View Full Version : ScoutX, any interest?


scoutsout
Jun 28, 2004, 11:18 PM
After exchanging some PMs with some newer players who are looking to get into SGs, as well as some ideas with some stronger players I respect... I've got some rough ideas for "Scout1". Although I have benefitted tremendously from GK2, this will not be a "Training Day Game". There are two excellent Training games, well worth surfing for those who are working on thier game (this includes me).

First: a 50/50 mix of stronger players and Regent/Monarch level players who are working on their game... three of each. Any more than that, and we spin off another game (like Bugs1 and Bugs1 PTW, or Gram1 and Gram1.1....)

Second: One very strong player suggested a variant game.. I'm undecided on this....perhaps I should make everbody research Advanced Flight, in keeping with a them I have in mind... I might leave this open. If somebody like Akots were to check in and say something like "I'd like to take a team and pursue an early conquest win"... then I would welcome that. (For those who need to work on their warmongering, Akots is "pretty darn good"...and that's an understatement...)

Third: Another solid player suggested playing C3C, and picking from Ision's "bottom tier".

Hmm... let's see... Ision's 'bottom tier'... a variant unto itself? That would mean: No expansionist civs... (Ision likes that trait...) No civs with a "builder discount". (Scientific or Religious) We can leave that discussion for the moment. My thoughts:

Game Level: Emperor. I hope this would keep it interesting enough for the stronger players... without letting the new guys get kicked in the teeth they way I did in the first version of Gram2.0... :crazyeye:

What I want to know from "the community":

Are there some Regent or Monarch level players who are interested in this?

Are there some "Emperor Plus" level players who would like to play alongside some Regent level players, and share some pointers along the way?

Sidenotes: I PM'd a "pretty crafty individual" to see if he'll generate an interesting map. We'll see about that....

So... at this point I am going to "run it up the flagpole, and see who salutes."

Edits:

Variant: No Research


http://www.civfanatics.net/uploads7/gold_jumpwings.gif
Roster A
TedJackson
Bede
Tinkez
Smellincoffee
mtgfreak
Tallanas

http://www.civfanatics.net/uploads7/silver_jumpwings.gif
Roster B
Karasu
DJMGator13
AlanH
Nikof
Mistfit
Grunthex

http://www.civfanatics.net/uploads7/silver_jumpwings.gif
Roster C
scoutsout
romeothemonk
SesnOfWthr
Manwaring
JavierLQ
bed_head7
Slicknick1136

Rosters are closed, but if we continue to get de-lurks we could spin off another game...

Alternates
(Possible Roster D if enough De-lurk)
Merum
Detlef Richter
Mauer

mtgfreak
Jun 28, 2004, 11:53 PM
i am interested
i am a monarch player that has tried, and failed on emperor
As for the civs that you are talking about, France would be my choice
yes i need to work on my warmongering, so that would be nice

scoutsout
Jun 28, 2004, 11:59 PM
@mtgfreak: If there is to be a game, you're in it! :thumbsup:

(I'm "pretty sure" there will be a game here....)

TedJackson
Jun 29, 2004, 12:01 AM
Stick me down for some carnage Scout :D

Not bothered about Civ version or settings.


Ted

scoutsout
Jun 29, 2004, 12:09 AM
Stick me down for some carnage Scout :D

Not bothered about Civ version or settings.

Ted

Wow!!! Talk about de-lurks! The one who introduced me to SGs, GK2 and opened up whole new worlds for me! I mean ... here I am... trying to put a little something back in, and ... wow.

I am truly ... honored...no... flabbergasted. Yeah, that's it!

Thanks for chiming in Ted!

Do you honestly have no specific interest, or do you want a slugfest?

TedJackson
Jun 29, 2004, 12:23 AM
Hi Scout,

still building Cathedrals in every city? :D :D :D

I'd rather let the improvers choose the basic settings for the game. I see we already have one candidate for some war-mongering so things are shaping up nicely on that front :)

Given we'll be playing at Emperor (and a reasonable map & starting position) then we should have ample opportunity to explore most aspects of the game. Alternatively we could try a variant which sidelined one of the major components (e.g. Always War has very little trading required or No Research where trading skills are critical).

Any way up we should be in for some fun!


Ted

Smellincoffee
Jun 29, 2004, 03:00 AM
I've completed one game at Monarch (Domination, won mostly by knights) but am looking to become comfortable in it and strengthen my game enough to consider Emperor solo. Currently, I am in two live SGs (SGOTM02- Team DGT; RaceWars 1; with another being discussed (DGT3)) I would be interested in this, provided I find out how to run both 1.15 and 1.22, since one of my live games is at 1.15. :)

To be honest, I'm rather tired of military wins, but still interested. I'd personally like to see what the Ottomans are like.

Scoutsout: Like Twelve Angry Men? ;)

Bede
Jun 29, 2004, 06:29 AM
.....we could try a variant which sidelined one of the major components (e.g. Always War has very little trading required or No Research where trading skills are critical).

Any way up we should be in for some fun!
Ted

Sign me up for some fun.

The No Research variant is attractive.

Tallanas
Jun 29, 2004, 06:37 AM
:salute: Scout

If you're not sick of me from SGoTM2, and you need another Monarch player, then let me know - both the no research variant and the warmongering versions would be good, as my natural game is "scientist/builder" but with cathedrals in only half my cities ;)

Manwaring
Jun 29, 2004, 07:27 AM
I am a regent level player and I'd be interested for sure.
I need to work on my warmongering as well as other skills.

Tinkez
Jun 29, 2004, 07:38 AM
I've beaten Emperor on C3C and played together with Ted on SGOTM2 which we won. I would like to join if you decide to play the NoResearch variant (need to tune my brokering skills :rolleyes: ). Warmongering added to this should make it fun ;)

-Tinkez

romeothemonk
Jun 29, 2004, 09:57 AM
I am interested in playing this one as well. I usually play emporer, and whup it. The variant I use is everything random, play the first save. I have started out in/near massive jungles and still won, and I think that helps so much more than pick out of 5 saves.
My biggest beef with the SG community is that people only play great starting locations, and versus certain opponents, and the real challenge of the game is to take what is given you. My favorite wins come from slogging through the Zulu's early, the Vikings in the MA, and the Germans and the Greeks in the IA.
That being said I am definetly interested, but am a higher level player. I would argue for an all random start and see what develops.

scoutsout
Jun 29, 2004, 11:42 AM
Well, I'm glad to see the interest!

I'll go ahead and tell you guys the theme that Bede and I have been tinkering with. If "Monarch to Emperor" is "The Great Leap", then we thought we'd set up a "Jump School" for going from Regent to Emperor... does that sound too cheesy to you guys? (Apologies to Ision...) Tribes, landmasses, variants, etc. are all open to discussion.

Update: Mad-Bax has agreed to create a fun map for us. (Thanks MB!)

Since it looks like we're getting some interest here, I'm just going to list those who seem interested, we'll sort out 'teams' later. It looks like we're going to get enough to spin off an additional game.

http://www.civfanatics.net/uploads7/gold_jumpwings.gif
Jumpmasters:
TedJackson
Smellincoffee
Bede
Tinkez
romeothemonk
..and your sometimes-humble host, scoutsout

http://www.civfanatics.net/uploads7/silver_jumpwings.gif
Jumpers:
mtgfreak
Tallanas
Manwaring
Slicknick1136 <-expressed an interest in a PM
bed_head7 <-expressed an interest through slicknick

It looks like we've got room for another Regent/Monarch level player, or 4 more Regent/Monarch level players and 3 more "Emperor Plus"... :crazyeye:

Everybody: Please post whether you can play Vanilla CivIII, PTW, or C3C (and if C3C, which version). Or (if you're like me) you can play "any of the above".

Edit: Whaddya think about my itty-bitty paratrooper badges? :D

romeothemonk
Jun 29, 2004, 11:54 AM
I use C3C 1.22. and have 1.15 but prefer 1.22. If needed I can step down, but I think the most fun is showing players how not to give up, as opposed to showing them how to rig the game to win.

Tinkez
Jun 29, 2004, 12:01 PM
I prefer C3C 1.22, but can play with PTW / Vanilla also if needed.

-Tinkez

TedJackson
Jun 29, 2004, 12:25 PM
I can use any of the following:
[civ3] 1.29
[ptw] 1.27
[c3c] 1.15
[c3c] 1.22


Ted

Smellincoffee
Jun 29, 2004, 12:29 PM
I can play Civ3 1.29, PTW 1.27, and C3C 1.15- although if I can find a reference thread of sorts, I can probably play both 1.15 and 1.22..

Slicknick1136
Jun 29, 2004, 12:49 PM
I can play all.Would love to play C3C though.

nikof
Jun 29, 2004, 02:20 PM
Hi scoutsout,

I'm very interested in your succession game. I'm playing my first Emperor game now, which looks like a win down the road since I just took over half my starting continent from the Greeks. (Although I got distracted by GOTM 32.)

However, I'm going to be out of town July 12-28, sans computer. Would it be okay to sign up and have to skip a few turns, or would that be obnoxious & I should wait for a future SG? :(

I like the no research idea, my tech trading could certainly use some honing. And I only have Vanilla Civ3.

Thanks!
nikof

TedJackson
Jun 29, 2004, 03:14 PM
As some of you have expressed an interest in the "No Research" variant I thought I'd just post a link to mb2 - a space oddity (http://forums.civfanatics.com/showthread.php?t=59720) a "No Research Space Race. Only at Monarch, but still fun :)


Ted

mtgfreak
Jun 29, 2004, 03:23 PM
i can play any version necessary

Grunthex
Jun 29, 2004, 03:54 PM
I am a strong-Regent, weak-Monarch level player who would love to get into SGs. Been lurking a long time, though posting very rarely.

I'm currently running C3C 1.22, though can easily install PTW 1.29 if that's really needed (I do like the Conquests changes though).

I'd be willing to try any variant or game type out there -- I may not be the strongest player, but the discussions and the 10-turn breakdown make everyone a little stronger, I feel. I'm sure I could use some lessons on how not to be a builder.

Short form of the above: Sign me up!

mad-bax
Jun 29, 2004, 04:03 PM
Hey Foul!! Ted Jackson. I was going to use that as a sponsored variant soon. Still will actually. :) (You heard it here first)

I can't advertise the game on the SGOTM Forum as it would be an abuse of privelidges, but I can certainly PM a few people who might make good playing partners.

If I wasn't making the map I'd play the game.

When do you want the map?

EDIT: You need to put the rosters in post one scout. And I think you are full. Congrats!!

Mistfit
Jun 29, 2004, 04:07 PM
Wow! 17 hours and 11 sign ups... good luck guys I'll be lurking this one

Edit: Now waffling...Put me in if you and up one short.

TedJackson
Jun 29, 2004, 04:12 PM
Hey Foul!! Ted Jackson. I was going to use that as a sponsored variant soon. Still will actually. :) (You heard it here first)I guess I just got tired of waiting :D

I can't advertise the game on the SGOTM Forum as it would be an abuse of privelidges, but I can certainly PM a few people who might make good playing partners.The more the merrier.

If I wasn't making the map I'd play the game.Difficult decision MB :)

When do you want the map?Scout's talking about the weekend but don't rush it.


Ted

Bede
Jun 29, 2004, 04:12 PM
Scout,

Prefer C3C1.22 just so I can keep my programming straight, but all but "Vanilla" are fine.

scoutsout
Jun 29, 2004, 04:16 PM
When do you want the map?

EDIT: You need to put the rosters in post one scout. And I think you are full. Congrats!!I think if we could get the map by this weekend that would be good. Is there a rule that we can't have three crews playing this? I'll put something in the first post that resembles a roster.

mad-bax
Jun 29, 2004, 04:22 PM
You need to let me know the software versions quite quickly in that case, and any game parameters that you want to know. Or maybe it could be a complete surprise....

I can't play because of the extent to which I am spoilered. It's not that I would cheat, it's just that I genuinely don't enjoy knowing the map.

You could have three teams, why the :satan: not.

scoutsout
Jun 29, 2004, 04:32 PM
Roster A (Scout1A?) is now set, and edited into the first post. I will leave "Roster B" open for the moment, to see if we get enough players for a third crew.

@Mad-Bax: let's see ... parameters... I want more land visible than that C3C game Ainwood is currently previewing... :shakehead I want to play a tribe that doesn't have "builder" potential. No Religious or Scientific tribe. And it looks like this will be [c3c] 1.22f. Oh yeah - disable Scientific Great Leaders. This oughta get some people primed for COTMX... or should we call it COTF? (Conquest of the Fortnight? I digress...)

There's my $0.02.

@TedJackson, Brother Bede... any suggestions from you guys?

mad-bax
Jun 29, 2004, 04:39 PM
OK. Are you playing the zero research variant?

Bede
Jun 29, 2004, 04:39 PM
Roster A (Scout1A?) is now set, and edited into the first post. I will leave "Roster B" open for the moment, to see if we get enough players for a third crew.

@Mad-Bax: let's see ... parameters... I want more land visible than that C3C game Ainwood is currently previewing... :shakehead I want to play a tribe that doesn't have "builder" potential. No Religious or Scientific tribe. And it looks like this will be [c3c] 1.22f. Oh yeah - disable Scientific Great Leaders. This oughta get some people primed for COTMX... or should we call it COTF? (Conquest of the Fortnight? I digress...)

There's my $0.02.

@TedJackson, Brother Bede... any suggestions from you guys?

Bring it on!!

If we are picking nations then I am really partial to either Seafaring or Commercial. (but no Romans or Japanese please).

mad-bax
Jun 29, 2004, 04:42 PM
If you play zero research, disabling SGL's helps the player not the AI is my point of course.

JavierLQ
Jun 29, 2004, 04:43 PM
I would like to join this game. I have civ3 conquest v1.22, and any preferences for the game is fine with me.

Javier

scoutsout
Jun 29, 2004, 04:44 PM
Zero research and SGLs turned off... do I feel like an idiot. :crazyeye: What are your thoughts MB? Leave them turned on? (I wonder if it's possible to close with an AI SGL and kill it?)

DJMGator13
Jun 29, 2004, 04:52 PM
I'm up for it. Very comfortable Emporer level player.

I like the No research variant, have never played a game like that. Won't that drag the game out, after tech parity is reached? Would it help to make most or all opponents Scientific, but not us?

Oops: I have all three versions: Civ III 1.29, PTW 1.27, & C3C 1.22

EDIT AGAIN: I think I would leave SGL off. Makes it more compatiable with the COTM rules. Speaking of which are you going for GOTM rules or RBciv rules?

scoutsout
Jun 29, 2004, 04:57 PM
Dangit. I hope I havent messed things up already. Someone just pointed out that Nikof only has [civ3]1.29. I put mtgfreak on Roster A... and hopefully MB won't kill me for overlooking the fact that we had a vanilla player in the crew.

Edit: Here is the "unassigned" player pool at the moment:

scoutsout
Nikof
Manwaring
Grunthex
romeothemonk *
Slicknick1136
Mistfit <-interested if there is a "Roster C"
JavierLQ <- It looks like there just might be a "Roster C"
bed_head7 <-expressed an interest through slicknick, but hasn't signed up yet...
DJMGator13

mad-bax
Jun 29, 2004, 04:57 PM
I would leave the game standard. I'll set up a map that will allow playing the no research variant. I'll work on it now.

TedJackson
Jun 29, 2004, 05:02 PM
My initial reaction is for an Archipelago map and a Seafaring Civ to maximise trading opportunities.

Choices are:
England (Commercial)
Portugal (Expansionist)
Carthage (Industrious)
Scandinavia (Militaristic)
Spain (Religious)
Byzantium (Scientific)
Netherlands (Agricultural)

Personally, I lean toward England or Byzantium.

Our secondary trait might be Scientific so SGLs should be turned off :)


Ted

DJMGator13
Jun 29, 2004, 05:07 PM
@MB

In your MB2 - Space Oddity - you had cultural victories turned off. Do we need to consider that here also?

mad-bax
Jun 29, 2004, 05:10 PM
My initial reaction is for an Archipelago map and a Seafaring Civ to maximise trading opportunities.

Personally, I lean toward England or Byzantium.


Ted

:rotfl:
We still think so alike. My first choice was Byzantium, second England and an islands map of course. :D

You won't get that now of course....

Scandanavia, 60% water, wet and temperate with Y-wrapping on for easier trading?

As for cultural victories being turned off - I don't think it was necessary. At the time we thought that the regent AI trying to research all the way to space might give that opportunity to the AI. Turned out to be a false alarm.

Since this will be demi-god :evil: :mischief: the research rate should be bearable.

If the vanilla team is willing to download a couple of meg of files then patching scandinavia into the game won't be too difficult though I'm not sure how I can replicate seafaring trait. I can give them a curragh and a bucket of tar so the ships don't sink and allow more movement. It's doable. But will you do the download?

Grunthex
Jun 29, 2004, 05:24 PM
Noticed that in Mad-bax's last post he upped the ante to Demigod on us. Sneaky fellow.

Just to be clear up front, I don't think I'd be ready for the start-game turns .. somewhere lower in the order would be ideal for little ol' newbie me.

TedJackson
Jun 29, 2004, 05:26 PM
We still think so alike. My first choice was Byzantium, second England and an islands map of course. :D

You won't get that now of course....Awww... please... pretty please? :)

Scandanavia, 60% water, wet and temperate with Y-wrapping on for easier trading?I can live with that. Although I'm not sure about Y-wrapping... it might make things too easy :)


Ted

DJMGator13
Jun 29, 2004, 05:38 PM
If the vanilla team is willing to download a couple of meg of files then patching scandinavia into the game won't be too difficult though I'm not sure how I can replicate seafaring trait. I can give them a curragh and a bucket of tar so the ships don't sink and allow more movement. It's doable. But will you do the download?

If you have Civ III modded for GOTM would there still be a need to download?

Mistfit
Jun 29, 2004, 05:40 PM
I can give them a curragh and a bucket of tar so the ships don't sink and allow more movement. It's doable. But will you do the download?

LMAO!!!!! :lol: :lol: :lol:

Mauer
Jun 29, 2004, 06:00 PM
Is anybody interested in C3C. I would like to play that, especially with the communism plus. If there is room that is. Confident chieftan player here! :) Weary on Regent, won GOTM on monarch but don't know how. :eek:

Tallanas
Jun 29, 2004, 06:06 PM
This is all sounding good :)

Demi-god, huh? :eek: Hallowed ground!

Mistfit
Jun 29, 2004, 06:13 PM
My preference to play would be:

1.) C3C 1,22f
2.) PTW 1.27f
3.) CIvIII 1.29f

but beggars cant be choosers

Bede
Jun 29, 2004, 06:22 PM
@mb,
No research variant on demi-god...that's too easy!! And 'Zerks...my favorite.

No downloads please...my aging game machine can bearly handle the GOTM mods, and I'm really glad the most recent OTM games are mod free...

scoutsout
Jun 29, 2004, 06:24 PM
@ Bede: you're on a C3C 1.22 team... the downloads apply to a modded vanilla game.

Gator and I have apparently both downloaded the GOTM mods... so perhaps we'll think along the lines of a vanilla game w/ the GOTM mods... (which are actually pretty cool...)

TedJackson
Jun 29, 2004, 06:44 PM
Since this will be demi-god :evil: :mischief: the research rate should be bearable.I'll read that as Emperor + 1/2 (PTW) level for variant :)


Ted

Slicknick1136
Jun 29, 2004, 07:39 PM
i sent bed_head7 a pm.

bed_head7
Jun 29, 2004, 09:02 PM
I didn't notice this last night, sorry. I am still definitely interested though. It has been a long time since I lost on regent, and I think I have been winning most on monarch, but my try on emperor a while ago scared me off.

I could play on CivIII 1.29 or C3C 1.22. I also liked the idea of random map and opponents. That is how I typically play.

alerum68
Jun 29, 2004, 09:23 PM
I'd be interested in joining guys, but way to much going on... gonna lurk at least 1 of the thread though.;) Oh, I would join if someone was willing to go beyond Emperor with me.:):):)

Smellincoffee
Jun 29, 2004, 10:18 PM
DGT is quickly becoming the Mob, I see. Where one member goes, another member always follows. :lol:

alerum68
Jun 30, 2004, 12:48 AM
LOL! There almost enough for a SGOTM now.:p I think it's enough for 3 teams of 5... like I said, if it's demigod I'm willing to play.;)

mad-bax
Jun 30, 2004, 01:23 AM
The vanilla game will be different to the C3C game of course. How different is up to you. If you want me to mod it to simulate the seafaring trait for vikings and add the vikings and curragh in, then I can do that. I would only use the GOTM mods. If everyone has the vanilla GOTM mod up to GOTM25 then I can make quite an interesting game.

Smellincoffee
Jun 30, 2004, 01:31 AM
I'd actually prefer an unmodded game - is than an option for one of the teams?

mad-bax
Jun 30, 2004, 01:34 AM
None of the games have to be modded. C3C will definitely not be modded. The vanilla game can be modded. I'm offering it as an option. However, it would be easier and quicker for me if were not modded... but that is not a consideration.

TedJackson
Jun 30, 2004, 03:04 AM
Roster A thread is > here < (http://forums.civfanatics.com/showthread.php?p=1967161).

Players please sign in.


Ted

Tinkez
Jun 30, 2004, 04:27 AM
We still think so alike. My first choice was Byzantium, second England and an islands map of course.

You won't get that now of course....
Mad-Bax
Awww... please... pretty please? :)

Ted

Hehe... I've never played with the Dutch or the Carthagians. My odds for playing with them seem to rise after MB's statement :D

...Unless Ted and others get their pleas through ;)

-Tinkez

Karasu
Jun 30, 2004, 04:38 AM
Well... I have been trying to reduce the number of SGs I'm in, but it just seems impossible. And the zero-research variant is just too tempting. :D

Besides, a couple of them should be ending soon and if I don't start a new one, how will I ever be able to be up in two at the same time? ;)

So, I'm game if there is room for me -any version, any download, anything is fine.

TedJackson
Jun 30, 2004, 05:18 AM
Well... I have been trying to reduce the number of SGs I'm in, but it just seems impossible. And the zero-research variant is just too tempting. :DWhere would we be without you? I'm sure you'll find some nice targets to practise your martial skills on :)

Besides, a couple of them should be ending soon and if I don't start a new one, how will I ever be able to be up in two at the same time? ;)I'm sure you would manage it... somehow :crazyeye:


Ted

scoutsout
Jun 30, 2004, 06:47 AM
@Ted: your thread looks awesome!

@Karasu: Thanks for joining in!

Nikof is our one player who needs to play vanilla. Mad-Bax has suggested a vanilla game with the GOTM mods. As much as I love those Pictish warriors (among other things) may we build roster B around you?

So far the roster looks something like this:

Karasu <-- chalk leader
2) Either romeothemonk or DJMGator13
3) _____ open slot for stronger player (care to invite someone?)
4) Nikof <-- we need to know if he'll do the downloading for GOTM mods

Slots 5 & 6: Two from the following:

Mistfit, Manwaring, Grunthex, JavierLQ, bed_head7, Slicknick1136

How many of you guys would like to try the GOTM Mods? They're really pretty cool.

If Mistfit is willing to play this in Vanilla (and maybe try the GOTM mods) I think it would be great if he went to Roster B. (Nothing against you buddy, but you'll benefit more by playing with somebody besides me ;) )

I have a slight preference for putting Slicknick with me (since he's the one who prodded me into starting this sooner) and a slight preference for putting Gator and Javier on the same team. (Javier's probably the newest player, and Gator has shown a willingness to help new players with even basic stuff..)

Karasu
Jun 30, 2004, 07:15 AM
Looks fine.

I almost forgot (strange as it may seem... :D ). I'll be on holiday basicly for the whole month of August; if this is a problem, then I had probably better step out.

DJMGator13
Jun 30, 2004, 07:41 AM
@Karasu - Will you be totally w/o internet or just unable to play? If you're able to check-in and advise that could be a viable work-around to your holiday/vacation time.

Karasu
Jun 30, 2004, 07:49 AM
I will be travelling quite a lot, so I am not expecting to have predictable access to the Internet.

I'd still like to play this game though; hopefully our roster will be good enough not to miss me while I'm away... or we can always win the game in a couple of weeks... :D

Scout?

DJMGator13
Jun 30, 2004, 07:57 AM
I, for one, would like to keep you in the game. You'll be available for July during the critical AA phase and hopefully entry to the MA's. By then an overall strategy and team playing style should be established and could probably survive while you are lounging around and :beer:.

nikof
Jun 30, 2004, 08:52 AM
@scoutsout - Thanks for picking up on my vanilla setting, and sorry for being a cheap bustard :) and making life difficult.

However, I've got the GOTM downloads (am playing GOTM 32), and am happy to download anything else necessary.

nikof

Karasu
Jun 30, 2004, 09:18 AM
Thanks, DJM. I am looking forward to playing this :)

romeothemonk
Jun 30, 2004, 09:20 AM
Hey Scout. I would vote for a 3rd roster. I have a wild hair to try the hittites. You can let DJMGator in on B, and move me to roster 3. As long as it is emporer, I can kibitz enough that I am not worried too much about who I play with. One of the most underrated skills for people making the transistion is expansionistic, as map data and increased OCN are huge. Plus commercial doesn't hurt, and I like the idea of a 2-2-2 horseman that doesn't like mountains.

scoutsout
Jun 30, 2004, 09:31 AM
Hey Scout. I would vote for a 3rd roster. Oh there will be a third roster - just a matter of who will be on it. ;)

As for the tribe, I suspect Mad-Bax has made that decision for us. I rather hope it's not Hittites... I spent way too much time milking COTM1, and I'm rather sick of 'em. :p

Grunthex
Jun 30, 2004, 09:45 AM
One thing I didn't catch -- are the 3 rosters going to be playing on the same map, or is M-B generating 3 separate maps?

I'm just not sure if I'm supposed to stay out of the other threads (assuming yes until told otherwise)

Mistfit
Jun 30, 2004, 09:48 AM
I have the downloads for GOTM. I did that just before GOTM 32 (and then did not need em) So I have not play tesed them but I'm pretty easygoing.

(note: Scout dosen't love me any more :cry: Really, seeing that it was you that pulled me out of my lurking shell and you are in the two other SG's I'm in, having a chance to experiance others game play will be good. No offense taken)

mad-bax
Jun 30, 2004, 10:52 AM
I have pretty much decided to make a different map for each software version. The C3C games will play from different starts and Civs from the same map.

scoutsout
Jun 30, 2004, 10:57 AM
I'm just not sure if I'm supposed to stay out of the other threads (assuming yes until told otherwise)I think what we're going to do is keep this thread for chit-chat/banter/whatever...but I'm pretty sure the 2 C3C games will use the same map. The 'lurking' rule won't be nearly as strict as the SGOTM... let me give an example.

If you surf a page or three into the SG forum, you'll find 2 versions of "Bugs1 - The League of Ordinary Gentlemen". (These games are finished now...) There was a C3C version, and a PTW version. In the early game there was no cross-lurking. As the games matured (and no spoiler information could be obtained from the other thread) there was quite a bit of cross lurking (and a little bit of cross-posting...) At one point, the PTW team found an island that the C3C team hadn't, and denyd posted a "spoiler warning" ("stay out of our thread"). When we found the island, he posted a "Spoiler Removed" note.

For this game, I recommend we avoid cross-lurking until after the world is mapped out, perhaps a bit longer. The exploration/contact phase of the game is one that I enjoy more and more; spoiling that takes a lot of the fun out.

If we reach a point that we (TedJackson, Karasu, and I) decide to allow cross-lurking, I would rather we avoid cross-posting. We can spam this thread up instead. :mischief:

Any other thoughts on the subject?

Edit - crossposted with Mad-Bax...need to read that...

TedJackson
Jun 30, 2004, 11:17 AM
If we reach a point that we (TedJackson, Karasu, and I) decide to allow cross-lurking, I would rather we avoid cross-posting. We can spam this thread up instead. :mischief: Sounds sensible to me.


Ted

SesnOfWthr
Jun 30, 2004, 12:02 PM
I'll volunteer services for the third roster....or wherever you'd like to fit me in. :)

scoutsout
Jun 30, 2004, 12:10 PM
@Sesn: Excellent! And thank you!

@Manwaring and/or Grunthex: would you be interested in trying out the GOTM modified Vanilla version?

SesnOfWthr
Jun 30, 2004, 12:14 PM
Just one thing: The only version I can't currently play is the GOTM version, although I could probably muddle through the installs if it were necessary.

So MB cooked up the maps for this? Ought to be able to play a variety of tactics then. Interested to see how this plays out.

scoutsout
Jun 30, 2004, 12:45 PM
Okay - the rosters for team "B" and "C" are taking shape now. Gator can work with Karasu on Bravo team; Sesn and romeothemonk can join me on Charlie.

Roster B
Version: [civ3] 1.29f w/ GOTM mods
http://www.civfanatics.net/uploads7/gold_jumpwings.gif Karasu
http://www.civfanatics.net/uploads7/gold_jumpwings.gif DJMGator13
http://www.civfanatics.net/uploads7/gold_jumpwings.gif _____ <-open slot for strong player?
http://www.civfanatics.net/uploads7/silver_jumpwings.gif Nikof
http://www.civfanatics.net/uploads7/silver_jumpwings.gif Mistfit
http://www.civfanatics.net/uploads7/silver_jumpwings.gif _____ taken, not slotted (Grunthex or Manwaring?)

Roster C
Version: [c3c] 1.22f
http://www.civfanatics.net/uploads7/gold_jumpwings.gif scoutsout
http://www.civfanatics.net/uploads7/gold_jumpwings.gif romeothemonk
http://www.civfanatics.net/uploads7/gold_jumpwings.gif SesnOfWthr
http://www.civfanatics.net/uploads7/silver_jumpwings.gif _____ taken, not slotted JavierLQ (?)
http://www.civfanatics.net/uploads7/silver_jumpwings.gif _____ taken, not slotted bed_head7 (?)
http://www.civfanatics.net/uploads7/silver_jumpwings.gif _____ taken, not slotted Slicknick1136 (?)

Whoops! Unless both Gruthex AND Manwaring want to play the GOTM modded vanilla, we might end up with seven on roster C...

@ bed_head, Slicknick: if either of you want to try the GOTM version of vanilla, speak up!

Tallanas
Jun 30, 2004, 02:05 PM
I have pretty much decided to make a different map for each software version. The C3C games will play from different starts and Civs from the same map.

Above and beyond the call of duty :)

Grunthex
Jun 30, 2004, 02:47 PM
Well, to prevent overcrowding roster 3, you can slot me in on Roster 2.

Just let me know what to download, since I currently have no real mods installed (bandwidth is no concern)

DJMGator13
Jun 30, 2004, 02:58 PM
You can find them here at the GOTM site. (http://gotm.civfanatics.net/index.php)

You only need these 5 mod files.

If you have not previously recently played and completed a GOTM game, then download the "Gotm21 Total Install" first and then add the Add-On packs for Gotm22, Gotm23, Gotm24 and then add on the Gotm25 game pack that matches your software. You can download the Game Packs from the game pages in the menu at the left hand side of this page. Please pay close attention to matching the game pack versions to the software version that you are playing as this will eliminate 95% of all the errors that have been observed in the past games.

It about 24 megs total for all 5 and they are executable files, just run them in sequence once you download them.

If you have enough hard drive space you can actually keep a Mod & unMod version available on your machine. That is what a lot of the players are doing. Allows you to be active in different versions of games at the same time.

JavierLQ
Jun 30, 2004, 03:27 PM
@ scoutsout - that position is fine with me.

Javier

mad-bax
Jun 30, 2004, 03:44 PM
Grunthex: once I have created the map I will let you know what to download. Hopefully it will be a breeze.

mad-bax
Jun 30, 2004, 03:49 PM
Roster A start position
http://www.civfanatics.net/uploads7/scoutxc3c2.jpg

Roster C start position
http://www.civfanatics.net/uploads7/scoutxc3c1.jpg

No clues. I just wanted to start a fight :D

The GOTM based game will be created tomorrow. Because of the mods I will need to do some limited play testing to ensure I don't end up with egg on my face. Therefore I may not be able to release it until Friday.

I will make all the saves available at the same time.

TedJackson
Jun 30, 2004, 04:19 PM
River, coastal & a Cow... that'll do nicely! Thanks MB :)


Ted

Tallanas
Jun 30, 2004, 05:01 PM
The cheque from Roster A is in the post, MB ;)

SesnOfWthr
Jun 30, 2004, 05:18 PM
Hmmm. Doesn't look like we can get a factory going from what we can see there, but I always like to have an early luxury. :D

TedJackson
Jun 30, 2004, 05:23 PM
An Agricultural Civ would turn both starts into a 4 turn Settler Factory :)


Ted

Mistfit
Jun 30, 2004, 05:35 PM
Note to Scout:

If you end up with one to many I can step out for this round if needed. No hard feelings :cry:

Slicknick1136
Jun 30, 2004, 06:02 PM
What's up guys,this game is looking great,im excited about getting this thing underway.My preference would be with scoutsout on roster C is that's ok.

bed_head7
Jun 30, 2004, 06:46 PM
I would prefer to be on roster C also, since I like more of the expansion pack civs.

DJMGator13
Jun 30, 2004, 07:02 PM
If anyone is looking for a little pregame trading exercise we have 2 (1 turn) games to test your trading abilities. We set them up for use in GK-TDG, they were originally posted by Moonsinger & Bremp. Both run as unmodded Civ III. SirPleb & Bamspeedy played originally (results are linked) and Kuningas played our reposting of it. Here's the link (http://forums.civfanatics.com/showthread.php?t=92382) if your interested.

Bede
Jun 30, 2004, 07:26 PM
Nice starts MB. Now, where are the bogies?

Manwaring
Jun 30, 2004, 07:28 PM
@Sesn: Excellent! And thank you!

@Manwaring and/or Grunthex: would you be interested in trying out the GOTM modified Vanilla version?
Hmmm, not really. mostly interested in playing C3C 1.22

AlanH
Jun 30, 2004, 07:41 PM
I'm available for roster B if there's still space? Vanilla is my only flavour, and zero research sounds like fun.

It looks like m-b has been kind to us with a wet start, giving plenty of opportunity to save our pennies for a little trading. Now, what civ are we going to play? I hope zero research doesn't mean no laboratory work with pointy sticks?

Merum
Jun 30, 2004, 07:51 PM
</lurk>Aww... looks like you're full now. I'm a consistent winner on regent now (C3C 1.22), and struggling to move up to monarch. I'll keep an eye on your thread, for sure, and look for the next one!

SesnOfWthr
Jun 30, 2004, 09:15 PM
Scout - Amazing the amount of popularity this idea has commanded. :goodjob:
I wouldn't be terribly surprised if you could put together a delta team.

Ted - you're right - hadn't even thought of the AGR trait. I won't bother trying to guess the civ based on the colors....

Merum - Welcome to the forums. :beer:

scoutsout
Jun 30, 2004, 11:27 PM
Wow! I try to play a few turns in the SGOTM, and... well... WOW!

@Mad-Bax: Thanks for the awesome looking starts! Rivers, lakes, a possible inland sea... one might think you've been travelling in my swampy part of the world recently! :hmm: Now...if it won't spoil the game, is that Merlot or Beaujolais Noveau?

@AlanH: Thanks for joining in! You'll be on the vanilla team with Karasu...

@Grunthex: Thanks for rounding out Roster B. You just made my life a little easier... at least, until that save is posted!

@bed_head: You like expansion packs? Man - you need to check the GOTM mods out - expansion packs before there were expansion packs... and units and civs that are only mirrored by the PTW/C3C packs. Seriously - give it some thought. There are few things that can compare with playing along and suddenly seeing something... and saying to oneself "Hey! What the <insert expletive> was THAT?!?!?!" But Grunthex took the spot in Roster B, so you'll be with me in Roster C.

@Merum: Stick around, somebody might get called away on business and leave a slot open. Was that your first post? Welcome to CivFanatics! :thumbsup:

@Tallanas: "cheque in the post"? You didn't tell me you were from the government... are you "here to help"? :p

@Sesn: A "Team Delta" would be great...know where we could find 3 more strong players? :crazyeye:

@Mistfit: No need to back out. We'll simply have an extra on Charlie team.

Karasu
Jul 01, 2004, 03:59 AM
Wow, Alan! Great to see you join :)

Tallanas
Jul 01, 2004, 04:10 AM
@Tallanas: "cheque in the post"? You didn't tell me you were from the government... are you "here to help"? :p

:shakehead:

I am here almost exclusively to hand on SoDs to you in SGs ;)

scoutsout
Jul 01, 2004, 07:19 AM
I am here almost exclusively to hand on SoDs to you in SGs ;)Oh dangit. I have a stack of Byzantine Cavalry to deal with when I clean up after a crash in the SGOTM. I knew there was another reason I stuck you on Roster A. :p (Ted'll tell you, I just love Byzantine Cavalry.)

Roster B is now set. Karasu, you may spin off your own thread at your liesure, if you haven't already done so.

If you're not on Roster A or B, then you're on Roster C with me (except for the one late de-lurk... who is welcome to lurk around if a spot opens up...)

Karasu
Jul 01, 2004, 07:45 AM
Fine. I will wait for Mad to be ready with the save, then off we go! :D

EDIT: By the way, is there any additional variant rule to the "no research"? I got a little confused among all the suggestions.

scoutsout
Jul 01, 2004, 07:51 AM
@Karasu: This is an "Always War, No Research" Variant. (I'm kidding). If you are asking if there are any additional variants, no - there are not. Just 'no research'. I need to find Arathorn's variant thing and link it in here somewhere...

mad-bax
Jul 01, 2004, 07:51 AM
The way we played it is that the slider must never move off zero, and you may never hire scientists. Ever.

You can still build libraries for culture if you wish, and scientific wonders to deny the AI. Any other research :evil: method is fair game.

scoutsout
Jul 01, 2004, 07:53 AM
Any other research :evil: method is fair game."Pointy-Stick Research" is sooo much fun! :hammer:

DJMGator13
Jul 01, 2004, 07:55 AM
EDIT: By the way, is there any additional variant rule to the "no research"? I got a little confused among all the suggestions.

And what is the status on building versus capturing the Great Library? Should we be unable to build the GL, but allowed to capture it. Or should we be required to raze the city with GL if we happen to capture it (this could put other wonders at risk also)?

EDIT: Cross posted badly with Scout, MB and Scout again (still working on that post count :p huh Scout)

Arathorn
Jul 01, 2004, 07:57 AM
It's here (http://forums.civfanatics.com/showthread.php?t=85350), but it doesn't mention no research. :( I really need to update that with new suggestions and other common variants. Edit: It's there now!!! Along with a few other ideas.

Here's the text I'm thinking.
No research means no research. Not only must your science slider always be set at 0%, you are not allowed to make any scientist specialists. This means trading. Gaining techs from wonders is allowed, so it's possible to gain monopoly techs, even in this variant! Choosing a tech to "research" is always allowed (and encouraged, because it has definite value)...you're just not allowed to actually put any commerce to researching it.

Have fun with the game all!
Arathorn

mad-bax
Jul 01, 2004, 08:03 AM
Although denying yourself the right to build the GL makes it more difficult, devising a method of "owning" the GL is a really interesting part of the game. How do you time a pre-build for example?

Same goes for TOE. Here's your chance for an SGL.

Thanks for adding this variant to your list Arathorn, and the wording is good. That list is always being referred to now. :thumbsup:

Tallanas
Jul 01, 2004, 08:14 AM
Hmm, imho if you can build libraries, you should be able to build the Great Library. It's just a bigger building in which to put the knowledge you "acquire" from others ;)

Besides, building it without being able to research literature is going to be a real challenge. Why deny yourself a challenge like that? It's easier to forget the GL altogether and try to capture it than to time a pre-build and then attempt to acquire Literature etc...

romeothemonk
Jul 01, 2004, 08:15 AM
Scout, on your Roster C, can you drop me towards the bottom. I will be out of town until Late Monday evening.
Thanks

mad-bax
Jul 01, 2004, 08:38 AM
Fine. I will wait for Mad to be ready with the save, then off we go! :D


I think this game might be right up your street Karasu. ;)

SesnOfWthr
Jul 01, 2004, 08:41 AM
Besides, building it without being able to research literature is going to be a real challenge.

Well that looks like the understatement of the century. IMO, it would be nearly impossible to time a pre-build, as the AI will often leave lit until the Medieval times. The only thing that might work is a prebuild in a small and/or corrupt town that would give you a large window to acquire lit. Might be fun to try, but I'd hate to see three or four hundred shields go down the drain.

Karasu
Jul 01, 2004, 08:43 AM
I think this game might be right up your street Karasu. ;)

Cool :cool: I thought you would "play-test" it until domination... :p

I'll open our roster thread and post a link here -probably this evening, tomorrow morning at the latest.

DJMGator13
Jul 01, 2004, 08:47 AM
MB's mention of SGL made me think of anothe question.

Do we need to do any balancing of SGL (Roster A & C) vrs. GLeader (Roster B). If we, as Roster B, are warring more we could have a GLeader and Wonder Rush advantage over the other teams. However they would have the more powerful armies. I was thinking on the terms of being able to compare results.

Or since we are using different maps, starts and Civs, not worry about any of this and just try to maximize our games.

mad-bax
Jul 01, 2004, 08:48 AM
Cool :cool: I thought you would "play-test" it until domination... :p


I would if I could, but I keep losing by conquest after about 50 turns. HAve to make sure it's a challenge for the champ and the guru.

Actually, I really *would* like to play this game - but I'm not going to.

SesnOfWthr
Jul 01, 2004, 08:52 AM
Well, as evidenced by the GOTM/COTM it is nearly impossible to make a vanilla/PTW game comparable to a C3C game. At least that's the impression I get, or else they would have found a way to mod COTM appropriately.

I think the best course of action is to entirely disregard what the other teams' score/actions are, and try to maximize your own teams' experience.

Besides, aren't we using different maps anyhow? That, in and of itself, will make comparisons much less accurate.

mad-bax
Jul 01, 2004, 08:56 AM
The vanilla game will not be comparable in any way, shape or form to the C3C games.

Whether or not you cna compare the two C3C games which use different start positions and civs on the same map, we'll have to wait and see. I'm going to be brave here and say that I did try to make the two C3C games "equivalent".

Tallanas
Jul 01, 2004, 09:08 AM
I think in this situation, comparisons for fun will be fine, along the lines of "We did this, what did you do?" But for measurement, doubtful...

I'll be fascinated to see what difference the two starts make, especially if another AI civ has the same start as us in Roster C's game... Comparing us and the Ai will be a laugh :)

AlanH
Jul 01, 2004, 09:15 AM
Wow, Alan! Great to see you join :)
Good to see you on the team as well, Karasu. Should be a lot of fun, I'm looking forward to playing with the new names in the gang as well. Let's get that thread started and we can introduce ourselves.:D

TedJackson
Jul 01, 2004, 09:19 AM
Whether or not you cna compare the two C3C games which use different start positions and civs on the same map, we'll have to wait and see. I'm going to be brave here and say that I did try to make the two C3C games "equivalent".I'm sure you've done your best to make the starts equivalent MB :thumbsup: but, once both teams have explored their immediate surroundings, I'm sure that the games will start to diverge quite rapidly.

I think that environment has a big influence on both strategy/policy and tactics thus having the teams start at different map locations will have a significant effect on the course of the games. Add in the human factor and anything might happen :)

Don't get me wrong. I think that this is actually a good thing and will make comparing the games much more interesting, for me at least.


Ted

scoutsout
Jul 01, 2004, 09:24 AM
Here's an idea for a variant-upon-variant: Since the C3C teams are playing different tribes on the same map, how about a little "Erase the Civ that the other team is playing?" :devil2:

Mistfit
Jul 01, 2004, 09:28 AM
I don't know how happy AlanH will be teaming up with me after all of the headaches I gave him when I first tried downloading the GotM mods a couple of months back :lol:

scoutsout
Jul 01, 2004, 09:29 AM
I don't know how happy AlanH will be teaming up with me after all of the headaches I gave him when I first tried downloading the GotM mods a couple of months back :lol:That would probably depend on whether you took good notes then, or whether you're going to have to ask him to type all that out again. ;)

Tallanas
Jul 01, 2004, 09:34 AM
Here's an idea for a variant-upon-variant: Since the C3C teams are playing different tribes on the same map, how about a little "Erase the Civ that the other team is playing?" :devil2:

Scout that is just vicious! :satan:

Will there be prizes for quickest elimination?? :mischief:

AlanH
Jul 01, 2004, 09:38 AM
Hey, I love a challenge :lol:. I can't recall whether we ever got you going. I notice you haven't submitted one yet, but we'll convert you to GOTM yet :D

scoutsout
Jul 01, 2004, 09:43 AM
Will there be prizes for quickest elimination?? :mischief:No prizes, everybody gets their own pair of nifty little virtual http://www.civfanatics.net/uploads7/gold_jumpwings.gif paratrooper wings http://www.civfanatics.net/uploads7/silver_jumpwings.gif for making the jump. You can hang them on your virtual "I love me wall" in your office, and tell the grandkids how you sacked the AI just before buying a ticket to Alpha Centauri.

Roster C is now set in the first post. The thread will be posted later today or tonight.

Tallanas
Jul 01, 2004, 10:03 AM
No prizes, everybody gets their own pair of nifty little virtual http://www.civfanatics.net/uploads7/gold_jumpwings.gif paratrooper wings http://www.civfanatics.net/uploads7/silver_jumpwings.gif for making the jump. You can hang them on your virtual "I love me wall" in your office, and tell the grandkids how you sacked the AI just before buying a ticket to Alpha Centauri.

Hmm, they are more likely to end up in my sig ;)

Plus, as this is my 300th post (I know, I've been borderline spamming today in my excitement at getting there!) I am going to have to sort myself an avatar...

:cool:

Detlef Richter
Jul 01, 2004, 10:08 AM
Hmmm, seems that i'am a little bit too late. :(

Please scoutsout, if anybodys cuting out, sign me in. I'm open for all. :mischief:

Karasu
Jul 01, 2004, 10:09 AM
While I was preparing the introductory blablabla for our roster, I recalled an idea Craker threw down some time ago (so he gets the credit for it).

If we are looking at comparisons, it might be interesting to see how the AI would fare in our stead, in each game.
So, the idea is: an AI is assigned our civ and starting position on the same map, while a volunteer ( :mischief: ) "plays" as another AI.
In order not to interfere with the AI development, the player civ should be:
- very very far away (say you just give it a one-tile island in the middle of nowhere).
- modded to have basicly unbeatable defensive units (you want to be there when the game ends!)
And of course. the fellow who runs the experiment would just sit there and wait for the game to end.

The idea is very interesting, even though it must not be extremely exciting as a playing experience (that's probably why we never did it in the GOTM).
And of course, in our case the only possible volunteer is... :p

mad-bax
Jul 01, 2004, 10:20 AM
OK I'll think about it. Can't do it this weekend though. The player civ would have to start with no techs at all, and build nothing but wealth. Would he give in to demands?

SesnOfWthr
Jul 01, 2004, 10:48 AM
MB - I would think he would give in to demands. If not, then the ai will be directing it's resources towards the player, and thereby influencing the game. A few gold will have a much smaller impact on the gameplay of the ai.

Scout - I kind of like the "destroy the other teams civ" thing. Maybe declare war upon meeting them, and stay at war until their elimination? Course we'd have to know what civ was playing the other teams start....

scoutsout
Jul 01, 2004, 10:57 AM
Course we'd have to know what civ was playing the other teams start....Once we get the world mapped out, we ought to be able to find a capitol with some terrain that looks like the screencap.

SesnOfWthr
Jul 01, 2004, 11:01 AM
True, but we might not get the world mapped appropriately until the IA. Of course if we built embassies with all, we could see the capitol too.

The discussion is meaningless, however, if no one else likes the twist. :)

TedJackson
Jul 01, 2004, 11:32 AM
OK I'll think about it. Can't do it this weekend though. The player civ would have to start with no techs at all, and build nothing but wealth. Would he give in to demands?Just give him 100MA & 54,000gp. I don't think he'd get too many demands with that to back him up :D


Ted

SesnOfWthr
Jul 01, 2004, 11:36 AM
Just for curiosity's sake - why 54,000 Ted? Is there some inherent importance there, or just a random number you plucked out of the air?

TedJackson
Jul 01, 2004, 11:43 AM
Game = 540 turns, 100gp upkeep per turn :)


Ted

SesnOfWthr
Jul 01, 2004, 12:28 PM
Wow. Even I should have been able to figure that one out... :crazyeye:

TedJackson
Jul 01, 2004, 12:58 PM
That's OK... I've only just figured out it's Thursday rather than Friday :)


Ted

Slicknick1136
Jul 01, 2004, 01:00 PM
how do you get 100 gp per turn?

Tallanas
Jul 01, 2004, 01:06 PM
I think there were 100 units mentioned, at 1 gold per turn each.

mad-bax
Jul 01, 2004, 02:58 PM
Roster B get this start.
http://www.civfanatics.net/uploads7/scoutxc3c3.jpg

I am a little nervous, since this has been thrown together.
I want the save for a couple more hours maybe.

Tallanas
Jul 01, 2004, 03:00 PM
Oh wow! Talk about food!

I'm not quite sure what the modded resources are, but I know there's no such thing as a bum resource :thumbsup:

mad-bax
Jul 01, 2004, 03:06 PM
For Everyone in Roster B

If you have not played a recent GOTM then you have to follow all the steps.

If you have played a recent gotm then you only have to follow the steps highlighted in red.
You need to download and install some game packs that add some different
units, resources and civilizations to the game.

You can get the install packs at the following links:

GOTM 21 Full setup:
http://gotm.civfanatics.net/games/saves/gotm21_v129_full_setup.exe

GOTM22 Add-On Setup:
http://gotm.civfanatics.net/games/saves/gotm22_v129_add_on_setup.exe

GOTM23 Add-on Setup:
http://gotm.civfanatics.net/games/saves/gotm23_v129_add_on_setup.exe

GOTM24 Add-On Setup:
http://gotm.civfanatics.net/games/saves/gotm24_v129_add_on_setup.exe

GOTM 25 Add-On Setup:
http://gotm.civfanatics.net/games/saves/gotm25_v129_add_on_setup.exe


All you need to do is download these, and then install them in the order
that you download them. The key point is to make sure that when the
installer asks where you want to install to, that you make sure that it
installs to the directory where you installed Civ to in the first place. The directory where civilization3.exe is.

Finally, you will need to download the zip file that is attached to this post. You MUST to this step, even if you have played GOTM recently. It contains an important file that has been different for every GOTM. It MUST be unzipped into the main civilization directory - the one with civilization3.exe in it.
If you do it properly winzip should ask you if you want certain files overwritten (Pediaicons for instance). Just say Yes to all and you're done.

You will also find that when you try to play 'normal' games, the resources
pictures will be all messed-up. This is because the GOTM installs a
different resources picture. Unfortunately, this means that when you want
to play a normal game, you need to swap yuor resources.pcx file.

The GOTM install package actually provides a readme file on how to do this
(its fairly simple), but if you have any problems with either the
installation of these files, changing the resources.pcx files or any error
messages playing the game of the month, then please don't hesitate to e-
mail or send a PM to myself or one of the GOTM staff. :)

The zip file is too big to attach. >>HERE<< (http://www.civfanatics.net/uploads7/gotm-129mod.zip) is a link instead. My apologies.

Mistfit
Jul 01, 2004, 03:12 PM
Nice placement of the 2nd goodie hut. we wont get that one until the second culture expansion if we can't get across the water.

Edit: no one better get any funny ideas with those sheep.

AlanH
Jul 01, 2004, 03:14 PM
Ummm. I don't think you attached the .zip file, m-b.

mad-bax
Jul 01, 2004, 03:17 PM
Beatcha :D

Zip file too big and I didn't wait for it to finish uploading b4 posting. It's fixed now.

Mistfit
Jul 01, 2004, 03:19 PM
what is the last zip? is it specific to this game?

mad-bax
Jul 01, 2004, 03:27 PM
Yes it is. It contains the Pediaicons, diplomacy and 'pedia. It also contains some graphics that "commonise" things that have been different in different games - Leaderheads mainly. It will just get everone singing off the same hymn sheet. I have also included the original text files so that if you forget to back them up, or screw up in some more imaginative way ;) then you will be able to recover.

TedJackson
Jul 01, 2004, 03:28 PM
For those unfamiliar with the GotM resource additions, here (http://forums.civfanatics.com/showpost.php?p=1295294&postcount=52) is a handy reference chart.


Ted

mad-bax
Jul 01, 2004, 03:42 PM
Roster A
>>Roster A Save<< (http://www.civfanatics.net/uploads7/ScoutXA-4000BC.SAV)

Roster B
>>Roster B Save<< (http://www.civfanatics.net/uploads7/ScoutXB-4000BC.SAV)

Roster C
>>Roster C Save<< (http://www.civfanatics.net/uploads7/ScoutXC-4000BC.SAV)


Have a great game guys. I wish I was playing. :)

scoutsout
Jul 01, 2004, 03:50 PM
@Mad-Bax: Thank you for everything you have done for us.

I love thos hillside olive trees... dang I wish I was on the Bravo roster... all those nifty interesting units and nifty looking **spoiler censor **.... You guys on Roster B who haven't played a vanilla GOTM are in for a treat!

Sombody please whack a Pictish warrior, and tell 'em it was from me. :D

TedJackson
Jul 01, 2004, 03:53 PM
Thanks MB :goodjob:

I wish you were playing too. I'm sure you'll be looking over our shoulders and sniggering as we miss all the little suprises you've so cleverly set up for us :)

One small point, could you post the map specs & number of opponents etc for the saves? Or are you going to keep us in the dark? :D


Ted

mad-bax
Jul 01, 2004, 03:59 PM
OK Map specs :D

C3C is 140(x) X 100(y) and falls between standard and large. You have plenty of opponents on an islands map. You may find regionally intense barbarian activity, as cracker used to say.

Vanilla is 130X130 (Large). Its an islands map, with regionally intense barbarian activity. Some Civs may have been given the odd extra unit here and there.

Both maps are wet and warm, 4 billion years old with raging barbs.

Oh how I shall enjoy this.... :)

EDIT: You can find out who you are playing as now of course. I think the C3C guys may be a little envious.

TedJackson
Jul 01, 2004, 04:02 PM
Cheers mate :beer:


Ted

Slicknick1136
Jul 01, 2004, 04:08 PM
Does Roster C have a thread yet?

SesnOfWthr
Jul 01, 2004, 04:12 PM
No, and we're feeling a bit neglected because of it.....

EDIT: WTF is "regionally intense barbarian activity"? Does that translate to a regular level, like roaming or raging? Or is that little discovery more of the fun?

mad-bax
Jul 01, 2004, 04:30 PM
EDIT: WTF is "regionally intense barbarian activity"?

It's barbarian activity which is regionally intense. :mischief:

mad-bax
Jul 01, 2004, 04:35 PM
Oh wow! Talk about food!


You're on an island, and you can't research anything, and it's emperor level, and I've given extra units to some of the civs.... Just pause for thought...

SesnOfWthr
Jul 01, 2004, 04:49 PM
It's barbarian activity which is regionally intense. :mischief:

Thanks for clearing that up for me, MB.

scoutsout
Jul 01, 2004, 04:51 PM
Roster C now has a thread. (http://forums.civfanatics.com/showthread.php?t=92780) You guys can quit feeling neglected now.

(@Sesn: I suppose now you'll tell me that you no longer feel neglected, but you do feel obligated to remind me of my duties to contend with that stack of Byzantine Cavalry in EOC2... :rolleyes: )

Grunthex
Jul 01, 2004, 04:53 PM
I'm still not seeing a 1B thread. I'll check back intermittently in between trying to set myself up a modded Vanilla install without ruining my C3C.

TedJackson
Jul 01, 2004, 05:00 PM
I'm still not seeing a 1B thread. I'll check back intermittently in between trying to set myself up a modded Vanilla install without ruining my C3C.Karasu did say he might not get around to creating the thread until tomorrow.


Ted

Grunthex
Jul 01, 2004, 05:14 PM
Well that's fair enough. Given that so far all I've managed to do is break both installs, so I can't play any Civ period, it's going to take me until then to get this fixed. Good thing it's a holiday.

AlanH
Jul 01, 2004, 05:33 PM
EDIT: You can find out who you are playing as now of course. I think the C3C guys may be a little envious.
Too right! Thanks, m-b :thumbsup:

Grunthex
Jul 01, 2004, 05:36 PM
*put pride in pocket*

Ok, I've busted it. Now that I can't get EITHER version of Civ to run, I'm uninstalling the works. I'll try again from scratch.

If anyone has done this, PLEASE help. I have both an old Civ3 CD, and my Conquests CD. (Somewhere, there's a PTW cd kicking around. Don't ask me to find it, please!) How can I install these, in what order or whatever, so that I can have both a Vanilla 1.29 install (with the GOTM mods), and a full C3C install (on the other hard drive would be perfect).

It doesn't seem to me like Civ ever likes to install anywhere other than where it thinks it should go (lousy install program), and even if I then move the directory to somewhere else, I can't get the install option to start over.

Last question: mad-bax was mentioning to install the mods to the directory with the civilization3x.exe file -- is this not a PTW file, rather than a Vanilla?

DJMGator13
Jul 01, 2004, 05:56 PM
*put pride in pocket*

Ok, I've busted it. Now that I can't get EITHER version of Civ to run, I'm uninstalling the works. I'll try again from scratch.

If anyone has done this, PLEASE help. I have both an old Civ3 CD, and my Conquests CD. (Somewhere, there's a PTW cd kicking around. Don't ask me to find it, please!) How can I install these, in what order or whatever, so that I can have both a Vanilla 1.29 install (with the GOTM mods), and a full C3C install (on the other hard drive would be perfect).

It doesn't seem to me like Civ ever likes to install anywhere other than where it thinks it should go (lousy install program), and even if I then move the directory to somewhere else, I can't get the install option to start over.


True, So you let it install Civ III, patch it to 1.29 then load your Conquest install.

Then make a whole copy of your top CIVIII folder (not the Infogames Interactive folder or you will also copy PTW & Conquest) and setup a 2nd folder (name it something like "Van CivIII") and copy that folder to it. Then Create a desktop icon to your new civilization3.exe file. This will give you 2 different copies of Civ III. The let the GOTM addons add all thier files to your original folder. You should now have 1 version that is modded for GOTM and one that is unmodded. {EDIT: This will actually give you a second PTW & Conquest, but you can just delete those individual folders from your copy.}

Here's a link to how someone explained it to me. (http://forums.civfanatics.com/showthread.php?t=88133)

When I set mine up I was already modded for GOTM so I copied everything to a "Modded CivIII" folder.

When your done it should look something like this

http://www.civfanatics.net/uploads7/load2Civs.jpg

Mauer
Jul 01, 2004, 06:22 PM
Could you add me to your possible roster D?

Merum
Jul 01, 2004, 08:03 PM
I'll be happy to sub if somebody needs me. I'm not sure if I can get vanilla game to work though.

mad-bax
Jul 02, 2004, 12:04 AM
*put pride in pocket*


Last question: mad-bax was mentioning to install the mods to the directory with the civilization3x.exe file -- is this not a PTW file, rather than a Vanilla?

This is why I am shouldn't be allowe anywhere near a technical explanation. I meant civilization3.exe.

I've amended the original instructions. These were originally written be ainwood and are perfectly correct apart from where I changed them :o

You can have two installs if you wish as mentioned above. I have 2 copies of 1.29, 3 copies of PTW and 2 copies of C3C.

I'm not sure what you did to break the installs. If you install to the wrong directory it will not break the original game. Most likely is that you have installed gotm24 to the wrong directory. This is because the installer for this pack tries to install to the default install path unless you stop it. When you get in the groove in installing these things one after the other it's easy to miss the difference. You should still be able to play the original though. :hmm:

What error message do you get for each version?

Karasu
Jul 02, 2004, 03:11 AM
Roster 1B now has its thread, here (http://forums.civfanatics.com/showthread.php?t=92814) -sorry for the delay, blame it on the Greeks... :D

Mistfit
Jul 02, 2004, 03:23 AM
Karasu it is 4:30 in the morning...don't worry about being late. Get some sleep.


______________________________________________
The perpetual Insomniac

Karasu
Jul 02, 2004, 03:32 AM
Well... :D it's actually 10.30 in Italy, so you can blame me if you really want -actually, what are *you* doing in the forum at 4.30 am? :p

TedJackson
Jul 02, 2004, 03:36 AM
I've amended the original instructions. These were originally written be ainwood and are perfectly correct apart from where I changed them :o
:rotfl:
Way to go MB :)
:rotfl:

Tallanas
Jul 02, 2004, 03:54 AM
Well... :D it's actually 10.30 in Italy, so you can blame me if you really want -actually, what are *you* doing in the forum at 4.30 am? :p

I think Mistfit is the only person I've seen online more than me in the last couple of days! I was hard-charging to 300 posts to get my avatar, though. What's your excuse?? :crazyeye:

TedJackson
Jul 02, 2004, 04:41 AM
I think the C3C guys may be a little envious.Would someone from Roster B care to enlighten us? :)


Ted

Karasu
Jul 02, 2004, 05:30 AM
Well, it must be that the two huts you see in the screenshot will pop two gorgeous danceuses and several gallons of alcoholic beverages... ;)

TedJackson
Jul 02, 2004, 05:35 AM
Well, it must be that the two huts you see in the screenshot will pop two gorgeous danceuses and several gallons of alcoholic beverages... ;)I see... you're playing as the Scots, right? :D


Ted

mad-bax
Jul 02, 2004, 05:37 AM
Roster B get to play with with 3 UU's. I'm unlikely (despite advancing years) to pass on alcohol or beautiful women (any women in fact at my age) to anyone, even Karasu. ;)

Karasu
Jul 02, 2004, 06:50 AM
3 UU... oh, my... The Mongols :love:

scoutsout
Jul 02, 2004, 07:24 AM
@Mauer: I've added you to the list of alternates. I also posted a note to the SG Registry, to let people know that I have a list of alternates in case someone needs a player to fill a spot or round out a roster.

I'd love it if a couple of Emperor-Plus level guys dropped by and volunteered to "lead the charge" for a Roster D, but at this point I wouldn't hold my breath. Hopefully someone will see your names on the alternate list and offer drag you into a game somewhere so you can have some fun.

Grunthex
Jul 02, 2004, 10:28 AM
I'm not sure what you did to break the installs. If you install to the wrong directory it will not break the original game. Most likely is that you have installed gotm24 to the wrong directory. This is because the installer for this pack tries to install to the default install path unless you stop it. When you get in the groove in installing these things one after the other it's easy to miss the difference. You should still be able to play the original though. :hmm:

What error message do you get for each version?

Well. I tried something CLOSE, but not quite right. I copied over my C3C installation to a new directory, and tried reinstalling Civ3 to get a Vanilla installation. Somewhere in the installations procedure, it uninstalled just enough of my C3C installation that it didn't work.

I've since backed up the save games I want, and I'll be following Gator's instructions when I get home tonight.

Just out of curiosity, can I can run the Vanilla version of my C3C install using the C3C cd, or will I need to keep the Civ3 CD? (Other people in my house like that CD, silly moochers)

Merum
Jul 04, 2004, 11:29 AM
I'd love to see a roster D, if there's any volunteers to teach us. Incidentally, I just scored my first monarch victory, in the COTM! What I really need to learn is how to cope better with no/low-research strats, and become a little more proficient at warmongering.

scoutsout
Jul 04, 2004, 01:49 PM
@Merum: congrats on the first monarch win! :thumbsup:

AlanH
Jul 06, 2004, 02:53 PM
@Mad-Bax: Is differential naval movement turned on in game B? Or are we required to discover that for ourselves? :D

Grunthex
Jul 06, 2004, 03:17 PM
For those of us who haven't playe the GOTMs, what's differential naval movement?

AlanH
Jul 06, 2004, 03:22 PM
If it's enabled then ships move slower on coastal tiles, normal speed on sea tiles, and faster in the ocean. There's a definition and discussion of it here (http://forums.civfanatics.com/showthread.php?threadid=56886)

Mistfit
Jul 06, 2004, 03:23 PM
Edit: Wicked crosspost with AlanH

AlanH
Jul 06, 2004, 03:26 PM
Quickdraw McGraw strikes again! (In-joke for Mac fans ;) )

Mistfit
Jul 06, 2004, 03:32 PM
You mean there is an inside joke between both of you?
Or is there three now?

AlanH
Jul 06, 2004, 03:52 PM
Just me :(

SesnOfWthr
Jul 06, 2004, 04:22 PM
Actually Alan, it looks like one of the mebers of team C may be crossing over to your side of the fence. Since we're playing a C3C version, he won't be able to stay with us.

Where are you guys at? Any chance of slotting him in, or is it too late now?

AlanH
Jul 06, 2004, 04:27 PM
We've just played our first 30 turns so I don;t think it's too late. We have a full complement at the moment, I think, but Karasu is the team leader, so I'll defer to him. Are we talking gold or silver wings?

SesnOfWthr
Jul 06, 2004, 04:46 PM
We're talking silver wings. I realize it may be akward to try to slot him in now, but he went and made a deal to buy an ibook before he realized that conquests wasn't available for macs (not that it would have necessarily made a difference).

I'll try to PM Karasu later to get his take on it (leaving work right now), unless you happen to talk to him sooner....

SesnOfWthr
Jul 12, 2004, 09:37 AM
BTW, what was the final determination on lurh\king in the other threads? I could see not lurking in Team A's, but Team B's map is entirely different, right?

AlanH
Jul 12, 2004, 09:58 AM
Feel free to lurk ours (B). There's no competitive element in this one as far as I know.

SesnOfWthr
Jul 12, 2004, 10:05 AM
Well, AFAIK, we are going to be eliminating the other teams civ as soon as we can validate the start location. Although I would try to be fair, I also wouldn't want to "spoil" myself with knowledge of other landmasses, resources, etc.

I will take that invite and come bug you guys though. ;)

AlanH
Jul 12, 2004, 10:09 AM
Please do. Perhaps you'll be able to work out how there are barb galleys sailing around, and a galley in a rival's capital city, when mapmaking has not appeared on any F4 screens yet :hmm:

scoutsout
Jul 12, 2004, 10:58 AM
Please do. Perhaps you'll be able to work out how there are barb galleys sailing around, and a galley in a rival's capital city, when mapmaking has not appeared on any F4 screens yet :hmm:
Are you sure they're galleys and not some other type of boat? IIRC, there are some GOTM mod tribes that have early boats... "the Tokugawa" comes to mind...

As far as lurking goes, I recommend against cross-lurking for the players on Rosters A and C, since we're playing different parts of the same map. The exploration/contact phase of the game is a lot of fun, and foreknowledge will ruin ("spoil") that phase of the game.

Since Roster B is playing a different map, I see no problem with Roster B players lurking A and C, and with A/C players lurking B.

Could you guys on Roster B do us a favor and take some cool screenies of the stuff that's unique to the GOTM mods? Please? :D

And with respect to SlickNick, Karasu indicated to me in a PM that he'd take him on Roster B when he got set up. Apparently his first iBook didn't work... (insert favorite Mac joke here...)

AlanH
Jul 12, 2004, 12:01 PM
Are you sure they're galleysIt shows as a galley in the city shot - that's the only place we've seen it so far, when I bought an embassy. The barb ones are galleys for sure. I think we're talking Cracker seafaring mod here.

Could you guys on Roster B do us a favor and take some cool screenies of the stuff that's unique to the GOTM mods? Please? Will do. The coolest Mongol event has to be the animation when a settler dismounts, unpacks his rig and sets up camp towards the end of the game, but you can't bottle that stuff in a screenie :(.

Apparently his first iBook didn't work... Hmm. Oh well, it obviously rebelled on arrival in an alien, windblows-infested world.:rolleyes:

scoutsout
Jul 12, 2004, 12:12 PM
Hmm. Oh well, it obviously rebelled on arrival in an alien, windblows-infested world.:rolleyes:Perhaps it drew the conclusion that Resistance is Futile and cra... OOPS, sorry, I forgot that macs don't crash. :p