View Full Version : Snoopy's Terrain Graphics Modpack


Pages : 1 2 [3]

Ville
Feb 14, 2004, 02:31 AM
try to extract files to /PTW/Art too or to /Conquests/Art

CCJ39
Feb 14, 2004, 04:09 AM
in the snoopy-archives are maybe some subfolders first, because he created it as scenario-playable mod, so the you can install the terrain-mod permanently in this way
1. search for "terrain"-folder in snoopy's archives
2. copy the terrain-folder to "...\Civ3\Art" or if you've installed an addon to this "...\Civ3\Civ3PtW\Art" resp. "...\Civ3\Conquests\Art"
3. try it, it should now be available in all older savegames too, but not in sceanarios/mods with own terrain-folder

Point13
Feb 14, 2004, 09:00 AM
thanks, gonna play a game now

Point13
Feb 14, 2004, 09:03 AM
i just relized i was extracting to Civilization III\art

LOL

umm by "archives" do you mean the download?

Point13
Feb 14, 2004, 09:33 AM
problem i extract the .bix file to Civ3\Art but it wont come up

i also tried extracting EVERYTHING to the folder but it still wont come up

Point13
Feb 14, 2004, 09:38 AM
also EXACTLY where should i extract, i mean include the ... you give me

is c: the correct drive?

Ville
Feb 14, 2004, 10:39 AM
C: is right drive if you installed civ3 there

Point13
Feb 14, 2004, 11:46 AM
i think i did but i just got conquests :P

warpstorm
Feb 14, 2004, 12:26 PM
A Bix file needs to be in the scenarios directory to be found

sausnebb
Mar 12, 2004, 12:10 PM
really impressive graphics !!
but is it possible to play on this map with conquest civs?

Birdjaguar
Mar 12, 2004, 01:54 PM
Yes I just copied the files into my main conquests folders replacing the backed up originals and now all my conquest games have great graphics.

bobbarry
Apr 17, 2004, 04:38 PM
I have extracted the files but no change in the game. I note you say it will put the files in the appropriate directory under "ART".
It does not ask if I want to overwrite existing files. Guess I will have to find each file and extract them one at a time.

CCJ39
Apr 17, 2004, 04:44 PM
in the download-archives there is a "run-as-scenario"-folderstructure, you need to copy the content of the included Art-directory (the terrain-folder) to your Civ3/Civ3AddOn-Art-directory, then you've to overwrite existing files ;)

bobbarry
Apr 19, 2004, 03:49 PM
Worked fine! I figured out where each file was located and extracted them to the appropriate folder.

GOOD JOB SNOOPY! They look great!

Sir Taleisin
Jun 04, 2004, 01:31 PM
recently I was looking for a good alternate game to everquest, which I have been playing for about 5 years now. yesterday I picked up civ III and loaded it, got the 1.29f patch and then started looking for information... by luck I found my way here and am in the proccess of downloading the standard pack from this thread.

My question is, can this be used in the standard civ III game with the 1.29f patch? I do not have conquest or the other expansion, frankly I'm tired of playing against other humans :crazyeye:

watorrey
Jun 04, 2004, 01:38 PM
Snoopys 4.1 will work well in C3 1.29f.

Sir Taleisin
Jun 04, 2004, 01:55 PM
thanks :goodjob:

the game has been fun so far.. no lagg.. no overcamping it's great :king:

one last question, anyone know where Sn00pys Terrain.bix is supposed to go?

warpstorm
Jun 04, 2004, 03:10 PM
In the Scenarios directory

Corn Shucker
Jun 22, 2004, 12:08 PM
Question: I am not entirely fond of the forest, jungle graphics and such. Could i just use the original forest and jungle graphics instead of snoopy's and it would look ok on the terrain? or would it look like crap?

watorrey
Jun 22, 2004, 02:28 PM
Try it and see. I use a different irrigation set.

Corn Shucker
Jun 22, 2004, 09:18 PM
I will, thanks, i was just wondering if it would even work at all :D

dreamvirus
Jun 28, 2004, 07:00 PM
I've been using this modpack for a little while now and I just found out (the hard way - unexpectedly losing a long, hard-fought game on Deity) that when you play a huge map, the cultural victory threshold is set to 100,000 instead of 160,000.

I'm sure it's an easy fix. Not sure if it also applies to other size maps.

CCJ39
Jun 29, 2004, 01:01 AM
if you copy the included Art-folder on the Art-folder of your Civ3/Addon you don't need to use the bic/bix/biq and play standard rules or scenarios always with this graphic
because you don't need to start it with a scenario-file, you can play a normal game with all standard rules (without changing the included bic/bix/biq) and use this terrainmod

Ankka
Jun 29, 2004, 02:44 AM
That's how I used it. Works for all graphics mods. :)

dreamvirus
Jun 29, 2004, 03:11 AM
I should have thought of that...I'll try it, thanks guys.

Chunky Kong
Jul 09, 2004, 10:11 AM
Ummmm, I'm having this problem with the graphics...picture is in the attachment...(The weird colors on some terrain is part of Paint's stupid .gif thing)

Ankka
Jul 09, 2004, 10:17 AM
Looks like a reinstall would be needed, I think.

Chunky Kong
Jul 09, 2004, 10:18 AM
Hmmm...I'll try it. If it doesn't work, I'll post again...

Edit: Um, where does the Snoopy's Terrain G.bix go to?

Edit 2: Err, found where.

Edit 3: But that doesn't do anything...

watorrey
Jul 09, 2004, 11:52 AM
@ Chunky Kong
I've had that happen before. Restarting civ fixed it every time.

MjM
Jul 10, 2004, 01:49 AM
How do you make it so every time you start a game the graphics from Snoopy's are there? Sorry if this has been ansewered i just cant read thru 27 pages of posts right now...

watorrey
Jul 10, 2004, 02:39 AM
Just copy the supplied \art folder over the games \art folder. You might want to backup the original first.

MjM
Jul 10, 2004, 08:24 PM
erm..... how exaclty do you do that, im not good at moving files and such, heck it took me all night to get it unzipped

The Black Glove
Aug 13, 2004, 03:23 PM
I got it on the PTW Disk and I have to say it surpasses the Original Civ III terrain.

allhailcaesar
Aug 28, 2004, 01:14 AM
Don't know if I've said this or not in this long thread. Thanks for these great graphics, I've enjoyed many games much more with these. Fantastic work.

Aonghus
Aug 29, 2004, 03:18 PM
:eek:
The new Graphics for Conquests r awesome :king:

Polarballs
Sep 25, 2004, 09:46 PM
Sorry if this has been addressed but I read most of the thread and didn't see it mentioned anywhere.
After installing this mod I lost my sugar resource icons on the map. The squares still register as having sugar but I can't see it on the game map is there a fix for that? I copied the resources.pcx file back into my conquests art folder but that didn't make a difference, and I'd rather not replace it with lumber does anyone know what I can do to get sugar icons back on the map?

CCJ39
Sep 26, 2004, 04:23 AM
are you running Snoopy-Terrain as Scenario (loading bic/bix/biq) or as replaced original terrain-files?

Polarballs
Sep 26, 2004, 10:23 AM
replaced. I copied them into the conquest art directory over the old files, is that what did it? I've been looking around and everything else seems to be the same, all the other icons show just the sugar disappeared.

CCJ39
Sep 26, 2004, 01:46 PM
hm,... open the following file

..\Civilization III\Conquests\Art\resources.pcx

if there is no icon for sugar included you need the original c3c-file and replace the existing one
if sugar is included I've no idea

Polarballs
Sep 26, 2004, 09:37 PM
hm,... open the following file

..\Civilization III\Conquests\Art\resources.pcx

if there is no icon for sugar included you need the original c3c-file and replace the existing one
if sugar is included I've no idea

Lol, yeah that worked. I just needed to copy my backup of the resources file into the conquests art directory. I thought I'd already tried that but I must have done it in the original civ3 directory. Thanks.

Varwnos
Sep 28, 2004, 09:28 PM
Snoopy's graphics certainly are better than the firaxis ones, but there is one problem: the delta looks too ugly :| i never noticed the delta with the firaxis graphs, probably because of the toned down colours etc. i think that snoopy should change that, otherwise his graphs rule :)

watorrey
Sep 28, 2004, 11:04 PM
Look thru the graphics mods. I think there are alternate delta graphics you can use.

Niessuh
Sep 29, 2004, 03:40 PM
Yes, if you use the greener water you had the fix at my sig. And Pounder has the solution for the blue water (at his sig too) ;)

Pounder
Sep 29, 2004, 04:15 PM
I'll post for my sig. Wider river mouths and muddy deltas.

BaalRoG
Oct 05, 2004, 09:28 AM
Does someone knows if there is a modded version where the deeper water is much more dark?

I really like snoopys mod, but the deep water can only be very hard seen....

Thx for the help!

watorrey
Oct 05, 2004, 03:13 PM
Generally, there are only the standard green water and blue water versions.

The blue water tends to be very dark for ocean.

No idea
Oct 07, 2004, 12:28 AM
Hi, can someone please tell me how you can get it so that the new terrain is used only for a certain mod?

watorrey
Oct 07, 2004, 12:41 AM
You have to install the files to the mods art\terrain folder OR set the scenario search path to look in snoopy's terrain.

No idea
Oct 07, 2004, 12:44 AM
You have to install the files to the mods art\terrain folder OR set the scenario search path to look in snoopy's terrain.

Thanks, I'll try that. So, I've got the scenario so it looks in the entire mod folder at the moment, do just put in a terrain folder and it will work? well I guess I'll find out.

oiled snake
Oct 31, 2004, 01:46 AM
There's an update, a new version, isn't it?
Does anyone know the right link???
;) :goodjob:

Civrules
Oct 31, 2004, 05:53 AM
You can get it here:

http://forums.civfanatics.com/showthread.php?s=&threadid=68702

Fixer07
Oct 31, 2004, 02:51 PM
Civrules can't get the link to work!!!

Civrules
Oct 31, 2004, 04:15 PM
Works fine with me...

Ginger_Ale
Oct 31, 2004, 04:51 PM
From the thread Civrules gave a link to:


DOWNLOAD LINKS:

Each zip is about 4.6 MB.

- Sn00pys Terrain (C3C): http://www.civfanatics.net/download...snoopy45c3c.zip
- Sn00pys Terrain Greener (C3C): http://www.civfanatics.net/download...oopy45c3c_g.zip
- Sn00pys TerrainGW (C3C): http://www.civfanatics.net/download...opy45c3c_gw.zip
- Sn00pys TerrainGW Greener (C3C): http://www.civfanatics.net/download...py45c3c_gwg.zip

>>> To see the differences between the versions, check out this page for screenshots then download the version you like:
http://www.civfanatics.com/civ3images/snoopy45c/


Hopefully those links work. :)

Fixer07
Oct 31, 2004, 06:17 PM
Thanks these work, the other kept going to a page that said server is down, try later.

Thangorodrim
Nov 05, 2004, 09:25 PM
moving to china makes you have to download these again.... btw, awesome work, Thunderfall

colsoncj
Dec 18, 2004, 01:42 AM
Does someone knows if there is a modded version where the deeper water is much more dark?

I really like snoopys mod, but the deep water can only be very hard seen....

Thx for the help!


I agree, if the deep ocean squares were a little darker this would be the perfect mod. Does anyone out there know if there is any fix for this, or how to go about making just the oceans darker?

watorrey
Dec 18, 2004, 05:37 AM
Make sure you have the 'blue water' version.

You can always edit the palettes on the water pcx files after backing up the originals first.

colsoncj
Dec 18, 2004, 12:24 PM
Hmmm, i've got the blue one, and its still a little hard to distinguish between the deep and shallow ocean. which files control the deep water, and will i need to blend it into any other files to make it match?

watorrey
Dec 18, 2004, 02:41 PM
I don't recommend you try it if you don't even know which files to edit. Location depends on how you installed the graphics pack. They'll be in an art\terrain folder and have names like WOOO or something.

warpstorm
Dec 20, 2004, 06:25 AM
At the very least, you will need to blend it in with any file with an O in its name in the art/terrain directory. If you end up changing the coastal you will also need to change all the ones with a C in the name. If you are just changing the tint a bit, it shouldn't be hard. If you are making more substantive changes, be prepared for a lot of work. Making sure tiles blend correctly is the most time consuming part about making a terrain mod. Each tile has to blend seeemlessly with dozens of tiles.

colsoncj
Dec 20, 2004, 06:22 PM
sounds like wayyyy to much work... I'll leave it to the pro's who have produced these terrains for us to use.

muckchiller
Jan 27, 2005, 04:31 PM
Oh no, I tried to update my desktop w/this sweet graphics pack and nutted it up. I did it correctly on my laptop, but now the desktop won't recognize the disk. I tried to uninstall CIV3 and re-install, but it gives me the darn DSETUP.dll (may not be exact) file missing error.

help please


Chuck

CCJ39
Jan 28, 2005, 01:59 AM
be sure it's not a result/problem of snoopy's terrain...

try this: uninstall civ3, delete the civ-folder manually (if needed), clean your disk and maybe the cd/dvd-drive too, reinstall civ3

muckchiller
Jan 29, 2005, 08:48 PM
The prob I think is that I unzipped the files in the wrong fashion partly because I was in a hurry, and now I can't get the game to start up or recognize the disk.

The game won't uninstall because of the dsetup.dll file missing error.

watorrey
Jan 29, 2005, 09:50 PM
Installing this, even into a wrong folder, won't screw up your puter other than making a mess of files someplace unintended.

You need to check out the tech support forum for what might be wrong with your computer. Also do some web searches for the specific error message you recieved. I suspect it is totally unrelated to this mod and just a coincidence.

CCJ39
Jan 30, 2005, 04:23 AM
the terrain-mod only extract some graphic-files, it doesn't matter if you install/copy them in the wrong way/directory. the only problem may occur is that the mod doesn't work, but never civ3 doesn't work as a result of this

so delete the civ3-folder and all registry-entries manually (maybe use a program like regcleaner for reg-entries), then try to reinstall
if this wont work post to tech support forum, like watorrey already mentioned

Cabbit
Jan 31, 2005, 03:43 PM
Just wanted to thank Snoopy (if he/she's still around) for the beautiful terrain graphics, which really add a lot of color to the game

geardy
Feb 07, 2005, 12:06 PM
I installed and was dissapointed to see none of my Conquest tribes availible. I thought this was fixed, now what do I do. How do you remove this thing?

watorrey
Feb 07, 2005, 02:35 PM
Installing this won't affect anything in the game other than how it looks on the display.

The only way to remove it if you didn't backup your original files is to reinstall the game.

geardy
Feb 07, 2005, 10:44 PM
It's working now. I don't know why but the first few time it didn't work and now it’s great. The graphics are great, really adds to the game. Thanks

Scourge of God
Apr 17, 2005, 07:14 AM
Congratulations for your fantastic graphics, Snoopy.
Could you tell me what I should edit on the vanilla files to make my own?

Pounder
Apr 17, 2005, 08:00 AM
Congratulations for your fantastic graphics, Snoopy.
Could you tell me what I should edit on the vanilla files to make my own?

You should probably pose this question on the Creation & Customization forum.

Check out the files in the ...art/terrain folder.

stickciv
May 28, 2005, 02:40 PM
@Muck-You need to clean out any trace of Civ 3 before you reinstall it.

@Snoopy-Great graphics Modpack. I give it two thumbs up and two big toe's up(If I had any more thumbs they would be up)

DB9
May 29, 2005, 02:18 AM
i want to down load it but ive reached my download limit with bt broad band:cry:

Bjornlo
May 29, 2005, 02:28 AM
i wnt to down load it but ive reached my download limit :cry:
Welcome to the forum. CFC (abbreviation for this site) does not have download limits. They are quite generous with bandwidth and do not even require registration do download, only to post.
--edit--
Ok, I see you from your last edit that you were not talking about issues with this site, but with your ISP.

DB9
May 29, 2005, 02:33 AM
Looks Dudical But My Download Limit Full

Abaddon
Jun 03, 2005, 07:59 AM
man BT sucks...

so bad i even use AOL over it!

Zombie Barbie
Aug 20, 2005, 01:11 AM
I done broke the game...
I'm not having any luck tonight.

Someone please help me.

This is what happened when I extracted Snoopy's terrains. And yes, to the correct folder.

watorrey
Aug 20, 2005, 04:16 AM
That looks more like a problem with the game display and not anything to do with Snoopy's.

Is it repeatable?

W.i.n.t.e.r
Aug 20, 2005, 07:15 AM
Now that is a site- and may I say that "yuck" does describe it nicely :|

PIGGY!
Aug 30, 2005, 07:36 PM
um, so which one do i download if i want the one just for civ3 not conquest? iam new plz help,

Gary B. Ross
Aug 30, 2005, 09:11 PM
http://forums.civfanatics.com/showthread.php?t=8969&page=1&pp=20

this link is for version 4.1 for CIVIII and PTW, hope this helps...

BadKharma
Aug 31, 2005, 04:27 AM
Now that is a site- and may I say that "yuck" does describe it nicely :|
Thats for sure.....looks more like a vid card problem.

Saint_Gold
Nov 06, 2005, 08:11 AM
I love your art!!! :) :) :) :) :) :) :) :) :)

Saint_Gold
Nov 12, 2005, 08:32 AM
(i'm snoopy)

If anyone finds any bugs or anything they'd prefer changed, let me know and I will see if I should change it

Hi

I love your art
I was thinking if you can alcow change the city's look

Alexander Klein :king: :king: :goodjob: :nuke: :sad: :king:

drokens
Apr 08, 2007, 11:31 AM
I got conquests but I'm just wondering... how can I get the expansions civilizations to work in this terrain?

Virote_Considon
Apr 08, 2007, 11:39 AM
This terrain only changes the look of the cities, terrain, and resources, it doesn't make any difference with the civs :)

Mirc
Apr 08, 2007, 11:53 AM
This terrain only changes the look of the cities, terrain, and resources, it doesn't make any difference with the civs :)

Just what I wanted to say in the original thread, befoer Turner closed it:

http://img297.imageshack.us/img297/7909/threadclosedxt3.png

hrhomer
Apr 08, 2007, 05:23 PM
This terrain only changes the look of the cities, terrain, and resources, it doesn't make any difference with the civs :)

I have the same issue as the other guy - there are only 24 civs in the list when I start a new game with Snoopy's Terrain...

Joe

Mirc
Apr 09, 2007, 02:46 PM
I have the same issue as the other guy - there are only 24 civs in the list when I start a new game with Snoopy's Terrain...

Joe

Check the "default rules" box in the scenario menu in the editor. :) I'm surprised it's not checked.

CivRulesAll
Jun 08, 2007, 06:50 PM
the editor works fine but it doesnt appear in civ content!!!
i have conquests

luptagus
Aug 25, 2007, 06:20 PM
when i try to extract into art folder it is asking me for a password.

CCJ39
Aug 26, 2007, 03:23 AM
when i try to extract into art folder it is asking me for a password.

which program is asking for a password? I don't think there was a password in the archives, but if you aren't logged in with an admin-account to your computer, you may have no right to write in the folders of other applications until you've entered the needed (windows) admin-password ;)

luptagus
Sep 03, 2007, 09:15 PM
which program is asking for a password? I don't think there was a password in the archives, but if you aren't logged in with an admin-account to your computer, you may have no right to write in the folders of other applications until you've entered the needed (windows) admin-password ;)

I've extracted the file but still can't use the mod, how do i use it with civ. III complete? there is no "load scenario" in main menu.

CCJ39
Sep 04, 2007, 03:24 AM
I haven't ever played/installed Civ3 since Civ4, so I cannot name you the exact folders, but have a look to the folder and files you've extracted and where the same folders and files are in the game (not as scenario)... this way you don't need to load it as scenario and have this terrain in all your games and other scenarios

you may also have a look to my Civ3-graphic-mods, because I've listed some installation-places at the bottoms: page 1 (http://www.ccj39.com/civ3.php), page 2 (http://www.ccj39.com/civhtml/civ3_2.php)

PaGe
Sep 06, 2007, 09:36 AM
@luptagus:
I think you wonna play the conquests-Addon. Move the files into the sceanrios-Folder so that you have a Snoopy Folder and the snoopy.biq.

In the main menu you have a register called "Civ-content". There is a list of all scenarios including the snoopy.biq. Start it and enjoy the graphics.

luptagus
Sep 06, 2007, 06:12 PM
Thanks for your help it works! greatly appreciated!

DRBUGBOFFIN
Sep 15, 2007, 06:23 AM
If this terrain mod unpacks and overwrites the CIVIII terrain files, how could I use the CIVIII terrain for one mod, and the snoopy terrain in another, without having to manipulate files back and forth? Thanks.

watorrey
Sep 15, 2007, 01:07 PM
You have to overwrite the mods art folder with snoopys. If the mod doesn't have an art folder (in the scenarios folder) just add snoopys to it. Then whenever you run the mod, it will have snoopys but the stock civ3 files will still be there for epic games.

DRBUGBOFFIN
Sep 27, 2007, 05:15 AM
Thanks, Watorrey. I'm going to try using snoopy's with the mod I'm working on.

Light-Giver
Nov 21, 2007, 12:05 PM
nice graphics, i will download it as soon as i can get to my other computer.

Stromboli
Jun 29, 2008, 09:27 PM
Hey, I'm having trouble installing this.


I'm using a mac, and when it downloads, it goes straight to the desktop as a folder. Can I manually put stuff in the right places?

BadKharma
Jun 30, 2008, 11:32 AM
You should be able to although you might need to ask on the mac forum what directory they need to be in.

Stromboli
Jun 30, 2008, 11:54 PM
Ok, it worked, I also figured out how the directories are set up.