View Full Version : RBC15b - Britain (Deity) - Napoleonic Europe Scenario


Sir Bugsy
Aug 04, 2004, 12:55 PM
Welcome to RBC 15b – Napoleonic Europe – Britain – Deity

Here are the opening instructions:
http://www.civfanatics.net/uploads8/RBC15b_-_Scenario.jpg

Here is the science picture:
http://www.civfanatics.net/uploads8/RBC15b_-_Opening_Science.jpg

Please note, I’m going to throw out some opinions here and they are just that opinions. I encourage the team to open the game and go through the civilopedia. There is a lot of information to be digested.

Some interesting things regarding science:
1. Naval Tactics (which we know) allows the building of a Naval Academy small wonder. The Naval Academy produces a frigate every six turns.
2. Code civil gets workers to work twice as fast.
3. General Education allows the building of a public school. A public school makes one citizen happy in the city.
4. Sanitation eliminates disease from flood plains. Reduces the effect of the plague. You can build a hospital which hasn’t changed.
5. Nationalism allows the standard mobilization and drafting capabilities, but also enables the building of Musket Infantry (3.5.1), requires saltpeter, cost 70 shields.
6. Advanced Tactics allows us to build the Lifeguard (7.7.1), requires saltpeter, cost 130 shields, gets an extra hp.
7. Artillery Tactics allows the building of a Grand Battery (bombard 12, range 1, RoF 2, movement 1) requires iron & saltpeter, cost 50 shields.
8. Military Logistics requires three armies in the field, allows the building of the General Staff School (Pentagon).

I think we want to go the Nationalism=>Adv. Tactics=>Arty Tactics route as quickly as possible.

Here is our glorious homeland, lead by our Sovereign, George III:
http://www.civfanatics.net/uploads8/RBC15b_-_Start_map.jpg

We also have Gibraltar of course:
http://www.civfanatics.net/uploads8/RBC15b_-_Gibraltar.jpg

In our homeland we have salt, iron and horses, plus furs and gems. Gibraltar has none of those. There is wine and ivory available across the Strait in Africa.

We control three VP locations - London, Edinburgh, and Gibraltar.

Here is our military situation:
http://www.civfanatics.net/uploads8/RBC15b_-_Start_Military.jpg

We are weak compared to France, and strong compared to the rest of the world.

Save: http://www.civfanatics.net/uploads8/RBC15b_Start.zip (Let’s zip our saves to avoid corrupt files and due to the size)

Our roster is:
Bugs
Kiech
Sesn
LK

Since Lee is going to be away until the 8th, I’m thinking we might keep the lineup just the way it is.

Comments, criticism, observations and discussion are highly encouraged. I will plan on playing the opening 10 turns on Thursday (unless that changes :D )

Doc Tsiolkovski
Aug 04, 2004, 01:07 PM
Couple smaller comments:
No Flood Plains, no Plague. Just to avoid confusion.
Lots of Luxuries in Afica and Crete...any idea how to get them, with no Settlers allowed and no AI cities there? :mad:
Nationalism also allows Policemen, which are extremely useful in this Scenario.
You cannot build lousy Musket Infantry. Britain has Redcoats, 5.6.1 at 90sp instead, can be drafted.
Battlefield and MilAc are in (unchanged), but no Heroic Epic.
Public Schools are surprisingly good.
No ships have an 'active' Bombardment (only zero range)

Sir Bugsy
Aug 04, 2004, 01:43 PM
Thanks Doc. The game gets more interesting by the moment. Sounds like more study is required.

SesnOfWthr
Aug 04, 2004, 02:15 PM
Checking in.

I have some serious reading to do before I can contribute to discussion. Will try to get up to speed tongiht.

LKendter
Aug 04, 2004, 02:18 PM
Since Lee is going to be away until the 8th, I’m thinking we might keep the lineup just the way it is.
Late sunday, Aug 9th is the earliest I can play.


I may have net access on this vacation, but I lack the time to play.

Kiech
Aug 04, 2004, 06:16 PM
Checking in. I haven't played this scenario yet...I think I will take a look. There has to be a way to get the luxuries.

Sir Bugsy
Aug 04, 2004, 06:45 PM
I was looking at the save. We would need a lot of culture in Gilbraltar to get the boarders to expand enough to get even one of the luxes in Africa. With no settlers, we're stuck with getting our luxes the old fashioned way => capture them.

SesnOfWthr
Aug 04, 2004, 07:04 PM
We also have spices outside Cardiff, Bugsy.

We're already at war with France. Is the idea to go right at them, or pick another target first?

If we go right at them, is there any reason we shouldn't go right for Caen, and then Paris?

How much threat of a naval invasion do we have to worry about? (I know the ai stinks at this anyhow...)

We seem to be a bit shy on offensive units, but they're all expensive builds too....Should probably try to build up our cannon forces to reduce losses.

Why can't I switch any of the builds to the naval academy?

Kiech
Aug 04, 2004, 07:30 PM
We already have the Naval Academy in London, along with Smith's. There aren't any other wonders possible, as far as I can tell.
We can do some trading for lux and cash as we have monopoly power on Naval tactics. Try to keep the trades with our allies, just in case.
I was thinking of taking on the dutch first, but apparently they are our allies...
Anyone will sign military alliances with us for free. We should get Spain on board.
Sell off the courthouse in London.
The Man-o-War will start off our GA, which we should do pretty quickly.
We can build the FP right away, any idea as to where?
We apparently CAN revolt to Republic. Hmm...

LKendter
Aug 04, 2004, 10:48 PM
We apparently CAN revolt to Republic. Hmm...

Most of the conquest are mostly about fighting. Do we really want war weary people?

Sir Bugsy
Aug 04, 2004, 11:25 PM
Looking at the save, a couple of observations.

As Kiech pointed out we have a Naval Academy and Smith's. Both are appropriate to the scenario since Britian was a Naval powerhouse and an economic marvel in 1800.

I can get most of Europe in on a dogpile for a whole lot of cash, it seems like most of the economy of Europe. But is this a smart thing? It feels like an exploit and maybe an error in the set up, like maybe no one is researching anything at present. I would like to get everyone to weigh in on this one, and if any lurkers have any insight I would appreciate it.

We need an FP. I'm thinking I'll just pick the strongest shield producer.

If we decide to drain Europe's economy, I can boost research significantly and short rush units like crazy.

I don't like the idea of revolting to republic. It doesn't fit historically. We are subjects of King George.

I don't think the spices are hooked up. Sounds like the first worker assignment.

Sir Bugsy
Aug 05, 2004, 10:39 AM
FYI, I opened a discussion over on the maintenance thread concerning the ability to get fabulous deals on MA's at the start. Romeo showed a way to win on the first turn by getting cities for MA's. So we will only have straight up MA's at the start. There may be further restrictions as this issue is explored.

SesnOfWthr
Aug 05, 2004, 10:43 AM
I don't believe the spices or furs are hooked up.

As Romeo demonstrated in the RBC thread, MA's can be too powerful. I think the end result will be the ability to sign MA's, but not take any concessions.

I don't want anything to do with the WW in Republic.

Doc Tsiolkovski
Aug 05, 2004, 12:04 PM
WW is ugly; remember, you're in a locked war (=> Maximum WW!). And without MP, happiness will be really a problem.
France can live with it, they usually eliminate KoN and Dutch within a couple of turns, and then have 6 luxes, but Britain not.
The only Civ that should switch are the Ottomans - they are REL, and at peace.

Kiech
Aug 06, 2004, 11:35 AM
I just threw the 'republic' thing out there as a possiblity. The turns of anarchy alone are enough to stop us from switching.

I have no idea why we can't trade with Gibraltar. I suspose its because the Portugeese don't really like us, and refuse to let our ships by. Heh.

All of our pirates should sit in a city, or under one of our flagged ships, to prevent our allies from trying to destory them.

We may want to keep a close eye on the Dutch town. As soon as it falls, we can have a few horses on standby to take it for ourselves, and have a nice beachhead.

There are no amphibious units in the game right? Am I missing anything?

SesnOfWthr
Aug 06, 2004, 12:18 PM
I haven't seen any real decision on the MA exploit, or for that matter, any real discussion on it either.

Who is going to make the final call on this one? Can we just leave it to Bugsy to make a couple MA's with no concessions, and trust him to not go over board?

Kiech
Aug 06, 2004, 12:32 PM
How many MA's do we really want? Prussia and Spain, for sure, possibly the Austrians. Really, anyone who borders our allies needs to be in the war with us.

Sir Bugsy
Aug 06, 2004, 01:02 PM
1. Jan 1800 – Men o’War do not have bombard capability. Place a MoW in the channel. Dial up Russia, Prussia, Austria, Ottomans and Sweden. All six are signed to MAs against France and Denmark.
The Spanish will not fight. I don’t bother with the others since they are our locked allies.

I move our transports towards London, fortify all our muskets where they stand. Move a MoW and a privateer towards the Skag. Move our worker in Scotland south.

I start Leeds on the FP. Start building a combination of MoW, cavs, and cannon. 2,4 & 6 respectively.

I sell Naval Tactics.

Prussia: wines, 300G, 13GPT, WM
Spain: 300G, 4GPT, WM
Austria: 300G, WM
Russia: 200G, WM (passed on their worker, we don’t want to cripple them.)
Ottomans: 200G, Dyes, WM
Naples: Silks, 200G, 2gpt, WM
Sweden: 200G WM
Portugal: 200G, 7gpt, WM
Netherlands: 200G & WM

We have 2900G. I put science to max. Nationalism due in 10 with a -80 gpt budget. We have an incredibly happy populace. We have just one content citizen.

Some things to start considering. Do we make our first landing in Brittany or Normandy? Or is it better to go up to the Skag and work southward? Unlike Ike, I think Brittany may be the better choice.

IBT – Well I didn’t cover everything, Denmark and Spain sign an embargo against us.
Sweden wants a MPP and a ROP. Listen Gus. I’m already at war. I don’t need any entanglements.
Russia and the Ottomans sign a MPP.
Several French frigates sail. Can you say GA?

2. Mar 1800 – One of our MoW (6/6) attacks a French frigate (2/2) is redlined, enslaves the Frenchman and …
http://www.civfanatics.net/uploads8/RBC15b_-_GA_starts.jpg

A privateer takes out a second frigate and our new prize sinks a third as its crew gains veteran status.
Realizing we need some workers in the worst way, I change Wick and Galway. The time to Nationalism drops from 9 to 6 turns. The FP will now be complete in 12 turns.

IBT – Galway: worker=>worker

3. May 1800 – Ferry our new worker across the Irish Sea to work on improving Leeds.
4. Jul 1800 – We spot a French fleet of two frigates south of Brest. A privateer is redlined but prevails. We also find a French fleet in the Med. Our privateer attacks but ends up in Davy Jones’ locker. A MoW is vectored in.

IBT – A French transport heads for our shores.
Wick, Galway: worker=>worker

5. Sep 1800 – Sink the transport with a MoW. London has grown and we now have 25 spt. Since a HCav is 130 shields, we need one more shield. Move the new worker from Ireland to Leeds. Science drops 10%.

IBT – Portsmouth: MoW=>MoW
Edinburgh: cannon=>cannon
Dublin: Mow=>HCav

6. Nov 1800 – These are pretty quiet turns. Move our ships around looking for Frenchmen to sink. We pretty much control the seas now, mirroring history. Because of that, I switch Cardiff and Belfast over from a MoW to a HCav. We’ll need the troops for the invasion. I short rush the Hcav builds in Belfast and Cardiff, cutting 4 turns off the builds.

IBT - London: HCav=>HCav
Glasgow: Cannon=>HCav
Cork: cannon=>cannon
NavAcad produces a frigate

7. Jan 1801 – Science drops another 10% with nationalism due next turn. The French are starting to hammer the Neapolitans. They have lost Milano. We need to get them some more help, since none of our other allies appear to be helping them. I dial up Spain and sign them to a MA for WM and 409G. It might be :smoke: but a second front will split the French forces. Additionally, when we land that will be a third front.
MM London and get 27spt. MM Nottingham up to 19 spt.

IBT – William complains about our ships in his waters. Ottomans want to sell us their WM. No thanks. A French Frigate sails from Marseilles.
Nationalism comes in. Advanced Tactics at 70%, +11gpt, 21 turns.
Galway: worker=>worker
The Spanish Trade Embargo ends as Denmark declares war on Spain.

8. Mar 1801 – Our Mediterranean MoW captures the Frenchman as a prize, but is redlined. Sails for Gibraltar for repairs, leaving the prize on station.

Upgrading Muskets to Redcoats costs 120G apiece, but having a 6 defense unit in the invasion will be very helpful. Upgrade five muskets. With growth in Leeds, MM the FP build time down to 4 turns.

Austria has lost a city. I should have an invasion force together for Kiech.

IBT – The Dutch sink our privateer in the Skag.
The Austrians want to talk. Swap TMs? No thanks.
Nottingham: HCav=HCav
Wick: worker=>worker

9. May 1801 – Since we’re going to need more transportation, I change Dublin over to a transport. Start loading up our invasion force… we have room for 15 units. So far we have 5 Hcavs, 3 Cannon, 4 redcoats. We’ll have two more redcoats and a HCav come sailing time.

IBT – The French send a frigate and transport towards our shores.
Edinburgh: cannon=>cannon
Belfast: HCav=>HCav
Dublin: Transport=>MoW

10. Jul 1801 – We take the French Frigate and the transport as a prizes. At this rate we won’t need to build many more MoWs.

After Action: We have an invasion force nearly assembled in Portsmouth. The question is: Where shall we land? Brest is built on a hill, so with pop 8 it will be a tough nut to crack. There is a gold hill 1 SW of Caen, that maybe a great place to land our forces. I’ve kept a HCav in Scotland for defensive purposes. We need to keep producing workers. A little MM on those cities goes a long way. Tile swapping opportunities between Nottingham and London is also something to watch for.

Situation:
http://www.civfanatics.net/uploads8/RBC15b_-_Jul_1801_French_Coast.jpg

Save: http://www.civfanatics.net/uploads8/RBC15b_-_Jul_1801.zip

Roster Check:

Bugs – Just Played
Kiech – Up
Sesn – On Deck
LK

SesnOfWthr
Aug 06, 2004, 01:08 PM
As I mentioned previously, I favor going for Caen, then marching on Paris, unless I'm missing something.

Sir Bugsy
Aug 06, 2004, 01:14 PM
Figure our stack is probably going to be hit with some imperial cavs (8.4.2) The hill will give us a bit of a defensive bonus. Plus Caen would be a very nice logistical location across from Portsmouth.

Kiech
Aug 06, 2004, 01:23 PM
I was thinking Boulogne or Brest. I need to count how many saltpeters and furs the Frogs have. Oh, is cultural conversions on? If so, after taking a beachhead, razing a few cities sounds like fun.

Edit: Got it. Will play tomorrow.

Sir Bugsy
Aug 06, 2004, 01:29 PM
Remember that we don't have the ability to build settlers. I would keep any cities we take just for the unit upkeep. If we can take Brest, it will give us a very narrow front to defend. Figure Napolean is going to throw a lot of units at us. Boulogne will have a very broad front as will Caen. I suppose the resupply rate at Boulogne will be twice as fast, so there is something to be said for that city.

LKendter
Aug 06, 2004, 04:09 PM
I am not sure how fast the transports move. However, it looks like Boulogne is the best. I really like having the short transport distance.

Sir Bugsy
Aug 06, 2004, 07:50 PM
A transport was able to make it from Dublin to Leeds and fall one tile short of making it back to Dublin. From London to Boulogne you may be able to make 1.5 round trips.

Kiech
Aug 07, 2004, 02:23 PM
Apparently I can't play it today, Microbe's OCC expansion game took up all of my time. Sesn, if you wish, you can play the turns now. I will be back tomorrow.

SesnOfWthr
Aug 07, 2004, 06:25 PM
I can't get to this until tomorrow afternoon.

If you have a chance before I post a got it, go ahead and take it, Kiech.

Otherwise, Any advice anyone wants to offer would be appreciated.

Where did we decide on landing? Any special scenario "tricks" I might need to know?

Sir Bugsy
Aug 08, 2004, 01:10 AM
LK likes Boulogne. I would land in the forest south of the city. The logistics for reinforcing from London will be quick.

Remember the key to the British survival in this war was their control of the sea. If you see a French or Danish vessel, it needs to be sent to Davey Jones' Locker as soon as possible, if not sooner.

Kiech
Aug 08, 2004, 08:47 AM
And here I go. :)

Preturn: everything looks good.

IBT: Spain & Prussia sing MPP. Prussian forces are trying to protect the Dutch. France moves south.

(1)Sept 1801: We land on French soil. For now, Portsmouth will make redcoats, and Cardiff will make cannons. I move some ships so france can't use the fish squares. I consider some libraries, but troops are needed now.

IBT: A LARGE Russian force attacks Coppenhagen, and loses mightally. The Prussian forces protecting Amsterdam have fled. The French forces headed towards Spain seem confused, and turn NE. Our assult force see's a Frog rushing at them, but not to fight, but rather surrender immediatley. Heh. We will need to occupy Amsterdam soon, as it is under siege. FP finishes, Leeds starts on Redcoats.

(2)Nov 1801: Ah, the lux denial has worked! Caen is burning! And we attack. The cannons don't help much, but all in all, a GREAT VICTORY! We take Boulogne losing only one horse. As a beachhead in resistance, I start on some walls due in 5. It has courthouse/barracks, but no harbor. I move a ship to see how many units are attacking the Dutch, only one. We might see a counterattack on the city this turn, but more likely, they will go for the cannons.

IBT: NO counter attacks. Boulogne riots. I starve it with scientists.

(3)Jan 1802: I decide on no attack this turn. The cannons move towards Brussells for an attack next turn. Caen starved a bit, but it has a defensive river, and I decide to not attack it till Brussells falls.

IBT: Denmark and Prussia sign peace. Prussia and France sign peace. We lose a redcoat defending the cannons. No more resistance in Boulsldjj...after careful consderation, I hereby rename the town Kiechport.

(4)Mar 1802: I attack Brussels. We lose 3 calvary in the fight, and take the city with a redcoat vs the mighty calvary that my horses couldn't lick. Via Amsterdam, we now have a traderoute to Kiechport. Something of intrest, the game is set to allow captured cities to retain thier culture, so now we have our own sorce of wines. We have barracks/court/market here, so we might have a productive city soon. I rush the calvary in London, and some redcoats. There is one french horse outside of kiechport, so I hit it with some shiny new cannons, and send a redcoat to finish him off.

Prussia has espianoge, something we will need. But for now, I get it back in the war for gems and 200g.

IBT: Otto signs peace with denmark and france. The danes shoot one of our boats with a cannon!

(5)May 1802: No more riots in Kiechport, and it gets some walls. The troops at the front are going to rest and regroup before we move on to Caen, our next target. Our new towns work on redcoats.

IBT: The sweeds cave to peace demands from france/denmark.

(6)Jul 1802: Checking the price for war, no one wants to play...

IBT: France fights our decoys. Caen riots again! I have never seen the AI riot this much...

(7)Sept 1802: The troops start marching for Caen.

IBT: Really nothing of note.

(8)Nov 1802: I mostly move troops towards Caen. They will be ready to attack next turn. Code civil is known. I hurry up our research. I can't start wars, but I can set up embargos, I do so with all of our non-allied friends.

IBT: ROP needed with portugal. A french horse kills a redcoat in our SoD. More rioting in Caen! A Danish privateer dares show its face.

(9)Jan 1803: A MOW kills the privateer. We take Caen with no losses. Fighting redlined french horse on a gold hill...there we lose a horse. Trying again gets us an elite horse. Paris is imposing on one of our tiles. Seapower is known.

IBT: :sleep:

(10)Mar 1803: Just some troop reinforcements.

Thoughts: You might be able to take Paris now.

The save (http://www.civfanatics.net/uploads8/RBC15b_-Mar_1803.SAV)

Sir Bugsy
Aug 08, 2004, 03:27 PM
Paris is the next logical city to assault. I think then moving to Brest might be the next move to consolidate the front.

Bugs
Kiech - Just played and won at Waterloo
Sesn - Up
LK - On deck

Kiech
Aug 08, 2004, 04:09 PM
Oh, to confirm: Cultural conversions are OFF as part of the scenario.
You only need to keep troops in cities for defence, and MP.
No city will flip in this game.

Edit: Because my SS are way too big to be seen with a writeup.

Conquest 1!
http://www.civfanatics.net/uploads8/RBC15B1801-01.jpg

Conquest 2!!
http://www.civfanatics.net/uploads8/RBC15B1801-02.jpg

Conquest 3!!!
http://www.civfanatics.net/uploads8/RBC15B1801-03.jpg

I am comming after your grail! God said we should!
http://www.civfanatics.net/uploads8/RBC15B1801-04.jpg

SesnOfWthr
Aug 08, 2004, 08:02 PM
Ooh, this looks like I get to have some fun with the short dictator. :)

Got it.

Kiech
Aug 09, 2004, 10:18 AM
Aww, was hoping I gave you enough time to play yesterday...go kick Nappy out of Paris!

SesnOfWthr
Aug 10, 2004, 01:27 AM
IHT – Ok, let’s see if I can get acclimated to this game pretty quickly.

My mission seems pretty clear: Move SoD on Paris, destroy any units contained therein, rinse and repeat.

I think Kiech said that flips were turned off in this Scenario. I sure hope he’s right…

BTW – Somehow we’re on turn 19. :hmm:

IT – Spain makes peace with everyone.

May, 1803 (1) – We lose three luxuries. First thing is a round of MM. :sigh: Caen needs four clowns and a scientist to get content. Same for Brussels. Both cities are size 8. Hooking up our spices has now become a priority. Move units into position for Parisian assault.

IT – Austria wants to pay us 145g for an alliance against the French. Well, we did just lose the Spanish, so OK.

Russia doesn’t want to extend the alliance.

July, 1803 (2) – Cannons go a respectable 5 for 9 at Paris. First cav wins flawless vs 3/4 rifle. Second one loses, but rl 3/4 rifle. Third loses flawless. Fourth loses 2 hp, but wins and promotes. Fifth loses 1 vs conscript. Sixth flawless and promotes vs conscript. Seventh loses 1 and promotes vs conscript. Elite eighth loses one and wins vs conscript. Ninth loses 3 and promotes vs 2/4 rifle. Tenth (and final) wins flawless, promotes, and takes Paris vs 1/4 rifle.

IT – This time Austria pays us WM and 40g for MA vs the Danes. Russia again cancels MA. Golden Age ends (so say our analysts). :(

Sept, 1803 (3) – Adv tactics did not come in, and we got seriously ripped off. I can turn off science, and hire a single scientist to get the tech next turn. On an up note, I don’t see another source of horses for the French.

IT – Adv Tactics comes in, best I can do on Arty tactics is 27 turns at –37 gpt.

Nov 1803 (4) – Spices now hooked up, I get to do another round of MM. Move troops on Nancy.

IT – Austria makes nice with everyone. :rolleyes:

Jan, 1804 (5) – Cannons at Nancy go a pitiful 3 for 11. Will wait for next turn for the assault. We can’t do any worse, right?

IT – How quickly they change…Austria signs an embargo against us. We lose a redcoat to an Imperial Guard.

March, 1804 (6) – Cannons go 6 for 11 at Nancy. Elite cav flawless vs conscript rifle. Elite cav loses 2 vs 1/3 rifle. Elite cav flawless vs 1/4 rifle, we capture Nancy and a cannon. Trade Naples Adv tactics for Code Civil, WM, and 7g. Trade same to Ottos for Espionage, WM, and a worker.

May, 1804 (7) – Send two suicide cavs at the last source of French salt. Healing units in Nancy.

IT – We lose one cav, the other is redlined. Not sure how we’re gonna be able to deal with these imperial guards.

July 1804 (8) – Regroup available units in Paris. I have no choice but to move on Orleans next turn. If we can’t take away their salt, we could be in trouble.

IT – Russia signs peace with everyone. A red in Paris flawlessly retreats a cav.

Sept 1804 (9) – In what may be a bad omen, my computer crashes. An elite cav kills the rl cav. Move our entire enchilada on Orleans.

IT - Prussia seems to be putting a major push on the Danes. A frigate sails from Copenhagen. In the only attack, one of our elite cavs is retreated.

Nov 1804 (10) – kill the frigate with an elite MoW.

Orleans:
Our cannons are effective, going 8 for 13 at Orleans. Elite cav retreated by 2/4 rifle. Ditto. Rifle finally falls after doing 2 hp of damage to another elite. Next elite loses 1 vs 2/4 rifle. Last elite flawless vs 1/2 rifle. Last cav, a vet, loses 2 and takes Orleans from 1/2 rifle. Great, I took the city, now what? I have 5 redcoats and 5 cavs which can be used to defend the city and the cannons from the 4 imperial guards that can reach both.

Correction, 3 of the guards can reach the cannons. I am going to leave all the redcoats and cavs in the area unmoved. I normally dislike doing this, but we may want a bit of discussion on who to use to defend where.


Recap: I hope that I didn’t handicap LK too much. Yes, we are certainly going to lose units during the interturn, but I felt it was more important to get the last source of salt from Napoleon. Those Imperial Guards are real killers, and I wanted to cut off the flow ASAP. If this is a major screwup for some reason that I had not considered, then all I can do is sincerely apologize to the team.

General Notes: We can’t keep up the current research rate until we get the arty tech. General learning and seafaring are available but we have nothing to trade. There are transports in London and Cork, both partially loaded. I had serious happiness issues, especially in the captured cities. We can also build the CIA, but I didn’t want to take a major city offline. The French should pretty much roll over after whatever they muster now. No horses, no salt.

SesnOfWthr
Aug 10, 2004, 01:28 AM
"The situation" such as it is.

EDIT: Should have mentioned that the other unit in Orleans is a cannon.

LKendter
Aug 10, 2004, 06:12 AM
I see it, and notice I get the dread half moved turn...

LKendter
Aug 11, 2004, 12:03 AM
Nov, 1804 AD
:confused: Why does the number of turns say 29?

I am not happy with the unmoved troops around the cannons, but that I can at least understand. However, there is no excuse for me to be stuck unmoved workers.

Orleans is a rough situation. I lost one cavalry trying to kill the approaching infantry. I have to split the good defenders between the stacks and pray for the best.
(IT) We lose 2 infantry, while France loses 1.


Jan, 1805 AD
We kill 1 infantry, but lose a cavalry. I can't do anything more as most of our troops are healing.
(IT) Prussia and Denmark sign a peace treaty. Prussia also makes peace with France.

I am already developing a dislike of Imperial guards. We lose an infantry in Orleans.


Mar, 1805 AD
I kill 1 infantry and 2 guards. There is no progress toward another city.
(IT) Sweden and France embargo us.


May, 1805 AD
The troops move next to Nantes.
(IT) Spain and Prussia sign an MPP.

We lose 1 cavalry and 1 infantry. The French lost 2 infantry.


Jul, 1805 AD
We kill that annoying cavalry.

We lost 2 ships killing 2 Danish ships.

Nantes falls with a 4-0 kill ratio. :D


Sept, 1805 AD
The cannons start moving toward Brest.


Jan, 1806 AD
I have to waste some of the cannons to help kill a guard in the road heading toward Brest.
(IT) Sweden and Denmark embargo us.


Mar, 1806 AD
Brest falls, but it cost us 4 units.
(IT) Several of the embargoes vs. France end. I don't renew as the prices are absurd, if even available.
Austria and Spain sign an MPP.


May, 1806 AD
I begin the trek back south.


Jul, 1806 AD
We lost 1 cavalry kill 2 infantry that crossed our borders.
(IT) Prussia and Denmark embargo us.


Summary:
The French guards are a killer. It is hard to attack any target without bombard support.

http://www.civfanatics.net/uploads8/RBC15B-SEP-1806AD.zip

Kiech
Aug 11, 2004, 10:19 AM
Is that it for France's saltpeter? We don't really need them making 8.8.1 troops. Try to take out their trade routes.

LKendter
Aug 11, 2004, 10:43 AM
Is that it for France's saltpeter? We don't really need them making 8.8.1 troops. Try to take out their trade routes.


Taking Brest killed a salt source. It also shorted the front.

Cutting trade routes will be a challenge as I think they can land route through Spain.

SesnOfWthr
Aug 11, 2004, 12:51 PM
there is no excuse for me to be stuck unmoved workers.

Sorry, LK. I thought I had scrolled throught the rest of the units. I had no intention of leaving any units unmoved except the cannon defenders. :(

They should not have had any salt for any of LK's turns. There was a salt next to Brest that had been pillaged, IIRC. That was the only source left in their borders, AFAIK.

Sir Bugsy
Aug 11, 2004, 05:12 PM
I see it. Taking Brest was good headwork LK. I think the reason the turns are one short is because I didn't play 11 turns at the start (turn zero)

Kiech
Aug 12, 2004, 01:44 PM
Waiting in anticipation of what Bugsy has planned.

Sir Bugsy
Aug 12, 2004, 02:33 PM
I just started playing.

Sir Bugsy
Aug 12, 2004, 04:09 PM
Pre-flight – Sep 1806 – These French are an unhappy lot. Ok, so your mother country is getting her butt kicked. Lighten up. MM a little, but not much. Cut a turn off a build or two.

Our navy rules the seas as it should be. I call in a secret agent, Steven Maturin, to pay a visit to Spain to see if they will rejoin the war. He states that the Spanish are not too keen on the idea. In fact, no one is. :hmm:

I wish we had a little stronger garrison at Nantes, but that is only a concern if Napoleon has any cavalry. It appears that he doesn’t have any horses or saltpeter. Russia has some extra horses. I sign Alexander to a Trade Embargo against France. Same deal with the Ottomans, Spanish and Austrians. The Prussians won’t take that deal so they must be supplying Napoleon with some thing. Let’s hope that between the embargoes and our blockade, we can cut off all resources. They do have one source of iron left.

IBT – Outside Limoges, we lose two, win one. These Frenchmen are tough.

1. Nov 1806 – Outside Limoges, our cannon stack goes 4 for 19, concentrating on the two Imp Guards, we also disconnect the iron. The two Imp Guards are killed at the cost of one HCav. Move an HCav out of Orleans into the Alps to try and cut some roads.

IBT – A Danish frigate sinks one of our frigates.
A voltigeur steps forth. Our Hcav in the Alps is killed.

2. Jan 1807 - @ Limoges – Our cannon get 8 hits out of 19. Looks like 5 defenders. We lose one HCav and kill five defenders. There is still a conscript musket defending.

Capture the Danish frigate as a prize. Then capture a second frigate. Nice of the Danes to reinforce our blockade like that.

Spain now has artillery tactics, but it is untouchable for anything close to reasonable. We have 4 turns to go.

IBT – Our stack at Limoges kills a French Cav.

3. Mar 1807 – We bombard the three defenders (1 vet & 2 conscript) at Limoges down to red and kill them. The city reluctantly joins the United Kingdom. Although three of the eight citizens are so happy to see us they put on clown suits with even being asked to entertain the troops.

Ireland is completely improved. I ferry our workers over to Scotland to mine.

After studying the map for a while trying to decide on our next objective, Bordeaux or Lyons, I decide that Lyons will consolidate our front to two frontline cities. While stretching the French over a longer less defensible front. Valance is an easy target after Lyons. Additionally it would cut any trade route to Prussia if there is one. Remembering the trade portion of F4, yes there is an active trade between Prussia and France.

IBT – The French send four slow movers into our lands.

4. May 1807 – We kill the first two cleanly after bombarding them to red. Then a 1/2 voltigeur kills a redcoat. After bombarding him down again he takes a second redcoat to red before dying. What does the Corsican feed these men?

Science drops to 10%. Bump lux to 10% since I’ve taken a lot of MPs out of England and Wales.

IBT – A single French cav steps forth and is killed by a redcoat outside of Limoges.
Artillery Tactics comes in. I turn off research. Limoges riots.

5. Jul 1807 – I start upgrading our cannon, nine total. Heal up our troops in Limoges. We’ll start the march on Lyons in September. This also allows us to get more reinforcements to the front.

IBT – Prussia want to trade TMs and gain 1G in the deal. You, who trade with our enemy. Please watch this upraised finger carefully.
Asingle Frenchman steps onto our spices south of Limoges.

6. Sep 1807 – Upgrade another eight cannon. Start moving towards Lyons. Bombard and kill the spicy voltigeur.
Capture a Danish privateer as a prize.
Here is the situation at the end of Septemebr with the Lyons campaign just beginning. Please note that Lyons is on the other side of the Rhone river from our troops on the western heights.
http://www.civfanatics.net/uploads8/RBC15b_-_Lyon_Campaign.jpg

To be continued….

Sir Bugsy
Aug 12, 2004, 05:42 PM
6. Sept 1807 – IBT – The Danes are finally showing up in this war. Two of their troops are marching through Prussia

7. Nov 1807 – Upgrade four cannon. These Grand Batteries rock! We go 8 for 9 at Lyons. Set up to attack the city in January.

IBT – The two Danes march into our lands. The Neapolitans want to trade TMs. OK, what’s it worth to you? 4G? Sorry. A French cav heads south out of Lyons. :smoke:

8. Jan 1808 – Every defender in Lyon is redlined and I still have many shots left. The first two attackers are hit with a capapults?! The Corsican is hurting. A third defender falls and we capture Lyons. We upgrade the two catapults.

Move our batteries up to Valence and start the bombardment. All defenders are rapidly redlined. Our first attacker turns out to be the Duke of Wellington in disguise.
http://www.civfanatics.net/uploads8/RBC15b_-_Valance_Leader.jpg
He quickly uncovers his handsome uniform and forms an army.

Our second attacker attacks and:
http://www.civfanatics.net/uploads8/RBC15b_-_Second_Leader.jpg

Well that’s happened to me once before, but wow! He forms an army as well. Our third attacker is just a vet lifeguard but he captures the city. Four resisters.

The Two Danes outside Nancy – Use an HCav to take out the first. A lifeguard dies attacking the second after redlining him.

IBT – The Dane runs to Prussia. A voltigeur moves onto a wines west of Valence. So what. We own too much wine as it is. Lyons riots as four resisters are subdued.

9. Mar 1808 – The Dane is hunted down and killed. After further study, I decide to emulate Sherman and march to the sea. Set a SOD just north of Marseilles.

IBT – The Danes and Russians sign an embargo against us. A Dutchman heads north towards Denmark. We catch an Austrian spy. Kiechport riots. :rolleyes:

10. Jun 1808 – Our grand batteries raise hell in Marseilles, going 11 for 11. Although there are a lot of defenders.
Our first attacker kills a conscript and Grahamiam appears.
http://www.civfanatics.net/uploads8/RBC15b_-_Marseilles_Leader.jpg
Another army. Attack with a vet lifeguard, then an elite redcoat and:
http://www.civfanatics.net/uploads8/RBC15b_fourth_leader.jpg
:crazyeye: That ties a personal record for me with four leaders in a SG turn set.
Five more victories, the last three by our new 1st Cavalry Army, and Marseilles joins the English as a second language program.

Afer Action – Prussia still has an open trade route. I have no idea how that is possible. There are two empty armies. One is full of cavs (1st Cavs) and a second has 1 cav in it (2nd Cavs)

I’m posting a situation screen shot to decide which way to go first, east or west. I forted most batteries in Valence. France is gassed and it is only a matter of time before they fall and we send Napoleon to St. Helena. The bigger question is who’s next. We could go after the Danes, but with most of our forces on the continent, I think we should consider either Prussia or Spain next.

http://www.civfanatics.net/uploads8/RBC15b_May_1808.jpg

Roster check:
Bugs - Just played
Kiech - Up
Sesn - On Deck
LK

Edit - Oh yes the save: http://www.civfanatics.net/uploads8/RBC15B-May_1808AD.zip

Kiech
Aug 12, 2004, 06:35 PM
EXCELLENT work Bugs!!! :band:

4 Armies! The only question is where to put the pentagon! [party]

I am gonna clean up France, for sure, but I have to look a bit more before deciding on who to take next. It will probably be whomever can provide us with luxuries, although a short wars to grab victory point locations might be best.

Got it, but I want to hear some thoughts on this before I play.

SesnOfWthr
Aug 12, 2004, 06:47 PM
Simply unbelievable. I had actually begun to think that the leaders were disabled in this scenario, due to my luck. Guess it was all saving up for you. :)

If the Spanish already have arty tactics, then that would make the Prussians easier prey, right? We should be about halfway through now, IIRC, so the going may be too slow against the Spaniards.

BTW - What's our VP tally vs the rest of the world?

Sir Bugsy
Aug 12, 2004, 06:57 PM
We have something like 21K, France is next with 16 or 17K. The grand battery is a very powerful weapon. A city's defenses are quickly redlined and even imperial guards have a hard time winning if they only have one hitpoint left.

I think the other reason to avoid Spain is the Pyrennes, although with four armies, Carlos won't be able to stop us. Prussia will present a very narrow front and we can peal off some troops and take Denmark's mainland. We'll leave them with Olso.

LKendter
Aug 12, 2004, 08:50 PM
Which French cities next depends 100% on what civ next. If we go after Spain we hit Northern Italy, then come back to the last to cities. That puts our armies next the French borders.

If Prussia, then the rest of France first. After that we hit northern Italy and shift our troops toward Prussia.

We need to decide the next civ in order to decide how to clean up France.

Sir Bugsy
Aug 12, 2004, 09:59 PM
I will suggest Prussia for three reasons:

1. Just because they have been suppling Napoleon with some kind of contraband.
2. Denmark is also that way.
3. If we get done with Prussia and haven't reached a victory condition we could easily go towards Austria or Russia, whereas if we are done with Spain we will have to march back across Iberia and France for our next target.

Kiech
Aug 14, 2004, 09:06 AM
Prussia needs to go, and so do the Danes. Playing now!

Kiech
Aug 14, 2004, 12:21 PM
Preflight: OMG, my city is in flames! Guess they REALLY missed me...well, I missed them too. LOL, most of our cities are empty of troops, as we don't really have anything special to build, and no need for culture. I mobilize. Lyons hasn't accepted us as their TRUE rulers yet, so I move a redcoat there.

IBT: There is a lot of unrest in our new cities, so I bump lux tax to 20%.

(1)Jul 1808: I have no clue what we are susposed to do with these workers. Nothing of note this turn.

IBT: France/Sweed embargo ends. Russia declares on Otto. Resistance ends.

(2)Sept 1808: Attack Turin. We take it with no losses, but I need to rest up the armies. I note Milan has a horse defending, and I can fire the batteries at it this turn, I take a chance. We take Milan, no losses after barraging about 5 conscript defenders and a horse, but now I REALLY need to rest.

IBT: Otto and Austria sign MPP. Austria declares the Russians. Portugal sends some troops to take Montauban! I think the dutch are trying to pillage the Danes iron/saltpeter.

(3)Nov 1808: Moving and healing turn.

IBT: Otto wants to trade wm's with us. Plus 40g's on our side. I take it. France and Russia sign vs Austria. Spain declares the Russians.

(4)Jan 1809: Otto has dyes availible, I get them for 19gpt and spices.

IBT: Portugal signs vs Russians...guess where our next battle is gonna go! Luckily, Russia has his hands full with Austria and Otto, so its possible we won't have to fight them. Either way, our REP is sure to take a dive soon.

(5)Mar 1809: I have the 3rd and 4th Calvs loaded, and positioned next to Bordeaux. They probably don't have enough batteries, but will keep the faux french capital busy while the 1st and 2nd come from the south.

IBT: Spain and Portugal sign vs France. :crazyeye: Sweeds and Otto sign vs Russia. Otto and Spain sign vs France. Sweeden joins in too. Netherlands sign vs Russia...ok, Russia is going to be our enemy for life now. Denmark declares on the Spanish. Russia and France sign a trade embargo against us. A Spanish privateer decides to join our fleet, after looking at our glorious Man O Wars.

(6)May 1809: I take Monta with ease, and find that there are 2 IG in Bordeaux. The 3rd and 4th try to take it. We kill many, many troops, and even bring in a convienent Calv unit, but we can't break them this turn. Lets hope no one else can take it IBT.

IBT: Trade embargo from Sweeden/Denmark has ended. Looks like we are gonna fight Spain too. Italy just declared on them with Russia.

(7)Jul 1809: There is a very large crowd of Spanish/Portugeese troops near the faux french capital, so I can't take Bordaux right now. Hopefully next turn.

IBT: I cancel our embargo on with the Sweeds and trade for Medicine with Artillery. Spain wants an alliance vs Russia. Sorry, no but Italy wants me to fight you soon! I tell him to leave our lands, and he does. Oh, look, war with Spain happens.

(8)Sept 1809: Well, its more important to take out France first, so I do. No losses, but I fear for our armies. I rush a barracks in Bordaux, and switch to walls in Monta, after learning how much Lifeguards cost. I do rush a Lifeguard in Gibraltar for a modest 496g. We convince a Spanish frigate to join our fleet near Gibraltar.

IBT: Sweeden and Denmark sign an embargo on us. Italy got Otto to fight Denmark with us. A Spanish Frigate joins our ranks, along with a Spanish privateer. With Nappy dead, the french cities fall into line. Prussians try to spy on us.

(9)Nov 1809: Moving to block Spains ports.

End. I am stopping here, as we now have a whole new threat upon us, Spain, who we probably won't need to worry about, and Russia, and we need to figure out strategy. I was moving troops up north, but Italy just HAD to start a war, so now we probably need a lot more troops to head south. You have some movement on the troops in the cities, but don't touch the hurt armies, they will be better next turn.

The Save. (http://www.civfanatics.net/uploads8/RBC15B-Nov_1809AD.SAV)

LKendter
Aug 14, 2004, 01:08 PM
Roster check:
Bugs -
Kiech - Just played
Sesn - Up
LKendter - On Deck

======================

I will see if I can take a look later today and offer some comments.

SesnOfWthr
Aug 14, 2004, 02:12 PM
Try to look at it tonight, but definitely can't play till tomorrow.

Sir Bugsy
Aug 14, 2004, 02:55 PM
Let our armies heal and then start them across the Pyrennes. Once you can get your forces over the mountains (take a stack of artillery with you and leave a couple for homeland defense) Those batteries will shread any defense. Don't sell the tech away to anyone else. We don't want to be on the receiving end of those things.

Kiech
Aug 14, 2004, 04:58 PM
Don't worry about the tech race, we lost it long ago.

SesnOfWthr
Aug 15, 2004, 10:57 PM
IHT – ooohhh. Lucky me. I get the game with a stack of Spanish cavs on the doorstep of Bordeaux. Not much that seems to need changing, so I hit enter and see what happens….

IT – cav stack moves to wine hill next to Montaubaun. Some alliances and such are signed.

Jan, 1810 ad (1) – Arty bombards the cav stack mercilessly. Final result: 5 cavs w/ 2 hp, 8 w/ 1 hp. Navy sinks a half dozen Spanish ships. We gain two and lose two MOW in the process. Destroy the wounded cav stack.

IT – Ottomans sign an MPP with the Spanish. Then they declare on us.

Mar, 1810 ad (2) – Sink another few Spanish ships that had turned tail and ran for cover. Move SoD into Spanish territory.

IT – Because I can’t distinguish shades of yellow, we lose a couple workers. Austria tries to plant a spy.

May, 1810 ad (3) – Move units to assault Pamplona next turn. 3rd cav army kills rifle in Barcelona. We lose a vet MOW to a SOL, doing only 1 point of damage.

IT – Spain signs Sweden to an embargo against us. A privateer promotes our reg MOW on defense.

July, 1810 ad (4) – 3rd army takes a beating killing rifle in Barcelona, picks off a rl cav while pulling back. We capture Pamplona, netting us 2 workers and 2 artys. The bottom of the ocean gets cluttered with more Spanish wood, one of them a troop transport. We do lose a MOW though.

Sept, 1810 ad (5) – Oviedo falls after an intense battle that leaves the 1st army with 1 hp and the 4th army with 2. At Zaragoza, we lose an elite to a rl rifle outside the city. The next elite attacks the city and the leader Hill emerges. I promptly use him to rush the MA in Pamplona, not for the ability to build armies, but to make the existing ones stronger. Zaragoza falls soon afterwards, giving us three more arty. I move the four arty that I left behind towards the eastern front, as I have started to see Ottomans running around.

IT – Ottoman rifle comes from nowhere to nab a couple more workers. MOW wins on defense, also enslaves.

Nov, 1810 ad (6) – Mostly healing units this turn. Sink two more ships, but lose another MOW. Couple random skirmishes. I’m getting a bit wary of the Eastern front, so I’m holding more troops in reserve there. Prussia may declare soon, as they just signed an embargo against us during the IT.

IT – Lose one of the armies in Oviedo to a single cav. :mad: Our MPP with Protugal triggers, requiring us to declare on Sweden.

Jan, 1811 ad (7) – Bombard and kill a half dozen units in Barcelona, but run out of attackers.

IT – Ottomans are starting to send large numbers of units towards us.

March, 1811 ad (8) – I finally take Barcelona. Pick off a few rifles running around in Spain.

IT – Our MPP with KoN triggers, putting us at war with Austria.

May, 1811 ad (9) – Propaganda hits Caen. A bit worried about the impending battle with the Austrians, I switch to mobilization. Pick off some more rifles, including some that the Ottomans just dropped off. Lose two MOW attacking Ottoman ships.

July, 1811 ad (10) – I start the bombardment of Corunna, but it appears I underestimated the number of defenders there. Kill off three, but there seems to be a few more. I bombard every ottoman unit within range of our cities. Hopefully they will turn back for healing. Kill two ships, but also lose two.

Recap: I have sent some more ships down towards the Mediterranean as the Ottomans have done a number on us there. The Ottoman ships near Pamplona have not yet unloaded anybody. We have units in position to assault Medina next turn. The army in Zaragoza should be fully healed after this turn. We can make peace with both Ottomans and Spain, if so desired. Austria has not yet sent any units against us, but I imagine they will soon. I was able to get about 10k VP’s, putting us a bit over 39k. I thought about playing Keich's extra turn, but figured if I left it, he'd get it back next time around.

Since there's only 27 turns left, I don't think I'll see this one again. Thanks for bringing me along guys, and hopefully you can finish the job. :)

Kiech
Aug 16, 2004, 10:26 AM
Holy moley...

SesnOfWthr
Aug 16, 2004, 10:29 AM
Holy moley...

Care to expand on that? Now you've got me thinking I screwed up again....

Kiech
Aug 16, 2004, 11:14 AM
LOL, no screwups on your part. Our lack of attackers is hurting us though, especially with all of our 'allies' forcing us to fight the world. Why does everything have to be so expensive in the game!

One thing though: how many cities does Spain have left. I would like to not worry about that front anymore.

SesnOfWthr
Aug 16, 2004, 08:42 PM
One thing though: how many cities does Spain have left. I would like to not worry about that front anymore.

Spain has 6 or so cities left. They are not much of a threat anymore. We could make peace, but I'm not sure ho much they'll throw in.

In retrospect, We (I) probably should have mobilized sooner in preparation of a two front war. Hindsight is 20-20 though....

LKendter
Aug 16, 2004, 09:42 PM
July, 1811 AD
I have no idea why we have a troop transport fortified in London. I wake it up and send the troops to France.

I see no clear value in the rest of the techs, so I use the cash to rush more troops.

I can't see anything requiring us to stay at war with the Ottomans. I will leave it go for know, but it is nice to know there is a war to cut down the wars.
(IT) The Russian / Denmark trade embargo is over.
Production is Brussels has been sabotaged!


Sep, 1811 AD
I kill a stray Janissary that landed by Barcelona.

I kill 5 defenders in Corunna, but the cities holds as our Lifeguard can't defeat a conscript musket. The army is already pretty beat down.

It used up 2 armies, but Medina does fall with 9 workers in it.
(IT) I curse the RnG has a bunch of junk attack 5 Janissaries take Valence killing stronger, fortified troops in a size 7 city. :mad:
Spain and Naples sign a peace treaty.
Portugal and Spain sign a peace treaty.
Netherlands and Spain sign a peace treaty.
Spain and Prussia ally vs. Sweden.
The Sweden / Spain trade embargo ends.


Nov, 1811 AD
:confused: This must be something with the locked alliances. I have to declare war on Spain?

I decide to withdraw from Spain and concentrate on Austria / Ottomans.
(IT) Well my failure to sign peace with the Ottomans turns into a bigger problem as Prussia and the Ottomans ally vs. us.
Kingdom of Naples and Spain ally vs. Russia.
Spain and Prussia sign an MPP. This means I can't attack any Prussian cities without starting another war with Spain. :(


Jan, 1812 AD
This is a turn of shifting troops toward Austria / Ottomans.
(IT) 11 Prussia cavalry charge into France.
Netherlands, Portugal and Naples declare war on Prussia.
Marseilles is a victim of a propaganda campaign.

Mar, 1812 AD
I start to work on the stacks down south, but most of the attackers are still out of range.
(IT) Russia and Denmark embargo us.
Spain and Naples ally vs. the Ottomans. I won't argue is Spain kills a few of the Ottoman troops.
Spain and Austria embargo us.


May, 1812 AD
The RnG continues to hate me as 6 ships in the Med can't kill 3 Ottomans ships.

I kill several of the Prussian Cavalry in our territory.

I start killing the Ottoman / Austrian troops in the Turin area.
(IT) The trouble gets worse as the Austrians cross the borders in the North near Nancy.
WHAT THE? I didn't attack any Prussia troops on there territory, but Spain declares war on us because of the MPP.
I had to strip Spain to handle the other problems. This is going to get incredible ugly.


July, 1812 AD
Why won't Austria talk? I need to END some wars

The initial Prussia cavalry force is finally all but gone. There is just one left inside our borders.

I begin the assault to take by Valence. I kill 4 of the defenders.
(IT) This time a lone man-on-war defeats to ships and enslaves one. :crazyeye:
The locked alliances kick in and Naples, Portugal and Netherlands declare war on Spain.

I get the mandatory retirement warning


Sep, 1812 AD
Can someone explain to me why attack 7 units are losing again 1 or 2 hp 5 defense units? Attack 7 vet cavalry can't kill a 1 hp Janissary more then once?
I can't remember the last time I felt this shafted by the RnG.

The only competent units are the armies that kill 8 units in Valence.

I don't know if it will hold, but I sign peace with Austria and get $290 for my trouble.

I sign peace with Sweden and get $340 for my trouble.

This inter-turn could cost us the Military Academy due to the mistake of rushing it in a city to close to the Spain border.
(IT) The military academy survives thanks to a diversionary conscript unit.

Nov, 1812 AD
I recover Valence. [dance]

I do get a major scare as an army drops to just 2 hp.

Our lands are almost free of the Ottoman troops. At this point we can't get much victory points from then, so I sign peace and get $200 from them. I want to concentrate on Spain.
(IT) Russia and Portugal sign a peace treaty. The same event happens for Naples and Netherlands.
Russia and Sweden sign a peace treaty.

Pamplona barely survives this time.


Jan, 1813 AD to May, 1813 AD
This was the big push of troops toward the Spanish border.




Summary:
Well this was my ugliest turn in awhile in an SG outside of always war.

It doesn't look good. I estimated I needed 772 VP/turn and to hit 47,642 at the end of my round. I only mad 46,620. We need to get some major point from Spain to win this one.

http://www.civfanatics.net/uploads8/RBC15B-MAY1813AD.zip

Doc Tsiolkovski
Aug 16, 2004, 11:55 PM
The locked alliances mean war if one of your allies declares, and peace if one of them signs. (So, you are at peace with Russia now as well, btw.)
That can really troublesome for your reputation...

Kiech
Aug 17, 2004, 09:50 AM
Commin down to the wire!

Sir Bugsy
Aug 17, 2004, 10:00 AM
I have the game. Depending on length of time, I may only play five.

Sir Bugsy
Aug 18, 2004, 06:36 PM
Pre-flight – May 1813 – Peal off some MoW from the Skag blockade. Hurry two HCavs.

IBT – Our Portuguese and Dutch friends kill a lot of Spaniards and Prussians. No one goes near our troops. The Danes send out a small fleet of two.

1. Jul 1813 – Lose a MoW sinking the Danes. Sink a Spanish frigate. Move artillery next to two Spanish cities.

IBT – Spanish pull four defenders out of Madrid with my stack just outside :smoke:
A few Prussians cross the frontier.
Prussia declares on the Ottomans.

2. Sep 1813 – Bombard Corruna – Kill four defenders.

Bombard Madrid a little. Move most of our artillery next to the city.

Kill the intruding Prussians.

IBT – Our allies sign peace with Prussia, I suppose that means we’re not at war with them either.
Spain & Russia =>peace

3. Nov 1813 – Bombard Madrid. Kill nine defenders.
Bombard Corruna, kill four defenders.
Kill three invading Spaniards.
Sink two Spaniards.

IBT – Portugal declares on Sweden.
We get a new Spanish MoW.

4. Jan 1814 – We bombard the four defenders at Corruna to red and kill them. The city is ours.
We rinse and repeat at Madrid. These Grand Batteries are very effective if you get enough.
That puts us to almost 51K in VP.

IBT – The Austrians take Copenhagen. We get the Battlefield Medicine notice.
We lose a MoW in the Med to a Spanish Ship of the Line.

5. Mar 1814 – Start marching towards Valencia. I set up to march on Frankfort next turn. With only 11 turns left we need about four or five more captured cities.

IBT – Naples wants to swap TMs, yeah sure, with that and $1.50 I can get a cup of coffee.
Corruna and Madrid riot with the repressed resisters.

6. May 1814 – Declare war on Prussia and move towards Frankfort. Hurry a bunch of cavs.
7. Jul 1814 – Valencia falls to our batteries and troops.

IBT – The Austrians raze a Danish city.

8. Sept 1814 – Last turn for me. @ Frankfort – Bombard so we have no defender with more than 2 hp. We capture the city and get a leader (army).

After Action – We’re at 55.8K The next player is set up for Cartagena next turn, and you can march on Leipzig also. There are eight turns left, Kiech is technically up, but everyone may want to grab it and play out the exciting last turns. I imagine we’re only going to need two or three more cities to win it. Thanks for a fun game.

Save: http://www.civfanatics.net/uploads8/RBC15B-Sept_1814_AD.zip

Situation in Spain:
http://www.civfanatics.net/uploads8/RBC15b_-_Cartagena.jpg
Situation in Prussia:
http://www.civfanatics.net/uploads8/RBC15b_-_Prussia.jpg

SesnOfWthr
Aug 18, 2004, 07:07 PM
Nice set, Bugs.

Looks like it's up to Kiech to put it away.

Kiech
Aug 19, 2004, 02:20 AM
I see it. I will get this sometime in the morning. If someone is itching to win this one, be my guest!

SesnOfWthr
Aug 21, 2004, 04:34 PM
*ahem*

:bump:

Come on Kiech, just 7 turns. I'm anxious to see the victory screen and make it official. :D

Kiech
Aug 21, 2004, 09:08 PM
Sorry, I haven't had time to finish this when I thought I would. I am playing right now.

Kiech
Aug 21, 2004, 10:13 PM
(1)Nov, 1814: 7 turns left, and 4k points to go!

Cartagena falls witout incident. 2200 points to go. Advance on Seville. Prep troops for advancement on Lepzig.

(2)Jan, 1815: 1975 points to go. Lepzig set to fall next turn. Maybe all of spain too.

(3)Mar, 1815: Lepzig falls. 59960 points! Seville falls, 61150! No other city wins due to allies in the way... :king:

IBT: Otto/Italy allaiance vs Prussia.

Before save (http://www.civfanatics.net/uploads8/Conquests_Autosave_Mar.,_1815_AD1.SAV)

After save (http://www.civfanatics.net/uploads8/RBC15B-May_1815_AD.SAV)

http://www.civfanatics.net/uploads8/rbcivwinforbrit-01.jpg

http://www.civfanatics.net/uploads8/rbcivwinforbrit-02.jpg

http://www.civfanatics.net/uploads8/rbcivwinforbrit-03.jpg

SesnOfWthr
Aug 21, 2004, 10:15 PM
:goodjob:

I feel much better now, thank you. :)

LKendter
Aug 22, 2004, 06:04 AM
It was to close, but we just pull it out. :D

Sir Bugsy
Aug 23, 2004, 12:17 PM
That was fun, but way too short. We'll have to do it again sometime.

Kiech
Aug 23, 2004, 12:34 PM
I worry, that if it had gone on much longer, we may have lost...

Those darn allies of ours kept getting us into unwanted wars!