Whenever a living human land-based unit is defeated by another land-based unit,
there is a chance that the unit about to be defeated switches allegiance and
joins the victors. They keep all promotions, exp, and levels, lose 1/2 hp, and
can't be moved until next turn.
Installation Instructions:
1) Unzip this into the "warlords_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Unit Allegiance Mod
4) Load the game.
5) Then play as normal.
-----Version Information-----
-----v0.4w-----
- Updated all code to be compatible with Warlords v2.0.0.0
-----===Credits & Thanks===-----
- Exavier
[TAB]Composite Mod - readme.txt format
- Snaitf
[TAB]Original author of the mod
- Dr Elmer Jiggle
[TAB]For providing the INI file parser code allowing for players to
[TAB]customize this mod without having to touch the python code!!!
- Testers
[TAB]Jeckel, Caesium, Los Tirano
there is a chance that the unit about to be defeated switches allegiance and
joins the victors. They keep all promotions, exp, and levels, lose 1/2 hp, and
can't be moved until next turn.
Installation Instructions:
1) Unzip this into the "warlords_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Unit Allegiance Mod
4) Load the game.
5) Then play as normal.
-----Version Information-----
-----v0.4w-----
- Updated all code to be compatible with Warlords v2.0.0.0
Spoiler :
-----===Credits & Thanks===-----
- Exavier
[TAB]Composite Mod - readme.txt format
- Snaitf
[TAB]Original author of the mod
- Dr Elmer Jiggle
[TAB]For providing the INI file parser code allowing for players to
[TAB]customize this mod without having to touch the python code!!!
- Testers
[TAB]Jeckel, Caesium, Los Tirano