View Full Version : UNIT REQUESTS: Illiad, Odyssey, Aeneid
the100thballoon Aug 22, 2004, 10:21 AM I need units for my next mod. The mod will cover the Illiad through the Odyssey and the Aeneid. The home thread for the new mod is here. (http://forums.civfanatics.com/showthread.php?p=2116984)
The units I need are: UNITS IN RED ARE COMPLETED
*Agammemnon King Unit (if possible would like a Munit with Menelaus to be in it too)
*Achilles King Unit (Kinboat)
*Priam King Unit (king of Troy)
*winged harpies
*Rain of fire
*Earthquake (neomega)
*Collosi
*Shades. a ragged/cloaked figure
*Whirlpools (color conversion by me of aaglo's chaos spell)
*Cyclops
*Curse of Circe (aaglo's nature spell)
*Sheep unit (AoK conversion by ???, found in embryodead's warhammer mod)
*Amazons
*Kraken (squid by Kinboat)
*Large (240 x 240) weather effects, rain, storm, fog (to be preplaced)
*Neptune/Poseidon
*Unit with no animation just a static picture of a goody hut (im working on it)
*Units that look exactly like terrain (im working on it)
*Plague animations (aaglo's death spell)
*Hydra (TheMorpheus)
*Centaurs (Yaniv and Kreyten)
*Minotaur (Kinboat)
Thanks!
the100thballoon Aug 22, 2004, 11:07 AM are people only going to look at this thread?! reply!
ocedius Aug 22, 2004, 11:21 AM What do you think I am doing, doodling!! ;) And I think there is a sheep unit somewhere, cuz I am using it in me mod.
odintheking Aug 22, 2004, 01:32 PM The sheep unit is in the Warhamer mod, :)
ocedius Aug 22, 2004, 01:47 PM Thanx for the clarification OK
the100thballoon Aug 22, 2004, 06:51 PM really? i have both warhammer mods. what is the unit named exactly?
ocedius Aug 22, 2004, 07:15 PM It should be under Scenarios\WH2\Art\Units\AoK Sheep\ :)
ocedius Aug 23, 2004, 10:26 AM For the earthquake, why not use the blank.flc? It will work like the ICMB and shake the screen causing 9 sqaures worth of destruction.
the100thballoon Aug 23, 2004, 06:10 PM NICE idea!!!!!!!! NICE!
kulade Aug 23, 2004, 06:12 PM There is a poison gas anim, why don't you use that for the plague? :)
ocedius Aug 23, 2004, 06:54 PM For the Plague I was thinking that the100thballoon might want to use the Death spell effect, a shadow-reaper that sweaps past the city and kills the majority of the population. Like all palgues, this was cause destruction, polution and population loss. :devil2:
CamJH Aug 23, 2004, 07:12 PM For the earthquake, why not use the blank.flc? It will work like the ICMB and shake the screen causing 9 sqaures worth of destruction.
That is an awesome idea!
Where is that .flc, in the ICBM's folder or somewhere else?
ocedius Aug 23, 2004, 07:23 PM I believe I got it from neomegas' pentagenesis mod. It was in the starburst folder (me thinks) :confused:
the100thballoon Aug 23, 2004, 08:00 PM I believe I got it from neomegas' pentagenesis mod. It was in the starburst folder (me thinks) :confused:
the ICBM shakes the screen too though.........sure its not already in the game? i need to look.........
ocedius Aug 23, 2004, 08:59 PM the ICBM shakes the screen too though.........sure its not already in the game? i need to look.........
Yes, all ICMB-type units will shake the screen, but they are also visible, unless you make em 'invisible' via the editor. Blank.flc is a transparent flc, so its invisible even when you are the parent civ.
CamJH Aug 24, 2004, 01:29 PM Could you do me a huge favor and post it here for me? :D
Don't want to have to download a whole mod if I don't have to (or edit a flic that's already been done).
I'd very much appreciate it.
Thanks,
ocedius Aug 24, 2004, 01:59 PM here ya go. :)
CamJH Aug 24, 2004, 02:32 PM Thanks Ocedius, I'm in your debt. :)
the100thballoon Aug 24, 2004, 06:54 PM thanks ocedius!
the100thballoon Aug 24, 2004, 07:39 PM @ocedius
would the Amazon units from Warhammer 2.0 work?
i am doing a color conversion of a unit right now that will become the whirlpool.
would some of the troll-line units from MoM work for cyclops?
i have an animation that will work for plague.
i can make static "Terrain units" and static "goody hut units". should be easy stuff.
i may remove "Curse of Circe" as it would/will be hard to implement in Civ3.
@EVERYONE!
that still leaves the other listed units........... :mischief: hint hint :mischief:
the100thballoon Aug 24, 2004, 07:44 PM surprising how fast this list is shrinking despite the lack of new units for the mod..... :mischief: hint hint :mischief:
ocedius Aug 24, 2004, 08:34 PM would the Amazon units from Warhammer 2.0 work? All except the archer. She looks elven more than amazon IMHO.
would some of the troll-line units from MoM work for cyclops? Hmmm. They are a little too, what would the right word be? RED, yes RED!!! But sure we can use it as a placeholder for the time being. I may start on the Cyclops as well, but right now I make no promises
i can make static "Terrain units" and static "goody hut units". should be easy stuff.Thats great. Could you also try the 9-tile Troy city model?
Neomega Aug 24, 2004, 08:36 PM I never made an earthquake unit... or anything that would resemble one, AFAIK.....
the100thballoon Aug 25, 2004, 04:52 PM really? i thought the infamous "blank.flc" was in Pentagenesis?????
@ocedius
i cannot animate and my creation ability is severly limited due to a confusion with animation programs. you could try though? u make units before?
ocedius Aug 25, 2004, 05:03 PM really? i thought the infamous "blank.flc" was in Pentagenesis?????
@ocedius
i cannot animate and my creation ability is severly limited due to a confusion with animation programs. you could try though? u make units before?
Funny you should say that cuz I was going to try my hand at animating the Troy 'city/artillery' units. :lol:
the100thballoon Aug 25, 2004, 07:17 PM Funny you should say that cuz I was going to try my hand at animating the Troy 'city/artillery' units. :lol:
PLEASE DO!!!!!!
ocedius Aug 25, 2004, 07:49 PM I will as soon as I figue out how :lol:
http://forums.civfanatics.com/showthread.php?t=98032How to .....
the100thballoon Aug 26, 2004, 05:32 PM ok :lol: haha
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