citizen001
May 29, 2004, 09:02 PM
does anyone know how to change or move the arrows on the tech tree?
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View Full Version : tech tree arrows citizen001 May 29, 2004, 09:02 PM does anyone know how to change or move the arrows on the tech tree? mrtn May 29, 2004, 09:20 PM They are painted on that beige background. It doesn't matter where you position the techs (which you do in the editor), you have to repaint the arrows by hand (or use cut and paste, as most of us do). HTH Antrine May 29, 2004, 09:26 PM Uh, er here is Plan B; To wit, 'stuff so many techs into one Era that there is virtually no room for arrows'. :cool: :D Rob (R8XFT) May 30, 2004, 12:10 AM Plan C is to look at the altered tech trees in the various conquests and see if there's a tech tree background that suits your needs :) . WildWeazel May 30, 2004, 09:06 PM Or plan D is to position them so that the prereqs are obvious and ignore the arrows :D CelestinChild May 30, 2004, 09:12 PM I'm just using someone else's tech tree for now, since it covers just about everything I could think of. citizen001 May 31, 2004, 05:36 AM hmm, some interesting ideas, i might try using the tech tree on the conquest scenarios. but then how did the people who made the conquest scenarios change the tech tree? Wolfwood May 31, 2004, 05:44 AM They loaded the era-specific background image (in one of the Art subfolders of the Conquest folder) into Paint Shop Pro, or some other paint program and edited it there with the basic tools... W.i.n.t.e.r May 31, 2004, 06:31 AM plan d: use a background without any, otherwise confusing arrows plan e: someone could make a file containing all sorts of arrows (long, short, bend, etc) and a transparent background to be placed into finished techtree pcx files... mrtn May 31, 2004, 07:02 AM Kal-el made a tutorial a long time ago that's still valid, check that forum. warpstorm May 31, 2004, 09:20 AM Wolfwood has it right. Breakaway just had the artists on staff crank it out once they got the techs in place. Doesn't take real long with a good paint program. Don't bother with it till you have the techs and their posiitions more or less finalized. Gogf May 31, 2004, 10:54 AM Someone should make a compeltely blank one (with the arrows cut and pasted over). I would do it, but I have yet to install photoshop in this computer, and my PSP trial period has expired. I'll porbably install it next week... mrtn May 31, 2004, 04:26 PM Gogf, that's available in the tutorial I talked about. citizen001 Jun 01, 2004, 04:37 AM thanks dudes! now i know just about everything for how to make a scenario. Kal-el Jun 01, 2004, 09:51 AM As Mrtn said, my tutorial has everything and more for what you could need to redo your tech tree. citizen001 Jun 01, 2004, 08:11 PM that's weird, i checked in the tutorials section but couldn't find it. mrtn Jun 01, 2004, 09:27 PM It's even in the first page. :rolleyes: Here ya go: http://forums.civfanatics.com/showthread.php?t=21058 citizen001 Jun 04, 2004, 08:55 PM thanks man;) |
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