View Full Version : Laws ?
Fier Canadien Jul 27, 2004, 11:05 AM AS the constitution ratification is underway, and nearing its end, wouldn't it be the right time to get some discussions about our laws.
I mean, well, we can't simply have a consitution. We definitely need some kind of law to complement the constitution.
Unless we go like DG 3 with the "established tradition" thing...
ravensfire Jul 27, 2004, 01:01 PM I propose that, rather than a large, complicated Code of Laws, we create individual laws that are specific to the action prompting the laws. Further, we don't pass any until we identify the need for them.
-- Ravensfire
donsig Jul 27, 2004, 01:11 PM I mean, well, we can't simply have a consitution.
Sure we can.
We should only consider enacting laws that we really need.
Cyc Jul 27, 2004, 01:38 PM Well, in my opinion, there are enough "needed" laws to warrant either expanding the Constitution or begin a Code of Laws (CoL) and/perhaps a Code of Standards (CoS). We may only need an expanded CoL that defines not only the Articles of the Constitution more clearly, but goes as far as laying out procedures for the Judiciary or absenteeism or Deputies (things of that nature).
So that should be our first concern. Write these proposals up as extentions of the Constitution? Or write them up as new entries in the CoL?
gert-janl Jul 27, 2004, 01:43 PM I would make new entries in something like a CoL. The Constitution should be the base, and not a huge document with all sorts of laws.
Cyc Jul 27, 2004, 01:45 PM I agree with you, gert-janl.
Immortal Jul 27, 2004, 01:49 PM Extensions of the constitution within a Lawbook in my opinion.
donsig Jul 27, 2004, 04:05 PM Well, in my opinion, there are enough "needed" laws to warrant either expanding the Constitution or begin a Code of Laws (CoL) and/perhaps a Code of Standards (CoS). We may only need an expanded CoL that defines not only the Articles of the Constitution more clearly, but goes as far as laying out procedures for the Judiciary or absenteeism or Deputies (things of that nature).
So that should be our first concern. Write these proposals up as extentions of the Constitution? Or write them up as new entries in the CoL?
Could we start with a list of what is *needed*? Personally I don't see much of a need...
Provolution Jul 27, 2004, 04:12 PM I suggest common law, that we make laws along the road in the assembly.
Constitutions work only to a certain point in here.
Cyc Jul 27, 2004, 04:27 PM Could we start with a list of what is *needed*? Personally I don't see much of a need...
I remember your aversion of laws and rulesets, donig. But we must have structure for certain portions of the game or we will just have to drop them from the game. Period.
The three I mentioned above are pretty important. Without rules how would you know how to file 17 thousand JRs and CCs in a Term? Would you just make up the rules as you went along? How would we replace a dead-beat Leader? Just say, "Ok, times up, I had enough. Considr that Leader impeached because I say so." Should we decide everything in Turn Chat sessions or should we explicitly state what Legal Instructions are? Should we have a due process of Law or just let donsig decide?
You can not say we don't need laws. That's an insane thought. The Constitution is too vague and doesn't touch most of the issues. We can't keep stopping gameplay to have a week long discussion and then a poll or two so that we can draw up a proposed law about something we decided to wait on and then run a rification poll on to make it law. Why? Because you want to wait on everything other than what's in the Constitution. We would always be stopped. What a waste of time.
Epimethius Jul 27, 2004, 06:01 PM Just individual laws. Pass them by a proposal poll, and then list them in some sticky. Here's an example of what I mean: (Go down to Ortosa Executive and Legislative Archive) (http://www.simcitycentral.net/forums/viewtopic.php?t=7267).
Except that these would be laws, not decrees.
Being dictator is fun. :p
Cyc Jul 27, 2004, 06:26 PM That's pretty much what a Code of Laws is, Epimethius. I'm glad you agree.
Comnenus Jul 28, 2004, 10:20 AM The first one I can think of regards political parties.
An article is being written for the Constitution to ban parties and refers to "lower law". Lower law needs to enumerate the banned activities so as not to have any problems down the road.
Black_Hole Jul 28, 2004, 10:59 AM i agree with donsig, we dont need a code of laws, adding it makes more JRs becasue of conflicts with the constitution and it adds more loopholes. It also hampers our freedom, if anything really important needs to be done we can add it to the constitution(altho this will be hard because we arent gonna have 40 active ppl later in the game)
Fier Canadien Jul 28, 2004, 11:30 AM I can identify a (few) need(s) right now:
All executive positions in the constitution are referring to "as prescribed by law"
Who is responsible for the definition of Provinces?
Can the Culture Minister override a build queue with culture as he once did?
Who shall replace the President as DP if he can't play one time (i.e.: chain of command)
In what order shall we name cities?
And this list could get very long...
Epimethius Jul 28, 2004, 12:11 PM That wasn't a "code of laws" in the way I think some people mean it, it was simply a list of laws (and, to a large extent decrees :p ) made over time. What I'm saying we should do is simply allow anyone to post a poll for a law, that if approved would go into such a list.
Black_Hole Jul 28, 2004, 12:54 PM That wasn't a "code of laws" in the way I think some people mean it, it was simply a list of laws (and, to a large extent decrees :p ) made over time. What I'm saying we should do is simply allow anyone to post a poll for a law, that if approved would go into such a list.
which is a code of laws ;)
last game the code of laws was jus a list of laws that was sorted
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