Initializing Python EntryPoint module:ring_world EntryPoint module:full_of_resources_3_00 EntryPoint module:planet_generator_0_68 EntryPoint module:smart_map EntryPoint module:team_battleground EntryPoint module:maze EntryPoint module:tectonics EntryPoint module:lows_random_maps_3_0 EntryPoint module:cvgameinterface EntryPoint module:cvtranslator EntryPoint module:cvoptionsscreencallbackinterface EntryPoint module:cvrandomeventinterface EntryPoint module:cvscreensinterface EntryPoint module:cvwbinterface EntryPoint module:pbmain EntryPoint module:cvappinterface EntryPoint module:highlands EntryPoint module:terra EntryPoint module:donut EntryPoint module:earth2 EntryPoint module:boreal EntryPoint module:medium_and_small EntryPoint module:global_highlands EntryPoint module:hemispheres EntryPoint module:big_and_small EntryPoint module:randomscriptmap EntryPoint module:rainforest EntryPoint module:arboria EntryPoint module:cvmapscriptinterface EntryPoint module:cvgameinterfacefile EntryPoint module:archipelago EntryPoint module:balanced EntryPoint module:wheel EntryPoint module:shuffle EntryPoint module:continents EntryPoint module:inland_sea EntryPoint module:islands EntryPoint module:hub EntryPoint module:fantasy_realm EntryPoint module:lakes EntryPoint module:mirror EntryPoint module:custom_continents EntryPoint module:fractal EntryPoint module:oasis EntryPoint module:ring EntryPoint module:tilted_axis EntryPoint module:pangaea EntryPoint module:great_plains EntryPoint module:cveventinterface EntryPoint module:cvunitcontrolinterface EntryPoint module:cvscreenutilsinterface EntryPoint module:cvpopupinterface EntryPoint module:cvdiplomacyinterface EntryPoint module:cvdebuginterface EntryPoint module:ice_age load_module CvEventInterface load_module BugEventManager load_module CvEventManager load_module CvUtil load_module traceback load_module CvScreensInterface load_module CvMainInterface load_module ScreenInput load_module CvScreenEnums load_module time load_module CvTechChooser load_module TechPrefs load_module BugUtil load_module ColorUtil load_module sets load_module BugCore load_module BugOptions load_module BugConfig load_module BugDll load_module BugInit load_module BugPath load_module BugConfigTracker load_module BugTypes load_module xmllib /System/Library/Frameworks/Python.framework/Versions/2.3/lib/python2.3/xmllib.py:9: DeprecationWarning: The xmllib module is obsolete. Use xml.sax instead. 12:13:57 DEBUG: BugConfig - registering xml handler BugConfig.RootHandler 12:13:57 DEBUG: BugConfig - registering bug handler BugConfig.BugHandler 12:13:57 DEBUG: BugConfig - registering load handler BugConfig.LoadHandler 12:13:57 DEBUG: BugConfig - registering config handler BugConfig.ConfigHandler 12:13:57 DEBUG: BugConfig - registering arg handler BugConfig.ArgHandler load_module configobj load_module validate validate import failed 12:13:57 INFO : BugCore - creating uninitialized mod Advisors 12:13:57 INFO : BugCore - creating uninitialized mod NJAGC load_module GameUtil load_module CvForeignAdvisor load_module math load_module CvExoticForeignAdvisor load_module IconGrid_BUG load_module DomPyHelpers load_module PyHelpers load_module TechTree load_module AttitudeUtil load_module FontUtil load_module PlayerUtil load_module TradeUtil load_module DiplomacyUtil load_module DealUtil load_module FavoriteCivicDetector load_module SdToolKit load_module BugData load_module cPickle load_module CvReligionScreen load_module CvCorporationScreen load_module CvCivicsScreen load_module CvVictoryScreen load_module TechUtil load_module GameSetUpCheck load_module AutoSave load_module MapFinder load_module MapFinderStatusScreen 12:13:58 INFO : BugCore - creating uninitialized mod MapFinder 12:13:58 INFO : BugCore - creating uninitialized mod AutoSave load_module Buffy 12:13:58 INFO : BugCore - creating uninitialized mod BUFFY load_module CvEspionageAdvisor load_module SpyUtil load_module BugScreen 12:13:58 INFO : BugCore - creating uninitialized mod BetterEspionage load_module CvOptionsScreen load_module CvReplayScreen load_module CvHallOfFameScreen load_module CvDanQuayle load_module CvGameUtils load_module CvUnVictoryScreen load_module CvDawnOfMan load_module CvTechSplashScreen load_module CvTopCivs load_module random load_module CvInfoScreen 12:13:59 INFO : BugCore - creating uninitialized mod Scores load_module CvIntroMovieScreen load_module CvVictoryMovieScreen load_module CvWonderMovieScreen load_module CvEraMovieScreen load_module CvSpaceShipScreen load_module SevoScreenEnums load_module CvWorldBuilderScreen load_module Popup load_module CvWorldBuilderDiplomacyScreen load_module CvDebugTools load_module CvDebugInfoScreen load_module CvMapGeneratorUtil load_module CvGFCScreen load_module CvPopupInterface load_module CvScreenUtilsInterface load_module CvOverlayScreenUtils load_module CvDotMapOverlayScreen load_module CvStrategyOverlay 12:13:59 INFO : BugCore - creating uninitialized mod StrategyOverlay 12:13:59 INFO : BugCore - creating uninitialized mod CustDomAdv 12:13:59 INFO : BugCore - creating uninitialized mod TechWindow init-ing world builder screen load_module CvWBPopups load_module CvCameraControls load_module CvAdvisorUtils load_module InputUtil load_module CvAppInterface 12:13:59 DEBUG: BugUtil - extending BugEventManager.preGameStart instead CvAppInterface 12:13:59 DEBUG: BugEventManager - adding event 'PreGameStart' 12:13:59 DEBUG: BugEventManager - adding event 'BeginActivePlayerTurn' 12:13:59 DEBUG: BugEventManager - adding event 'SwitchHotSeatPlayer' 12:13:59 DEBUG: BugEventManager - adding event 'LanguageChanged' 12:13:59 DEBUG: BugEventManager - adding event 'ResolutionChanged' 12:13:59 DEBUG: BugEventManager - adding event 'PythonReloaded' 12:13:59 DEBUG: BugEventManager - adding event 'unitUpgraded' 12:13:59 DEBUG: BugEventManager - adding event 'unitCaptured' 12:13:59 DEBUG: BugEventManager - adding event 'combatWithdrawal' 12:13:59 DEBUG: BugEventManager - adding event 'combatRetreat' 12:13:59 DEBUG: BugEventManager - adding event 'combatLogCollateral' 12:13:59 DEBUG: BugEventManager - adding event 'combatLogFlanking' 12:13:59 DEBUG: BugEventManager - adding event 'playerRevolution' PY:OnInit load_module Full_of_Resources_3_00 load_module CvOptionsScreenCallbackInterface load_module copy load_module webbrowser load_module urllib load_module Lows_Random_Maps_3_0 load_module Maze load_module Planet_Generator_0_68 load_module gc load_module pickle load_module Ring_World load_module Smart_Map load_module operator load_module glob load_module Team_Battleground load_module Tectonics load_module Archipelago load_module Balanced load_module Continents load_module Custom_Continents load_module Fantasy_Realm load_module Fractal load_module Great_Plains load_module Highlands load_module Hub load_module Ice_Age load_module Inland_Sea load_module Islands load_module Lakes load_module Mirror load_module Oasis load_module Pangaea load_module Ring load_module Shuffle load_module Terra load_module Tilted_Axis load_module Wheel load_module Arboria load_module Big_and_Small load_module Boreal load_module Donut load_module Earth2 load_module Global_Highlands load_module Hemispheres load_module Medium_and_Small load_module Rainforest load_module RandomScriptMap PY:Player 0's alive status set to: 1 PY:Player 1's alive status set to: 1 PY:Player 2's alive status set to: 1 PY:Player 3's alive status set to: 1 PY:Player 4's alive status set to: 1 PY:Player 5's alive status set to: 1 PY:Player 6's alive status set to: 1 PY:Player 7's alive status set to: 1 PY:Player 8's alive status set to: 1 PY:Player 9's alive status set to: 1 PY:Player 10's alive status set to: 1 PY:Player 18's alive status set to: 1 load_module CvGameInterface load_module CvGameInterfaceFile load_module BugGameUtils 12:18:51 DEBUG: BugGameUtils - initializing 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.isActionRecommended to 12:18:51 DEBUG: BugGameUtils - creating callback isActionRecommended 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canRazeCity to 12:18:51 DEBUG: BugGameUtils - creating callback canRazeCity 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canConstruct to 12:18:51 DEBUG: BugGameUtils - creating callback canConstruct 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getRecommendedBuilding to 12:18:51 DEBUG: BugGameUtils - creating callback getRecommendedBuilding 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getSecondRecommendedTech to 12:18:51 DEBUG: BugGameUtils - creating callback getSecondRecommendedTech 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getUpgradePriceOverride to 12:18:51 DEBUG: BugGameUtils - creating callback getUpgradePriceOverride 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.AI_chooseTech to 12:18:51 DEBUG: BugGameUtils - creating callback AI_chooseTech 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.skipProductionPopup to 12:18:51 DEBUG: BugGameUtils - creating callback skipProductionPopup 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doCulture to 12:18:51 DEBUG: BugGameUtils - creating callback doCulture 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotSelectionListGameNetMessage to 12:18:51 DEBUG: BugGameUtils - creating callback cannotSelectionListGameNetMessage 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getExperienceNeeded to 12:18:51 DEBUG: BugGameUtils - creating callback getExperienceNeeded 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canPickPlot to 12:18:51 DEBUG: BugGameUtils - creating callback canPickPlot 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.updateColoredPlots to 12:18:51 DEBUG: BugGameUtils - creating callback updateColoredPlots 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getExtraCost to 12:18:51 DEBUG: BugGameUtils - creating callback getExtraCost 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotSelectionListMove to 12:18:51 DEBUG: BugGameUtils - creating callback cannotSelectionListMove 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getBuildingCostMod to 12:18:51 DEBUG: BugGameUtils - creating callback getBuildingCostMod 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.showExamineCityButton to 12:18:51 DEBUG: BugGameUtils - creating callback showExamineCityButton 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.createBarbarianCities to 12:18:51 DEBUG: BugGameUtils - creating callback createBarbarianCities 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.AI_doDiplo to 12:18:51 DEBUG: BugGameUtils - creating callback AI_doDiplo 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doResearch to 12:18:51 DEBUG: BugGameUtils - creating callback doResearch 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doMeltdown to 12:18:51 DEBUG: BugGameUtils - creating callback doMeltdown 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doPillageGold to 12:18:51 DEBUG: BugGameUtils - creating callback doPillageGold 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doPlotCulture to 12:18:51 DEBUG: BugGameUtils - creating callback doPlotCulture 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canUpgradeAnywhere to 12:18:51 DEBUG: BugGameUtils - creating callback canUpgradeAnywhere 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotDoCivic to 12:18:51 DEBUG: BugGameUtils - creating callback cannotDoCivic 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotTrain to 12:18:51 DEBUG: BugGameUtils - creating callback cannotTrain 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canTrain to 12:18:51 DEBUG: BugGameUtils - creating callback canTrain 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotDoControl to 12:18:51 DEBUG: BugGameUtils - creating callback cannotDoControl 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doCityCaptureGold to 12:18:51 DEBUG: BugGameUtils - creating callback doCityCaptureGold 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.isPlayerResearch to 12:18:51 DEBUG: BugGameUtils - creating callback isPlayerResearch 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotSpreadReligion to 12:18:51 DEBUG: BugGameUtils - creating callback cannotSpreadReligion 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doReviveActivePlayer to 12:18:51 DEBUG: BugGameUtils - creating callback doReviveActivePlayer 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getConscriptUnitType to 12:18:51 DEBUG: BugGameUtils - creating callback getConscriptUnitType 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotHandleAction to 12:18:51 DEBUG: BugGameUtils - creating callback cannotHandleAction 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doHolyCity to 12:18:51 DEBUG: BugGameUtils - creating callback doHolyCity 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canDeclareWar to 12:18:51 DEBUG: BugGameUtils - creating callback canDeclareWar 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotMaintain to 12:18:51 DEBUG: BugGameUtils - creating callback cannotMaintain 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotCreate to 12:18:51 DEBUG: BugGameUtils - creating callback cannotCreate 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canMaintain to 12:18:51 DEBUG: BugGameUtils - creating callback canMaintain 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doGold to 12:18:51 DEBUG: BugGameUtils - creating callback doGold 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doGrowth to 12:18:51 DEBUG: BugGameUtils - creating callback doGrowth 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.skipResearchPopup to 12:18:51 DEBUG: BugGameUtils - creating callback skipResearchPopup 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotConstruct to 12:18:51 DEBUG: BugGameUtils - creating callback cannotConstruct 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getCityFoundValue to 12:18:51 DEBUG: BugGameUtils - creating callback getCityFoundValue 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getFirstRecommendedTech to 12:18:51 DEBUG: BugGameUtils - creating callback getFirstRecommendedTech 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.showTechChooserButton to 12:18:51 DEBUG: BugGameUtils - creating callback showTechChooserButton 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.AI_doWar to 12:18:51 DEBUG: BugGameUtils - creating callback AI_doWar 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotFoundCity to 12:18:51 DEBUG: BugGameUtils - creating callback cannotFoundCity 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canResearch to 12:18:51 DEBUG: BugGameUtils - creating callback canResearch 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.unitCannotMoveInto to 12:18:51 DEBUG: BugGameUtils - creating callback unitCannotMoveInto 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getWidgetHelp to 12:18:51 DEBUG: BugGameUtils - creating callback getWidgetHelp 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canCreate to 12:18:51 DEBUG: BugGameUtils - creating callback canCreate 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.AI_chooseProduction to 12:18:51 DEBUG: BugGameUtils - creating callback AI_chooseProduction 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.AI_unitUpdate to 12:18:51 DEBUG: BugGameUtils - creating callback AI_unitUpdate 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canBuild to 12:18:51 DEBUG: BugGameUtils - creating callback canBuild 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doReligion to 12:18:51 DEBUG: BugGameUtils - creating callback doReligion 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doGreatPeople to 12:18:51 DEBUG: BugGameUtils - creating callback doGreatPeople 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getUnitCostMod to 12:18:51 DEBUG: BugGameUtils - creating callback getUnitCostMod 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.isVictoryTest to 12:18:51 DEBUG: BugGameUtils - creating callback isVictoryTest 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canFoundCitiesOnWater to 12:18:51 DEBUG: BugGameUtils - creating callback canFoundCitiesOnWater 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doGoody to 12:18:51 DEBUG: BugGameUtils - creating callback doGoody 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.isVictory to 12:18:51 DEBUG: BugGameUtils - creating callback isVictory 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.calculateScore to 12:18:51 DEBUG: BugGameUtils - creating callback calculateScore 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.createBarbarianUnits to 12:18:51 DEBUG: BugGameUtils - creating callback createBarbarianUnits 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doCombat to 12:18:51 DEBUG: BugGameUtils - creating callback doCombat 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doHolyCityTech to 12:18:51 DEBUG: BugGameUtils - creating callback doHolyCityTech 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.canDoCivic to 12:18:51 DEBUG: BugGameUtils - creating callback canDoCivic 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.cannotResearch to 12:18:51 DEBUG: BugGameUtils - creating callback cannotResearch 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.citiesDestroyFeatures to 12:18:51 DEBUG: BugGameUtils - creating callback citiesDestroyFeatures 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.doProduction to 12:18:51 DEBUG: BugGameUtils - creating callback doProduction 12:18:51 DEBUG: BugUtil - binding CvGameUtils.CvGameUtils.getRecommendedUnit to 12:18:51 DEBUG: BugGameUtils - creating callback getRecommendedUnit 12:18:51 DEBUG: BugGameUtils - isVictory - setting default to True 12:18:51 DEBUG: BugGameUtils - isPlayerResearch - setting default to True 12:18:51 DEBUG: BugGameUtils - getExtraCost - setting default to 0 12:18:51 DEBUG: BugGameUtils - createBarbarianCities - setting default to False 12:18:51 DEBUG: BugGameUtils - createBarbarianUnits - setting default to False 12:18:51 DEBUG: BugGameUtils - skipResearchPopup - setting default to False 12:18:51 DEBUG: BugGameUtils - showTechChooserButton - setting default to True 12:18:51 DEBUG: BugGameUtils - getFirstRecommendedTech - setting default to NO_TECH 12:18:51 DEBUG: BugGameUtils - getSecondRecommendedTech - setting default to NO_TECH 12:18:51 DEBUG: BugGameUtils - canRazeCity - setting default to True 12:18:51 DEBUG: BugGameUtils - canDeclareWar - setting default to True 12:18:51 DEBUG: BugGameUtils - skipProductionPopup - setting default to False 12:18:51 DEBUG: BugGameUtils - showExamineCityButton - setting default to True 12:18:51 DEBUG: BugGameUtils - getRecommendedUnit - setting default to NO_UNIT 12:18:51 DEBUG: BugGameUtils - getRecommendedBuilding - setting default to NO_BUILDING 12:18:51 DEBUG: BugGameUtils - updateColoredPlots - setting default to False 12:18:51 DEBUG: BugGameUtils - isActionRecommended - setting default to False 12:18:51 DEBUG: BugGameUtils - unitCannotMoveInto - setting default to False 12:18:51 DEBUG: BugGameUtils - cannotHandleAction - setting default to False 12:18:51 DEBUG: BugGameUtils - canBuild - setting default to -1 12:18:51 DEBUG: BugGameUtils - cannotFoundCity - setting default to False 12:18:51 DEBUG: BugGameUtils - cannotSelectionListMove - setting default to False 12:18:51 DEBUG: BugGameUtils - cannotSelectionListGameNetMessage - setting default to False 12:18:51 DEBUG: BugGameUtils - cannotDoControl - setting default to False 12:18:51 DEBUG: BugGameUtils - canResearch - setting default to False 12:18:51 DEBUG: BugGameUtils - cannotResearch - setting default to False 12:18:51 DEBUG: BugGameUtils - canDoCivic - setting default to False 12:18:51 DEBUG: BugGameUtils - cannotDoCivic - setting default to False 12:18:51 DEBUG: BugGameUtils - canTrain - setting default to False 12:18:51 DEBUG: BugGameUtils - cannotTrain - setting default to False 12:18:51 DEBUG: BugGameUtils - canConstruct - setting default to False 12:18:51 DEBUG: BugGameUtils - cannotConstruct - setting default to False 12:18:51 DEBUG: BugGameUtils - canCreate - setting default to False 12:18:51 DEBUG: BugGameUtils - cannotCreate - setting default to False 12:18:51 DEBUG: BugGameUtils - canMaintain - setting default to False 12:18:51 DEBUG: BugGameUtils - cannotMaintain - setting default to False 12:18:51 DEBUG: BugGameUtils - AI_chooseTech - setting default to NO_TECH 12:18:51 DEBUG: BugGameUtils - AI_chooseProduction - setting default to False 12:18:51 DEBUG: BugGameUtils - AI_unitUpdate - setting default to False 12:18:51 DEBUG: BugGameUtils - AI_doWar - setting default to False 12:18:51 DEBUG: BugGameUtils - AI_doDiplo - setting default to False 12:18:51 DEBUG: BugGameUtils - doHolyCity - setting default to False 12:18:51 DEBUG: BugGameUtils - doHolyCityTech - setting default to False 12:18:51 DEBUG: BugGameUtils - doGold - setting default to False 12:18:51 DEBUG: BugGameUtils - doResearch - setting default to False 12:18:51 DEBUG: BugGameUtils - doGoody - setting default to False 12:18:51 DEBUG: BugGameUtils - doGrowth - setting default to False 12:18:51 DEBUG: BugGameUtils - doProduction - setting default to False 12:18:51 DEBUG: BugGameUtils - doCulture - setting default to False 12:18:51 DEBUG: BugGameUtils - doPlotCulture - setting default to False 12:18:51 DEBUG: BugGameUtils - doReligion - setting default to False 12:18:51 DEBUG: BugGameUtils - cannotSpreadReligion - setting default to False 12:18:51 DEBUG: BugGameUtils - doGreatPeople - setting default to False 12:18:51 DEBUG: BugGameUtils - doMeltdown - setting default to False 12:18:51 DEBUG: BugGameUtils - doReviveActivePlayer - setting default to False 12:18:51 DEBUG: BugGameUtils - citiesDestroyFeatures - setting default to True 12:18:51 DEBUG: BugGameUtils - canFoundCitiesOnWater - setting default to False 12:18:51 DEBUG: BugGameUtils - doCombat - setting default to False 12:18:51 DEBUG: BugGameUtils - getConscriptUnitType - setting default to NO_UNIT 12:18:51 DEBUG: BugGameUtils - getCityFoundValue - setting default to -1 12:18:51 DEBUG: BugGameUtils - canPickPlot - setting default to True 12:18:51 DEBUG: BugGameUtils - getUnitCostMod - setting default to -1 12:18:51 DEBUG: BugGameUtils - getBuildingCostMod - setting default to -1 12:18:51 DEBUG: BugGameUtils - canUpgradeAnywhere - setting default to False load_module encodings.iso8859 encodings.iso8859 import failed load_module encodings.aliases load_module encodings.latin_1 12:18:51 DEBUG: BugGameUtils - getWidgetHelp - setting default to 12:18:51 DEBUG: BugGameUtils - getUpgradePriceOverride - setting default to -1 12:19:57 DEBUG: BugInit - initializing... 12:19:57 DEBUG: BugPath - initializing... 12:19:57 DEBUG: BugPath - initializing application folder 12:19:58 INFO : BugPath - app dir is '/Users/Gwytherinn/Library/Application Support/Steam/SteamApps/common/sid meier's civilization iv beyond the sword/Beyond the Sword' 12:19:58 DEBUG: BugPath - app folder is 'Beyond the Sword' load_module CvModName 12:19:58 INFO : BugPath - mod name is 'BUG Mod' 12:19:58 DEBUG: BugPath - initializing mod folder 12:19:58 DEBUG: BugPath - checking mod dir '/Users/Gwytherinn/Documents/Civilization IV Beyond the Sword/Mods/JARM' 12:19:58 INFO : BugPath - mod dir is '/Users/Gwytherinn/Documents/Civilization IV Beyond the Sword/Mods/JARM' 12:19:58 DEBUG: BugPath - mod folder is 'JARM' 12:19:58 DEBUG: BugPath - checking for NoCustomAssets 12:19:58 INFO : BugPath - NoCustomAssets is False 12:19:58 DEBUG: BugPath - initializing system folders load_module CvAltRoot CvAltRoot import failed 12:19:58 DEBUG: BugPath - CvAltRoot module not present 12:19:58 DEBUG: BugPath - Checking user dir '/Users/Gwytherinn/Documents' 12:19:58 INFO : BugPath - user dir is '/Users/Gwytherinn/Documents' 12:19:58 DEBUG: BugPath - Checking root dir '/Users/Gwytherinn/Documents/Civilization IV Beyond the Sword' 12:19:58 INFO : BugPath - root dir is '/Users/Gwytherinn/Documents/Civilization IV Beyond the Sword' 12:19:58 DEBUG: BugPath - initializing data folder 12:19:58 DEBUG: BugPath - Checking data dir '/Users/Gwytherinn/Documents/Civilization IV Beyond the Sword/BUG Mod' 12:19:58 INFO : BugPath - data dir is '/Users/Gwytherinn/Documents/Civilization IV Beyond the Sword/BUG Mod' 12:19:58 DEBUG: BugPath - initializing asset search paths 12:19:58 DEBUG: Timer - BUG init [init paths] took 22 ms 12:19:58 DEBUG: BugPath - not a file: '/Users/Gwytherinn/Documents/Civilization IV Beyond the Sword/Mods/JARM/Assets/Config/init.xml' 12:19:58 DEBUG: BugPath - not a file: '/Users/Gwytherinn/Library/Application Support/Steam/SteamApps/common/sid meier's civilization iv beyond the sword/Beyond the Sword/Assets/Config/init.xml' 12:19:58 WARN : BugPath - cannot find asset file init.xml in Config 12:19:58 ERROR: BugInit - cannot find XML file for mod init 12:19:58 WARN : BugCore - mod TechWindow not initialized; removing 12:19:58 WARN : BugCore - mod MapFinder not initialized; removing 12:19:58 WARN : BugCore - mod CustDomAdv not initialized; removing 12:19:58 WARN : BugCore - mod NJAGC not initialized; removing 12:19:58 WARN : BugCore - mod Advisors not initialized; removing 12:19:58 WARN : BugCore - mod BUFFY not initialized; removing 12:19:58 WARN : BugCore - mod BetterEspionage not initialized; removing 12:19:58 WARN : BugCore - mod AutoSave not initialized; removing 12:19:58 WARN : BugCore - mod Scores not initialized; removing 12:19:58 WARN : BugCore - mod StrategyOverlay not initialized; removing 12:19:58 DEBUG: Timer - BUG init [read configs] took 2 ms 12:19:58 DEBUG: BugInit - calling init functions... 12:19:58 DEBUG: Timer - BUG init [call inits/events] took 0 ms 12:19:58 DEBUG: Timer - BUG init [total] took 25 ms 8500 - gold 8501 - research 8502 - culture 8503 - espionage 8483 - food 8484 - production 8485 - commerce 8550 - judaism 8551 - judaism 8552 - christianity 8553 - christianity 8554 - islam 8555 - islam 8556 - hinduism 8557 - hinduism 8558 - buddhism 8559 - buddhism 8560 - confucianism 8561 - confucianism 8562 - taoism 8563 - taoism 8564 - olympic pantheon 8565 - olympic pantheon 8566 - aesir myth 8567 - aesir myth 8568 - voodoo 8569 - voodoo 8570 - shinto 8571 - shinto 8572 - zoroastrianism 8573 - zoroastrianism 8574 - pesedjet 8575 - pesedjet 8576 - toltec faith 8577 - toltec faith 8578 - shamanism 8579 - shamanism 8580 - freemasonry 8581 - freemasonry 8582 - druidic traditions 8583 - druidic traditions 3 SCREEN TURNED ON load_module CvWBInterface load_module CvWBDesc load_module array PY:saveDesc:/Users/Gwytherinn/Documents/Civilization IV Beyond the Sword/Saves/WorldBuilder/WBQuickSave, curDir:/Users/Gwytherinn/Library/Application Support/Steam/SteamApps/common/sid meier's civilization iv beyond the sword/Beyond the Sword WBSave done PY:OnPreSave 12:20:06 WARN : BugData not loaded; loading now 12:20:06 DEBUG: BugData - loading root 12:20:06 DEBUG: BugData - root not dirty SCREEN OFF 2 SCREEN TURNED ON SCREEN OFF PY:OnUnInit UnInit Python