View Full Version : DG5 Variants
Black_Hole Jun 29, 2004, 01:13 PM What variants do we want?
(Multiple Answer Poll)
View this (http://forums.civfanatics.com/showthread.php?t=91144) thread for explanations
If you do not want any variants, vote but check NO options.
All variants getting more than 50% of the voters will be used.
Immortal Jun 29, 2004, 01:21 PM There is a missing option.
None
Black_Hole Jun 29, 2004, 01:24 PM we can have this poll and then have another poll on whether we want the winners from this poll or no variants
DaveShack Jun 29, 2004, 01:28 PM If the implementation is straightforward, casting your vote with no options selected should result in the voter total being incremented with none of the options incremented. I haven't tried that before, so don't know if it will work.
Black_Hole Jun 29, 2004, 01:30 PM yes daveshack is right, if you dont vote then you increase the number of voters, thus making it harder for anyone option from winning,
so we can also do it by having all mods that receive more than 50% of the vote to be used
i will edit my first post
Falcon02 Jun 29, 2004, 04:48 PM Thanks Black_Hole.
Still need some time before I'm sure what all I want though...
Immortal Jun 29, 2004, 05:08 PM no, to vote you have to select an option.
Epimethius Jun 29, 2004, 05:12 PM Resource clusters was left out. Thats where all of one kind of reasource (except iron and horses) are at one starting place, making trade more important. And what's oscillating war?
I voted or Noble (not too sure what it is, exactly, but it sounded good), passive, and some sort of custom map, namely my kind. :p
Black_Hole Jun 29, 2004, 07:02 PM Resource clusters was left out. Thats where all of one kind of reasource (except iron and horses) are at one starting place, making trade more important. And what's oscillating war?
I voted or Noble (not too sure what it is, exactly, but it sounded good), passive, and some sort of custom map, namely my kind. :p
ehmm view the linked thread for descriptions
zorven Jun 30, 2004, 11:25 AM What variants do we want?
(Multiple Answer Poll)
View this (http://forums.civfanatics.com/showthread.php?t=91144) thread for explanations
If you do not want any variants, vote but check NO options.
All variants getting more than 50% of the votes will be used.
Is it variants that get 50% of the votes or 50% of the voters?
Black_Hole Jun 30, 2004, 11:26 AM Is it variants that get 50% of the votes or 50% of the voters?
voters, i changed it to clarify
edit: actually 51%
Black_Hole Jun 30, 2004, 11:27 AM no, to vote you have to select an option.
then we will use my first idea, after we finish this poll, we will have another poll
zorven Jun 30, 2004, 11:35 AM voters, i changed it to clarify
edit: actually 51%
Then what happens if we vote Noble and Allways War?
Black_Hole Jun 30, 2004, 03:14 PM Then what happens if we vote Noble and Allways War?
if 2 or more variants confligt, we have to have a run-off,
with only the conflicting ones
Epimethius Jun 30, 2004, 04:14 PM Noble and Custom Map are leading. Woohoo! If only it would stay this way...
Black_Hole Jun 30, 2004, 04:26 PM vote for 5CC or Always War!
Immortal Jun 30, 2004, 05:19 PM oh I see, youre doing a preliminary poll to eliminate some choices, now I understand.
I had to abstain since i dont really want any variants.
Black_Hole Jul 04, 2004, 03:19 PM I think in 24 hours we should have the results, then the winners that contradict will be in a run-off(with an option for none)
if u havent voted VOTE NOW
Chieftess Jul 04, 2004, 05:03 PM I abstain, even though there's no abstain. :p
donsig Jul 04, 2004, 06:11 PM I vote *none of the above*.
Bootstoots Jul 06, 2004, 07:35 PM I support no major variants for DG5.
CivGeneral Jul 06, 2004, 07:38 PM I vote for none of the above, but since there is no option. I selected a custom map. I myself am not a fan of variant games. I would rather play the game with regular rules.
Black_Hole Jul 06, 2004, 08:33 PM Tomorrow i will post a poll with NONE and any option getting 50% or more
(Sorry, I am busy tonight)
DaveShack Jul 06, 2004, 09:39 PM I would like to suggest an alternative followon poll, because there is obviously a lot of support for some kind of change but the kind of change is divided too many ways for any option to get "enough" support. I for one am not willing to give up on the idea of playing a mod -- DyP and "GOTM Mod" are both tried, tested, and popular.
With this number of options, 33% would be a more reasonable cutoff. That would be all options with 7 or more votes as it presently stands.
Alternatively, run another filtering poll as follows.
Suggested options for the poll:
No modifications
Play with a "Mod" such as DyP, GOTM, etc. (TBD)
Play with a certain style (Always War, Never War [unless forced], "honorable")
Play with limitations (5CC, 1CC, etc.)
Abstain
Black_Hole Jul 07, 2004, 07:59 AM Noble
5CC
Passive
Custom Map
are the ones that move on, but the thing is we could use all of those variants excluding Noble or Passive together....
Ill have to post a set of polls...
These polls will be open for 5 days...
http://forums.civfanatics.com/showthread.php?t=93221
http://forums.civfanatics.com/showthread.php?t=93222 (Note: Read Second Post)
http://forums.civfanatics.com/showthread.php?t=93223
Sorry, if you want to vote None, u have to vote none/no in those 3 polls...
Comnenus Jul 27, 2004, 01:32 PM Can someone please explain what these choices mean? Some are clear like "always war, passive", but some are just jibberish. No idea what the mods are.
Also, is this poll still actually open? No one has posted here in a long time.
Donovan Zoi Jul 27, 2004, 03:41 PM Comnenus, here are some quick definitions, to the best of my knowledge. Much has changed since this poll was run(lots of warmongers joining the fold ;) ), so we may want to think about doing this again.
Always War - Must be at war at all times there is a known opponent. I believe you basically have to be at war with everyone you meet when you meet them, but there are different variants.
Noble- We play the game as honorable as possible, and are never aggressors. Foul play on our part to gain military advantage is not allowed.
DyP Mod - Double Your Pleasure. Someone can probably elaborate on this further, but it mostly allows twice the civs, twice the resources etc. I could be wrong on the resources part.
GOTM Mod - not sure what this means either. Perhaps play a game as recently in the GOTM games, which is basically applying many on the traits of Civ Conquests into a Vanilla Civ game(volcanos), along with other twists.
5CC - Five City Challenge. We can only build five cities, and have to win from there. I am not sure if this means we can keep captured cities, or if we can only advance the game via the five cities.
Large Change in Government - Not sure. Modding the Government options, perhaps?
Rik Meleet's Luxurie Mod - Rik had the idea of dynamic luxuries, aka Luxes that moved around throughout the game. There were other additions to this mod that I can't recall just yet.
Passive - self-explanatory, we detest war, even when it is waged on us.
Oscillating War - I think the idea here was to be at war for a time, and then at peace. But isn't that how most Civ games go? I could be way off on this definition.
Some Sort of Custom Map - self-explanatory
Now that all is set to begin, I believe we should just play a regular game and just go heavy on the roleplaying. I can already see a huge War vs. Peace internal battle set to brew in the near future. And as much as I would would like to see us pursue a peaceful victory that includes no conquest, I don't think that scenario should be mandated by poll.
I also see several new citizens that have what it takes to breathe some new life into these forums by treating this endeavor as more than just a civ game. As it should be.
So, let's just have the mod be personal passion. Find a belief you would like to promote. Start a citizen's group. Lobby your government officials. Stay active.
Despite its shaky kickoff, this DemoGame shows more promise than any in recent memory. I can't ever remember seeing a 100-post nomination thread, or 100+ posts dedicated to our National flag that receive to-the-minute updates from dedicated citizens. We need to keep this kind of excitement going. I just think modding the game at this point would screw all of that up.
Donovan Zoi Jul 27, 2004, 03:55 PM Actually, after further review I have noticed that a follow-up poll (http://forums.civfanatics.com/showthread.php?t=93268) has already granted my wishes. :D
So long story short, the game will not be modded.
Provolution Jul 27, 2004, 04:09 PM I go for C3C, and it is ludicrous that we still do vanilla, plus, I dislike the vanilla label on what is just straight C3.
Comnenus Jul 27, 2004, 08:31 PM Thank you, DZ, for your great explanation. I am sure some of the holes will get filled in as time passes.
I am looking forward to this game, too. I have no preconceived notions but I do have certain philosophies I follow in all my games. I believe in high culture. I believe in a strong military. But I use it as a deterrent to war rather than as an extension of a militaristic society. If attacked I will prosecute a war mercilessly, but I rarely begin a war to "liberate" a people from their oppressor.
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