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[BTS Module] Phoenicia 2016-10-05

A new civilization: Phoenicia.

Description: Phoenician Empire
Short Description: Phoenicia
Adjective: Phoenician

Starting Technologies: Fishing, Hunting

Leader:
Hiram (Mer/Sea)
Favorite Civic: Free Market
Favorite Religion: None

City List:
Tyre
Sidon
Byblos
Arka
Ugarit
Aradus
Berytos
Botrys
Zemar
Safita
Sarepta

Unique Building:
Seaport (Harbor)
Cost: 100 :hammers:
+25% :gold:
+50% Trade Route Yield
Can turn 2 Citizens into Merchant
+1 :health: from Clam, Crab, Fish

Unique Unit:
Merchant Vessel (Galley)
Strength: 2 :strength:
Movement: 2 :move:
Cost: 50 :hammers:
Can Conduct a Trade Mission
Cargo Space: 2
Cannot Enter Ocean
Can Explore Rival Territory

New Traits:
Mercantile (Mer)
+20% :food: from Trade Routes
+20% :hammers: from Trade Routes
+20% :commerce: from Trade Routes
Double Production Speed of Customs House

Seafaring (Sea)
Begins the Game with Knowledge of Sailing
+1 Movement for Naval Units (with Astronomy)
25% Faster Production of Caravel

Credits:
Amra for the Hiram leaderhead.
hrochland for the Seaport building.
The Ancient Mediterreanean mod for the Merchant Vessel unit.
tsentom1 for the Mercantile and Seafaring traits.

Note that the screenshot of Hiram isn't up to date.

Comments in the thread, please: http://forums.civfanatics.com/showthread.php?p=7964887
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Author
Gurra09
Downloads
1,062
Views
1,062
First release
Last update
Rating
4.00 star(s) 2 ratings

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