Antiochus VII
May 29, 2004, 11:18 AM
This is Rhye's map taken to the extreme - that is we've been enlarging productive areas by stealing from desert and ocean to keep the map size small (180x180 world). Desert by the way costs 2 to keep these areas a barrier (except for Ansar, camels, etc which ignore the extra cost). Ethiopia, the east edge and the mediterranean water aren't finished here by the way, but please comment on them anyway if you have any ideas.
Questions: Will the map distortions affect naval actions adversely (too little room, etc?)
Same for air actions, e.g. am I condensing the Sahara too much?
General comments, anything you'd think should be included - I've been designing the map with historic cities and wars, etc in mind. Thus Sicily is oversized for 2 cities (Syracuse and Lilybaeum) to allow Greece/Carthage or Carthage/Rome to fight over it.
Questions: Will the map distortions affect naval actions adversely (too little room, etc?)
Same for air actions, e.g. am I condensing the Sahara too much?
General comments, anything you'd think should be included - I've been designing the map with historic cities and wars, etc in mind. Thus Sicily is oversized for 2 cities (Syracuse and Lilybaeum) to allow Greece/Carthage or Carthage/Rome to fight over it.