View Full Version : T-28 American Super Heavy Tank | August 25, '04


Dease
Aug 25, 2004, 05:01 PM
T-28 Super Heavy Tank

Developped in Virginia USA, the T-28 Super Heavy Tank was the heaviest American tank design of the War, this vehicle was intended for use in reducing enemy fortifications. Production orders were prepared for use in Operation Olympic, the planned invasion of Japan. The first prototype was complete in September of 1945. During trials conducted after the war, the second prototype was destroyed by fire. The project was abandoned in October, 1947.
This tank never saw combat.

This tank comes in 2 sizes, one that matches the civ 3 scale, and one that matches Ripptide's scale so you can choose which version you like :)
Each download includes 8 .flcs - AttackA, AttackB, Death, Default, Fidget, Fortify, Run, and Victory. There are custom sounds for AttackB, Death, and Victory. Civilopedia pics and a units_32 pic are also included. Finally, all the code needed to add the unit to the game is in the readme. :)

Enough reading! Time for previews! :D
Civilopedia
http://www.civfanatics.net/uploads8/t28_lg1.png
In-game preview of the civ scale version
http://www.civfanatics.net/uploads8/ingame11.png
Animated, only the victory anim (the one I don't like :( ) isn't included
http://www.civfanatics.net/uploads8/t28previewanim.gif

The downloads :)
Download Civ 3 scale T-28 ~2.35mb (http://www.civfanatics.net/uploads8/T28tank.zip)
Download Ripptide's scale T-28 ~2.9mb (http://www.civfanatics.net/uploads8/T28tanklarge.zip)
***Note: for the large version to work you must eliminate "large" form the folder name :)
Also thanks to Alluminum for the tips on resizing :goodjob:

zulu9812
Aug 25, 2004, 05:13 PM
Mmm...could you go for a different shade of green?

ocedius
Aug 25, 2004, 05:15 PM
Why? Looks like the perfect camo to me. Oh wait, you mean the T-28. Um, where are they? :lol:

Dease
Aug 25, 2004, 05:15 PM
Mmm...could you go for a different shade of green?
:dubious: any suggestions? :(
if I have the time and energy I might ( it does kinda blend in :( )

ocedius
Aug 25, 2004, 05:16 PM
Yes, it does blend in, a little too well I am afraid. But nice work nonetheless. Why not the standard Desert or Forest Camo?

SwitchbladeNGC
Aug 25, 2004, 06:02 PM
I love it!!! Thank you. This is going into my game right now.


Yea, my first unit request that has become a reality! :D :D :D :D :goodjob:

Dease
Aug 25, 2004, 06:07 PM
Yes, it does blend in, a little too well I am afraid. But nice work nonetheless. Why not the standard Desert or Forest Camo?
cause camo looks terrible at civscale ;)

I'm not sure but when I was testing it ingame it didn't really seem too blend in as much as the ingame prev, probably because it's moving ingame ;)

I love it!!! Thank you. This is going into my game right now.
Yea, my first unit request that has become a reality! :D :D :D :D :D :goodjob:
Thanks :)

contre
Aug 25, 2004, 07:08 PM
I like the axman in the preview :D You shouldn't be discouraged: it's a great unit.

So I can give it stats: What type of gun / armour did it have?

Hikaro Takayama
Aug 25, 2004, 07:46 PM
Wow, excellent unit, Dease! This sucker (civ sized version) is going into my mod as the "tank," which upgrades to the "heavy tank" (Muffins' Baneblade), or in the case of Shinra, it'll upgrade to one of their UU's: the Grosspanzer!

I might do a palette job on it to decrease the brightness and increase the contrast, if it actually does blend in too much in game. The pallete thing should be easy with PsP, since the adjustment to the color values is applied accross the entire palette for 256 color images. Civ III doesn't care about the actual values of the colors, just the position (index) of the color in the palette. If you used the same palette for all your animations, like I do, then all I have to do is save the edited palette from the first storyboard, and then just load it for all others (with the "maintain indexes" option selected, of course), and re-export the storyboards to FLC's with FLICster.

Dease
Aug 25, 2004, 07:55 PM
So I can give it stats: What type of gun / armour did it have?
From the readme -
Crew: 8 (Commander, Driver, Co-driver, and 5 man gun crew)
Battle Weight: 190,000 lb :eek:
Dimensions: Length: 36ft 6in (overall), 24ft 7in (excluding gun)
Width: 14ft 5in (13ft 11in outer tracks removed)
Main Armament: 1 x 105mm high-velocity gun
Secondary Armament: 1 x .50 Browning MG (AA)
Armor thickness: 300mm maximum, 25mm minimum
Traverse: 10° left and right
Maximum speed: 8 mph :lol:

Wow, excellent unit, Dease! This sucker (civ sized version) is going into my mod as the "tank," which upgrades to the "heavy tank" (Muffins' Baneblade), or in the case of Shinra, it'll upgrade to one of their UU's: the Grosspanzer!

I might do a palette job on it to decrease the brightness and increase the contrast, if it actually does blend in too much in game. The pallete thing should be easy with PsP, since the adjustment to the color values is applied accross the entire palette for 256 color images. Civ III doesn't care about the actual values of the colors, just the position (index) of the color in the palette. If you used the same palette for all your animations, like I do, then all I have to do is save the edited palette from the first storyboard, and then just load it for all others (with the "maintain indexes" option selected, of course), and re-export the storyboards to FLC's with FLICster.

You may want to try increasing the brightness instead of decreasing it, let me know how it works out :) The palette annoyed me to no end with this unit because the anti aliased edges of the yellow tank were reddish, the same colour as the explosions! :mad: although it's pretty much fixed although some of the explosions are a bit too pink IMO so I know what settings NOT to use in OFX if i ever do another tank ;)
Oh, and BTW, the palettes for the attacks and the death are different from the rest, cause I used different smoke settings for those 3 ;)

SwitchbladeNGC
Aug 25, 2004, 08:37 PM
Maximum speed: 8 mph :lol:

So I would guess a movement of 1 :)

Dease
Aug 25, 2004, 08:37 PM
Oh, and another note I forgot to add, was that you have either 1. duplicate attacka and rename it attackc or 2. deleted the attackc.flc at the ATTACKC line in the .ini.
I did this 'cause IMO it looks better when it loops but I didn't have room to upload it with 3 attacks :(

EDIT:
So I would guess a movement of 1 :)
I suppose but it would probably have more endurance than a human so it could be two if you wanted it to be

W.i.n.t.e.r
Aug 26, 2004, 08:09 AM
Just increase the colour darkness/shadow effect... :)

Luddi VII
Aug 26, 2004, 08:44 AM
Great unit!!!:banana: This goes into my WWII mod!;)

Dom Pedro II
Aug 26, 2004, 11:43 AM
I suppose the terrain mod you use also makes a big difference... but yeah, it's basically exactly the same color as the grassland! :lol:

It's a stealth SHT!

Dease
Aug 26, 2004, 12:47 PM
I suppose the terrain mod you use also makes a big difference... but yeah, it's basically exactly the same color as the grassland! :lol:

It's a stealth SHT!
Actually that preview had the original civ3 graphics :p
I updated the preview with snoopys terrain (you can see it now ;) )

and, yeah, a big massive yellowy-green 190 thousand pound behemoth travelling towards you at 8mph is very very stealthy :p ;)

Dom Pedro II
Aug 26, 2004, 12:48 PM
Actually that preview had the original civ3 graphics :p
I updated the preview with snoopys terrain (you can see it now ;) )

and, yeah, a big massive yellowy-green 190 thousand pound behemoth travelling towards you at 8mph is very very stealthy :p ;)

If it looks as green as the hills, you might just think it's plate tectonics.

Btw, as Snoopy's graphics are my preferred graphics, I see no problem.

Hikaro Takayama
Aug 26, 2004, 02:51 PM
If it looks as green as the hills, you might just think it's plate tectonics.

Btw, as Snoopy's graphics are my preferred graphics, I see no problem.
Yeah, I was about to say the same thing, but you beat me to it. :) Hooray for Snoopy's bada$$ terrain (50X better than the original Firaxis terrain graphics, IMO)

Since I'm using Snoopy's terrain for my mod, I see no need to modify the unit now. :p

Aluminium
Aug 26, 2004, 10:28 PM
In-game preview of the civ scale version
http://www.civfanatics.net/uploads8/ingame11.png

Poor barbarian. Tha's brutal. :lol:

Great work, Dease! :goodjob:

BeBro
Aug 27, 2004, 04:39 AM
But he has a stick! That's nearly as dangerous to tanks as a spear ;)

Good tank, Dease :)

Snorken
Aug 27, 2004, 11:05 AM
Why doesn't canadians use the metric system?!
It's much better you know...
BTW great unit! :)

Dease
Aug 27, 2004, 05:00 PM
Why doesn't canadians use the metric system?!
It's much better you know...
BTW great unit! :)
yes, I agree it is much better.

But C&P'ing is much easier than actually taking all that time and effort to convert the measurements :p

Mr. Will
Aug 27, 2004, 05:00 PM
Canadians don't use the metric system? Huh, I just thought it was us stupid Americans who used the wrong system. GO CANADA!

Dease, great unit. The camo is doing it's job! :lol:

The Great Apple
Aug 27, 2004, 05:06 PM
Canadians don't use the metric system? Huh, I just thought it was us stupid Americans who used the wrong system. GO CANADA!

Ha, we use it a bit in the UK. We have miles per hour, and although officially we're metric, many people still use imperial units. We also drive on the left :D

Good job on the unit - shame a lot of the detail has disappeared :(

Dease
Aug 27, 2004, 05:11 PM
Canadians don't use the metric system? Huh, I just thought it was us stupid Americans who used the wrong system. GO CANADA!

Dease, great unit. The camo is doing it's job! :lol:
no, only the americans use the wrong system :p

Good job on the unit - shame a lot of the detail has disappeared
Yeah, I think I should've left AA on low or even on none, although I'm actually quite pleased with it...

Hikaro Takayama
Aug 27, 2004, 08:31 PM
no, only the americans use the wrong system

That's right! We'll never bow down before some snooty French system of measurement! Never, you hear me?! NEVER!!!! Mwah-hahahahaha!!! :p

Er-I mean, that's correct, the US is the only country in the world that hasn't fallen for the ol' "let's switch to metric and start scrimping on the quantities of food or beverage contained in our product, since them itty-bitty units make it sound like we're actually putting more in" corporate get-even-richer ploy. And to think that the rest of the world has the cajones to call US stupid. If you think I'm wrong, I have a Canadian Coke can from when they first switched to metric, and its like 2/3 the size of a good ol' American 12 Oz. can, and costs even more. I bet the corporate bastards that came up with that idea are enjoying their early retirements on their private islands in the Carribean. Yeah, most of the metric using countries wised up by now, but still the corporate barons managed to take the suckers for a good ride, while it lasted. We Americans, on the other hand, won't worry have to worry about that as long as we use both systems. (Yes, I can tell you off the top of my head that 12 Fl. Oz. = 355 mL and 20 degrees C = 68 degrees F, but how many of you foreign metric using types could have come up with that so fast.

BTW, for those who are interested, the metric stats for the T-28 are as follows:

Crew: 8 (Commander, Driver, Co-driver, and 5 man gun crew)
Battle Weight: 88 Tonnes
Dimensions: Length: 11 meters (overall), 7.5 meters (excluding gun)
Width: 4 meters (3.75 meters outer tracks removed)
Main Armament: 1 x 105mm high-velocity gun
Secondary Armament: 1 x .50 Browning MG (AA)
Armor thickness: 300mm maximum, 25mm minimum
Traverse: 10° left and right
Maximum speed: 12.8 kph (I can almost run that fast)

Dease
Aug 27, 2004, 09:09 PM
it's just that many of the events in my life have filled me with such spite and bitterness (particularly against those who've been born into privaledge lives, and I pray that God forgives me and helps me get over this attitude :(), that if it were to be extracted and refined, it could be used as a poison potion that in the Final Fantasy universe, could kill the toughest boss with one application, or in this world would be banned as a weapon of mass destruction. :(

Believe it or not, I'm only 26, but sometimes I fell like I'm 100. Especially hearing all you youn'uns talkin' about bein' in school an' all.. makes me feel like an old geezer (now where'd I put my cane? I swear I'm jus' so absent minded sometimes....:p)
your previous post is very good evidence of this :goodjob:

12 Fl. Oz. = 355 mL
then there shouldn't be a difference between a canadian can and an american can because our cans have 355ml's :p
And as far as farenheiht(sp?) is concerned, why the heck is 32 freezing and 212 boiling :gripe: and -40C and -40F are exactly the same thing [pissed]

Maximum speed: 12.8 kph (I can almost run that fast)
I think if you can run you can run this fast, sprinters go ~35kph, I think I can go ~30kph but not for too long ;)

Hikaro Takayama
Aug 28, 2004, 09:10 AM
your previous post is very good evidence of this :goodjob:


then there shouldn't be a difference between a canadian can and an american can because our cans have 355ml's :p

The shriveled up can incident occurred during the 80's, when Canada first switched to metric (and the US was supposed to go fully metric as well). You're probably too young to remember, since like I said, they eventually wised up about the whole scam, but the corporations took the Canadian people on a good ride for about 5 years. It's mainly thanks to that incident that the US didn't go fully metric. When the American public saw what was happening accross the border, we hit the friggin' roof, and a number of pro-metric congressmen quickly found their jobs in jeopardy. Now I really feel old (where'd I leave my dadgum bifocals?).

And as far as farenheiht(sp?) is concerned, why the heck is 32 freezing and 212 boiling :gripe: and -40C and -40F are exactly the same thing [pissed]

0 F is the freezing point of seawater. Why they set that as 0, I have no friggin clue. As for why -40C and -40F are the same, its so there is absolutely no doubt whatsoever as to just how cold that particular temperature is (cold enough to freeze mercury and most antifreeze solutions):p

I think if you can run you can run this fast, sprinters go ~35kph, I think I can go ~30kph but not for too long ;)

Yeah, I was really tired last night. I've calculated my last time from the 1.5 mile run that we do as part of our semi-annual fitness program, which I ran in 12 minutes. That works out to 13.6 kph, so I could keep up with one of those tanks going at top speed for about 3-4 miles (4.8-6.4 k). Pretty sad for a motorized vehicle, when I could outrun it over distances up to a mile and a half. :lol:

ripptide
Aug 28, 2004, 11:07 AM
Missed this one, very nicely done Dease :)

solops
Sep 20, 2004, 01:00 PM
Wow, talk about obscure. Well done T-28. The only color photo I have seen of this WW II "tank" shows it painted dark olive green. I never understood why they called it a tank since it was built like a Jagpanzer IV or Hetzer. I am sure there were a lot of Sherman crews who would have liked to have been riding in a T-28 instead the tank called the "cigarette lighter" by the Germans.

CivArmy s. 1994
Sep 20, 2004, 02:57 PM
good unit Dease!!! :goodjob:
I gonna do two South American tanks this week, I hope they could turn as good as yours :)

again, I love the unit! :goodjob:

Finlandiaciv
Sep 27, 2004, 09:35 AM
so water freeze in both 0F AND 0C???? :crazyeye:

W.i.n.t.e.r
Sep 27, 2004, 09:45 AM
http://www.colorado.edu/physics/2000/bec/images/thermometer.gif no comment...

danirus
Sep 27, 2004, 10:49 PM
Hey Dease nice tank, you wanna do the M551 Sheridan?

unscratchedfoot
Sep 27, 2004, 11:21 PM
I like this tank. It's shape and what not provide good variation over standard WW2 tanks. It looks like pea soup with coarsely ground pepper sprinkled over it. I reckon the camo blending in a little too efficiently situation shouldn't be a problem considering how many variations of grass green there are available. Disease, you should be a designer for real tank camouflage since you're obviously good at it. Just don't be the painter for museum tanks or the guests won't be able to see the tanks. ;)