View Full Version : RBC15c - Russia (DD:Demigod for Domination)


Doc Tsiolkovski
Aug 04, 2004, 04:08 PM
Ok, here we go.

Our Lands:
The South


http://www.civfanatics.net/uploads8/S.jpg

The North
http://www.civfanatics.net/uploads8/No.jpg

The Good:
We are huge. We own 17% of the land, and we have 20 cities. We are AGR, so population shouldn’t be that problematic.

Our Army:
We have a free support of 60 units, but have only 36 so far:
18 Musketman
3 Cannons
1 Cossack
1 Frigates
2 Troop Transports
11 Workers

We have number of special units:
Jäger 4.5.1 @ 80sp instead of Musket Infantry, can be drafted (Nationalism)
Guards 6.6.1, +1HP @ 110sp (Advanced Tactics)
Cossacks 5.2.3, Blitz, UU @ 100sp (right from the start) – the only move 3 unit in the game!

Resources:
We have plenty of Strategic resources (3 Horse, 2 Iron, 5 Saltpeter already connected).
We have 3 Furs connected, Spices (unconnected), and Silks and another Spices we need to form a Colony. We also can trade our 2 spare Furs for 2 more Luxuries (Wines/Dyes/Gems).

We are in no locked alliance, and are at peace with everyone.

The Bad:
Corruption kills us. More then half of our cities only pull 1 or 2 spt, we don’t even have Courthouses in most of them. And of course, we badly need a FP.

Our income/research. We have a total of 2 Banks and Universities (and one of the 2 Unis is in 70% corrupt Kiev)…

Cities. Many cities lack basic improvements.

As a result, while other Civs start with something like 800gp and a balanced cashflow at 5.5.0, we run a deficit of -53gpt with 200 in the bank…
Minimal research time is 100, and we cannot afford more then 20% Science, giving us the next non-monopoly tech in only 82 turns

Sign-ups:

Doc Tsiolkvoski
Jabah
Grahamiam
microbe

Doc Tsiolkovski
Aug 04, 2004, 04:14 PM
Discussion:

No question, we need some time to build up. Then, who’s gonna be our first target? I vote for Sweden, they are close to our core, and have only one source of Saltpeter.

I really want to go for Domination; that not only requires us to grow big, but also avoiding VPs. So, we should avoid the VP locations and any defensive wars – those only raise our unit kill, but lead to nothing otherwise. Also, we need about every tech – Hospitals, Public Schools are a must-have.

Forbidden Palace: Natural choice seems Kiev. Would make most of our cities somewhat productive, and especially Kiev is one of our few cities with lots of improvements (and a couple of bonus tiles, but that’s not that rare) – 67 turns out of the box :eek: . Another possibility would be Riga (40 turns); too close to the capital for my taste. Or Minsk after a Courthouse (currently at 1spt, but a good city otherwise).

GA: The later, the better. At least, not before the FP is finished. Maybe even fight the first wars with Jägers and Guards only.

Research: IMHO we should try a maximum run on Code Civil (maximum run = about 40 turns); France starts with Nationalism, Britain with Naval Tactics, so we should be able to trade for them anyway. By the way, this is the only Conquest where the AI builds a huge navy, and we will need some ships as well.

So my plan is:
Concentrate on Infra/ Workers first. Try to get Kiev in WltKD, and get the FP there ASAP. Stay out of any early war, and fight Sweden as soon as we can afford it. Then Prussia.

Comments?

And, who wants to go first?

microbe
Aug 04, 2004, 04:59 PM
Check in. I'll take a close look at the scenario and give my comments tonight.

grahamiam
Aug 04, 2004, 07:34 PM
checking in. need to think a little more. hopefully, i'll have time tonight to give it a good review :)

microbe
Aug 05, 2004, 03:06 AM
I looked at the game, and here are some thoughts for discussion.

1. resources. we have plenty of them. sell them and get some money!

2. GA and FP. I am not sure if we want to hand-build FP. Can we do some leader-fishing? It would be hard to avoid the GA, but it might bring the FP faster. I think an early GA is actually better.

3. FP location. Does it really matter that much in conquests? Moscow can build it in 19 turns and it's not that bad a location either.

4. Techs. All these techs seem too expensive to research for this short game. Stealing might be worth considering. For example, immediate steal on France only takes 671g, and safe steal is 1342g. Of course there is risk of war. It would be even better if we could steal and trade for another tech.

Agree on attacking Sweden first. One thing I'm not sure: can we actually get to it from land in the north?

Jabah
Aug 05, 2004, 04:12 AM
Checking in.

I still need to have a proper look at the scenario, units, map, cities, tech....

Looking at the map you posted, there seems to be a lot of nice place to build new cities (especially in the south, with river, wheat...) do we want to densify our lands. Are extra corrupted cities worth the settlers time/shield or is there more urgent building.

Regarding the FP, how is it now in the 1.22 version. Is it still only improving the FP city and the 'optimal' number or are the cities around the FP getting a bigger reduction in corruption. (So Moscow or Kiev is the choice)

Not sure about trying to wait for a leader, because that means a war when we are not really ready then fishing for the leader which can take forever and finally an army is probably a much better use with our goal.

Jabah

-0blivion-
Aug 05, 2004, 04:15 AM
Looking at the map you posted, there seems to be a lot of nice place to build new cities (especially in the south, with river, wheat...) do we want to densify our lands. Are extra corrupted cities worth the settlers time/shield or is there more urgent building.

No settlers in this scenario. Very annoying.

Jabah
Aug 05, 2004, 04:28 AM
From another (english) thread, it seems that you can't build settler, so all the nice spots I saw are not going to be cities...

Jabah

(edit : cross-posting with -oblivion- )

BTW : No settler = domination will be even harder, no 'cheap' territory/population from our empty steppes.

Doc Tsiolkovski
Aug 05, 2004, 05:05 AM
FP: The 1.22 FP serves as centre for Distance corruption, so yes, it does improve the cities around (not as much as in c3/ptw, of course). Moscow is a pretty bad spot with nearly no cities around.

GA: By the time we'll have enough Cossacks to trigger it, we will have handbuild the FP halfway anyway. And I'd prefer to get the GA at a time we are almost done with improvements, and can build interesting units - maybe even mobilize during GA, the boni are cumulative.

War now: And with what units should we fight?

Stealing: Risking a War with France or England (who might ally half the world against us) is too risky for my taste; stealing from a smaller Civ we're about to attack soon anyway is of course fine.

And yes, no Settlers. But at least, cultural borders stay expanded, so we don't have to bother with cultural buildings in captured cities.

No, we cannot get to Sweden by land (those edge tiles are somewhat annoying, btw; sometimes units end there when thrown out).

Leader Fishing: An Army of Cossacks or Guards is worth more then getting the FP 10 turns faster to me. And without a Heroic Epic, MGLs are even more unreliable.

grahamiam
Aug 05, 2004, 11:04 AM
i have not played this scenario before so these questions/comments come from blind ignorance :)

1. besides no settlers, are there any other new rules we need to be made aware of?
2. Have you ever considered Smolensk as the FP city? nice land (after improving) and will lower the distance corruption of a lot of cities, at least more cities than Kiev or Minsk. only doing 1spt atm though so maybe that's the problem. With the FP there and all the production concentrated in the N, i would imagine we would take a domination path thru Germany, down thru Austria, and then into the Ottomans(? yellow?). of course, sweden would be first to get popped.

well, the FP in Kiev with it's university would also be nice but i'm just afraid we'll end up with 1 super city in the south and a 5 decent cities in the N. however, not playing this scenerio before (with it's altered rules), i don't have a good feel for how the FP being so far away from the capitol (distance = 28 if i counted correctly, usually too high in an epic game).

Doc Tsiolkovski
Aug 05, 2004, 12:01 PM
1. besides no settlers, are there any other new rules we need to be made aware of?

All ships have only zero range bombard, cultural borders stay expanded.
Smolensk as the FP city?
Smolensk or Minsk are both good spots, they just need a Courthouse before (which will cost us 2 turns on the FP). Agreed, Kiev is too far for a regular game, however, in a regular game you would have more cities in between. And, we will employ a lot of Policeman, so the difference won't be huge.Will have to calculate again once we have traded for more Luxes, if we can get Smolensk into WltKD, ok; but Kiev has a Cathedral. Definitely not decided yet (and I don't know how good Kiev will be; the only time I played Russia was with the 1.00 broken FP, and with that one it was great - though of course, lots of cities got worse...)

Doc Tsiolkovski
Aug 05, 2004, 01:51 PM
Any objections against me going first, picking Code Civil, trading for as many Luxes as possible, and posting again after the first interturn, to check how many spt the possible FP cities can pull?

And I think we/I will start with 10 turns, then every player gets 5 (if something interesting is about to happen after 5 turns, I'll hand it off then, of course). Fine for everyone?

grahamiam
Aug 05, 2004, 01:58 PM
ok to me. i prefer not to play hard and fast to 'x' number of turns per person. if you need an extra turn or 2 to setup something for the next player, i think that's fine as well. what's the order?

Jabah
Aug 05, 2004, 03:40 PM
Just a remark

I try and it seems that you CAN go from Russia to Sweden (check it with the musket in StPeter, it was able to find a path north...)

Jabah

PS - no problem for me if you start Doc like you said

Doc Tsiolkovski
Aug 05, 2004, 05:27 PM
RBC15c – Russia

Turn 1: Jan., 1800

Diplomacy:
Start with selling RoP to all far-away Civs.
Portugal: Get WM and 24gp for RoP
Netherlands: Get WM and 41gp for RoP
Spain: Get WM and 24gp for RoP
KoN: Get WM and 21gp for RoP
Denmark: Get WM and 79gp for RoP (why that :confused: ?)
Britain: Get WM and 23gp for RoP
France won’t pay, and I don’t won’t RoPs with our neighbors/ potential targets.

Next: Resources
Ottomans: Get Dyes and 89gp for Furs
Denmark: Get 121gp for Horses (Denmark broke)
France: Get Gems for Furs and 169gp (they have their own source of Furs, just not connected yet, so we do not really help them)
KoN: Get Wines for Iron and 140gp
Cannot get the 2 monopoly techs, btw
Do *not* sell Saltpeter to the Netherlands, since they may be destroyed before the deal expires (cannot get a gpt deal).

WM isn’t worth anything :(

We now have 4 Luxuries (+ 2 we need to connect), and 313gp.

Move all Workers towards our core, the Luxes or Smolensk/Kiev. Move our lone Cossack towards Smolensk for MP duty.

Initial builds:
St. Petersburg – Cossack, Kiev – placeholder (in WltK with one Scientist), Sevastopol – Worker (too corrupt to benefit from a Court), Minsk – Courthouse (is at +5fp, but only 2spt now), Vilnius – Court (only size 4, will be in WltK at size 6; growth in 3), Smolensk – Court (in WltK with one Scientist, but only size 6; 2spt now), Bryansk – Court (max on growth, 1spt anyway), Odessa – Worker (may change to Court, depending on WltK effect), Krivyy Rih – Worker (may change to Court, if Kiev gets assigned to FP), Dnepropetrovsk – Court (will be in WltK), Kharkov – Cossack (is in WltK with one Scientist), Tula – Court, Polatsk – Court, Helsinki – Harbor, Talinn – Harbor, Riga – Bank (vetoable, in WltK at size 6), Novgorod – Cossack, Stariya Russia – Musket (we have a couple of empty cities), Yaroslawl – Bank (vetoable, needs to grow anyway), Pskov – Worker, Moscow – Cossack.

The Courts will be worth it even in 90% corrupt cities, due to the increased shields during GA/Mobilization. And we could need a couple more Banks desperately.

Sell Courthouse in St. Petersburg. Move Musket out of it, to avoid the VPs from the location.
Btw, our VP locations are St. Pete, Moscow and Sevastopol, and I do not move out the units from the other 2 – need the MP, and don’t want an empty border city.)


Code Civil at 78 with 20% Science, +19gpt. Minimum run is pointless, with a minimum research time of 100.

Phew, that was tedious.
Press enter.

IBT:
Prussia wants RoP and MPP, decline.
WltKDs in Sevastopol, Odessa, Dnepropetrovsk (no effects), Riga, Smolensk, Kharkov, Moscow, Kiev (do help).
No visible action anywhere.

Now on to the FP discussion:
Smolensk makes 5/10 without a Court (which we can barely afford to rush, 300 out of 352gp).
Kiev makes 5/11 with a Court, but is already size 7. Minsk is out.
Terrain at Kiev is easier to improve (more Workers close by, and BG instead of Hills). And Kiev will stay in WltKD once we connect the 2 additional Luxes even after growing.

Nevertheless, I now tend towards Smolensk; 50% corruption without a Court looks good; however, we need to blow our treasure for it…

Please vote NOW!


And:

Roster:
Doc Tsiolkovski – at work
Jabah
Grahamiam
Microbe

@Jabah: Looking at the map in the editor tells me yes, there IS a land bridge to Sweden.

grahamiam
Aug 05, 2004, 07:19 PM
my vote is for smolensk

LKendter
Aug 05, 2004, 09:58 PM
Denmark: Get WM and 79gp for RoP (why that ?)

I believe the RoP price is based on the size of the 2 nations. Since Denmark gives you almost no territory to use...

Doc Tsiolkovski
Aug 06, 2004, 02:16 AM
I believe the RoP price is based on the size of the 2 nations

That's what I thought as well (and it's the reason why we, being about twice as big as everyone else except Ottomans, receive gp).
But Denmark owns 2.4% to Portugal with 2.3% and the Netherlands with 0.7% :confused: (and they are all coastal, so they have a comparable number of water tiles).

Jabah
Aug 06, 2004, 04:14 AM
We have LOTS of forrest around our (mainly northern) cities, chopping lots of trees to build courthouse (or harbor...) should be a good idea (if the chopping is as the normal C3C rules).
With heavy forrestry, we can have a courthouse in Smolensk or Minsk fast enough before considering the FP ?

Bank or Library or Units. I know we need cash, but if go anything than 0% research we should consider a few library in the core (after courthouse of course), on top of that if we want to go after Sweden we need more units (and only StPeter is fully improved)

BTW Isn't 0% research an option, as 20% for 78t seems worse than making cash and either buying or menacing others.

We need lots of worker, as our lands are either not improved or to heavily irrigated or too "forresty"

Regarding FP, Kiev is really nice with lots of improvment (except library), I think I prefer the FP there, as Smolenks will be good enough with just a courthouse and can start units soon after. Having at least 1 good city in the south can help fighting those southern AI.

Jabah

Jabah
Aug 06, 2004, 04:19 AM
Seems that forrest cutting is a 10t base (instead of 4t) -> more workers...

Jabah

Jabah
Aug 06, 2004, 04:34 AM
Another idea.

Do we want to revolt to republic right now (or in a few turn) or never.
With no locked alliance, many lux and short wars to come first, we could be more efficient (vs corruption).

Jabah

Doc Tsiolkovski
Aug 06, 2004, 06:08 AM
Forrestry - we don't need it in the North, and we canot afford the Workes to focus on it.

Republic - We will fight offensive Wars, we need MPs, we will have a huge army, and I usually draw 9 turns of anarchy anyway. And, we don't have a lot of Luxes by ourselves (unlike the Ottos, e.g.).

I like the agrument 'Smolensk needs no FP, since it'll be a good city with a Court'.

So, it looks like:

grahamiam - Smolensk
Jabah - Kiev
Doc - still undecided
microbe?

grahamiam
Aug 06, 2004, 01:38 PM
I like the agrument 'Smolensk needs no FP, since it'll be a good city with a Court'.

doc, i'll make this easier. switch my vote off Smolensk and back to Kiev. if we need a supercity down there to hold off enemies, then Kiev's the city. now, do we rush it with the 1st MGL or do we build an army?

microbe
Aug 06, 2004, 01:43 PM
I'm at work so cannot check, but I think either one is fine with me if they both can build FP at about the same speed. I'd like an FP as fast as possible.

Doc Tsiolkovski
Aug 06, 2004, 02:03 PM
Ok, Kiev it is. But don't expect too much...we're talking about ~30 turns here.

I would use any leader here for Armies, our best attacker is 6.6.1, with 4 or 5 Defence to expect...

Doc Tsiolkovski
Aug 07, 2004, 06:48 PM
RBC15c – Russia

Turn 1: Mar., 1800AD
Set Kiev on FP (39 turns). Continue researching Code Civil – why? Because a good part of our research comes from Specialists, and 3 beakers are more then 2 coins. We need more techs then the other Civs, and it’s not like we could make much gold anyway.
IBT:
Spain offers MPP, decline. Prussia and Britain against France. Sweden and France against Prussia.
A Barb appears near Sevastopol!

Turn 2: May., 1800AD
Move our lone Cossack against the Gepids. Nothing new on the tech front.
IBT:
Ottomans want to exchange WM, agree (since it isn’t worth anything). Ottoman and Britain against Denmark. Denmark declares on Prussia.

Turn 3: Jul., 1800AD
Cossack kills Gepid Warrior, promotes to Vet, and disperses camp, Elite.
Notice the French city between Venice and Turin (Mailand?) is razed.
IBT: Ottoman and Sweden sign MPP – ouch.
Pskov(Worker) –Worker

Turn 4: Spt., 1800AD
Zzz…
IBT: Ottoman and France sign against Portugal.
Helsinki (Harbor) – Worker (needs an Aquaduct, btw).

Turn 5: Nov., 1800AD
Nothing to trade, no visible action anywhere.
IBT:
Swedens offers MPP and RoP, decline. Spain and Ottoman against Portugal. Sweden and Ottomans against Portugal.
Helsinki (Worker) – Worker,

Turn 6: Jan., 1801AD
Ack, Barb camp right next to our Silks, have to withdraw Workers for now.
IBT:
Austria and France against Britain.
Talinn (Harbor) – Worker, Novgorod (Cossack) – Cossack, Staraya Russia (Musket) – Musket
Britain/KoN/Netherlands declares against Spanish.
Our Spices are online.

Turn 7: Mar., 1801AD
Cannot set up Helsinki as a 2 turn Worker farm (pulls to many spt), so it’ll start an Aquaduct after the next Worker.
IBT:
Moscow (Cossack) – Cossack, St. Petersburg (Cossack) – Cossack, Helsinki (Worker) – Aquaduct, Talinn (Worker) – Worker, Pskov (Worker) – Worker

Turn 8: May., 1801AD
Finally, Britain/Prussia/Spain have Nationalism, but we cannot get anywhere near to buy it, of course.
IBT:
Spain and Sweden against Prussia.

Turn 9: Jul., 1801AD
Disperse Barb camp, another Elite Cossack.
IBT: A Barb appears near
Sevastopol (Worker) – Worker, Odessa (Worker) – Worker, Krivvy Rih (Worker) – Court

Turn 10: Sept., 1801AD
We can now buy Nationalism for most of our economy, but since we could sell it at least to Austria, it should be worth it, mainly for the Policeman. Best deal would probably be to sell our Spices for it to Ottomans, and from a colony on our second source. On the other hand, the Spices may be better used to trade it to them for Dyes in 10 turns.
Code Civil currently due in 47, I would keep researching it at more then minimum; we can still afford tech deals, and it’s at least one tech we don’t need to buy (and don’t need to wait for, we desperately need the increased worker speed).
FP in Kiev in 20, but should drop to something like 15 once we connect the Silks, and can send one more citizens in the fields, and/or once we can employ Policeman.
There’s a Cossack in Moscow, to take care of the Barb at Yaroslawl.
Talinn is a 2-turn Worker farm, but requires steady MM

The Save (http://www.civfanatics.net/uploads8/Russia1801AD.zip) .

Doc Tsiolkovski
Aug 08, 2004, 03:04 AM
Roster:

Doc Tsiolkovski - just played
Jabah - up
grahamiam
microbe

Considering my pretty uneventful turn set, the next player also gets 10 turns if peace lasts (to make worker handling more efficient); 5 after that.

microbe
Aug 08, 2004, 05:01 AM
We can now buy Nationalism for most of our economy, but since we could sell it at least to Austria, it should be worth it.

Agree. The following AI has money:

Austria: 391g.
Portugal: it has 11gpt, 37g and a worker available.
Naples: 6gpt+42g.
Netherlands: 126g.

We pay about 28gpt+632g. So in the end we just pay 73g+11gpt for a tech and a worker.

Doc Tsiolkovski
Aug 08, 2004, 05:12 AM
Yes, checked that with MapStat, too. But I'm not sure we'll get all of the Austrian gold, they are likely to have it nearly researched themselves.
Nevertheless, I'd make that deal, without involving our Spices.

Jabah
Aug 08, 2004, 06:21 AM
Will play it now.

Jabah

Jabah
Aug 08, 2004, 01:05 PM
RBC15c

Turn0 - Sept. 1801AD
Did a little bit of MM (should do that every turn as cities with high food, high corruption have to be check every growth - lots of them can/will have more food/specialist for the same 1spt).
Buy Nationalism from Ottoman for 28gpt+632g
Sell it to
- Denmark for 20gpt+59g
- Austria for 391g
- Portugal for 11gpt+37g+worker
- Naples for 6gpt+42g
- Netherland for 126g

Reorganize most cities, policemen are usefull only in the mid-or low corrupted city, can gain a few turn for FP in Kiev, but want to grow once more before.

IT - nothing of note
FLTK day in Odessa
Talinn worker->worker, Pskov worker->worker


Turn1 - Nov. 1801AD
Reorgonised again, with an extra lux, most cities are either fully employed (will stop at size12) and optimise with very few scientist, Code civil is 78t now, stop the research for a while, making 89gpt.

IT - Sweden & France MA against Naples, then against Netherlands
Spain captures Lagos (Portugal)
FLTK day almost everywhere
Yaroslavl Courthouse->cathedral


Turn2 - Jan. 1802AD
nothing of note

IT
Austria & Ottoman MA against Denmark
Naples & Britain MA against Austria
Austria captures Venice (Naples)
Tallin worker->worker
Novgorod Cossack->cathedral


Turn3 - Mar. 1802AD
nothing of note

IT
some Swedish boat are going south
Pskov worker->worker


Turn4 - May. 1802AD
Disperse 2 barb camps promoting 2 cossacks
France has a monopoly on Advanced Tactics (Britain still has monopoly on Naval Tactics)

IT
Spain vs Britain/Naples/Portugal/Netherlands Peace
Portugal/Netherlands vs Austria
Britain/Naples/Netherlands vs Ottomans
Moscow/StPeter Cossacks->Jaeger
Smolensk Courthouse->Jaeger
Talinn Worker->Aqueduct

Turn5 - Jul. 1802AD
nothing of note

IT
Frankfurt (Prussia) razed (by France)
Sevastopol worker->courthouse (can manage 3spt with 4 policemen)
Pskov worker->worker


Turn6 - Sept. 1802AD
Some techs have arrived !!!
France - Esp+AdvTac+NavTac
Ottoman - Esp
Britain - Esp+NavTac
Spain - Esp+AdvTac+NavTac
Austria - Esp+NavTac

Buy AdvTac from Spain for 1427g+9gpt
Austria AdvTac for NavTac+3gpt
Ottoman NavTac for Esp
Sell AdvTac to England for 153g+47gpt (max they want to give)
Sell NavTac for some change
Denmark : 13gpt+24g
Prussia : 7gpt+75g+worker
other are too poor...

Prussia seems to be a good target.

IT
Odessa worker->courthouse
Kharkov cassacks->Guard
Helsinki aqueduct->Cannon


Turn7 - Nov. 1802AD
Start positioning troops for Prussia

IT
Minsk Courthouse->Cossack
Pskov worker->worker

Turn8 - Jan. 1803AD
Continue positioning troops for Prussia

IT
Prussia lost Leipzig to France
Lost a exploring frigate against a swedish privateer.
Polatsk Courthouse->Marketplace
Riga Bank->Cannon


Turn9 - Mar. 1803AD
Continue positioning troops for Prussia

IT
Smolensk Cannon->Cathedral
Tula Courthouse->Cathedral
Pskov worker->worker

Turn10 - May. 1803AD
Troops are in position to start invading Prussia


----

Notes for the following leaders...

Our biggest cities have reached size12 and some (Moscow at least) need now to be optimized a little bit more for production.

Prussia is a better target than Sweden right now, they have no MPP/Ma with another big Civ.

FP is due in 5t in Kiev

We need more units, our defences are weak, but we have enough money for upgrading some musket in need.

Britain & Spain have SeaPower, but no big deals are possible.
All our intial deals will expire now.

Jabah

microbe
Aug 08, 2004, 02:02 PM
Good tech trading. It looks like in this scenario buying techs is the way to go.

Doc Tsiolkovski
Aug 08, 2004, 03:06 PM
- Completely agree with Prussia as first target.
- Buying Techs is nice, but from my experience, Code Civil isn't researched by the AI for a long time, and we'd really need it.
- The more cities the AI razes, the better for us :)
- Cathedrals? I see the point in cities that need WLtKDs, but Novgorod? Better get a Bank or units IMHO.
- No more Jaegers. Guards are the way to go. We should focus on them for a while, Cossacks are so fast, they'll catch up later.
- Consider mobilizing during GA, that means an incredible unit production boost.

Over to grahamiam.
- Good trading!

Jabah
Aug 08, 2004, 04:39 PM
Jaegers, of course no need to build that from efficient cities, but musket are upgraded to Jaeger only (I upgraded the only vet we had) and draft seems to be Jeager as well (draft only in case we have a trouble in the south).
We probably need cossacks for defending our large empire.
In fact we have less musket than cities, so we can have a few Jaegers to defend the "not on the main front but on the possible ones" (like cities in the south or on the baltic sea) instead of having Guards being lazy on the beaches instead of fighting :-). (Only if Jeager could be built much faster than Guards.

Cathedral, a few cities will need that, not for WLTK day but to avoid rioting, probably a few cathedral are not the most urgent things to build, those just started are free to be vetoed (for the last turn, I did not spent too much on the building decision). I try to get most of our cities to fast growth to size 12 while preparing them to be productive when they reach that size.

MM cities is important, with several growing often.
As I said, Moscow (size12) should be able to get at least 22spt (for guard).

Jabah

PS - For 'Code Civil', after our 6th luxuary and policemen, we had almost no scientifist left, and research was like 60t at 20%. It didn't look like a good idea at that point especially with almost 0 library/university while having lots of market/bank. If we want to do some research, maybe a few library are in order, but I am not convince that a few Guards/Cossacks/Cannons are less usefull now :-)

grahamiam
Aug 08, 2004, 07:51 PM
nice turns Jabah :) i got it. will play and post tonight (5T). i'll see how many Prussian towns i can add.

grahamiam
Aug 08, 2004, 10:55 PM
Preflight check: France has 5915 VC’s
Everything seems in order. Attack force comprises of 6 Cossacks which will do for now.
Novgorod looks good as it will spit out a Cossack every 4T after the bank is done.
Move the musket out of Tula to a point between Tula and Bryansk in case a barb pops out of the fog at a location too close for comfort.

We can buy Seapower from England for 50gpt and 1012g but hold off for now as we can’t get that back anytime soon.

@100%, we can get Code Civil in 18T @ -50gpt. Best we can do at a modest loss (-4gpt) is 21T. I really don’t see the advantage of doing any research right now as we have all the unit builds we need atm.

Upgrade Muskets in Kiev and Odessa to Jaegers just to feel a little more comfortable.

France and the Ottomans have their Furs hooked up so those deals will end.
Renew the dyes deal with the Ottomans for 41gpt.
Bump lux tax up to 10%, costing us another 30gpt as we’ll lose the gems deal with France next turn.

IBT: Naples will not renew the wine deal for iron. Apparently, they lost their surplus. We also lose gems :(
Moscow guard ->Cossack
Portugal and Ottomans sign peace
Ottomans and Britain sign peace
Naples and Ottomans sign peace
Netherlands and Ottomans sign peace
Moscow guard -> Cossack
St. Pete’s guard -> guard
Novgorod bank -> cossack

T1: July 1803AD Looks like Prussia has an extra wine but I think we’ll take it soon enough. Gather troops near Vilnius. Waiting for another Cossack and moving slow units up so they can reinforce Konigsburg when we take it.
Check all cities via F1. Staraya Russa loses a worker and gains a cop. Many others will lose their wltkd’s if I don’t do something so I buy wines from the Ottomans for our WM and 656g (Looks like France may beat us to the Prussian wines anyways). Still not good enough for Kiev so I bump the lux slider up to 20%.

IBT: Vilnius court ->aqueduct (leave MP there as the BG does not speed up the build)
Helsinki troop transport -> Cossack
Pskov worker -> worker

T2: Sept 1803AD Bahh, Konigsburg’s pop had dropped 2, meaning they are drafting units. Ok, time to start the fight, maybe an elite with generate an MGL.
Take Prussia’s last coin, then declare war.
Attack on Konigsburg: vet Cossack kills reg Fusili flawlessly, sending us into our GA; vet Cossack retreats from reg Fusili revealing a conscript :) ; elite Cossack kills conscript (3/5); elite kills another Conscript; Elite Cossack kills 2/3 Fusili (3/5); elite Cossack kills conscript(3/5); Elite Cossack kills conscript and we take the city. Move a Jaeger and a couple of cannons to the city to reinforce it.

IBT: Naples and Austria sign peace; Austria and Britain sign peace; Portugal and Austria sign peace; Ductch and Austria sign peace
Crap, Ottomans move up a bunch of troops in on a sneak attack vector.
Watch a Prussian cav kill an Swedish cav but is redlined.

T3: Nov 1803AD Scratch that, those cav are Spanish and they’re headed for our FP, wonderful. Crap, we have an RoP with them? This could be really bad. She’s sending 5 cav right now and all I have is a vet Cossack and reg Jaeger defending Kiev. She could be barb hunting or sneak attacking. Decide on the latter. Cancel RoP with Spain. I want to ask her to leave or declare but I don’t have that option. Well, only 1 cav can reach Kiev next turn so we won’t lose the city.

Outside Konigsburg: 3/5 elite Cossack kills the redlined Prussian horse (nasty 5/4/2 stats)

IBT: Interesting, 1 Spanish cav turns back into Ottoman territory, the other 4 move sort of lazily towards Kiev. Not looking like an attack at all. Wonder what they’re up to?
Nepolian beckons, wants an alliance vs the British but I decline.
Taline aqueduct -> guard; Riga cannon -> Cossack; Novgorod Cossack -> Cossack; Straya Russa cathedral ->Cossack; Pskov worker -> aqueduct

T4: Jan 1804AD Near Sevastopol: reg Musket kills barb but does not promote.

IBT: Sweden and Prussia sign peace;
St. Pete’s Cossack -> Cossack; Kiev FP -> Cossack
France declares war on the Austrians.

T5: March 1804AD Cannons go 1 for 3 @ Danzig: Vet Cossack kills Fusilier; redlines but dies to ¾ Fusilier (1/4); elite Cossack kills Conscript; elite Cossack retreats from Conscript; elite Cossack retreats from Conscript; vet Cossack kills conscript. There’s at least 2 Fusilier in the city and I only have 1 Cossack left. Retreat all but the redlined vet Cossack (out of MP’s). Move an elite and a vet (fortified) Cossack to cover the stack. They would be attacking across a river this turn and I’d rather not do that.

Notes: St. Pete’s is doing 34spt with -1fpt. Next turn it needs to be MM’d to 33spt and 0fpt so it can make a Cossack every 3T.

The Musket between Tula and Bryansk is deliberately where he is so he can get to either town in 1T. I don’t trust Spain right now with the 4 Cav near Kiev. We may want to start drafting citizens around high risk areas in the south.

Guard Near Minsk is supposed to go there or head S if desired. If it goes to Minsk, then musket in Minsk could go to the town to it's east that is empty.

http://www.civfanatics.net/uploads8/Russia-Mar-1804.JPG

grahamiam
Aug 08, 2004, 11:25 PM
@ microbe -> i forgot to mobilize when I triggered the GA. please do so as cossacks will begin flowing like water out of our north :D

Jabah
Aug 09, 2004, 04:08 AM
Spanish cavalries : check if there are any barbs either in the north or in the east, if there are some spain might be after them.
Either find a ennemy for Spain (like MA against Prussia) or kick them out. But be carefull, they were the tech and money leader during my turns, they might buy someone else against us ...

before mobilisation, check all cities that need improvement and switch to that, they won't be able to do anything else than military latter.

Jabah

PS with all the money we have, we should consider upgrading most of our border-muskets.

grahamiam
Aug 09, 2004, 07:06 AM
Spanish cavalries : check if there are any barbs either in the north or in the east, if there are some spain might be after them.
there are 2 barb camps on the eastern steppes that they may be going for but it's not certain. we also have 1 city between them and the bards that does not have a defender. probably should draft one.


Either find a ennemy for Spain (like MA against Prussia) or kick them out. But be carefull, they were the tech and money leader during my turns, they might buy someone else against us ...
for some reason, the diplomacy screen did not give me an option to ask them to leave. very strange.


before mobilisation, check all cities that need improvement and switch to that, they won't be able to do anything else than military latter.

Jabah

PS with all the money we have, we should consider upgrading most of our border-muskets.
agree strongly with both points, but i also feel we should rush-build cossacks if possible. we do not have enough attackers atm. i believe i do have the towns setup with logical builds but we'll see...

LKendter
Aug 09, 2004, 09:52 AM
for some reason, the diplomacy screen did not give me an option to ask them to leave. very strange.


I think I saw a note about cancelling a RoP. On the turn you cancel a RoP you don't have the right to demand a civ out.

Jabah
Aug 09, 2004, 11:38 AM
Anyway, don't ask the spanish to leave if we don't have anough units to kill all invaders during the same turn. We really don't want them to declare war with 4 cavalries in the middle of our very lightly defended cities, it could be REALLY ugly.

Therefore I really favor asking Spain for a MA against Prussia, they will spend a lot of time going to prussia from there and might kill a few unit (and will be closer to our units in case all go wrong).

Jabah

microbe
Aug 09, 2004, 01:28 PM
I'll play this tonight.

I could MA with Spain, but from my limited experience if a civ has decided to attack you, that wouldn't change their decision.

microbe
Aug 10, 2004, 02:30 AM
Preturn: Code Civil is known, so I buy it from Spain together with MA and pay 73gpt. Hopefully we'll kill Prussia soon and get the gpt payment back.

Sadly we don't seem to be able to make much out of it, except we can trade to France and get Seapower+gems+60g. But we really don't need those things, and since we'll probably deal with France at some point, I'd rather not let it benefit from this tech, so no trade.

Not sure why we are keeping lux at 20% while we could put it to 0.

Danzig has conscript Fusilier, so our elite cossack attacks twice (across river) and captures the city. The reason I did with the attack was that I do not want to expose our redlined Cossack.

I rush market in Polatsk.

Not sure why we are building cathedrals. I switch many builds to cossacks and rush aqueduct in Pskov and Vilnius by about 600g. Will mobolize next turn.

IBT Spanish cavs head toward Prussia. Sweden/Britian MA vs France and Denmark. France declares on ottoman.

(1)May, 1804AD: I mobolize.

I am not sure if we want to fortify the units on Konigsburg - it is a VP location. So I wake up the Jaeger and move to Danzig.

Those barb camp is very annoying. I send a cossack to clean them up.

Mostly a healing turn.

France has got Code Civil, and also Militay Logistics! :mad: But it's not a must-have tech so I pass.

IBT 3 barb horses and 1 warrior die on our cossack and promote it. Another horse pillage road.

(2)Jul, 1804AD: I rush guard in Odessa and Kriyvyy, cossack in Dnepropetrovsk.

IBT Prussia MA with Britian against us.

(3)Sep, 1804AD:

@Stettin: bombard reveals 2hp vet Fusillier and 1hp conscript Fusillier.
Elite cossack 0/2 kills 2hp vet Fusillier.
Same Elite cossack 0/2 kills conscript Fusillier and..

http://www.civfanatics.net/uploads8/RBC15c-1804Sep.jpg

Vet cossack 0/1 kills conscript Fusillier and we capture the city.

I form a cossack army.

@Berlin:
Army 6/4 kills vet Fusillier.
Vet cossack 3/4 kills vet Cuerassier.
Elite cossack 4/3 kills reg Fusillier.
Elite cossack 3/3 kills reg Fusillier.
Elite cossack 0/2 kills conscript Fusillier and we get our second leader:

http://www.civfanatics.net/uploads8/RBC15c-1804Sep-2.jpg

Vet cossack 4/1 loses to conscript Fusillier and there is at least another conscript Fusillier so we'll have to wait till next turn.

I move the leader to Stettin and form another army.

There is an Austria grenzer next to Berlin.

Clear some barbs.

Spain has momopoly on Artillery Tactics. I won't buy it yet as reselling opportunity is too poor. I'll buy it once it's no longer a monopoly and we can do a 2 or 3-fer on it.

IBT Britian and Kingdom of Naples embargo against us. Watch Prussia and Spain fight. We get Military Acadamy prompt.

(4)Nov, 1804AD: Move cannons into place. Mostly a healing turn. Descroy barb camp.

IBT Austria and Britian embargo against us. Netherlands and Prussia embargo against us.

(5)Jan, 1805AD: brand new army kills 3 conscript Fusillier, still a concript shows on top. The other army kills 4 units and STILL a conscript Fusillier shows! Vet cossack 2/2 kills it and redlined conscript shows. I decide to use the 2hp cossack to attack and we win and capture Berlin.

Artillery Tactics spread around, but the price doesn't drop noticeably. We still need to pay about 100gpt. We can do a 2-fer with France. I think we should do the deal.

Next player should be able to finish Prussia off and get our gpt payment back.

We can start rushing more units.

microbe
Aug 10, 2004, 02:31 AM
This is the battlefield:

http://www.civfanatics.net/uploads8/RBC15c-1805Jan.jpg

Jabah
Aug 10, 2004, 04:47 AM
Nice turns, 2cossacks armies are going to bring pain and desolation upon our ennemies.

Speaking of ennemies, looking at the map, I think we should consider Austria as next, that will allow us to dramaticaly shorten our front lines. (and if they are still at war with Naples/Netherlands/England, their units might be either dead/exhausted/far away).

Not sure that we want to fight France, they are too far away and we already seem to be in bad relation with the British coalition (embargoes), no need to be against both. In fact a strategic alliance (or at least 'no aggression pact' - lux trade - tech/gpt) with France might be to consider.

Jabah

Edit : even if Konigsberg (and StPeter) is a VP, it is too close to the front to be left without protection. If we have already an embargo against Sweden/Austria/xxx, no need to give them a good reason to start war. I don't know if Austria (or others) had a 3move units.

We probably still need some workers, the southern (corrupted ?) cities probably could build a few more of those while in mobilisation.

grahamiam
Aug 10, 2004, 08:18 AM
nice :hammer: microbe! great leader luck! i think the austrian countryside will make a nice addition, but we should be ever vigilent of the beast to the west (france). maybe we should let the ottomans take hannover and hamburg so we get a buffer zone while taking out the austrian eastern cities? probably not a great idea but may delay the final showdown till we're more prepared. once we annex austia, we should be ready for anyone on this map.

re: konigsberg vp location -> would it make more sense to abandon that city so we don't accumulate vp's in an otherwise useless town? that way, we don't have an empty town hanging out there as a temptation to other civ's. or is the abandon city option not enabled in this conquest?

Doc Tsiolkovski
Aug 10, 2004, 09:39 AM
Doesn't make sense to abandon a city when we're going for Domination, I think. I wouldn't overdo it with avoiding VPs, just the first 20 turns of Pete were unnecessary.

Great job on the Armies.
I'll rush a couple more Cannons before we buy Art Tactics.

Any objections against signing the Ottos against England? They are the one Civ I don't want to fight right now...and since I completely agree with Austria next, we should sign Ottos here as well.

Got it.

microbe
Aug 10, 2004, 11:43 AM
I just read that there is no culture flips in this game (Arathorn mentioned it in the Sid game). Is that true? I (and previous player) have been starving down Prussia's cities. Double check and stop that..

Also, since we do not do self research, better sell all the libraries and universities.

Doc Tsiolkovski
Aug 10, 2004, 12:53 PM
It's not so bad to starve the Prussians, they are unhappy and we'll regrow soon anyway. And, I'm Bavarian :p

Not sure on selling all Libs/Unis, we could use a couple culture expansions.

What about the MilAc in Kiev, btw? Don't see us building many Armies, but we could use the strength boost...

microbe
Aug 10, 2004, 01:43 PM
I'd rather rush with a leader. Cossack is great for leader fishing.

Cultural expansion: I didn't check, but I would assume most cities with lib/universities are in our core? Then there is no cultural expansion to speak of.

Doc Tsiolkovski
Aug 10, 2004, 05:46 PM
RBC15c – Russia
Jan,. 1805AD

First, notice we have cities on Cannons or Wealth under Mobilization – switch to real units.
Get 3 Slaves and 6gp from Netherlands for Naval Tactics.

Selling off Libraries and Universities? St. Petersburg and, less likely, Kiev could get another expansion and claim more land, Odessa is fighting against Chisinau’s culture. That leaves only Moscow, and IMHO it’s not worth it.

And I don’t like all that open cities, will station at least a Cossack everywhere.
IBT:
Spanish kill all but one defender of Posen
Lots of Guards finish.

Turn 1: Mar., 1805
Capture Posen without losses.
Denmark and Ottomans sign peace.

Turn 2: May, 1805
4 Civs know Medicine, buy it from the Ottomans for WM and 73gpt. Sell Medicine to France for Military Logistics, Gems, WM, 15gp and 25gpt.
Notice Sweden has no longer a MPP with the Ottomans.
Kill an insane amount of Fusiliers at Hannover, loose a Cossack, but finally kill the Knight that shows up last and capture it. Prussia down to Hamburg.
IBT:
Lots of WltKDs.

Turn 3: Jul., 1805
Reinforcing, healing, Barb whacking. Don’t haste to get Hamburg, since we’ll drop out of Mobilization then.
But it’s a good time to buy Artillery Tactics from Spain for 97gpt, since I can upgrade a stack of Cannons this turn. Do this for 210gp (we only have 7, we clearly need some more IMHO)
Sell Advanced Tactics to KoN for 55gp and 7gpt.

Turn 4: Sept., 1805
Grrr…cannot build a road to Sweden, Danish Muskets block the way. Position troops for final assault on Hamburg.
IBT:
British Lifeguard attacks 9/14 Cossack Army, and is barely defeated.

Turn 5: Nov., 1805
Capture Hamburg, and eliminate the Prussians. :D
Mobilization ends.

Sorry, I must hand off the game with a lot of units unmoved – their destination simply depends on the next player. And, most build orders are placeholders, depending on if you want to remobilize again; same for MM. That’s the problem with only 5 turns…

Options:
Open a small war against Sweden. I gathered some units in the North, and built some more ships. If you feel like that, move the Batteries and Cossacks to Talinn.

Attack that Lifeguard near Amsterdam. The British won’t talk. However, since we’ll enter the Dutch territory, this should mean war with Portugal (pointless), KoN (we’ll loose a 7gpt payment), and the Dutch – but IMHO we should be able to easily capture Amsterdam, so I would do that; better declare on the Dutch before, I don’t know exactly what it would mean to our rep otherwise. If you go that way, remobilize.

Otherwise, if you go for Austria first, by all means sign the Ottomans. We have some Guards already at Kiev, but we need Batteries.



The save (http://www.civfanatics.net/uploads8/Russians_Nov1805AD.zip)

Jabah
Aug 11, 2004, 04:38 AM
Got it, should be able to play the 5t tonight.

Sweden looks interesting, only 4 cities for a good piece of land. Problem might be 'opening' another potentiel front line with England? (well, no England and Denmark are at war, so english landing in Norway to walk to sweden seems unlikely).

Jabah

Jabah
Aug 11, 2004, 07:51 PM
RBC15c


A few general comments:

To start with I want to enjoy 1 turn without mobilisation to rush lots of usefull improvements:
- courthouse in the south
- granary in Prussia
- market/cath/coll womewhere else.

Then I don't really like Cossacks doing MP in our backyards. Need to change that, especially if I can find a few cities where Jeager are much faster to build than Guard.

Want to have all th espanish cavalry away, since they are at peace with everyone, I buy an MA against England for fur+4gpt. Now they will deal with the English mainland and hopefully go after Gibraltar (then Netherland/Portugal...)

I want to strike Sweden, unfortunatly, we have almost no artillery around and they have infantry (def5). Move more artillery north, try to collected them with troop transport. Will need at least an army there. Probably around 2/3 turns.

Get an embargo with Austria against Britain.

IT
Someone is attacking Stokoholm
France destroys Netherlands
Naples, Portugal vs Spain

Stettin, Hamburg, Hanover -> granary
Dantzig -> Temple
Smolensk, Kharkov -> Colosseum
Sevastopol, Odessa, Kriyvyy, Dnepropetrosk, Stararya Russa, Pskov -> Courthouse
Bryansk -> Marketplace
Kiev -> Jeager

Turn 1 - Jan. 1806
First Mobilise (against Britain)

IT

Konigberg, Riga ->Harbor
StPeter ->Guard
Minsk, Yaroslav ->Jeager
Potosk, Novgorod ->Cossack
Helsinki, Talinn ->Frigate

Turn 2 - Mar. 1806
Declare war to Sweden
Sweden is at war with France+Denmark
Declare to Sweden

IT
Gloops, despite our Embargo, Britain turn Ottomans against us.
Lost Dyes, Wines (but had a new one) ...
No troops coming anyway

Novgorod revolt

Swedish boats coming

Turn 3 - May. 1806
** Assault on Leipzig
Cossack army kills 2 Janissary (5/5) going to 2hp
Elite cossack : 2wins/1def
Vet Cossack : 3win (1promotion)
8defensifs units but Leipzig fells (4 conscript were drafted, Leipzig is not happy)

** Assault on STOCKHOLM (edited)
Cossack army kills 1 Infantry but is 5hp so back to barracks

IT
Ottomans get Austria against us (wanted to get Austria first but they wanted very huge gpt for that)
Nothing of note anyway

Turn 4 - Jun. 1806
Buy MA against Austria+Ottoman with France for 14gpt

Turn 5 - Sep. 1806
Kill some Swedish, austrian & ottoman units.
Gather an stack next to Stockholm.


Point to keep in mind

- We need to clear the sweden to get our nothern unit back soon.
- We need more artillery down the Ottoman border (I rushed a few for next turn).
- I start gathering another stack in Posen to go after Warsaw.
- As long as France is against Austria (and that was for quite a long time) Austria should not be able to assemble a decisive army against us.
- I did not trigger any British allies against us, in fact I never saw a british unit. Since we have a MA with Spain, keep it that way
- Our offensive units really are not that great against 5def infantry in cities...
- GA should finish soon (next turn)

Jabah


build order were according to this pattern (more or less) :
55+ : Guard
50-54 : Cossack
40-49 : Jaeger
37-39 : Guard
34-36 : Cossack
28-33 : Guard
27 : Jaeger
25-26 : Cossack
22-24 : Guard

grahamiam
Aug 11, 2004, 10:44 PM
i see it but i can't get to it tonight and i'm up in another tomorrow night. i will try to fit it in then.

meanwhile, some visuals...

Sweden
http://www.civfanatics.net/uploads8/RBC15C_Sep1806-1.JPG

Germany
http://www.civfanatics.net/uploads8/RBC15C_Sep1806-2.JPG

Ottomans
http://www.civfanatics.net/uploads8/RBC15C_Sep1806-3.JPG

Doc Tsiolkovski
Aug 12, 2004, 01:51 AM
** Assault on Copenhagen


:confused:

grahamiam, by all means pillage that Swedish Saltpeter near Norsundet, it's their only source. And since they are isolated, we'll at least face no drafted MuI.

Don't move too many Cossacks from our back, I preferd them as MP, since they can kill those annoying Barbs. And, unlike Jaegers, they can move elsewhere in case of an emergency.

I was afraid of Britain buying the Ottomans/ Austrians all the time; the big :smoke: is:
Why are we at war with Britain?

Jabah
Aug 12, 2004, 03:32 AM
"Assault on Copenhage" --> on Stockholm I somehow didn't pay attention we writting :-)



Regarding the barbs, we have a few units stationning and clearing the fog (north doesn't need it AFAIR, west is a cossack on a hill) so it is unlikely (even if military says there was an uprising next to Yaroslav - can't see it).
We have some barb (uprising) in Crimee (next to sevastopol) to make our cossak elite.

The landing on Sweden was next to Stokholm due to our 3move transport. Sweden had several frigate at that time (still has but inside) and I did'nt want to risk an army in transport (we had 1 frigate at the landing time to cover only). Anyway we were mainly killing troops going in and out of the city until now (there was only 1 artillery before last turn).

BTW we are at war with England because Prussia manage to get them into it. They didn't want to talk at the beginning of my turn and since Spain was at peace with everyone and moving too many cavalries around, I deciced that have them fighting each other should be a good idea.

I also forget, we can (should?) buy spain against Austria and Ottoman for around 25gpt.

Jabah

grahamiam
Aug 13, 2004, 12:20 AM
Preflight check: we are at 22/25, almost 50%. VP for France = 11910, needs 60000.

IBT: we lose a Cossack to a Swedish musket. We lose a J to an Austrian cav. 9 Ottoman Sipahi show up SW of Odessa
Spain destroys the Portuguese, Ottomans declare on Spain and Danes.

Konigsburg barracks ->guard; Kiev Jaeger -> Jaeger; Odessa GB -> GB; Kriy GB -> GB; Dnep GB-GB; Kharkov guard -> guard; Polatsk Guard -> Guard; Helsinki jaeger-> jaeger; Talin jaeger-> jaeger

Bede considers us to be “Great”

T1: Nov 1806AD GB’s go 3 for 3 @ Stockholm but our Cossacks get beat-up pretty bad, including the Army (1/13). Evacuate Army to Talinn for healing and unload 2 Jaegers to help the guards.
Kill 2 Sapahi and retreat 1 near Odessa.

IBT: Guard on hill kills another Sapahi and retreats one but then gets killed by the third. Sweden declares on Spain.
Spain and France MA vs Austria

T2: Jan 1807AD Capture Warsaw; GB cuts off Stockholm from the salt in the north. Rush a bunch of units.

IBT: KoN and Austria sign TE against us. Spain wants an MPP and RoP and would give us GE and Sanitation and 392gp but I pass for now as I am not sure how many wars that will get us in.

Britain want peace + worker but I tell him to take a hike.

GA ends. Catch spain trying to plant a spy.

T3: Mar 1807AD Kill 6 Sipahi around Odessa, army returns for Stockholm

IBT: Sweden lands 2 MI’s and a cav next to Danzig. Ottomans move a large number of troops to Odessa

T4: May 1807AD Kill the Swedish landing force.

GB’s go ¾ near Odessa, use a guard to kill a Janissary, then use 1 vet Cossack to kill 3 Sapahi’s (1/5), getting an MGL. Form an army and load 3 vet Guards into it. Use the Guard army to kill 2 more Sapahi’s, promoting 1 unit inside (13/16).
Move units up to take Lvov next turn.
Drop off more Cossacks for Stockholm.

IBT: Sweden drop off more troops to die(2 MI’s and 2 cav); get General Staff School message.

IBT: Ottomans want to talk but I send them away.

T5: July 1807AD GB’s near Stockholm and Danzig let me down again, going 2 for 6 total :(
I feel like I’m beating my head against the wall @ Stockholm: Army kills vet MI (4/13); Cossack redlines MI but dies, promoting it; Cossack kills 4/5 MI (1/4) and now we’re down to conscripts :) ; vet Cossack dies flawlessly vs 2/2 MI, promoting it; Cossack redlines but dies to 3/3 MI, promoting it to 2/4; Cossack kills conscript (3/4); Cossack redlines but dies to conscript, promoting it; elite Cossack kills conscript flawlessly; elite Cossack blitzes 2/3 MI and kills it flawlessly; vet Cossack kills 2/4 MI flawlessly; vet Cossack blitzes 2/4 MI and wins/promotes (2/5); elite Cossack with 2 wins this turn kills 2/4 MI and we take the town + 1g + cannon

BG’s go 2/2 @ Lvov; Army kills a Grenzer; Army kills a Hussar (5/13); vet Cossack kills ¾ Grenzer; elite Cossack kills 2/4 Grenzer; Elite Cossack kills ¼ Hussar and we take the city + 2 workers.

Near Danzig: Cossack kills Swedish MI (3/4); elite Cossack kills another (3/5); blitz the vet Cossack and it kills a Swedish cav flawlessly and promotes (4/5); use him again and he’s redlined but wins.

Outside Leipzig: elite Cossack dies to 2/4 Hussar; vet Cossack kills it off.

Near Odessa: 1 elite Cossack kills 2 Sapahi, is redlined on the second, but produces another MGL. I’ll let the next player decide what he wants to do with him. It take pretty much everything else we have @ Odessa to take out 5 Janissary’s and 1 more Sapahi. GB’s only went ¼, forcing the Guard army to have to take down 2 5hp Jan’s (6/16).

I have a guard going for the Austrian salt. Should get there next turn.
There are 2 guards on a troop transport near Stockholm.
There's a large number of barbs E of Odessa, not that we can do anything about them right now with all those Ottoman troops in our face.

We are up to 18105 VP’s and 24/28.
Good luck.

http://www.civfanatics.net/uploads8/Russia-July-1807.JPG

grahamiam
Aug 13, 2004, 11:43 AM
something to note from last nights turns...

i registered a little under 6200 vp's during those 5 turns, probably mostly due to the Ottoman's pouring Sapahi's and Janissary's over the SE border. This is a fast pace since, at this rate, it will only require about 34 more turns to trip a VP victory. Ottoman's are willing to talk about peace but we will break MA's. I'm not sure we really care at this point about our rep as there are only 2 tech's left but it will effect our ability to get someone to attack France later if we need help.

edit: out of town till Sunday night

microbe
Aug 14, 2004, 02:17 AM
preturn: I sell Code Civil to Naples for WM+3gpt+28g.

Lots of Ottoman units around Odessa. 13 units can attack next turn, mostly attack 5. We have only 2 healthy guards in it with a bunch of injured cossacks.

I rush General Staff School in Kriyvyy. Although it's much cheaper than Military Acadamy, it's more useful.

IBT: Ottomans units LEAVE Odessa. Only one pillaging there and no attack!

We do lose a cossack to a hussar somewhere else. Lots of barb horses enter our territory.

(1)Sep, 1807AD:

We lost two cossacks to a hussar!

IBT The hussar dies to our cossack. We lose a guard. Barb horses pillage two tiles.

(2)Nov, 1807AD:

Cossack army and 2 cossacks kill 3 defenders and we capture Tarnopol.

@Stockholm:
Elite cossack kills 2hp musketman and we get a leader:

http://www.civfanatics.net/uploads8/RBC15c-1807nov.jpg

It forms another cossack army.

cossack kills another 1hp musket infantry.

2 armies kill 4 musket infantry.

@Odessa:
Elite cossack kills 1hp Sekhan and we get another leader.

http://www.civfanatics.net/uploads8/RBC15c-1807nov-2.jpg

I then rush Military Acadamy in Kriyvyy.

IBT We lose 3 jaegers, 1 cossack and 1 grand battery, and retreats several hussars.

(3)Jan, 1808AD:

Cossack kills 4 hussars and capture back the grand battery.
Kill sipahi.

Army kills 4 defenders and we capture Huskvarna, drops to 2hp.
Guard army and 4 cossacks kill 5 Janissary without loss, and we take Chisinau.

IBT some ottoman attack. We lose one guard but wins a few. We caught British attempt of stealing plans.

(4)Mar, 1808AD:

Movement.

IBT Ottomans attack Chisinau which has our guard army. 5 units die.

(5)May, 1808AD:

Kill 4 Grenzer and we capture Prague.
Kill 3 musket infantry and 2 musketmen and we capture Kristianstad.
Army kills 2 musket infantry in the last Sweden city and decide to heal this turn.
Kill 2 units in our territory.

We have 28% land and 31% pop. Our VP is 25550. With this speed we can get domination within 15 turns.

I have a question. VP is calculated if you fortify on the spot. So if we do not fortify the unit (wake up/press space), do we avoid VP?

There are a lot of Ottomans around Chisinau, but we should be OK with the guard army.

I didn't do a very good job in avoid killing units initially but I did pay attention in the last couple of turns.

I didn't do any trading as we don't need more techs. But if you want you can MA with someone against Sweden after we are ready to kill it, so we can get gpt back as soon as we kill it.

We are ready to take Cracow next turn.

I suggest make peace with Britian when MA with Spain expires (no other MA right?), as we'll not fight it and their boats are really annoying. We should then declare on Denmark. We have boats in Talinn.

Warning: do not load the 4th unit into armies at Sweden otherwise you wouldn't be able to transport them back.

Doc Tsiolkovski
Aug 14, 2004, 03:18 AM
Nice job in getting the leaders.

Some comments:
- We do could need General Education (additional Temple) and Sanitation (Hospitals, BMed), but it's not a must have
- Don't overestimate our progress, we only gained 10% land so far, and we need 12%.
- Denmark is out for now, they are in a locked alliance with France...
- Will try to get peace with Britain.
- VPs count, whether fortified or not. The most important way to avoid them is getting city size down (VPs from conquest= 100*city size), and win before the AI has Hospitals.

Got it.

microbe
Aug 14, 2004, 01:24 PM
I gained 4% on my turns. We have 12% to go.

I didn't make peace with ottomans and now I think that was a right decision.

Doc Tsiolkovski
Aug 14, 2004, 05:31 PM
We would have to fight them at some point anyway. I'm in turn 4 now, and we have only 9% to go :)
(Though I had to get rid of quite a number of Janissaries...).

Jabah
Aug 15, 2004, 07:46 AM
Just to tell you that I am there until Tuesday, then off for 12 days.
Should be able to play my next turn.

Jabah

Doc Tsiolkovski
Aug 15, 2004, 08:02 AM
That's fine, I think I can finish my last 2 turns today evening, and I'd guess we'll win this before you're up a second time.

Doc Tsiolkovski
Aug 15, 2004, 05:54 PM
RBC15c – 1808AD

First, I still see a lot of cities actively building Grand Batteries or improvements – GB/ city improvements do not receive the mobilization bonus. Also, I can hire a lot of additional specialists.
Rise Lux to 10%, to trigger some WltKDs, and still make about 50gpt more.
Did I already mention I hate open cities near the frontline?
IBT:
The Ottoman SoDs do not attack, but move N towards Tarnopol
Stack of Hussars moves towards Posen.

Turn 1: Jul., 1808AD
Capture Cracow. Bomb and kill numerous units of numerous Civs.
IBT:
Sweden wants an audience…umm, no.
KoN wants a MPP…again, no.
Spain and Austria sign peace. Spain and Ottomans sign peace.
A flood of Janissaries enter our territory. And a gazillion of British ships approach Sweden.
We loose our supply of Gems, and our own source is pillaged.

Turn 2: Sep., 1808AD
Sign back Spain against Austria for 220gp. Play carefully, and don’t move our GB against Norsundet to be able to handle a British landing.
Kill stuff.
Hire a lot of Clowns.
IBT:
Austria wants an audience – no.
Ottomans and KoN sign an embargo against us.
Arg...Britain doesn’t land in Sweden, they’re aiming for Prussia

Turn 3: Nov., 1808AD
Capture Cosice; comes with a GB, and we have Gems again. Kill a couple of Janissaries (they are really all over the place!) next to it.
IBT:
About 6 Janissaries impale against Guards fortified near Tarnopol, protecting our umpteenth Furs :crazyeye: Other Ottoman units make odd moves.
Spain and Sweden sign peace.
Royal Navy (15+ ships) retreats from the Baltic Sea for no apparent reason.

Turn 4: Jan., 1809AD
Capture Norsundet (having to kill only conscript Musketmen really helps), and destroy the weak Swedish. 31/32 land/pop.
Since we’re demobilized anyway, I buy General Education from Spain for 72gpt, and start Public Schools in all those cities permanently on the verge to riot. Start some Courts as well, and rush a few improvements.
IBT:
Royal Navy decides to return into the Baltic Sea
Lots of Public Schools finish.

Turn 5: Mar., 1809AD
Cancel MA against Britain with Spain. Make peace with the British, we need our Swedish Armies, and they’d sink any ships there. Costs us 40gp.
Clean up some intruders.
Start the siege of Vienna – bombarding reveals 7 Vet Grenzers there. Kill 2 of them with a Cossack Army.

NOTES:
- There’s a Troop Transport in Danzig, but I wouldn’t move it out without escort (Privateers). Our 2 Frigates escort another Army more N (plus an empty TT, but I’d guess this one is pretty safe on its own).
- Next player should be able to take out Vienna.
- Didn’t remobilize, since we could buy Sanitation for Wines+WM+52gpt from Britain. I would make the deal, since that’ll mean gpt deals with all bigger nations we’re at peace. We don’t need the population to win, but we have a number of cities that would really benefit from Hospitals.
- Despite dozens of Elite victories, I had no luck with leaders.
- The Ottomans didn’t send much units recently, guess we could start on Sulina now.
- I suggest to simply keep taking out the Austrians, and then continue S with the Ottomans. Note there is an unclaimed Dye S of Zagreb, begging for a colony.

Status:
31.4/32 land/pop, VPs at 31065. No one anywhere close (France is incredibly passive, and has only 14445 – never seen that).
Austria has 4.9 land, Ottomans 12.6

The save (http://www.civfanatics.net/uploads8/RBC15cMar1809AD.zip)

http://www.civfanatics.net/uploads8/Russia.jpg

Jabah
Aug 16, 2004, 06:41 AM
Just back to the forum now, unfortunatly I still have lots of thing to prepare for holiday.
I am not sure I would be able to find enough time to play properly, so I am asking for a skip now.

Winning seems to be in good shape, just be carefull to win properly (by domination) therefore maybe go after smaller cities ? (or maybe we have enough security, ie not too many points)

Good luck

Jabah

grahamiam
Aug 16, 2004, 06:53 AM
well, it looks like i'm up then. i'm up in sgotm3 tonight as well so i probably won't get to this till tuesday night unless microbe wants to swap.

Doc Tsiolkovski
Aug 16, 2004, 07:57 AM
All Austrian cities are size 12, and most of them are VP locations as well. Same for all Ottoman cities in Europe.
But since the British have mostly Metros already, I guess both Austria and Ottomans are mobilized, so at least their cities shouldn't grow faster.


We are surprisingly sure in terms of VPs, I think. This was an absolutely unusual game, with France doing nearly nothing - so far, they captured a single city (Amsterdam), and razed 3 (Milan, Frankfurt, Ravenna)...

Have a nice holiday, Jabah :)

grahamiam
Aug 17, 2004, 10:38 PM
Preflight check: Looks good, rotate a couple of guards so we can cover and exposed GB. Also move down another cav. I notice we are assaulting Vienna from across a river. I guess since they were only Grenzer’s defending? Rush a PS and a guard in the N, also play with some police units to shave turns off builds.

IBT: Stack of 6 Janisary’s from Ottomans come N.

T1: May 1809AD Rush another Bank and a PS. I’ll remobilize next turn.
Near Chisinau: GB’s go 3 for 6 against Jan’s; Kill 2 with Guard Army. The others are hurt but barely so I’ll let them retreat home for now till we get more Cossacks in shape there.
Near Vienna: Move our SoD SW onto iron hill so we don’t have to attack across a river next turn.

T2: July 1809AD At Vienna: GB’s go perfect, hitting every time, revealing a lot of Grenzers; Army kills 3 Grenzers; Take the city kills about 8 more Grenzers, losing 1 Cossack and making high use of blitzes.
We can get Sanitation but it always involves a lux so I hold off for now.

IBT: Danes offer MPP but I decline; Ottoman troops start heading W like there’s some sort of catastrophe about to happen.

T3: Sept 1809AD GB’s do an excellent job @ Saltzberg and we take the city, costing us 1 Cossack and retreating a few but also netting a couple GB’s.
Move last Army onto a troop transport. It will reach the main continent next turn.
I mobilize as we are not doing much in terms of happiness building.

IBT: Denmark and Austria sign peace; Austria and France sign peace; Ottomans declare on the Spanish

T4: Nov 1809AD Nearly break 2 army’s but take Budapest, losing 3 Cossacks.
Looks like the Ottoman shift was brought on by the invasion by France. I notice that we do not have any deals with France right now. They need silks but that’s it.

IBT: Ottomans move strongly for Budapest.
Mostly healing. 3 army’s are now in Budapest or Vienna. 2 are healing due to abuse. Both won’t be ready for 2T as I had to move them this turn.

T5: Jan 1809AD Kill 2 Sapahi near Budapest.
Mostly healing. 3 army’s are now in Budapest or Vienna. 2 are healing due to abuse. Both won’t be ready for 2T as I had to move them this turn. Guard Army in the East is completely healed. We should have enough troops down there to start taking cities.

33%/35% size/pop

microbe
Aug 18, 2004, 03:07 AM
Preturn: hmm, only 8 nations left. We still have 7% to go. Good thing is Austria is about to die and that would allow us to concentrate on Ottomans to speed this up.

IBT lots of Ottoman units. We caught Ottoman's spy. We are the most powerful nation in the world.

(1)March, 1810AD: I drop lux to zero and do some MM.

Bombard around Budapest.

(2)May, 1810AD: movement.

(3)Jul, 1810AD: more movement.

IBT Austria declares on France.

(4)Sep, 1810AD: lose one elite cossack and we capture Zagreb. Quite a few retreats and capture Sulina without loss. We are 35% right now.

Clean up some units in our territory and lose 3 cossacks. Rush two cossacks. Move guards out of cities to fortify on critical paths.

IBT we lose one guard and win several. France captures Venice. :(

(5)Nov, 1810AD: movement.

East: Bucharest should fall in 2 turns.
West: We are ready to take Belgrade next turn. Should we leave Sibiu to the AI? I am not sure if we'll get too many VPs by eliminating a civ. If not, we can take it after Belgrade.

grahamiam
Aug 20, 2004, 08:11 AM
:bump: doc, your turn to :hammer: 5% to go :D

Roster Update
Doc <- UP
Jabah (vacation)
grahamiam
microbe

Doc Tsiolkovski
Aug 21, 2004, 02:46 AM
Sorry, had no net access for a couple of days....
Got it.

Doc Tsiolkovski
Aug 22, 2004, 04:33 PM
Sorry for the delay, had a lot of work the last days. Should be able to play tomorrow.

btw:
I notice we are assaulting Vienna from across a river
No defence bonus from rivers in this conquest. :)

grahamiam
Aug 23, 2004, 11:34 AM
@microbe: since you are going away on the 25th, you will likely be too busy on the 24th to play this. do you want to swap this round so you can get a final shot in? I don't see this one going beyond 15 more turns :)

microbe
Aug 23, 2004, 12:29 PM
I just played, so just skip me.

Doc Tsiolkovski
Aug 23, 2004, 04:34 PM
RBC15c – Russia, Nov. 1810AD

Looks good :goodjob: .About the only change I make is waking a Slave and moving him towards the Spices for a Colony. And better protect any Troop Transports, even the Danes could have Privateers.
Eliminating Austria will give only the Unit Kill Vps, but I doubt they have any units left outside Sibiu anyway. Will try to get there.
Selling our spare resources wouldn’t bring more than about 200gp, so I keep them, to use for MAs.

IBT:
Spain signs a peace treaty with KoN/Britain.
Lots of Ottomans impale against Guards (we loose 2 as well).
France kills a couple of Ottoman units in our territory. Most French units retreat, but new ones show up :crazyeye: .

Turn 1: Jan., 1810AD

Belgrad: Kill 6 Vet Janissaries, and still more healthy unfortified defenders show up; decide to wait for more GBs. Kill Ottoman units around Belgrade, get a MGL (will end as Guard Army).
Rush an Army in Kryvyy Ryih.
IBT:
Ottomans move 8 units out of Belgrade :D
Britain and Austria sign embargo against us.
France continues to move healthy units out, and new ones in.
No losses for us.

Turn 2: Mar., 1810AD
Belgrade is only defended by a 3/5 Janissary, and 2 Conscripts now – another prove how stupid the AI is…
Take it with a single 10HP Army, for a loss of 5HP total. 35.8% land, 43360VPs.

Approach Bucharest. Fill the Army with 3 * and a regular Elite Cossacks.
IBT:
French keep killing units for us. Loose an Elite Cossack who refuses to retreat. As in any other turn, lots of Cossacks finish.

Turn 3: May, 1810AD
Capture Bucharest.
Clean up Ottoman units around Sibiu, and Wittgenstein appears to form another Cossack Army.
Form Dyes Colony.
36.5% land, 38% pop, 45275 VPs.
IBT:
Austria moves a Grenzer in our lands, the first Austrian unit I see in my turnset.
Couple of WltKDs.

Turn 4: Jul., 1810AD
Capture Orsovo. 37% land.
Rush another Army. Take out the road from Mostar to our Dyes Colony.
IBT: Lots of French show up. No combats anywhere.

Turn 5: Sept., 1810AD
Capture Sibiu, and destroy Austria. Remobilize again immediately.
Redline some Ottomans, and keep approaching towards Istanbul.
Disperse the usual Barb Camp near Sevastopol.

VPs: 48315
Land: 37.8%
Population: 39%

Next turn we’ll have 5 healthy Cossacks and a Guard Army in position, we have another Cossack and a Guard Army marching towards Ottomans.
Fastest way to reach Domination should be to move towards Istanbul, since that will also give us the entire Black Sea tiles.

http://www.civfanatics.net/uploads8/Russia2.jpg

The last save (http://www.civfanatics.net/uploads8/RBC15c_Sep1811AD.zip)

Over to Grahamiam, to finish this (no need to pass it again, if you'd need 6 or 7 turns!).

microbe
Aug 23, 2004, 04:39 PM
Sea tiles don't count for domination. Only coastal tiles do. We need about 3 cities to win. Be careful about VP - we are only ~12000 to win. Try not to kill units unnecessarily. So I don't think we should go for Istanbul - there will be a lot of defenders. Go for the eastern cities instead. They are closer and smaller.

Doc Tsiolkovski
Aug 23, 2004, 05:08 PM
True, but Istanbul itself has a huge territory; getting Varna + Istanbul + anything else will do it, while we'd need at least 4 cities otherwise, and marching through those mountains will need even longer.
And, we cannot reach Mostar, due to gazillions of Frenchman blocking the roads there.

grahamiam
Aug 23, 2004, 08:29 PM
looking good doc :goodjob: i'll grab the suggested 3 and see how that leaves us.

grahamiam
Aug 23, 2004, 10:27 PM
Preflight check: Move 22hp guard army next to Varna so I can get 2 shots at the city next turn. Cossack army can protect the GB’s. Find a few Cossacks near our Black Sea towns (Odessa, Chis, and Sulina) so I move them down to join the fun. Blow most of our money short-rushing Cossacks via Jaegers.

T1: Nov 1811AD Take Varna. Move 4 Cossack armys and a bunch of Cossacks into position to take Sofia next turn. VP=49935
http://www.civfanatics.net/uploads8/rbc15c-1.JPG

IBT: Ottomans and France sign peace :( Denmark and Ottomans sign peace

T2: Jan 1812AD Take Sofia. Move into position to take Mostar and Skopje next turn.
http://www.civfanatics.net/uploads8/rbc15c-2.JPG

IBT: Ottomans are more concerned with the massive amount of Spanish cav rather than our units :lol:

T3: Mar 1812AD Nearly break 2 armys but take Mostar without losing a unit. Move unused cavs from this assault to assist with Skopje or Thessalonika next turn. VP=52480, showing 40/41

http://www.civfanatics.net/uploads8/rbc15c-3.JPG

http://www.civfanatics.net/uploads8/rbc15c-4.JPG

grahamiam
Aug 23, 2004, 10:29 PM
Great game everyone :clap: :clap: :clap: :clap: :thanx:

Campaign score shows as 84328. Not sure how that's calculated but here's the relevant tables from the end-game wrap-up.

http://www.civfanatics.net/uploads8/rbc15c-5.JPG

microbe
Aug 23, 2004, 10:52 PM
Great game. Maybe we should have tried deity. :)

Doc Tsiolkovski
Aug 24, 2004, 02:10 AM
'twas a pleasure! :D

Deity? Well, I think this one was pretty close already...(not for winning, but for domination).

romeothemonk
Aug 24, 2004, 11:03 AM
The score is your victory points multiplied through by a difficulty factor. I believe for DG it is a 1.6 multiplier. Very nice job Gentlemen.

Jabah
Aug 30, 2004, 06:55 AM
Well done everyone.

Jabah