View Full Version : First point of game I notice...
KCCrusader Jul 25, 2004, 11:57 AM Is the Raging barbarians. I've seen a lot of people suggest that we build mostly workers and settlers right off the bat, but with the level of barbarian threat, i think the military will have to have a share of early development to. What good is a worker if killed by a barb? The raging barbarian threat will also help us against other civs, as our defenses should be on guard at all time to deal with the raging barbarians. I think it will make us become the dominant military force in the game very early on.
Immortal Jul 25, 2004, 03:02 PM Keep this in mind when you are voting in (48?) hours time
CivGeneral Jul 25, 2004, 03:20 PM Is the Raging barbarians. I've seen a lot of people suggest that we build mostly workers and settlers right off the bat, but with the level of barbarian threat, i think the military will have to have a share of early development to. What good is a worker if killed by a barb? The raging barbarian threat will also help us against other civs, as our defenses should be on guard at all time to deal with the raging barbarians. I think it will make us become the dominant military force in the game very early on.
I remembered Chieftess telling me about setting up a network of warriors fortified on mountans and hills to remove some of the FoW thus making Barbarian detection much more earlyer than not setting up a barbarian watch network.
Epimethius Jul 25, 2004, 04:00 PM Early on giving workers warrior escorts shouldn't be hard. And with the wheel, we can get horsemen early enough to have a quick defence system for when barbs do appear.
Chieftess Jul 25, 2004, 04:38 PM I remembered Chieftess telling me about setting up a network of warriors fortified on mountans and hills to remove some of the FoW thus making Barbarian detection much more earlyer than not setting up a barbarian watch network.
Yes and no. Last game, we were spread thin, and had to do that. It's mostly done in MP to spot the other player. However, if you prepare correctly, you can have "barb farming" sessions to get your units to elite (i.e., build 10 horsemen, split them into 2 groups, and move them from one known barb location to the next, attacking barbs).
Spearmen will be a priority, too.
blackheart Jul 25, 2004, 06:17 PM Yes barbarians do pose a threat to workers and settlers, but an escort of 1 or 2 warriors should be enough to defend them, as long as they aren't heading off to batle the barbarians. An early expansion is key to our power and dominance. We just can't let the barbarians hamper our growth.
CivGeneral Jul 25, 2004, 06:40 PM Early on giving workers warrior escorts shouldn't be hard. And with the wheel, we can get horsemen early enough to have a quick defence system for when barbs do appear.
Actualy, Chariots comes allong in the wheel. Horsemen pops in around after the discovery of Horseback riding.
Epimethius Jul 25, 2004, 06:48 PM Actualy, Chariots comes allong in the wheel. Horsemen pops in around after the discovery of Horseback riding.
True, but it saves us a step. Of course we need workers to hook up the horses in the first place.
Obviously during the early stages of the game the only military threat will be from barbarians, so I assume that the Military Minister will be prepared for this. If elected to MDA I will also see to it that all workers and settlers get an escort when working in the peripheral parts of our empire. When it comes to the center of our empire, escorts should not be needed for long. Doing this should be no problem.
blackheart Jul 25, 2004, 06:54 PM True, but it saves us a step. Of course we need workers to hook up the horses in the first place.
Obviously during the early stages of the game the only military threat will be from barbarians, so I assume that the Military Minister will be prepared for this. If elected to MDA I will also see to it that all workers and settlers get an escort when working in the peripheral parts of our empire. When it comes to the center of our empire, escorts should not be needed for long. Doing this should be no problem.
Why not just kill any barbarian camps that threaten the workers or settlers?
BCLG100 Jul 25, 2004, 07:11 PM Why not just kill any barbarian camps that threaten the workers or settlers?
yes but we have to find them first, also i sometimes prefer to leave some camps around so i can gain elitist units quickely and easily.
Epimethius Jul 25, 2004, 09:49 PM First of all, that would take a while. And then the barbarians will pop back up again. So its safest just to protect them until there isn't much unclaimed land left.
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