View Full Version : Classic 33: Saves Now Available!
ainwood Jul 15, 2004, 03:34 AM Classic 33: Saves are now available!
The GOTM staff are please to announce that saves are now available for Classic 33: Greece.
There is a pediaicons.txt file included with the Civ / Mac version starting files. This contains nothing new; it is merely designed to help new players or players that may have out-of-date pediaicons.txt files. Use it if you have problems.
The Game announcement page is here. (http://gotm.civfanatics.net/games/gotm33_greece.shtml)
Detlef Richter Jul 15, 2004, 04:03 AM Got it. I play my turns today and post tomorrow.
:eek: Ooopps, the wrong game (I'am playing defnetly too much) :mischief:
Thanks Ainwood.
handy900 Jul 15, 2004, 08:08 AM This looks kike a really fun game. :goodjob:
dcstevez Jul 15, 2004, 08:13 AM Thanks a lot, this should be a lot of fun. You mentioned a corrected pediaicons file... if you have the time, I'd appreciate it. Ever since I DL'd some of these GOTMs I've had wierd issues. Thanks.
Dianthus Jul 15, 2004, 08:18 AM Thanks a lot, this should be a lot of fun. You mentioned a corrected pediaicons file... if you have the time, I'd appreciate it. Ever since I DL'd some of these GOTMs I've had wierd issues. Thanks.
Are you talking about [civ3] or [ptw]? All of the [civ3] .zips (Conquest/Open/Predator) have a pediaicons.txt. You shouldn't need one for [ptw].
dojoboy Jul 15, 2004, 09:17 AM Okay,....
mac Civ3 version or PTW? :hmm:
Any feedback yet on the pediaicons.txt issue in Gotm32 and this month's Gotm33 save file?
al_thor Jul 15, 2004, 09:28 AM I will be playing this with CivIII v1.29.
I had issues with the pediicons file in the last Classic GOTM.
Is there an updated, 'clean' version available?
-or-
I do have Conquests, which I understand contains PTW. Should I be using that instead? Will I need the latest patch for PTW?
Dianthus Jul 15, 2004, 09:30 AM I had issues with the pediicons file in the last Classic GOTM.
Is there an updated, 'clean' version available?
There is an updated version of the pediaicons file in the .zip that contains the .sav file.
dojoboy Jul 15, 2004, 09:33 AM I do have Conquests, which I understand contains PTW. Should I be using that instead? Will I need the latest patch for PTW?
That is what I did last month. Just d/l the save into your PTW save folder. Start the game up using the PTW icon and load the save.
al_thor Jul 15, 2004, 09:49 AM Thanks guys.
Not sure which one I'll do, but sounds like I'm covered either way.
MikeH Jul 15, 2004, 09:55 AM The version of PTW with Conquests include the latest patch.
dcstevez Jul 15, 2004, 03:54 PM Ok, I got the pediaicons.txt file. I autounzipped the file directly into my saves folder so I never saw it. Thanks a lot.
Ballywog Jul 15, 2004, 04:41 PM Has anyone had problems with the resource icons? I've tried several times now to play using Civ 1.29f with the 5 old GOTM21-25 patch programs and the new pediaicon.txt file and I still get oysters on the plains and hidden horses.
dojoboy Jul 15, 2004, 05:33 PM Has anyone had problems with the resource icons? I've tried several times now to play using Civ 1.29f with the 5 old GOTM21-25 patch programs and the new pediaicon.txt file and I still get oysters on the plains and hidden horses.
Yea, I was thrown too. Alan set me straight. You need to look in your Art folder for the resource storage folder. In there are the original resource files that need to replace the current ones being used. Fixes the problem.
Sandman2003 Jul 15, 2004, 06:43 PM I am trying to play this GOTM33 on the PTW version that came with Conquests. As I understood it, I did not need to load anything but the save file (I chose open class). On meeting a certain civ coloured dark blue, I encountered a 'Load Error - File nor found Art/Flics/gotm_shilla.flc' error which resulted in the game closing. Any advice?
I haven't tried to play any previous classic GOTM on this, and therefore have only standard files.
AlanH Jul 15, 2004, 06:55 PM Has anyone had problems with the resource icons?
To reiterate what dojoboy has said, here's the relevant statement in the game announcement page small print:
Note that custom resources are NOT used!
If the last GOTM you played in your vanilla or Mac version was before GOTM 32 then you need to revert the resource files to the standard ones. Here (http://forums.civfanatics.com/showpost.php?p=1990714&postcount=4) is the detailed story provided by Ainwood last month.
AlanH Jul 15, 2004, 07:05 PM I am trying to play this GOTM33 on the PTW version that came with Conquests. As I understood it, I did not need to load anything but the save file (I chose open class). On meeting a certain civ coloured dark blue, I encountered a 'Load Error - File nor found Art/Flics/gotm_shilla.flc' error which resulted in the game closing. Any advice?
I haven't tried to play any previous classic GOTM on this, and therefore have only standard files.
This is surprising, as there's no reference to shilla in the PtW start file as far as I can tell. Are you sure you've downloaded the correct start file for PtW, and NOT the one for Civ 1.29/Mac?
Sandman2003 Jul 15, 2004, 07:18 PM You are right, Alan. That is what I did. Too much playing Conquests and forgetting that there are multiple versions that you have to release for classic! Obviously I need to go back and download the PTW version, but does this mean that I have invalidated my game submission?
wafflethug Jul 15, 2004, 07:41 PM Hi. This is my second GOTM and I'm getting a crash that's similar to what happened when you met the spanish in gotm32. This is with another add-on civ from the ME. I'm using v1.29. Just letting you know. Thanks
ainwood Jul 15, 2004, 08:00 PM You are right, Alan. That is what I did. Too much playing Conquests and forgetting that there are multiple versions that you have to release for classic! Obviously I need to go back and download the PTW version, but does this mean that I have invalidated my game submission?
You probably haven't played much of the game. Send me your save to gotm@civfanatics.net, and I'll see if we can allow you to restart. :)
ainwood Jul 15, 2004, 08:02 PM Hi. This is my second GOTM and I'm getting a crash that's similar to what happened when you met the spanish in gotm32. This is with another add-on civ from the ME. I'm using v1.29. Just letting you know. Thanks
Please e-mail me (gotm@civfanatics.net) with the exact error message. First; a couple of things to try:
1.) Did you install all add-on graphics packs from previous games?
2.) Have you updated your pediaicons.txt file with the one that I put in the .zip file with the save?
marconos Jul 15, 2004, 10:25 PM I also received a load error when using the save file. I download and put the save with the txt file in my save directory. I am using PTW 1.27f from Civ GOLD edition. I'm kinda lost on what I need to do to fix this. Any Help???
ainwood Jul 15, 2004, 10:42 PM That would be because you downloaded the save file For Civ3, rather than for PTW. Go to the download page, and make sure you select to download the PTW version. :)
marconos Jul 15, 2004, 10:45 PM Yep that would be it ... sheesh .. talk about brain dead. I gotta get more sleep. Dang video games!!!
Xerol Jul 16, 2004, 12:00 AM You said the problems with pediaicons.txt were only in vanilla, and yet I had trouble with it last month. The file I got then should still be ok though, right?
dcstevez Jul 16, 2004, 01:32 PM I'm sorry to report that the pediaicons.txt file I downloaded was still inadequate. After I built the ToE, the wondersplash connection was missing in the pediaIcons.txt file. Several of the pictures had been wrong during the game but I had ignored that up until then. I switch back to my old file which I had already partially fixed last month. I went ahead and fixed the rest of it and played the game to completion with this file.
For some reason at some point someone erased several of the original civs from the file. I found my orignial pediaIcons.txt file and swapped in all of the connections for the 3 or 4 civs that were missing. I've attached my file if anyone else is interested.
ainwood Jul 16, 2004, 07:31 PM You said the problems with pediaicons.txt were only in vanilla, and yet I had trouble with it last month. The file I got then should still be ok though, right?
Presuming you're referring to Play The World? If so, then you need your ORIGINAL PTW pediaicons.txt file. If this is the one that you got last month (IIRC, it was), then it will be fine.
ainwood Jul 16, 2004, 07:34 PM I'm sorry to report that the pediaicons.txt file I downloaded was still inadequate. After I built the ToE, the wondersplash connection was missing in the pediaIcons.txt file. Several of the pictures had been wrong during the game but I had ignored that up until then. I switch back to my old file which I had already partially fixed last month. I went ahead and fixed the rest of it and played the game to completion with this file.
For some reason at some point someone erased several of the original civs from the file. I found my orignial pediaIcons.txt file and swapped in all of the connections for the 3 or 4 civs that were missing. I've attached my file if anyone else is interested.
Did you have these problems with the pediaicons.txt file included in the downlaod Civ3 save file for this month?
Xerol Jul 16, 2004, 07:40 PM Yeah, I'm talking about the one in that thread below, in PTW. Alright then, haven't had any troubles yet, so hopefully things'll run fine. There _are_ about 40,000 versions of the file roaming around, so I was just double-checking.
dcstevez Jul 16, 2004, 08:50 PM Did you have these problems with the pediaicons.txt file included in the downlaod Civ3 save file for this month?
Yeah, sorry I wasn't more clear. I'm using civ3 1.29f. I dl'd and used the file included with the Open Class game. I had already started playing with my old file which was missing leaderhead pictures in the f4 diplomacy screen for one of the original races which is pink on this map. I then switched in the new Downloaded .txt file after which I was missing the pictures in the f4 diplomacy screen for the newer PTW races. At some point in the game... I forget when... I got a very strange message flash that looked like it was showing me code rather than an actual message. Then I built the ToE and it told me it was missing the correlating pediaIcons.txt instructions and crashed me out of the game. Since I had already found and fixed the Aztecs and Koreans last month, I felt like I knew how to fix the lack of a race better than the lack of a wonder splash so I switched back to my file and made sure that it had all the races. That is the file I attached above which worked quite well for me.
TimBentley Jul 16, 2004, 09:52 PM The pediaicons.txt file included in the zip seems to point to files that I don't have. For the leaderheads, it has the leader's name in the file, while the files in my old pediaicons.txt and in my art folder have names like gotm_shilla. Using my current pediaicons file and adding stuff when necessary has worked fine for me so far. If you haven't been able to figure it out, I play Civ3 1.29f.
al_thor Jul 16, 2004, 10:21 PM Yeah, I'm having issues with the pediaicons as well. I'm going to download and try the one from dcstevez (in the link above).
al_thor Jul 16, 2004, 10:48 PM Well, that did not work.
My problem is that I met someone, but I can not see them at all (not even with a generic picture in my Foreign Advisor screen. This is not good. Not only can I not talk to them, the game is probably going to crash at some point because of it.
As mentioned above, in the pediicons file there is a reference to a 'shilla' to be used as the pcx. I went through my entire pediicons file and replaced the 'shilla' with (hopefully) the proper text that I copied from the pediaicons in my Conquest folder.
Sabre Jul 17, 2004, 01:54 AM al thor - I've had this happen to me before. Have you tried shift/right-clicking one of the empty spots where a civ icon would be as if you were cycling through civs when there are too many to fit the screen? That worked for me then and I never had any other problem after that.
Xerol Jul 17, 2004, 03:12 AM Have you downloaded the packs for the additional Civs? This seems like the problem, since you say it points to files that you 'dont have'. Although I'm gonna let the staff handle the tech support, if you didn't download those packs then you're definitely going to have some problems.
al_thor Jul 17, 2004, 11:55 AM Here is some more background:
Playing CivIII, v1,29
Played GOTM32 to completion.
In order to play GOTM32, I downloaded the 'setup' mod packs for GOTM_21, 22, 23, 24, & 25.
Sabre- Thanks for the tip. It actually worked. I'm not sure why that civ did not show up in one of the available blank spots!? Of course, now he has someone else's picture, but at least the correct name.
Question: Can I load the GOTM33 save from CivIII into PTW?
al_thor Jul 17, 2004, 12:03 PM Answered my own question - it works. I'm going to continue the game using PTW v1.27f. The proper leader-head shows.
Thanks for the help!
ainwood Jul 18, 2004, 04:25 AM Answered my own question - it works. I'm going to continue the game using PTW v1.27f. The proper leader-head shows.
Thanks for the help!
Playing the Civ version in PTW is certainly not recommended! We won't be able to offer any tech support suggestions if it doesn't work!
If you have PTW anyway, then playing the game in PTW (using the original PTW save) is the best option.
Demiurge Jul 18, 2004, 06:57 AM [civ3mac] 1.29
I had the pediaicons problem as well. Played GOTM32 fine except for having to correct the Koreans problem in my pediaicons. Downloaded the GOTM33 files this month and used the new pediaicons. I'm having a wonder splash (ERROR READING FILE: Missing entry in "text\Pediaicins.txt: WON_SPLASH_56) error and the missing leaderheads problem as well. I threw away the GOTM32 pediaicons already, stupid, stupid, stupid. But, to end on a positive note, I downloaded dcstevez's file and it corrected both problems.
al_thor Jul 19, 2004, 10:27 AM Okay, I have been playing the CIV version using PTW. I can at least communicate with ALL of the civs, which is a bonus. (Using vanilla CIV v1.29, After meeting all civs, I ended up having 2 civs that I could not communicate with). I also had problems with various unit animations in the pediaicons file.
Using PTW, I still get issues with the missing entries in the pediicons file, but at least my communications all work. At this point, I'm trying to remember to save at the end of every turn, because I never know when it will crash because of a missing entry. :sad:
At this point, I am 3 techs into the Industrial Age and going strong, but have had more than a few crashes. With each passing hour, I become more determined to finish this game.
ainwood Jul 19, 2004, 02:09 PM Okay, I have been playing the CIV version using PTW. I can at least communicate with ALL of the civs, which is a bonus. (Using vanilla CIV v1.29, After meeting all civs, I ended up having 2 civs that I could not communicate with). I also had problems with various unit animations in the pediaicons file.
Using PTW, I still get issues with the missing entries in the pediicons file, but at least my communications all work. At this point, I'm trying to remember to save at the end of every turn, because I never know when it will crash because of a missing entry. :sad:
At this point, I am 3 techs into the Industrial Age and going strong, but have had more than a few crashes. With each passing hour, I become more determined to finish this game.
Well, playing the civ version in PTW is virtually asking for trouble! Good luck! :D
al_thor Jul 19, 2004, 02:41 PM Geez, thanks, ainwood. It has been a little rough, but I can't go back now. I had played the 2nd-half of the Ancient Age and ALL of the Middle Age before I saw your post warning about not using PTW with the CIV version. Oh, well.
At first, I went through the 2nd half of the Ancient Age without a hitch. Then I got some crashing. I fixed them and continued. I then had some more crashing during Middle Ages, but managed to get through that okay.
The worst part about the whole thing is that I've had to re-play a couple of Major Trading turns that take a while to complete. I'm trying to SAVE every turn, but it's tough to get into that kind of habit.
Is there some medal catagory for what I'm trying to do? Maybe like a Perseverance (or maybe Perverted) medal of honor?
MjM Jul 19, 2004, 04:36 PM What day is the spoiler thread open? thanks in advance.
ainwood Jul 19, 2004, 07:18 PM What day is the spoiler thread open? thanks in advance.
I'll open it say.... Now? :D
al_thor Jul 22, 2004, 09:36 AM Ainwood:
It's been somewhat of a struggle with a fair amount of crashing, but I have managed to reach the Industrial Age. I definitely have to stay OUT of the Civilopedia, as that will almost always crash.
I am poised for a Domination win, as I am 3 Techs ahead of the AI, and 4 or 5 turns away from building Tanks. I have a good stack of Cav/Arty, and when I get my first Tanks out, I will declare final war and try to end this thing once and for all. Get my 'unconventional' (25% played using CivIII, 75% played with PTW) victory medal ready............
ainwood Jul 22, 2004, 04:59 PM Well, next month just stick with the PTW version ;)
al_thor Jul 23, 2004, 10:52 PM I certainly will.
Good news: I managed to finish the game (whew!). Like I said, I had a fair amount of crashing, especially when a 'non-standard' unit made an appearance.
Thanks again for the game - it was a very good challenge, as I rarely play Pangea maps. That was a nice touch you did with the city of Rome :)
My scores are climbing with each GOTM that I complete: I ended up with Firaxis of 5523 with a Jason of 6336. Not stellar, but I'm proud of the game I played anyway.
mac224 Jul 26, 2004, 12:43 PM Gentlemen,
I'm considering throwing my hat into the GOTM ring but had trouble starting the game after downloading the game file and the pediaicons.txt file. I'm playing original CIV with the 1.29f official patch.
From following this and other threads it looks like I need to download several previous GOTM patch files and install them in the order they were released in order to get started. (The FAQ wasn't really very helpful in this regard).
Call me lazy but this is a little intimidating and I'd hate to invest 10 or 20 hours in the game then realize I'd missed a file somewhere. Has anyone given any thought to a single official GOTM patch for Civ3 to make it easy for newcomers? Or do you want to keep the hurdle there to keep out the rifraff? Just my 2c.
Respectfully,
mac
Dianthus Jul 26, 2004, 01:39 PM Call me lazy but this is a little intimidating and I'd hate to invest 10 or 20 hours in the game then realize I'd missed a file somewhere. Has anyone given any thought to a single official GOTM patch for Civ3 to make it easy for newcomers? Or do you want to keep the hurdle there to keep out the rifraff? Just my 2c.
You're lazy ;).
Hows that for a welcome to GOTM land!
Anyway, AlanH has made some nice Mac installers. Did you see this sentence on the GOTM33 page? :
Macintosh installlers are available in this thread (http://forums.civfanatics.com/showthread.php?postid=1207654#post1207654).
AlanH Jul 26, 2004, 02:22 PM Ahh! but is he really a Mac user? 1.29f hasn't been released for Mac yet, so I assumed he would have to suffer the Windows installers :D
ainwood Jul 26, 2004, 02:28 PM Call me lazy but this is a little intimidating and I'd hate to invest 10 or 20 hours in the game then realize I'd missed a file somewhere. Has anyone given any thought to a single official GOTM patch for Civ3 to make it easy for newcomers? Or do you want to keep the hurdle there to keep out the rifraff? Just my 2c.
Respectfully,
mac
A single patch is one of those things that we keep meaning to do but never quite manage it. :(
Even if you do play for 10 or 20 hours and then get an error, its normally fixable, so you won't have wasted that time. :)
mac224 Jul 26, 2004, 04:39 PM Ainwood: Understood. I will see if I can get it together for the next game.
AlanH: Correct you are - a windows user, despite what my handle might lead you to believe.
Dianthus: How did you know? :)
mac
Theophilus Jul 27, 2004, 09:16 AM I have now finished my GOTM, thanks to some "help" from the stacks of AI modern armor spilling into my borders...but that's another story. I submitted my game, and the receipt I got back has my entry class at "open", but the downloaded zip file on my desktop is clearly titled "GOTM_33_CIV_PREDATOR.zip". I don't think this matters much, but I was wondering if anyone else has seen this.
Or could it be that the GOTM staff is trying to give me a subtle hint that predator is way over my head? ;)
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