View Full Version : M60 01 Another Try as the CSA
M60A3TTS Jun 12, 2004, 10:21 PM A while back there was a Dixieland game that died out, and I thought it would be nice to actually try that theme again. Here are the conditions:
C3C Version 1.15
Difficulty: Monarch
Player Civ: India (Commercial/Religious)
AI Civs: America, Iroquois (to make sure we’re Confederate grey), England, France, Spain, Maya, Aztecs
Standard Pangea
Climate/Barbs/Age: Random
Victory Conditions enabled: Domination, Conquest, Cultural
Special Rules:
1. We CANNOT build War Elephants, as they are not indigenous to the Southern U.S.
2. We must remain allied insofar as possible with America until all other civs are eliminated. We must establish an embassy with America at the first opportunity. If America is at war with another civ, we must ally with them against that civ for as long as war is in effect. Similarly, if we are at war with another civ, we should make every reasonable effort to enlist American aid. If America demands something from us, we must always give them what they demand, unless all other civs are eliminated. If they declare war on us, we may take whatever action is necessary, but must make peace with them at the first opportunity.
3. Since our UU is not available, we should make use of a wonder combination to trigger our GA. Among those are (for religious) Bach’s, Knights Templar, Oracle, Pyramids, Sistine’s, Zeus, and ToA. Also (for commercial) Colossus, Lighthouse, Magellan’s, Smith’s.
4. Our tech tree effectively ends for combat units as follows: Cavalry, Riflemen, Cannon, Ironclads. We may build no more advanced units. We may build all other non-military items of an advanced nature, if needed. Our government tech tree ends at Democracy. No Communism or Fascism.
5. City naming conventions should include the state abbreviation to avoid naming conflicts with America, i.e. Richmond, VA. I’d like to see us name 2-4 cities for each of the Confederate States.
6. Being an honorable people, no ROP rape, honor our treaty commitments, etc. In military conflict, razing is ok. If it was good enough for Sherman…
7. The city which is our choice for a future Military Academy must be founded as Lexington, VA. Once Lexington is founded, no other city of ours may build the MA. For those don’t know, Lexington is home to the Virginia Military Institute.
SesnOfWthr Jun 15, 2004, 01:53 PM I'd be willing to lend a hand, as I was also involved in the original.
Though I think the War Elephants may be a bit too much. If you want an Indigenous type of UU, then why not the Iriquois? You could always just mod the player color.
M60A3TTS Jun 15, 2004, 04:03 PM Certainly worth considering. If that would generate some interest in doing this scenario, so much the better!
Gogf Jun 15, 2004, 04:05 PM Sounds interesting! How about we just mod the civ name, and city names? It would make life a lot easier.
BTW, Sesn, you know you're still up in GCF2, right?
SesnOfWthr Jun 15, 2004, 04:39 PM Yes, I do know that Gogf. I will play when I get home. (to be honest I did forget - I really never even think of checking over there - no offense)
As far as the civ, I don't think it's wise to choose a civ based only on color. Actually, here's a thought: if no artys, then how about Korea? An advanced cannon for the UU? Forget what they are, Scientific and Militaristic? That would trigger a later GA, which may be useful for our purposes.
Another thing: How do you propose to restrict what units we can build in the late game? Once arty becomes available, we can't build cannon anymore, as arty require no resource we could cut off. This will have to be modded.
We may want to consider a restriction on early warfare as well. On Monarch, we could build such a lead for ourselves, that it won't matter what units we can build, as we'll be able to build so many of them. Perhaps no warfare until we're a republic?
Just some random thoughts.....
Gogf Jun 15, 2004, 04:41 PM They are sci/com. I think they are a good choice.
denyd Jun 15, 2004, 05:02 PM Not a signup as my plate is a little full right now but a couple of questions?
What about slavery?
Shouldn't you choose an agricultural tribe to play as?
SesnOfWthr Jun 15, 2004, 06:01 PM *slaps head*
Of course slavery must be addressed. Perhaps mandatory purchasing of slaves? Perhaps no building our own workers after the AA?
If we go that type of route, then the Maya may be a good choice, as IIRC they're agr and they can make slaves from barbs....
*goes off to play GCF2*
EDIT: Incidentally, the whole slave/worker twist was what I liked about Dixieland!, can't believe i forgot it.
M60A3TTS Jun 15, 2004, 06:59 PM The Mayans would certainly cover the agricultural trait. As far as mandatory worker purchases go, my own preference is to raze cities for free workers. :) Good point about the artillery, and the infantry path would require us to disconnect the rubber. Then again, we may indeed win by the time replaceable parts comes along. My original thought was with India that we would trigger the GA with Smith's or Magellans, putting the GA right around the time of riflemen and cavalry. Perfect time for the showdown with President Lincoln. ;)
Regarding modding the civ names, that was my intention all along. But glad you mentioned it, Gogf.
denyd Jun 16, 2004, 12:18 AM Another kicker you might want to toss into the pot is you must declare war on whoever builds Universal Suffrage and stay at war until you raze the city that contains it.
Kiech Jun 19, 2004, 04:14 PM Another kicker you might want to toss into the pot is you must declare war on whoever builds Universal Suffrage and stay at war until you raze the city that contains it.
LOL! This looks interesting, and making the scenario would take 20 minutes at the most...but I only have 1.22...
Anyways, changing from India with no UU to a mesoamerica civ sounds like a GREAT idea. I think the Agricultural and Expansionist traits might be best to describe the CSA.
SesnOfWthr Jun 21, 2004, 11:55 AM So is that a sign up? With four we could probably get rolling. I have both versions installed, so the patch is immaterial to me. Not sure about Gogf and M60 tho....
Sir Len Taft Jun 21, 2004, 12:24 PM If we can use 1.22 I'd certainly like to sign up, but I don't have the space for two versions, if that's how it is.
M60A3TTS Jun 21, 2004, 03:15 PM I'm still only carrying 1.15, and would prefer to finish out GCF2 before going to 1.22.
SesnOfWthr Jun 21, 2004, 03:19 PM Can you run a dual install? There is a way to do it with just swapping patches back and forth...
BTW - is GCF2 still moving? I think you are up...
M60A3TTS Jun 21, 2004, 03:57 PM I'll check out a possible install. Gogf will be posting the save from his last play any time now.
Sir Len Taft Jun 21, 2004, 04:42 PM Doesn't you simply install it in a different folder and then patch it to whatever version you want?
SesnOfWthr Jun 21, 2004, 06:11 PM Doesn't you simply install it in a different folder and then patch it to whatever version you want?
While that is the easiest way to install and run the separate patches, space can be a very limiting factor. If you don't have space for a full dual install, then swapping patches can save you some space, although it can be a headache to do constantly.
Kiech Jun 21, 2004, 06:33 PM I can't commit to a game right now, but I will give you a present:
Replaced the Incas.
You are now Grey.
Expansionist/Agricultural.
You can't make anything better than ironclads/calvary/riflemen/cannons.
Your UU is the Confederate Scout. 1.1.2 enslave.
Completed city list.
You have a king unit: Davis.
Just pop this into your Scenario folder and have fun! Make sure you are playing 1.22, or it might not work...
The CSA. (http://www.civfanatics.net/uploads7/TheCSA.zip)
SesnOfWthr Jun 21, 2004, 06:49 PM Thanks for the effort Kiech!
Just to be clear, is this a regicide game?
M60A3TTS Jun 21, 2004, 08:42 PM I finished downloading 1.22, so I'll check it out.
M60A3TTS Jun 21, 2004, 09:51 PM Looks very good. Thanks, Kiech!! It is not Regicide unless you enable the option. So if everyone indicating an interest is still in, the roster will be:
M60A3TTS
SESN
Gogf
Sir Len Taft
Open
The initial rules still apply, although as indicated, we are Incan. Any additional comments welcome regarding other ideas, Universal Sufferage, etc, but I'll get working on a start.
SesnOfWthr Jun 22, 2004, 08:41 AM I'll still advocate mandatory worker purchasing (assuming treasury allows), and possibly a restriction on native workers. We could go with a ratio, like one native can be built for every five slaves, or just say no natives can be built after a cerain time, like the end of the AA. Also can make great use of FWAT...
I think the capture and burning of the Univ Suff is a neat addition.
What kind of govt was the CSA? A republic right? Make that the mandatory govt after despot?
I wonder if Lexington was already added to the city list, and if so where in the list is it?
Could also do something like require bombard assist on all city assaults?
Just some thoughts, let me know what you think...
M60A3TTS Jun 22, 2004, 10:03 AM Richmond, VA. (3500BC) Turn 10
People of Richmond, I bring you greetings and beg to offer my report on the affairs to date. Having arrived upon a floodplains wheat tile, I instructed the settler band to move off slightly east so as to allow our workers to begin irrigation of this fine location at first opportunity. Our scout, Mr. Beauregard, has set off to the west in hopes of surveying the length of the river which we believe to be named the Shenandoah. At this time, it appears to hold great promise as the location for future numerous encampments and settlements. No signs of other people, civilized or otherwise, have yet been seen. Yet a most prosperous future appears well in sight as a silk tile is only 3 tiles from the current capital of our lands. Further, Mr Beauregard reports an incense tile, albeit a significantly further distance west from Richmond, perhaps 10-12 tiles. Our scientific discoveries to date of pottery and masonry might have suggested a granary to be the first order of business. However, not knowing the disposition of the peoples who might inhabit the region nearby, I requested a warrior band to be formed. This completed, a new settler group is now being organized, and will be ready to set out on a journey of its own, in 8 turns. The honorable SESN has inquired as to the location of our next city, which I have confirmed will be Lexington. I have the pleasure to assure all that the Shenandoah, and the nearby hill tiles to the west will provide an ample food and shield supply to this next settlement. We have also noted the presence of a shoreline about 4 tiles northeast of the capital. I have previously spoke of scientific endeavors, and wish to make mention of the fact that our people are determined to research the wheel as quickly as possible. The discovery will provide access to horses, and should be a valued advance we hope to share with other people for a handsome price. As to the other questions that have been posed, I would share these thoughts:
On slaves- I’d prefer to avoid ratios so we don’t have to be counting our workforce on a regular basis. Mandatory purchasing, if you want to buy them go ahead, but don’t feel it should be a requirement. Regarding limitation of native workers, I like the idea of none built after AA.
Capture and burn Universal Sufferage- Maybe just say the city with it cannot be captured, but must be razed. Don’t know that it should require war with that civ immediately.
Governments and bombardments- Suggest that’s all optional, as we probably don’t want to be tripping over too many rules.
To everyone, please accept my most profound apologies that our artist was unable to complete the drawings of our lands to date. Due to the lateness of the hour, he was not inclined to complete the great work, but rest assured, you will see an image of our lands this evening. Your comments, opinions, recommendations, &tc most welcome.
Your obt servant,
Jefferson Davis (today anyways ;) )
Kiech Jun 22, 2004, 10:19 AM Heh, one of your Great Leaders is a cartographer, maybe your maps will come out sooner after you pop him :)
...damn I shoulda put in Eric Cartman instead of Custard as a Great Leader. S'mores Shnopps!
:rotfl:
SesnOfWthr Jun 22, 2004, 10:27 AM Two luxes within easy reach - [dance]
Gotta love that on the first set.
Anxiously awaiting artistic dispatches.
M60A3TTS Jun 22, 2004, 06:27 PM Attached is the image of the map to date, 20 turns complete.
M60A3TTS Jun 22, 2004, 06:31 PM http://www.civfanatics.net/uploads7/M60_3000_BC.SAV
Richmond, VA 3000 BC (turn 20)
This evening we can rejoice in the creation of our second city, that of Lexington in our beloved land of Virginia. Mr Beauregard sends his greetings and has made acquaintances with Queen Elizabeth and Joan D’Arc. Having spent a moment by the French capital, our scout relayed an interesting story. Having pottery as a trading chip, he proceeded to offer it to Joan in exchange for bronze working or alphabet. Previously, Elizabeth would not trade her knowledge of alphabet for masonry with us. Joan turned down our kindly offer of trade, but then returning to communications with Elizabeth, found England now willing to trade alphabet, BW, and 2 gold for our masonry knowledge. The deal consummated, our scout has now returned to the search for new lands and people. At the present time, we will have the wheel next turn, and neither of our European friends have new technology to trade. Lexington just started building granary, and that may be changed as needed. No barbarians or their huts have been seen to date, so I believe we may conclude that none exist in this world. Our cartographer sends along the map of our glorious world as we know it today, so that others may be gladdened by its image. In the lone military note, an English warrior was last seen in the swampland north of Richmond, and has not been seen the last few turns. It is suspected that England, while not seen yet, lies to our north. Most satisfied by our progress to date, I yield the floor to the honorable gentleman of Red Sox Nation.
Yours &tc.
Jefferson Davis
SesnOfWthr Jun 22, 2004, 06:46 PM I've got it. Looks like we'll want to explore south and west to find some more good city sites. Should have turns up late tongiht.
Edit: got hung up on LK69. I like to take my time in the early going, so I'll play this Wed afternoon.
SesnOfWthr Jun 23, 2004, 07:17 PM First off, I have never listed creative writing under my talents, so please excuse me if I just keep it bland. ;)
Pre turn – I audit the build in Lexington to a scout. We need to know what our surroundings are. The city we want the granary in is Richmond. I believe we can get a 4 turn factory there if we mine some hills. Will start a granary when worker finished there next turn.
2950 bc (1) – We get wheel, start writing at minimum. Richmond starts granary.
2900 bc (2) – Incidentally, I don’t see any horses. French found Orleans, which will grab the silk near them.
2850 bc (3) – English warrior wandering near Richmond.
2800 bc (4) – Our scout sees some spices far to the NW.
2750 bc (5) – Scout also sees some horses and a purple border to the NW.
2710 bc (6) – Scout steps into purple territory and sees……no one.
2670 bc (7) – Meet the Iroquois. They don’t know Masonry yet, so give them that for CB and 1g.
2630 bc (8) – Lose a pop in Richmond to disease.
2590 bc (9) – We find the Pacific just past the Iroquois. Lexington start MP.
2550 bc (10) – Iroquois will trade WC and 19g for Wheel. I’ll leave for the next player to decide, although we may want to hold the monopoly until we meet another civ or two, if possible.
Here is what I figured to get Richmond on it’s 4 turn cycle. We need to mine/road both the last BG, and the hill next to the river. Also have to irrigate/road a plains tile. Set governor to “emphasize production”. We’ll need to have a 2nd MP and hook up the silks, to be OK happiness-wise. If I’ve figured right, and we pay attention, we can produce shields in cycles of 6, 8, 7, 9. Every second turn, the citizen must be moved from the hill to the plains.
We should set Lexington to Barracks, and warriors/spears after the MP finishes, although we also need a temple somewhere in there to grab the silks.
Next city should be on the hills next to the incense, and should probably build the settler immediately after the granary, as the workers will take a bit of time to finish getting the land appropriate.
We should leave the workers in the tiles around Richmond until the land is ready, with the exception of roading the silks when we get them.
>>>SAVE<<< (http://www.civfanatics.net/uploads7/M60_2550_BC.zip)
M60A3TTS - Chronicled our beginnings
SesnOfWthr - Kept it bland :rolleyes:
Gogf - Up now
Sir Len Taft - On deck
Gogf Jun 23, 2004, 07:19 PM Got it! I should be able to play tommorow. If not, the next day.
SesnOfWthr Jun 23, 2004, 07:20 PM Holy S*** that was quick!!!
I was just considering whether or not to edit "open" at the end of the roster.
Gogf Jun 23, 2004, 07:24 PM Holy S*** that was quick!!!
Lol, I just went to the main page and saw that the most recent post in stories and tales was here.
SesnOfWthr Jun 23, 2004, 07:26 PM Well, convenient timing if nothing else.
Oh, maybe I should go check in on GCF2?
Gogf Jun 23, 2004, 07:28 PM Well, convenient timing if nothing else.
Oh, maybe I should go check in on GCF2?
Yup. Ten characters
Gogf Jun 25, 2004, 08:41 AM Yup, I will be able to play the next day (today).
Gogf Jun 26, 2004, 08:56 PM Sorry guys, I'm going to have to drop out :(. I've gotta do a good number of things (namely pack) tonight, and then I leave for four weeks at the crack of dawn tommorow. I'll find out how it turned out though!
Sir Len Taft Jun 28, 2004, 10:42 AM Oh, seems like I'm up next then...got it then. ;)
Sir Len Taft Jun 28, 2004, 02:08 PM Here's teh logs, keeping it bland like Sesn. ;)
2510 BC (1) - :sleep:
2470 BC (2) - :sleep:
2430 BC (3) - Grey-blue border spotted, could it be Spain? Ivory found west of Lexington.
2390 BC (4) - MP finished in Lexington, another in 5 turns, MP sent to Richmond. Lux tax to 10%. Contact made with Spain. Another Ivory west of Lexington.
2350 BC (5) - Lux tax up to 20%.
2310 BC (6) - :sleep:
2270 BC (7) - MP finished in Lexington, settler started (changed to?).
2230 BC (8) - MP reach Richmond, Lux tax down to 10 %
2190 BC (9) - :sleep:
2150 BC (10) - Settler finished in Richmond, next started.
After Turn Thoughts: Where do we send the settler? We could grab the Ivorys, but the land doesn't seem as good there. We're currently producing a settler in Lexington, but should that be switched to a barrack? We could grab both the luxuries if we build both settlers, but OTOH Richmond will soon finish next settler and with just a little bit more work it will be a 4-turn settler factory.
http://www.civfanatics.net/uploads7/M60_2150_BC.jpg
>>SAVE (http://www.civfanatics.net/uploads7/M60_2150_BC.SAV)<<
SesnOfWthr Jun 28, 2004, 02:39 PM Personally, I'd like to see us grab both luxuries, post haste. (let's avoid the same situation as GCF2, huh?) Maybe start a prebuild and beeline to Math for the SoZ? Either way, I say grab both luxes, then finish off the 4-turn factory and pollute the landscape with confederate grey. :)
BTW - I'm gonna try to dig up a couple more players from....somewhere?
M60A3TTS Jun 28, 2004, 03:32 PM Please do! I'm inclined to send the current settler to the incense, since that will be the next French settler's target, then use the Lexington settler for the ivory.
Tallanas Jun 28, 2004, 05:14 PM Just answering the call from Sesn!
Tallanas reporting for duty :salute:
Sounds like a fun game, I will go back and give the scenario rules a thorough look over...
Tal
SesnOfWthr Jun 28, 2004, 07:16 PM Tal, thanks for signing on. :)
If you've got the time in the next day or two, grab it now. If not, then we can slot you in whenever's good.
An important note: the first post says 1.15b, but it's actually 1.22f (I see you have both)
Tallanas Jun 29, 2004, 03:09 AM Let me go next but one, if that's OK, I'm up in 2 SGs at the moment, and both are very nearly finished, which of course means long industrial era turns... :crazyeye:
SesnOfWthr Jun 29, 2004, 08:57 AM Sounds fine, so I guess it'S back to our host....
M60A3TTS - UP
Tallanas - on deck
SesnOfWthr
Sir Len Taft
STILL ROOM FOR ONE MORE....
M60A3TTS Jun 29, 2004, 09:03 AM Welcome aboard Tal. While I don't "got it" yet, I will tonight.
M60A3TTS Jun 29, 2004, 08:58 PM Here is the save (http://www.civfanatics.net/uploads7/M60_1750_BC.SAV)
My fellow Confederates,
I am pleased to advise you that the settlements of Atlanta and Houston have been founded these ten turns past. Ivory and incense are now within their respective town limits. Our Confederate scout has recently discovered a source of gems, to which one of our settlers is currently enroute. An additional settler is now slightly west of Lexington, headed down river and may be placed where the next gentleman may see fit. We have just now this last turn discovered the advance of writing, and an embassy was immediately established with Washington, D.C. Therein we discovered two regular warriors in garrison. The town presently contains no resources or luxuries whatever, and a palace its sole improvement. With a population of 2, it was producing 3spt, building a settler. In terms of scientific advance, we are researching philosophy, due in 10 turns. A new civ, the Mayans were recently discovered, but they are no more advanced than the others. No other civ has learned writing, while we may learn warrior code, iron working and mysticism from any of a number of them. Please feel free to negotiate any deal that you see fit. We have regrettably to date only seen one sighting of horses, and it will in the near future reside within the limits of the Spanish town of Seville. I would hope that our search will uncover a new source in the near future.
Respectfully,
Jefferson Davis
M60A3TTS Jun 29, 2004, 09:02 PM http://www.civfanatics.net/uploads7/M60_1750BC.JPG
Tallanas Jun 30, 2004, 11:17 AM Got it! Been very busy the last couple of days, but should have enough time to give this plenty of focus now :)
Just checking the previous turns to see what our gameplan is...
Hmm, looks like I might hang on to Writing until Philosophy comes in, then do some trading... Bit more scouting seems to be a good call. And it seems we are going for a fairly loose city build - not quite OCP, though :)
If any of that seems utter gibberish, let me know!
SesnOfWthr Jun 30, 2004, 12:11 PM 4 luxuries?!?! [dance]
I might have set research to CoL since no one else has writing yet. That way we could pick up Rep as the free tech.
M60 - We really have to figure out what you're doing with those screenies. :lol:
Do you use paint?
Here's what I do:
press "print screen"
Open Paint
Press ctrl+v (paste)
Save as ..... whatever
change format to jpg
Onr thing someone told me was to change the size attributes way down, to 2x2, or something. then when you paste in the picture, it may/may not ask you to expand the fields. Select yes. If I had to guess, I'd say you've got the size preset way too big.
Tallanas Jun 30, 2004, 12:40 PM 4 luxuries?!?! [dance]
Wrong! There are 5 ;)
SesnOfWthr Jun 30, 2004, 01:00 PM OK then, how's this:
5 luxuries?!?! :beer: [dance] [party] :bounce: :banana:
Tallanas Jun 30, 2004, 01:33 PM The Diaries of Tallanas "Drystonewall" Jackson ( :mischief: )
The recent history of the Confederacy is one of quiet but steady expansion, pioneering academic works and the development of a comfortable life for its citizens that is the rival of any civilization in the world.
In 1650, Miami, FL, was founded on the banks of the Shenandoah river in an area most condusive to the growing of sugar and food crops, with the potential to become one of the great cities of the Confederacy. Rather less auspicious, however, are the hills and cold, wintry plains that surround Montgomery, AL, founded in 1525. This strategic outpost will control a valuable source of precious stones in the Appalachians, in addition to a source of iron there. However, the city will need to grow first, and gieven the rugged terrain, the inhabitants may have to rely on the fishing grounds nearby as their main food source.
Discovering Philosophy and Mathematics together in 1525 was a real boost, and enabled us to host a scientists convention, teaching the Americans how to write in exchange for the secrets of Iron Working, Mysticism and a healthy donation to the treasury. We also developed a new Warrior Code, which will improve our primitive Warrior bands. Our scientists now want to develop a proper system of recording all this new knowledge.
Furthermore, Mr Beauregard had an amusing anecdote to relate. Whilst traversing the mountains northwest of Florida he fell in a pool of water which contained some extremely potent berry juice used by the local natives in certain rituals. The dye is apparently so strong that it discoloured his skinfrom head to foot and his men to this day call him "the Aubergine."
Tallanas Jun 30, 2004, 01:48 PM The Confederacy and its surrounds...
M60A3TTS Jun 30, 2004, 02:38 PM Thank you for your report, Professor Jackson. It was a most complete and reassuring one. Mr Sesn, sir, would you kindly move with all dispatch towards securing these additional luxuries? In turn, I will see to what extent I can improve my skill at image sizing. ;)
Tallanas Jun 30, 2004, 03:54 PM If the settler nearest the dyes moves one more tile NW, a city there can get the dyes and the iron nearby... There are plenty of other nice spots in the river area to the SW - wheat, silks, BG etc. Not bad at all.
Tal
SesnOfWthr Jun 30, 2004, 05:22 PM I'm up in two others, but since I slept till noon today (day off ;) ), I should be able to issue some dispatches in the wee hours.
Tallanas Jul 01, 2004, 11:14 AM I just realised I forgot to mention a few points.
First, the Statue of Zeus hasn't started yet, I just wanted to highlight that we could build it... Second, the barracks in Lexington can be changed to granary, although I thought the barracks here was appropriate! The forest chop next to the city should complete next turn to help with this. Third, there are 2 settlers on their way to nice sites, and a third will be available in 2 turns. Last, the scout in the middle of our lands is intended to scout out the Mayan area, whilst the ordinary scout out west follows the coast area... But that's up to the next better player ;)
SesnOfWthr Jul 01, 2004, 11:32 AM Oooh. Glad you posted, I completely forgot to ask you guys something.
I started playing the turns last night and I came upon an interesting situation. About 6 tiles S of CI, I ran into TWO unescorted Mayan settlers. I am really considering taking them up. My thoughts:
upside: The Mayans lose two settlers early, which will put them in a bad spot and trying to make up ground. Always a good thing to do to a neighbor. :evil: We would also get 4 more much needed slaves. The Mayans will switch to wartime production, furthur limiting their growth.
downside: We will be involved in something of a "fake war". While there will undoubtedly be some limited fighting, I don't expect and real gains or losses to made. Some people view this type of thin as exploitive. We will also have to divert some of our resources to defenders, and will slow our own growth, at least a bit. There is a possibility that the Mayans could sign someone else on against us.
What are the thoughts from the team?
Tallanas Jul 01, 2004, 11:43 AM 2 unescorted settlers, eh?
Far, far too tempting. I see nothing wrong with enslaving a few natives - after all, the south wasn't all that averse to a bit of slavery. It would also make a huge difference to Montgomery AL - 4 slaves there will make it a reasonable city, rather than it having to retard its own growth spitting out workers...
So, my rather hawkish vote goes for :hammer: but I welcome input from anyone who wants to represent the dove camp...
M60A3TTS Jul 01, 2004, 12:02 PM I would take them. Given the size of the territory we will be occupying, we'll need the manpower for developing the land.
SesnOfWthr Jul 01, 2004, 12:27 PM I guess it's settled. unless Sir Len pipes up with a compelling argument, we'll have a quaint little war on our hands. :)
SesnOfWthr Jul 01, 2004, 09:14 PM Initial thoughts – I think it’s very odd that we will have control of three sources of iron, though it may prove to be very good for us. It would seem we already control four luxes already, and when the settler builds where he stands, we’ll have a fifth. We need many more workers and defenders. After the next city, I will make an attempt to solidify our borders. I thinkit may have been a bit early to go for lit. We could probably pick up another tech or two and still research it first.
1475 bc (1) – Richmond expands and grabs the silks. New Orleans is founded to claim dyes, and later iron. Drop luxury rate to zero.
1450 bc (2) – Our scout runs into two Mayan settlers, both unguarded. I am seriously considering taking them.
1425 bc (3) – ARRRGH. After the in-thread discussion, I am ashamed to admit the unit nearby was a REGULAR scout!!! Last night was a really bad night for my SG career…. On the upside, I do find some green borders far to the West.
1400 bc (4) – Meet the Aztecs. Trade them HBR for Philo straight up, since they’re broke. Maya hold Poly at monopoly. Won’t even trade for HBR, writing, and math.
1375 bc (5) – The luxes have dictated a pretty wacky city layout thus far.
1350 bc (6) – Nuthin much.
1325 bc (7) – Denver founded.
1300 bc (8) – I keep staring at the screen, trying to devise a decent dot map.
1275 bc (9) – Trading opps are pitifully few and far between.
1250 bc (10) – Lit comes in, start currency. Dallas founded.
Not a bunch going on here, just trying to solidify our lands. I have tried to scrape a worker in between settlers in Richmond, as we are having trouble keeping up with the settlers, partially due to a lack or workers. :crazyeye:
Maya still have Poly at monopoly, we have Lit at the same. There are no deals available, ATM, but you could try lowering science to see if we can get poly with a bit of gpt.
I plan on putting up a dotmap shortly.
>>>SAVE<<< (http://www.civfanatics.net/uploads7/M60_1250_BC.zip)
SesnOfWthr Jul 01, 2004, 09:36 PM The red dots are valid city sites (one had to be moved SW)
The blue dots are basically "fill in the gaps" cities
The yellow is questionable, but would compete to take the silks from Joan
EDIT: white are existing, and merely help me visualize placement...
http://www.civfanatics.net/uploads7/M60map.JPG
Epimethius Jul 01, 2004, 09:38 PM I just thought I should point out that Denver was not in the Confederacy. They had a claim on the southern half of New Mexico and Arizona. Not Colorado. :p
SesnOfWthr Jul 01, 2004, 09:43 PM I thought it was a strange one too, but since Kiech was nice enough to put together the mod for us, I didn't want to nitpick. ;)
M60A3TTS Jul 01, 2004, 10:56 PM Well, being Southerners, I presume when we're done with expansion, we'll look at filling out the south in the direction of the Mayans and Aztecs. Looks as though the Mayans will be squeezed in by several powers.
Current Roster:
Sir Len Taft: UP :)
M60A3TTS: On deck
Tallanas: Waiting
SesnOfWthr: Just played
Open Roster space-
M60A3TTS Jul 03, 2004, 10:05 PM Sir Len posted he's on vacation until July 8-10, so I've got it.
M60A3TTS Jul 04, 2004, 08:48 PM Here is the save (http://www.civfanatics.net/uploads7/M60_1000_BC.SAV)
Fellow Confederates,
In looking over the current disposition of our towns, I felt the development of the area closer to Richmond would provide the means for a more productive base. The rapid movement to the outer regions has been done quite well. These last ten turns have now added the coastal cities of Charleston, SC and Mobile, AL close to Richmond. We have another settler ready to place down another town southwest of our capital. In scientific matters, all advances of the world our known to us. :) We traded Montezuma literature and 15 gold for map making. We also exchanged philosophy and literature to Queen Elizabeth for polytheism. Our research into the field of currency will be complete in 3 turns. Our road building effort has allowed us to connect Atlanta with its ivory to the capital, and the Houston Pike will soon connect the incense as well. Atlanta poses something of a challenge as Zeus will be difficult to complete in a timely fashion given its size, or potential size at the moment. We can irrigate the plains for a slight population increase, but we may also wish to change the queue to temple in order to increase the potential number of workable tiles which include some bonus grassland. There are still no horses under our control, nor is it likely in the near term, so I believe Zeus will be an important wonder to complete. I have been using four of our laborers to build up productivity in Atlanta. With regards to the earlier question on the naming of the town of Denver, I did feel it would not be an affront to our developer if the town was renamed. Reviewing the city name list, I found Vicksburg, MS not to be included, and IMHO the new name is wholly appropriate. I might suggest open terrain west and southwest of Vicksburg remains open to settlement once additional core cities are in place, and the roads created will allow quick movement there.
Sincerely,
Jefferson Davis
M60A3TTS Jul 04, 2004, 08:51 PM http://www.civfanatics.net/uploads7/M60_1000BC.JPG
SesnOfWthr Jul 05, 2004, 05:18 PM Turns look good, M60.
I did notice you didn't attempt another screenie though.... :lol:
Tallanas Jul 05, 2004, 05:24 PM Yeah, my page formats properly and isn't just one big white square :)
Obviously, no M60 screenies!
M60A3TTS Jul 05, 2004, 07:39 PM See my last post: Our Present Map. It'll do for now. ;)
SesnOfWthr Jul 05, 2004, 07:46 PM See my last post: Our Present Map. It'll do for now. ;)
Indeed it will. I actually didn't even realize that was a screenie. :crazyeye:
Looks like our borders are starting to solidify. Atlanta should be the focus of our workers for the time being. Irrigate like mad and possibly join a worker or two into the city. However, there is something of a premium on workers right now, so that may not be the greatest idea. I just want to see SoZ up and running asap, as M60 said, they will be our only fast movers for a while.
SesnOfWthr Jul 07, 2004, 11:28 AM :bump:
Sir Len Taft - Skip
M60A3TTS - Just played
Tallanas - UP NOW
SesnOfWthr - on deck
OPEN SLOT
Tallanas Jul 07, 2004, 11:35 AM *cough*
Got it! Will play asap, my mind must be fried, as I was convinced I was not up next... :blush:
SesnOfWthr Jul 07, 2004, 11:59 AM I just copied the most recent roster I saw, in post 67. Whether or not that is the same roster we've been working with, I have no idea.....
Tallanas Jul 07, 2004, 01:32 PM Pre-flight check - The statue of Zeus can now be built in Lexington, in half the time it would take in Atlanta. I decide to swap, partly due to this time issue, partly due to the military nature of Lexington :)
Atlanta switches to Granary, due in 7. Richmond will continue as the settler pump...
Apologies for the lack of an exciting turnlog, but I'm all written out today...
IBT - Richmond settler>settler
Turn 1 - 975 AD
The two settlers head to their designated sites, and the workers work!
IBT - The Mayans demand Literature, threatening to enslave our people if we don't accede to this outrageous demand. The Confederacy has not acquired a name as cowardly lackeys, and we are not about to start now. I tell Smoke Jaguar, firmly, no. He slinks away like dog he is.
Turn 2 - 950 BC
Currency in 1 at 70%. Atlanta starts a galley for further exploration. Albuquerque, NM is founded, and starts on a worker.
IBT - Start researching Code of Laws - frontier life has proved rather lawless, and the creation of a CSA Marshals force sounds like progress.
Turn 3 - 925 BC
Further exploration is made, but otherwise, a quiet turn...
IBT - the number of foreign warrior bands roaming our countryside is worrying!
Turn 4 - 900 BC
Exploration and expansion of the road network.
IBT - :sleep:
Turn 5 - 875 BC
Tampa Bay, FL is founded, in an area rich with iron - Florida sure is a big state...
IBT - Houston worker>temple (needs to expand); New Orleans worker>worker (needs mass improvement, and is very corrupt); Charleston warrior>worker
Turn 6 - 850 BC
Incense is connected :smoke:
IBT - Atlanta granary>temple; Miami worker>worker; English start the Great Library... Aztecs finish the Pyramids :eek:
Turn 7 - 825 BC
Darn it! The Aztecs have Code of Laws, our only advantage over them now is Currency. Nobody else has anything worth trading Currency for, though. I decline. 4 turns to finish CoL ourself. I still doubt he will research Currency, and we may be able to get Construction for Currency later on.
IBT - Iroquois start the Oracle, as do the French, Maya
Turn 8 - 800 BC
Our Confederate Scout in the far north has made a reasonably interesting discovery, a small glacial promontory...
IBT - Richmond settler>settler; Montgomery worker>harbour; Spanish complete the Colossus and start the Oracle...
Turn 9 - 775 BC
Oh for Heaven's sake. England have Code of Laws, and America and France have Construction... I do declare!
Unfortunately, everyone wants an outrageous price for their new technology. I would end up selling the farm for either one. With CoL to arrive in 1 turn at 40%, I decide to wait.
IBT - CoL arrives, set queue to Republic, though this is of course changeable. Tampa warrior>temple (need the land...); England start the Great Library (deja vu...); Spanish start Statue of Zeus!!! :eek:
Turn 10 - 750 BC
The Aztecs and England have offloaded the CoL... Bah humbug again. I feel that I have played a very weedy set of turns, tech-traderwise...
With that, I leave the tech trading to the next, better player...
:gripe:
Tal
SesnOfWthr Jul 07, 2004, 02:08 PM I see it.
I may get to it tonight, but I have some redemption to pursue in Bede02 first....
Kiech Jul 08, 2004, 10:09 AM I just thought I should point out that Denver was not in the Confederacy. They had a claim on the southern half of New Mexico and Arizona. Not Colorado. :p
:crazyeye: I just took out the 'definatley union' cities and added a couple southern cities in. If you ever decide to play this scenario again, we could always come up with a city list for it...along with a few scientists. That is probably the easiest thing to change.
SesnOfWthr Jul 08, 2004, 11:35 PM My dear Jefferson,
As I look over our glorious lands, I notice that our plans are progressing nicely. As you know, this is not my favorite part of nation building, but my time will come soon enough. These peoples who call themselves “native Americans” to our west will surely feel the bite of my sword first. Ah, but I digress. Our current state is strong, but I see several discrepancies from our earlier layout. Not to worry, I will do my best. My only real concern is the number and condition of our troops. This is no way to incite fear among our neighbors! Our men are armed with pointy sticks, and in many places, clubs! We also have settlements with nothing defending them but the farmers and their tools. We are training many farmers, but not many fighters. I think I shall change the training orders, and we will perhaps institute what I affectionately call F.W.A.T. sooner rather than later. In the year called 690 bc we build a new settlement, named Orlando, FL. The next year, 670 bc, sees two more settlements for your glory. Both Palo Alto, TX and Santa Fe, NM are constructed. In 630 bc, I get dispatches from afar, telling me that Lincoln has started some silly project he like to call “the Oracle”. Does the fool not know that his resources are better spent elsewhere? In 610 bc, I make a trade with the fool, figuring he needs all the help he can get. He gets the secrets of money, and in return shows our scholars how to build things like walls, and aqueducts. This must be something g special indeed, as our scholars start incoherently babbling about nonsense such as Sun Tzu, and trebuchets. Really, where do we find these men? Are they the best the Confederates can muster? Isabella forgets her manners and tells our man to be destroyed or leave. No matter, I tell him to withdraw, making a mental note that she needs lessons on being a lady. The French people have founded a settlement they call Besancon on our side of the marshes and jungles to the north. It is rapidly becoming time to secure our borders. In the year of 550 bc, I decide to retire back to my farm, though there is much to report. I fear the treacherous Aztecs have designs on part of our lands, as they have moved units to Orlando. I have a settler pair headed to that same area. The next settler should probably settle in the the forests outside Albequerque. If the Aztecs do indeed decide that they want to mess with us good ole boys, I would probably advocate signing the Maya on to help, as we have insufficient defenses ATM.
Yours,
Stonewall Jackson
PS – The funny Statue in Lexington will be done in 2 turns.
>>>SAVE<<< (http://www.civfanatics.net/uploads7/M60_550BC.zip)
SesnOfWthr Jul 08, 2004, 11:43 PM We probably want to avoid triggering our GA, if at all possible.
http://www.civfanatics.net/uploads7/M60_Aztecs.JPG
M60A3TTS Jul 09, 2004, 11:01 AM ORLANDO FIRED UPON!
Coward Montezuma Strikes Without Warning!
Richmond calls for 50,000 volunteers
Washington and Chichen Itza Enlisted in The Cause
General Barnard Bee in charge of town defense
Foreign assistance forthcoming from America and Maya
Statue of Zeus Now in Lexington
Swordsmen Expected Shortly
more to follow.....
M60A3TTS Jul 09, 2004, 01:18 PM Here is the latest save (http://www.civfanatics.net/uploads7/M60_350_BC.SAV)
My fellow Confederates,
I trust that your resolve has not wavered in light of the recent Aztec incursion onto our soil, but rather that your conviction has been strengthened ten-fold. As to our present situation, I will deal with the foreign relations first. We have given Pres. Lincoln Philosophy and 45 gold for an alliance against the Aztecs. We have also provided the Hon. Smoke Jaguar with Currency in return for an alliance and 11 gold. An emissary from the Aztec nation approached our foreign minister only in the last 2 days to request a treaty discussion. Needless to say, this wretched figure was promptly turned away without an audience. In the area of Science, we will learn Republic next turn which may or may not be a desirable government at this time. I also have the pleasure to report that the early military affair at Orlando initiated our Golden Age, as a reg spear and Confederate Scout firmly rebuffed the enemy along all points. For outstanding devotion to duty and courage under fire, our scout has been promoted to veteran. The single town of Savannah was created over the last ten turns, as I concentrated production of military units rather than settlers. We have 2 settlers available for use, although the French may beat us to one good settlement site, and Maya already settled near a silk location that we would have benefited from. Four of our five luxuries now flow to our cities, and gems can be connected next turn. As to the present military situation, the forces of the Aztecs have disappeared as quickly as they arrived, after BG Bee successfully defended Orlando from a scratch Aztec warrior/JagW/archer team with the aforementioned rush-bought spear and Confederate scout. It is now quite evident that the Aztec military prowess is on a very low order. :p General P.G.T. Beauregard (no relation to our scout BTW) has arrived on the scene, with reinforcements still arriving including 2 vet Sword Regiments under BG Thos. J. Jackson, and an Ancient Cavalry Regiment of Col J.E.B. Stuart. These forces are fully available, if only for lack of an enemy to fight! I am including a picture of our current situation.
Most respectfully,
Jefferson Davis
M60A3TTS Jul 09, 2004, 01:22 PM http://www.civfanatics.net/uploads7/M60_350BC.JPG
Tallanas Jul 09, 2004, 03:58 PM Excellent news!
Apologies for my absence - the old gout flared up again, and I had to retire to the coast to recuperate ;)
Tal "Drystonewall" Jackson
SesnOfWthr Jul 09, 2004, 09:30 PM I am going to respectfully suggest we now institute FWAT*. We could use the extra workers, but we should send a few settlers too to claim the land - don't they have horses over there somewhere?
*For those who don't know, FWAT stands for Foolproof Worker Acquirement Technique and is simply a fun way of saying raze (and replace).
Tallanas Jul 10, 2004, 05:01 AM This is a got it - I will play shortly.
Tallanas Jul 10, 2004, 07:13 AM My Dear Jefferson,
It seems that recently it has fallen to me to be the bearer of ill tidings, and I entertained the hope that my luck would change. Alas, this was not to be, and once again my report to you carries the familiar stain of ill fortune.
All respect I had for that craven coward, Lincoln has disappeared. He was won over by Aztec money, and cancelled our alliance against that bush-whacking fool Montezuma. Diplomatically, his reputation is now shot. This was not sufficient to deter Smoke-Jaguar, however. He too has cancelled our alliance and made peace with the hated Aztecs. Our commanders in the field have been advised of this situation, and warned to keep a close eye on the Mayan Javelin-men who shadow our forces in the west.
I am glad to report that our own military have given more than a good account of themselves. Our cavalry units won several engagements near Bonampak before an opportunity presented itself to storm that city. Despite a desire to capture the city, some troops started to fire buildings, and soon the whole town was destroyed by fire. Nothing now remains except ash and rubble. So be it. A stark warning to those who attack us without provocation. Bee, Beauregard and I still threaten the rest of the Aztec empire.
New settlements were built at Williamsburg, VA and Raleigh, NC. However, the French have settled a prime site at Rouen, just as our settler bands arrived to colonise the area. Due to the length of our mutual border, I cannot see peace between the Confederacy and France lasting. Already their settler bands encroach on our territory, and their warriors trample our countryside. I cannot in all conscience suggest we permit this to continue.
The current Golden Age will shortly draw to a close. Once it does, we should take stock of our new nation and impose a more modern form of government upon it. There are several models upon which we can base the new leadership - Republicanism, Monarchy or Feudalism. Which will prove to be most suitable is still unclear.
Jackson
Tallanas Jul 10, 2004, 07:17 AM The advance on Azteca...
SesnOfWthr Jul 10, 2004, 09:06 AM With the number of luxuries we were able to claim, we should be able to wage effective war in Republic.
Too bad about those idiots canceling their MA's.
Do we have furs? I can see some in the screenie there...
What about horses? Do they have a source that they would like to give us?
EDIT: I suppose this goes to me next, unless Sir Len pops in to say he's back. I won't grab it right away and give him a chance...
M60A3TTS Jul 10, 2004, 02:27 PM There can be no doubt that Mister Lincoln is suffering from some temporarily affliction, and we must be understanding of that, as a parent deals with a sickly member of their family. If the Aztecs and Americans ally against us, I would certainly expect General McDowell to be coming into our lands at some point shortly, with the Northerners foolishly crying “On to Richmond.” I likewise would fully expect that the Confederate response be a measured, yet firm one in repelling any would-be mischief makers from Mr. Lincoln’s army. Please be mindful that we should attempt to restore the peace with America at first opportunity. They should still be considered our brethren, despite their president’s erratic behavior. With regards to Smoke-Jaguar, his quick withdrawl from our camp shows him to be a true mercenary, and one who will be treated with the respect accorded that of one who sells himself for gold, rather than fighting for a worthy cause. As to Joan D’Arc, I consider her civilization as one that will in due course learn what it means to encroach on lands that clearly are our manifest destiny to dwell upon. As our armies continue to be victorious against Montezuma’s destitute warriors, there will be no doubt among world leaders that this great Confederacy is well able to deal with outside threats. I look forward to greeting Sir Len back into the effort as soon as he is available.
SesnOfWthr Jul 10, 2004, 02:50 PM If Sir Len is unable to get to this today, then I shall pick it up much later tonight.
Monty is toast, as far as I'm concerned. Perhaps S-J too, if he gets feisty.
Mr. Lincoln will get a reprieve for his foolishness ...... for now. :evil:
His transgression will not be forgotten though.
SesnOfWthr Jul 11, 2004, 11:48 PM (I just realized I never posted a real "got it, but here are the turns anyhow)
Mr. Davis,
I am pleased to report that I find our land in a more powerful position than history has ever known. Although the cowards to the west are being pushed back, I have yet to see the herd of horses that my spies assure me is there. I have diverted the three wagon trains in an effort to colonize the barbarians’ land. Almost immediately upon my arrival, our researchers discovered new form of government (which I didn’t want) and also a new way of arming our men (which I did want). I immediately demanded they find ways of lobbing large objects long distance, and also how how to bridge a river. Charlotte, NC was founded in 130 bc. In 110 bc, our production as a nation slowed. Around this time, I also set the wheels in motion for something I call Operation Longshot. There is a source of unclaimed horses on the coast near England. Although the plan will take about 15 years to come to fruition, I feel that it is at least plausible enough to justify the effort. Columbia, SC is established in 90 bc. We traded units for several years with the Aztecs. Although the casualties certainly favored us, it was difficult to mount a serious offensive that far from home. As it turned out, 10 ad turned out to be a year full of changes, as one might expect. Finally, a cavalry push razed the city of Calixsomethingor other. Conversely, we gained a settlement, building Memphis, TN the same year. Sensing that our forces were becoming thin, I accepted peace for the town of Malinalco, 22g, and 5 gpt. Not to worry, I have no intention of suggesting this peace last for more than the twenty years I promised the infidels. The pink woman to the north was allowed to buy our new government technology for 36g and 11 gpt. Not what I had hoped to get, but all she had to offer. I feel that the people are unhappy with our current structure of rulers, so I begin the change to a representative form of government. Unfortunately, this change will take about six years. Doing the math out quickly, I estimate this change will translate to some 50-60 gpt, allowing for the decreased corruption. We shall see though. In my last year of service, 50 ad, I had a couple more notes to present. I founded two more settlements, Kansas City, KS and Memphis, TN. I also have people ready to found two more settlements where they stand in the former Aztec lands. Though mostly worthless, mostly worthless towns are better than no towns.
I also leave some parting words for the next commander. As noted, the two settlers should build where they stand, one of which will claim furs. When the govt change is complete, the cities will need attention, as they are all set for max food ATM. I have been ping-ponginh the French settler pair back and forth for my entire set, by moving the worker and warrior east or west as necessary. We should still have room for a couple m ore carefully placed cities, and then we should start churning out units and cats. A pruning war against the Maya could also be in the mix somewhere soon. Unfortunately, it looks like Operation Longshot will be a failure, as the English have a settler pair near the horses, and our units are still a few turns away in the galleon. If we are able to settle them, settle right on the horses, and build a harbor ASAP. If we can get horses, we should go for chivalry and start building knights to the max.
Remember, our tech tree for units ends soon, and then it will be an uphill battle vs the ai. We need to slow the tech pace and take out some civs very soon. Also, now that we are out of the AA, we had agreed to build no new workers.
Regards,
Stonewall Jackson
>>>SAVE<<< (http://www.civfanatics.net/uploads7/M60_50_AD.SAV)
Tallanas Jul 12, 2004, 07:32 AM Any sign of the save? :mischief:
SesnOfWthr Jul 12, 2004, 08:12 AM Any sign of the save? :mischief:
yup, right there below the
"Regards,
Stonewall Jackson"
Is it too early in the morning for you Tal? Maybe you need some more :coffee:
Tallanas Jul 12, 2004, 08:26 AM yup, right there below the
"Regards,
Stonewall Jackson"
Is it too early in the morning for you Tal? Maybe you need some more :coffee:
:lol: I always need more!
However, I still don't see it!! :(
Tallanas Jul 12, 2004, 08:37 AM See what I mean?
Tarkeel Jul 12, 2004, 08:40 AM Since I'm such a friendly lurker, here is the save (http://www.civfanatics.net/uploads7/M60_50_AD.SAV). Very strange that it doesn't show up for you..
SesnOfWthr Jul 12, 2004, 08:43 AM Ok, so I'll apologize for the barbs, but it IS there
http://www.civfanatics.net/uploads7/Tals_browser.jpg
Does this one work?
http://www.civfanatics.net/uploads7/M60_50_AD.SAV
Tallanas Jul 12, 2004, 08:44 AM Since I'm such a friendly lurker, here is the save (http://www.civfanatics.net/uploads7/M60_50_AD.SAV). Very strange that it doesn't show up for you..
:lol: that doesn't show up either!!
And neither does your second effort, Sesn... :sad:
The Civ gods are hinting at something, and not too subtly I might add!!
SesnOfWthr Jul 12, 2004, 08:55 AM have you recently changed browsers, or changed browser settings?
At the bottom of your page, does it indicate that VB code is on?
Can you see saves in other threads?
EDIT: just realized that you can see the links in my sig, so that rules out at least one of those things, and maybe all of them. :confused:
I'll just PM it to you for now.
Tallanas Jul 12, 2004, 08:56 AM VB code is on, and I can see other saves in this thread, let alone other threads!
Ah well, it's not even my turn next, so let's just leave it!
SesnOfWthr Jul 12, 2004, 09:01 AM Ah darn. Already sent it out. Ah well.
Whose turn is it? Does it go back to M60, or are we going to give Sir Len a chance to check in? His post in the skips thread said he'd be back today at the latest.
Proposed roster:
Sir Len Taft - UP
M60A3TTS - On deck
Tallanas - Beat on the Aztecs
SesnOfWthr - Let Monty off the hook.....for now.
M60A3TTS Jul 12, 2004, 10:08 AM We'll give Sir Len a chance. I'm spending some time working on my AWE skills for the upcoming SGOTM. :)
M60A3TTS Jul 14, 2004, 03:30 PM The latest save (http://www.civfanatics.net/uploads7/M60_250_AD.SAV)
Greetings once again to members of the Confederacy. Our brief period of anarchy has been replaced with a time of peace and prosperity in our new Republic. To our civilization we have added the following locations, Biloxi, MS. Little Rock, AR. Chattanooga, TN. The captured Aztec town of Malinalco through popular vote agreed to be renamed Ft. Smith, AR. During this recent time we have seen a number of foreign settlers, but none have established locations close to our own. There is a French settler trying to inhabit the open area on our southern coast, but was refused entry to the area through a blocking action, and our own settler has been sent to that area.
We are also continuing to be among technology leaders, with all known world advances in our possession. We will have invention in 5. We may want Richmond to start colleseum next turn so we can prebuild for Knights Templar or Leonardos. Most recently we offered Mr. Lincoln engineering for monotheism and 5 gold. In the area of wonder construction, I must report the foreign construction of the following: Great Wall (Barcelona) Hanging Gardens (Paris) Mausoleum of Marsallos (Chichen Itza). Sun Tzu and Great Lighthouse are currently under construction by several foreign powers. Atlanta is currently constructing the Forbidden Palace, due in 19.
In military affairs, we are at peace, but I believe the annexation of Mayan towns of Lagartero and Kaminaljuyu must take place at the earliest opportunity. A number of troops are now in the immediate vicinity of Lagartero, and a Mayan settler with two workers are also available for forced inclusion among our laborers. Once these towns are taken, we will have linked Ft Smith, Little Rock, Chattanooga, and Memphis with the rest of the Confederacy. You may note that Little Rock was founded on furs, so the joining of that town to the rest of our civilization by road will be most beneficial.
Once again if Sir Len is available, it would be best if he might indulge us for a round.
J. Davis
SesnOfWthr Jul 15, 2004, 12:57 PM Took the liberty of sending a PM to Sir Len. I noticed that he was on as recently as yesterday and thought I'd give him a helpful reminder.
If we don't hear from him w/in the next 24 hrs, you can probably consider him an "indefinite skip".
But it's your call.
SesnOfWthr Jul 17, 2004, 04:16 PM *ahem*
:bump:
I guess Sir Len is really skipped now. By my count, it goes to Tal.
Anyone know anybody looking for an SG? Or any lurkers interested?
Tallanas - UP
SesnOfWthr - ON DECK
M60A3TTS
Kiech Jul 17, 2004, 05:19 PM You guys need to play your turns faster to get more lurkers...you keep falling to page 2! I am waiting for the other civs to get tanks, I can't wait to see what happens.
Tallanas Jul 19, 2004, 06:07 AM Got it.
Or rather, I haven't got it, as I am still having problems seeing the saves in this thread...
Sesn, could you email it to me please?
Tallanas Jul 21, 2004, 12:29 PM Well, the emailing didn't work. I'll skip for now so that we can get this back on track... My only other suggestion is that next time Sesn tries to save it as an attachment, rather than use the IMG code...
Maybe that'll work :confused:
SesnOfWthr Jul 21, 2004, 03:36 PM I'll try to get to this sometime between today and tomorrow.
If I can't find the time, I'll post and let you know on Thursday, but it shouldn't be a huge problem. :)
SesnOfWthr Jul 22, 2004, 07:39 PM Mr. Davis,
Immediately upon taking control of our empire, I noted that it was indeed a beneficial time for a strike against the Maya. Although our military still leaves something to be desired, I felt that the lack of iron would more than swing things in our favor. Indeed, our units not only took Lagartero, but also routed all opposition in the area, without a single loss. There was a series of skirmishes that we had the upper hand in until 290, when our units barely held in a bloody battle at Lagartero. In retaliation, we assaulted and took the town of Kaminaljuyu. Not feeling creative, a new town founded is named New Richmon, VA. In 300 ad, some 8 of their javelin troops appear near Memphis. The town cannot hold due to lack of roads, but I will try to make peace more expensive for them. In 310 ad, I sign peace. Our units were successful, and I now believe that Memphis can hold, but we will lose several units that we can’t afford to lose. The best I can do is 56g and 17 gpt. It is becoming a major handicap to not have horses, and one that needs to be remedied, somehow. We can not get units to the front quickly enough. Furthermore, there is no visible source that we could obtain by a quick strike. Al sources seem to be fairly deep in enemy territory. In the year 320, our scouts make an exciting discovery. The Aztec source of horses is revealed to be in Tlateloco, just 3 tiles west of Ft. Smith, AR. I think that we may have a new candidate for war. They seem to be getting a bit too big anyhow.Regrettably, I am forced to renew our peace treaty in 340 with the Aztecs. The reasons I did this are because Our units were still healing, reinforcements had still not arrived, and Ft Smith was nearly indefensible. It looks as though our horses will have to wait for 20 more years. In the same year, our workers finally finish the roads that bring furs to the empire. The rest of my time was rather uneventful.
Yours,
Mr. Jackson
SesnOfWthr Jul 22, 2004, 07:41 PM The western front:
(note the horses NW of Tlateloco)
EDIT: Most of our troop in the area are fortified in Memphis.
There is also a road crew heading from Little Rock to road to Ft Smith.
Tallanas Jul 22, 2004, 07:52 PM Well done Jackson! You certainly made an awful lot of progress, and you posted a save I can see!!
Shall I continue, or would you prefer to, M60?
SesnOfWthr Jul 22, 2004, 07:59 PM Since M60 just had it before me, I would say that you should grab it next, Tal.
As for the save, maybe it just needs to be an attachment in this thread? :hmm:
Tallanas Jul 24, 2004, 07:29 AM I will get to this on Monday, my weekend looks too busy to fit it in... Sorry!
M60A3TTS Jul 24, 2004, 11:37 AM That's cool, it's just the 3 of us atm.
Tallanas Jul 28, 2004, 05:26 AM My Dear Jefferson
A truly momentous discovery has been made by our wise men - an explosive powder which they assure me can be used in warfare to devastating effect. It relies upon a natural resource called saltpeter, and my spies inform me that while we have several sources, the French, Spanish and Mayans have none! The Aztecs have one source, on the borders of their empire - should it come to war, we will need to quickly dispossess them of it.
I do not believe that this technology will remain secret for long - the French particularly have an interest in it. I therefore decide to sell it to the world, so as to profit from it most greatly (I cannot see it remaining secret from the Aztecs, for example, as they have that accursed Great Library which seems nothing more than a repository of other nation's advances!)
Isabella of Spain offers Theology, 51 talents per year for the next 20 years, and 90 talkents up front, whilst Lincoln offers 34 talents per year. The boost to our economy has been dramatic, and has enabled us to plan an Empire-wide Education program.
In 410, that fool Montezuma declared war on us, breaking the peace treaty by refusing to withdraw his forces from our territory. Such unprovoked hostility! And foolishness, as Monty found out when ten of his units were wiped out in the first actions of the war...
Since then we have slain many Aztecs and lost only one cavalry unit. The road to the west has reached Little Rock and is nearly at Fort Smith, and both those towns have barracks in them, to help the war effort.
Finally, the Forbidden Palace has been completed in Atlanta, which i hope will enable our newly content citizens to be inspired to higher levels of honesty...
Halleck
SesnOfWthr Jul 28, 2004, 12:51 PM Excellent. The other thing we need to dispossess the Aztecs of is their horses. Can we get them before making peace?
M60A3TTS Jul 28, 2004, 02:24 PM There can be no doubt that the source of all evil resides in the heart of the despicable Montezuma. It is most encouraging to know that the armories of the South will soon be overflowing with muskets. In the hands of our valliant troops and with the continuing brilliant leadership displayed to date, we will be victorious. I shall make preparations to move immediately against Tlatelolco. Their supply of horses will be ours in short order. I will also attempt to deprive him of his source of saltpeter, thereby gaining further advantage over this loathsome wretch.
M60A3TTS Jul 28, 2004, 08:50 PM The save at 550AD (http://www.civfanatics.net/uploads8/M60_550_AD.SAV)
Citizens of the Confederacy, I wish to report on the most recent events, with particular emphasis on our righteous war against the Aztecs. Montezuma’s troops, ill-equipped to withstand the mighty Ancient Cavalry forces at our disposal with their longbow and spears, have sued for peace. With a victorious Military Great Leader on our part and subsequent AC army, there could be little doubt of the outcome. Ever-mindful of our need to balance compassion with strength, we have simply acquired 2 Aztec towns and 4gpt for reparations as part of our peace agreement. Slidell, LA and Forrest City, AR were turned over to us. With the captured town of Tula, now Huntsville, AL, and Atzcapotalco, now Texarkana, TX, this made 4 new locations. Tlaxcala was razed in 470AD that yielded 4 slaves, and the town of Tlateloco soon suffered the same fate, with the new town of Austin, TX complete with horses placed in its stead. Knights are now being organized in several of our towns as a result. :)
Of more disturbing news, however, is our loss of the race to Leonardo’s workshop. :( The Mayans were able to construct it ahead of us in Palenque, and we were forced to switch to the Heroic Epic, at the loss of approximately 160 shields. The Mayans were able to claim a second victory of sorts over us, as an insidious rebellion at Kaminaljuyu caused the city to revolt back to Maya. :eek: This loss was shortly countered by a revolt of French citizens at Besancon who eagerly joined our vastly superior Confederacy. :p Gulfport, MS is the name of this new location. The Knights Templar unfortunately also was completed by Maya, this time in Copan. :sad: I am attaching a map of the new western frontier, and as you can see, the Aztecs are being pushed back to an ever-shrinking portion of the continent. Clearly Monty is reaping the rewards of his own ineptitude. ;)
In scientific matters, we are 2 turns from metallurgy at 100% science. The days of the trebuchet are numbered, as we are on the verge of being able to propel large metal objects a great distance towards our prospective foes. A few select civs are beginning to print documents in large quantities with what they call a press. We could trade our knowledge of chemistry for printing press, but I chose not to exchange this information. We have just in the final turn started a pre-build for military academy in Lexington since we will have military tradition in short order.
There are two settlers by Little Rock that can move into what open ground exists between the Aztecs and ourselves. In foreign affairs, we will need to decide what steps should now be taken. It is about time some of these peaceful lands should war on one another to allow us greater scientific advantage. Perhaps Madame Joan is a candidate, surrounded by hungry neighbors. In any event, Maya of course needs our attention, not too far in the future as well. Please let me know how you think we may proceed in these matters.
Yours &tc,
Jefferson Davis
M60A3TTS Jul 28, 2004, 08:54 PM Here is the latest map of the west.It's a long way...to Ten-o-chti-clan (http://www.civfanatics.net/uploads8/M60_550AD.JPG)
SesnOfWthr Jul 28, 2004, 09:24 PM the new town of Austin, TX complete with horses placed in its stead. Knights are now being organized in several of our towns as a result. :)
That is indeed good news, finally.
I might have ledt the army empty for knights, but AC's are good too.
Dependent on the forces in the area of the Maya, a short incursion may be appropriate, if only to repay them. :evil:
looking at the minimap, I wonder if we could engineer a couple MA's vs the English and Spanish for instance, distracting everyone while we visit the Maya?
SesnOfWthr Jul 28, 2004, 09:25 PM Oh yeah, "got it", but I doubt I'll get to this tonight.
Tallanas Jul 29, 2004, 04:51 AM Excellent work! An army, and horses, 4 towns... Busy, busy, busy!
The Mayans were annoying me last turnset, with their javelin-men baiting our cavalry. We will have to reduce them to bit-part player status asap. The question is how we want to polarise the alliances. We should say Team 1 and Team 2 :)
Team 1 - Us; Abe;
Team 2 - Smoking Jacket; Isabella (constantly annoyed, poor dear);
What are you suggestions for other team members? Joanie on our team and Liz on theirs neatly divides the continent, and isolates England...
SesnOfWthr Jul 29, 2004, 05:47 AM I was thinking more along the lines of engineering dogpiles vs England and Spain, two civs that don't connect. That way, they are threatened along their entire border. Any gains that are made will just make our next targets more clear cut.
I wanted to avoid any MA's vs the Maya, as we may want to take peace in less than twenty turns.
The only question left is how bad the WW will be when we near the end of the twenty turns. However, we shouldn't be losing many units, or have many of theirs in our territory, so that should alleviate it, along with all our luxes.
M60A3TTS Jul 29, 2004, 02:14 PM Looking over the map and overall situation:
1. Aztecs are at our mercy.
2. Not wanting to tackle Maya just yet.
3. Suggest we declare on Liz with Abe and Joan. Other parties optional.
4. It will cause Joan to send her units east to the English front.
5. We terminate the alliance w/France after 20 and attack western France in direction of Paris.
6. That in turn forms a pocket of Mayan territory with Copan and CI that can be later attacked from multiple directions.
7. Don't know who we would pit Spain against.
SesnOfWthr Jul 29, 2004, 02:17 PM 7. Don't know who we would pit Spain against.
Well, how about the Maya? If we're going to wait 20 anyhow, we could ally with the Mayans, who would send thier forces north, and leave the south largely undefended....
M60A3TTS Jul 29, 2004, 02:34 PM Well if you want to get REAL creative...
Turn X: Declare vs. Liz, add Joan and Abe.
Turn X + 10: Declare vs. Spain w/Maya.
Turn X + 20: End MA w/France, invade western France.
Turn X + 30: Peace with France, attack eastern Maya. :crazyeye:
If our people aren't fed up with war by then, of course. ;)
SesnOfWthr Jul 29, 2004, 02:42 PM With all the fine wines, furs and gems we throw at them?
The South will rise again! :hammer:
SesnOfWthr Jul 29, 2004, 11:14 PM My fellow sirs,
Immediately upon taking the helm of this great nation, I decided to put into action the plan we had discussed. Liz would not give me PP for free, so I declared. Abe was cajoled into joining, and paying his last 20g, for the right to use some of our iron for the duration of the agreement. Joan was willing to give us PP if we gave her the use of salt, but that was not something I relished, so I gave her some ivory instead. Both deals were rather generous on our part, but the others had no other goods to barter, and I felt that we would be best served trying to keep them in it for the duration. The very next year, we built a statue of a large book on a pedestal. Our architects assure me that this will give inspiration to the men in the fields, and we will end up with more generals because of it. Sounds like they have been going a bit heavy on the rum, but I let them be. Not trusting their drunkenness, I tell our men in Lexington to star a large project. Eventually, I envision this to be a place where we can train our generals in the art of war, though we don’t yet have the means, or the knowledge to do so.
In 570 ad, out scholars make an exciting discovery. They have finally figured out how to launch the metal objects, as they promised President Jefferson. They assure me that their next invention will allow us to train those generals (once I build the facility) and make our riding units (which I have yet to see) even more fearsome. Since we will not need these things for some time yet, I only allow 3 of every 10 scientists to work on the methods. The rest are sent to the streets to collect “taxes” for the upcoming war effort. I am quickly informed that they will now promise me some 213 gold pieces per year. Those monies will certainly be put to good use, I assure you. However, the lack of researchers means we will be waiting 17 years to see this new breed of horseman. Unfortunately, I am also informed that our mystical statue of some heathanistic god has also stopped producing our horseman units. It is a shame, but we will move on to bigger things, and it has certainly served it’s purpose.
The first of two new towns is founded the same year, 570 ad. WilliMamsburg, VA will never be a powerful city, but it does let us have one more unit for free. New Lexington, VA is founded two years later. Due to it’s proximity to the Atecs, I fear they may well be brainwashed into joining the backwards civilization.
Two years later was an interesting time for our nation. First, our income dropped precipitously, approximately in half. Only going over the the noted that Msr. Halleck left do I realize that this is due in large part to some deals he brokered 20 years ago. I discover that I can indeed make deals and make back the money, but unfortunately most of the deals are with the nations that our on the receiving ends of step 2, 3, and 4 of our plan. It is all I can do to get Lincoln to promise me his entire treasury, 18g, and 14 gpt in a trade for Chemistry. There was another interesting development this year. While examining our nation, I discovered the Austin, TX did not just get us the horse we so desperately needed. When it’s influence grows, it will also garner us some spices for our people to cook with. Since our peoples have yet to experience this joy, I build a temple there with the utmost alacrity.
Furthermore, on New Years Eve of 600 ad, there was a rapping at my door. What did I see when I opened it? An emissary sent from our ally, Joan, standing there shivering in thigh deep snow. He was there to demand we give them the saltpeter they desired – or else. Now here was a quandary. I was not yet prepared to take Joan down, the rude wench that she was, but I had no desire to be fighting troops we helped to equip when that time did come. After a few moments thought (and a trip to the bathroom), I decided that even if I was not in the position to cripple her, we could fend off her advances. I strode purposefully to the door, told him to get out of our lands before I disembowled him, and slammed the door in his face. Whether the emissary froze that night, or whether Joan backed down, I do not know. I do know, however, that I never did find out what the “or else” meant.
In the last year of my tenure, the spices are finally distributed to the citizens, causing “We love the Confederacy” celebrations in some cities. At this time, I feel it is appropriate that I make some noted to brief Msr Halleck on our current state. I will first admit to a major gaffe of courtesy, but one that was made knowingly. I have instructed many units to assemble NW of New Orleans, and some, like many cannons, are still en route. Our total forces either there, or en route are: 4 AC, AC army, 8 cannon, 4 MDI, and 10 knights. I would send one knight to Dallas. Once upgraded, it will be able to reach the French iron on the turn of declaration from the volcano near Dallas. Pillage the second turn. There are also a couple units in the SW, waiting outside the borders to the Spanish city Vitoria (one MDI en route). Declare on Spain now, and sign the evil Maya on to help. Astronomy is available currently, but I saw no need for it as there will be pointy-stick opportunities forthcoming. So far England has lost two cities, one each to the French and Americans, but I expect the French holding to flip back.
I think that’s all for now, and I retire to the study confident in our plans.
Jackson
Tallanas Jul 30, 2004, 04:49 AM Marvellous stuff! :lol:
M60A3TTS Jul 30, 2004, 08:25 AM Does the avarice of this impudent French tart know no bounds? Fine ivory was not enough for this ungrateful strumpet, eh? She will be put in her place. Your foreign affairs work in pitting Elizabeth against other powers was magnificent. It was encouraging to see Mr. Lincoln's army was able to capture Brighton. Perhaps they will continue to show some mettle in the fight. I do regret that we have seen the passing into obscurity of our Statue of Zeus. The cavalry of that era was instumental in taming the western frontier and drive Montezuma's rabble away. However, time waits for no man or civ, and I have every confidence that our future mounted forces will write more illustrious chapters into our history books.
Warmest regards,
Davis
Tallanas Jul 30, 2004, 11:10 AM I should get to this tomorrow...
Kiech Jul 30, 2004, 11:11 AM Oh, the good stuff is a comming! Who will dare to perpetrate the idea of allowing mere commoners and women the right to vote? Is it true that a Confederate Rifleman can withstand the awesome power of a Tank? Can automatic rifles really stop a large contingent of Southen Calvary?
Stay tuned!
SesnOfWthr Jul 30, 2004, 11:29 AM Oh, the good stuff is a comming! Who will dare to perpetrate the idea of allowing mere commoners and women the right to vote? Is it true that a Confederate Rifleman can withstand the awesome power of a Tank? Can automatic rifles really stop a large contingent of Southen Calvary?
Stay tuned!
:lol:
That was some good stuff right there!
Kiech - why is it that the tech tree still shows units like bombers and tanks, but not infantry? Does that imply that the inf were modded out, but that tanks will be available when the time comes?
BTW - A note of some import: I pillaged our second saltpeter to prevent The Strumpet (I like that :) ) from getting stupid again.
Kiech Jul 30, 2004, 11:42 AM Actually, I would think the tech tree would show all of the units like it normally does, since I didn't change that part of the game. I will look.
Edit: Hey, look at that, if you can't build the unit, it doesn't show up in the tech tree at all...I assumed that it still would, well thats good to know for when I start on my mod one day(its all planned out, but not started.) Anyways, the pictures you see actually represent the tech itself, not any specific units.
SesnOfWthr Aug 02, 2004, 09:20 AM :bump:
Thanks for the clarification, Kiech.
Tallanas Aug 02, 2004, 09:42 AM Sorry guys, my weekend went belly up - weddings, driving all over creation, and then having to get the train back... I won't play this today, as I'm just shattered (and hung over...), but I'll get to it tomorrow.
M60A3TTS Aug 02, 2004, 11:48 AM I think we can give you a break where there's a wedding involved. Get to it when you can.
Tallanas Aug 05, 2004, 06:18 AM Dear Sirs
I write to you with frustrating news. The Maya are refusing all our advances and flatteries regarding the alliance with Spain. Nothing we can do, according to Smoke Jaguar, is enough to persuade him to go to war.
This leaves us something of a quandry... A war with Spain, on her own, is of no use to us. I therefore investigate the feasibility of reversing this deal. Establishing an embassy in Madrid, I learn that they are building an observatory for a fellow named Copernicus. I only met him briefly, but he sounded extraordinarily intelligent, and he would be most useful to us, if we could just persuade him to lay off the sangria and come to Richmond.
Anyway, Madrid itself is a hopeless town - it doesn't even have an aqueduct for fresh water, so will always remain in my eyes a town.
Sadly our ambassador reports that Spain are equally unwilling to enter any sort of war with the Mayans.
I thought I would therefore get your input on the matter at hand, and also on a suggestion of mine. France cannot be persuaded to help us attack the Mayans, so I suggest we do it alone, and wipe them off the face of the earth. The fact that Leonardo's Workshop and the Knights Templar could be liberated from Mayan control should be regarded as a bonus.
I await your thoughts.
Halleck
Doc Tsiolkovski Aug 05, 2004, 07:05 AM You can never buy an MA against someone you aren't already at war with :)
Tallanas Aug 05, 2004, 07:58 AM We are only at war with England at the moment... I was trying (and failing) to buy MAs versus Spain and the Maya.
Doc Tsiolkovski Aug 05, 2004, 08:14 AM That's what I said. You won't be able to get a MA against Spain or Maya for all gp in the world unless you declare first.
M60A3TTS Aug 05, 2004, 08:15 AM Your message received this date. Let the Spanish explore the stars. While they are staring at the sky, we shall be focused on the land. Believe France would be a more reasonable target for offensive operations at this juncture. Concur that the wonders you mention would be of great comfort, but am concerned about our ability to deliver sufficient troops in Mayan area of operations to sustain you. Proceed as you think best.
Davis
Tallanas Aug 05, 2004, 08:21 AM That's what I said. You won't be able to get a MA against Spain or Maya for all gp in the world unless you declare first.
Whoops! I need to polish my reading glasses...
Apologies!
Tallanas Aug 05, 2004, 10:22 AM Sirs
I write to inform you of our great nation's progress. Having received a suggestion regarding our diplomatic struggles from a most unexpected source (thank you, Doc T), our plan to divide and conquer was back on track!
In 660 AD, war was declared against the unfortunate Spanish, and Smoke Jaguar was brought into the alliance for a measly 150 gold pieces. That man is either a fool or a thief - either way, he will meet with his deserving end soon enough.
Initial progress against the Spanish is, of course, slow. The pikemen defending Vitoria were both narrowly beaten by our elite regiments of ancient cavalry, but both untis had to retire to neutral territory to recover. Extra knights have been sent to the region.
Elsewhere, I have balanced the production of units for forthcoming campaigns with the need to bolster our economy to support a war effort. As a result, new marketplaces have been ordered built, and several old units armed only with the most primitive weapons have been pensioned off.
710 AD proved to be an interesting year. Abe has taken it upon himself to enter into an alliance with the Spanish against Smoke Jaguar. This is quite an achievement, and it wasn't even our doing! The region is now riven with conflicting alliances, and confused diplomats. A situation which, I believe, favours us more than our rivals... However, it does mean that America making peace with England was rather inevitable, but I believe the war over there served its purpose.
In another interesting development to the diplomatic crisis, England followed America into the war against the Maya in 720 AD. It seems that everyone is sick of Smoke Jaguar's scheming and lies. I can only laugh as I see the escalating hostility against him. The Iroquis join what one of my officers amusingly termed the "dogpile" against Smoke Jaguar in 740, Abe apparently having persuaded them to join an alliance with him!
Finally, we have developed a robust military tradition, and plans for a Military Academy at Lexington are in full swing. The sight of our new cavalry regiments on manoeuvres filled me with pride. I am sure the sight has filled our rivals with fear. Our enemies, and those that have betrayed us, will rue this day!
Meanwhile, our scientists are working towards a superior economic model, involving complicated finance and banking. I don't pretend to understand, I merely know that such measures will enable the support of a larger army.
In 730 AD, my personal project, Fort Halleck was completed. This magnificent structure on the far side of the mountain range near Columbia overlooks the approach to Paris, and has secured the road that our cavalry will use for invasion. It is currently only lightly garrisoned, as I didn't want that demanding wench d'Arc to get nervous.
As a footnote, a Spanish conquistador was seen approaching Columbia, and one of our ancient horse was despatched to intercept.
Halleck
M60A3TTS Aug 05, 2004, 12:12 PM If America is at war with another civ, we must ally with them against that civ for as long as war is in effect.
I do believe that our second article of the Confederacy was neglected in 710AD. :blush: War must commence immediately against Maya. While this will certainly be seen as a dishonorable action by the world-at-large, our obligations to our northern brethren must be fulfilled without delay.
Tallanas Aug 05, 2004, 12:49 PM Ok, I must admit that I wasn't sure what the deal was if America attack one of our allies. That's basically a war between two of our allies, and whilst I know we should favour America, I wasn't willing to turf our rep (probably the only remaining good rep in the game!) just because Abe got it into his head to start playing diplomat. This was mainly because Abe doesn't know he's on our side in this variant - if we trash our rep, it might make playing this variant very hard... And it's not like he's in danger either, with France and Spain acting as buffer.
However, a rule is a rule (don't I know that from the SGoTM...) - I guess this means that Abe just inadvertantly saved Joanie's bacon. What a gent he is!
SesnOfWthr Aug 05, 2004, 01:15 PM All in all, not a horrible development.
As noted the Maya have a couple of nice wonders that they "stole" from us, and I would rather control those before someone else does.
Unfortunately, our units are probably not in a great position to strike the Maya, at least at this time.
BTW - who get this next? I *think* that it goes to our commander, but the order has been juggled repeatedly, so I'm not sure.
M60A3TTS Aug 05, 2004, 02:57 PM Yes, I will get to it this evening.
Tallanas Aug 05, 2004, 03:56 PM The huge stack of cavalry that was aimed at France can very easily go across country towards the Maya. And I sent one or two cav types across towards that side anyway, just in case. I'm glad I did, it will help fend off any random javelin throwers...
SesnOfWthr Aug 05, 2004, 04:05 PM Kind of a spammy post, but I just noticed M60 finally got an av. :thumbsup:
Is that a real M60, or just a generic tank?
Tallanas Aug 05, 2004, 04:24 PM Heh, I thought an M60 was a machine gun!
I hadn't actually noticed the avatar - well spotted Sesn ;)
SesnOfWthr Aug 05, 2004, 04:51 PM You know, I googled this, and our M60 was the fourth response. You gotta step it up my man!
M60 Tank (http://www.il.ngb.army.mil/museum/vehicledisplay/m60tank.htm)
M60A3TTS Aug 05, 2004, 05:00 PM Why Wes, I'm touched. I didn't know you figured that one out. I used to ride on top, in the cupola.
M60A3TTS Aug 05, 2004, 09:11 PM General Stuart is on the loose (http://www.civfanatics.net/uploads8/M60_850_AD.SAV)
750 AD The White House, Washington D.C.
Pres. Lincoln: “So, Mr Davis has sent you here to discuss foreign affairs, did he now? I’ll listen, but don’t try any of those swinging Confederate merchant tricks on me.”
Conf. Emissary: “Mister President, as you know, the war with the Mayans is one that will require our combined efforts. I am authorized by President Davis to offer our full military support.”
Pres. Lincoln: “Glad to hear it, how soon can you begin?”
Conf. Emissary: “Well, Mister President, umm, we do have a small problem. President Davis is concerned that if we declare war, our people may not hear of the need for their services for some time. We do not have the Printing Press perfected yet.”
Pres. Lincoln: “So you want us to supply you with the information? I don’t know... Well, I suppose it couldn’t hurt. Very well, I’ll see to it.”
Conf. Emissary: “Thank you so much Mister President, but, well…”
Pres. Lincoln: “Out with it man!”
Conf. Emissary: “Well sir, the cost of starting newspaper operations is a costly one. If you could perhaps see your way clear towards providing us some seed money. Say 75 in gold?”
Pres. Lincoln: “Harrumph. Well if it’s the best we can do, we’ll take it.”
Conf. Emissary: “Thank you SO much sir. I’ll return to Richmond right away and inform President Davis. And let me convey my deepest appreciation.”
Pres. Lincoln: “Of course. We are a common people united against a great foe!”
Conf. Emissary: “Indeed, and you’re not just whistling Dixie.” ;)
And the emissary on his way out of Washington stopped by the French embassy to negotiate a right of passage agreement so the Confederate cavalry could move unhindered across the French lands adjoining the Mayan.
From here, the following field dispatches on the Mayan front:
760AD. General James Ewell Brown Stuart reports resistance has collapsed at Lazapa. A handful of spears defending against his cavalry. City razed and workers sent east. 4 gold taken.
770AD. General Stuart reports defenses at Chitchen Itza have been overwhelmed by his brave men. We now control the Mausouleum of M. and the Oracle. More spear defenders and a trebuchet were all that stood guard.
780AD. More reports of victory by the gallant General Stuart. Copan has fallen, along with the Knights Templar.
790AD. C. Itza flips at the loss of 3 units. Troops hereon to remain stationed outside the city itself to prevent flips. General Thos. J. Jackson emerges from a victorious elite victory in the south and forms N.B. Forest Cavalry Brigade.
800AD. A major error in judgment on my part for once. Copan, left empty, is taken by Conquistadors as we are still fighting Spain. There were no horse units expected by Maya, so the city was thought safe.
810AD. Copan retaken. (Note at this juncture, Old Brother Abraham has decided to make a mess of things, and declares on the Aztecs). We make peace with Spain to ease the war burden and collect some cash. Then we declare on Aztecs, destroying a settler pair.
820AD. Greenville, S.C. founded.
830AD. Tikal burned to the ground and 19 gold seized. 5 workers taken in raid. In “foreign affairs” news, the White House has confirmed it’s forces have seized Paleneque and control Leo’s.
840AD. Spanish renegade forces raze Yaxchillian and cart off prisoners. Athens, GA founded.
850AD. Oak Ridge, TN founded. Lincoln will provide the secrets of Navigation for 565 gold. Trade open to the next player. We will learn Physics in 4, which other nations have in addition to music theory. The continuing brilliant success of Genl Stuart will be forever remembered. The Aztec town of Tzintzuntzen with their musket garrison and Monty’s sole source of saltpeter…gone. And one telegram to Richmond:
President Davis, I have the honor to provide to the Confederacy the Maya capital of Calakmul. Resistance across the field of battle has ended. The Aztecs are now our sole antagonist in the west. :goodjob:
Post turn notes: We have a number of settlers to fill what is a fair amount of open land. Just put Richmond to Copernicus. No shields invested yet, so it can switch to anything. Lexington building university, due in 4. That can be changed as well. Plenty of gold in the treasury to buy advances if desired. Running deficit for Physics.
M60A3TTS Aug 05, 2004, 09:15 PM http://www.civfanatics.net/uploads8/M60_850AD.JPG
SesnOfWthr Aug 05, 2004, 09:17 PM Did you leave me anything?
I may not have a tank avi, but I can still mess stuff up. Maybe I'll just have to start my own little war...;)
I daresay I've got it, and I shall start right away. :)
M60A3TTS Aug 05, 2004, 09:27 PM We are a band of brothers and native to the soil,
Fighting for the property we gained by honest toil;
And when our rights were threatened, the cry rose near and far,
"Hurrah for the Bonnie Blue Flag that bears a single star!"
Hurrah! Hurrah! For Southern rights hurrah!
Hurrah for the Bonnie Blue Flag that bears a single star.
SesnOfWthr Aug 05, 2004, 09:44 PM Quick question - How much do we value our rep at this stage?
This is the sweet spot of this game, while we have the tech advantage. I'd like to use it to my best advantage, but alas, there are deals in place that would prevent me from doing so...
EDIT: Nevermind, it would seem that it is already wrecked. :)
Tallanas Aug 06, 2004, 04:51 AM I was going to say, didn't cancelling our MA with the Mayans rather ruin it? ;)
Nice work, M60 - it seems that those pesky followers of Smoke Jaguar wern't quite as tough as we'd imagined!
Edit - awww! I wanted to look at the save, but I can't see it :rolleyes:
M60A3TTS Aug 06, 2004, 06:32 AM Yes, our rep is wrecked, but we still have to be honorable to the best of our ability. Abe is like a misfit relative that has to bailed out from time to time. We don't follow his lead when he goes astray.
SesnOfWthr Aug 06, 2004, 08:26 AM The question was more aimed at the wench I promised a lesson in manners to.
We currently have an RoP in place, no I'm not considering rape, but I would like to cancel it.
I got the first few turns played last night. Will finish up this evening.
M60A3TTS Aug 06, 2004, 08:45 AM On the RoP, I really want to say yes, but I have to say no. Cancelling the agreement would not be along the more honorable track. Sounds like you have eliminated or almost eliminated Montezuma.
SesnOfWthr Aug 06, 2004, 09:55 AM On the RoP, I really want to say yes, but I have to say no. Cancelling the agreement would not be along the more honorable track. Sounds like you have eliminated or almost eliminated Montezuma.
:mad:
Yeah, he's pretty hurting.
You know I really owe Joan, and I don't think I'll get to do any :spank: :(
Maybe I can find another "target of oppurtunity"
SesnOfWthr Aug 06, 2004, 11:35 PM My fellow Americans,
I realize that the fool to the north currently owns the term “American”, but I have no doubt who will eventually gain control of that particular nomer.
It seems my fellow commanders have wreaked much havoc on the natives in this land, and for that they deserve my most sincere congratulations. The situation in the west seems to be well in hand, and I will divert no more forces to that front. Instead, I believe it is time for the lesson in manners that I promised a certain outspoken wench some time ago. Unfortunately, we currently have a deal to use each others’ roads, but that will be canceled forthwith.
Our scholars are currently toiling trying to discover the secrets of what many countries call Physics. I ask them why they are researching it if many nations already know this knowledge. I shoot one of the sages for his stupidity, before a second pipes up that he has a completely new idea. He says he wishes to furthur determine the workers of our nation, also calling it our “economy”. The idea itself sounds boring, but he also describes a building that will produce enough money to pay for the upkeep of many of our city builds.
I notice that although my University for Generals has indeed been finished, it is currently building a University for commoners. This time it is the site foreman who gets shot. Train my generals, forget about the peasants!! To illustrate this point, I pay a large sum to make one available a few years later.
In the year 880, I am forced to change plans abrubtly. I had retired for a short time before starting our offensive on the miserable wench, and it turned out to be a timely break indeed. As I was poised to deliver the initial (and possibly crippling) blows, I received the urgent dispatches that were sent. Unfortunately, our leaders had decided to take the high road and honor our bargain with the she-devil. Though I was mightily disappointed by this development, I had no choice. I am merely a commander of this man’s army. I do not pretend to be skilled in such affairs of state.
The very next year, we discover the secrets of what is being termed “economics”. This knowledge is immediately sent to Spain for Nav, Music Theory, Wm, and 493g. In one of the more knucklehead moves I have made in recent memory, a mis-click gifts Economics to Lincoln. Because of this, Physics costs us Econ, WM, and 494g from Joan. The only bit of good news is that no one has any more advanced technology. I tell our sages to begin research that will eventually lead to newer ships to sail the seas in.
In 910 I discover that the Spaniards have discovered Magnetism. I dump the two years of research we have invested in the technology and start on ToG. We will discover it two years after my tenure is up.
For the rest of my time, a brief summary should suffice. I will admit to a flaw in judgement regarding the Aztecs in the west. They are currently holed up in just two settlements, and I thought that a single army would suffice. Unfortunately, I also felt that individual cavalry units would be able to dislodge the defenders. I was wrong on both counts thus far. Both the army and all cavalry units have taken heavy losses against the entrenched defenders, and the army has withdrawn to New Atlanta to heal. It seems as if the Aztecs have an unlimited supply of these musketman. I have killed no less than six in their capitol. I am sure that I took control of their gunpowder supply several years ago, yet they still have the muskets to arm their men. They must have had quite the stockpile.
On the upside, I have begun a major offensive against the woman who has annoyed me to no end throughout my service to this nation. In fact, out of pure spite, I demanded her last 69 gold pieces, which she gave me, immediately before I declared war. In the first year, I destroyed Rheims, Rouen, and Marseilles. I also sent a sizable force to burn the home of the treacherous wench, Paris. We have a single unit ready to destroy the French ore mines next year.
In the northeast, The English are down to four cities, and are no longer a factor. As noted, the Aztecs are down to two cities, but are being difficult. Both England and the Aztecs are being warred on by every nation. I leave the decision up to Mr Halleck on whether or not to engineer a similar fate for Ms Joan. I would recommend that he consider shutting down science in order to maximize our War effort. This is a crucial point in our history, when we have military superiority over all other nations. This advantage should be exploited for everything it is worth, while it lasts. A warning though: I have seen |