Radically changes the Garden and Monument "buildings" (including the Hanging Garden of Babylon); also adds a new national wonder, the Veterans' Memorial.
WHAT'S DIFFERENT?
* Gardens become available after researching the Calendar. Rather than improving the odds of spawning Great People, Gardens now generate +1 Food and +1 Culture per turn. (Both yields double after the player has researched Fertilizer.) Gardens also raise local Happiness by 1.
* Monuments become available after researching Masonry. They now require 80 Production to build, and cannot normally be acquired for free (unless the player chooses the right Social Policies). Besides their +2 Culture bonus, however, Monuments also add +10% to the local chance of spawning Great People.
* The Hanging Garden still acts as a free Garden in the city where it is built, and still requires a local fresh-water source. Although this wonder no longer provides any specialist slots, it does increase a city's Food and Culture by 10% each. It also grows +3 Food per turn, which doubles after researching Fertilizer. In addition, the Hanging Garden improves overall Happiness by +3.
* The Veterans' Memorial is a new national wonder, which becomes available after researching Military Science. Its historical value improves Culture by +3 per turn; but the martial inspiration behind this wonder also raises a city's chances of spawning Great Generals.
========
WHAT'S NEW?
* Corrected an error which kept artwork from loading.
========
RECOMMENDATIONS:
* Although it isn't strictly necessary, I recommend using WHoward69's mod "UI - National Wonders Splash Screens" along with this one.
========
REQUIREMENTS/BLOCKS:
* This mod requires the Gods and Kings expansion; it should also work normally with Brave New World. I have no plans to release a Vanilla edition.
========
ALTERNATE DOWNLOAD SITE:
http://forums.civfanatics.com/downloads.php?do=file&id=20319
WHAT'S DIFFERENT?
* Gardens become available after researching the Calendar. Rather than improving the odds of spawning Great People, Gardens now generate +1 Food and +1 Culture per turn. (Both yields double after the player has researched Fertilizer.) Gardens also raise local Happiness by 1.
* Monuments become available after researching Masonry. They now require 80 Production to build, and cannot normally be acquired for free (unless the player chooses the right Social Policies). Besides their +2 Culture bonus, however, Monuments also add +10% to the local chance of spawning Great People.
* The Hanging Garden still acts as a free Garden in the city where it is built, and still requires a local fresh-water source. Although this wonder no longer provides any specialist slots, it does increase a city's Food and Culture by 10% each. It also grows +3 Food per turn, which doubles after researching Fertilizer. In addition, the Hanging Garden improves overall Happiness by +3.
* The Veterans' Memorial is a new national wonder, which becomes available after researching Military Science. Its historical value improves Culture by +3 per turn; but the martial inspiration behind this wonder also raises a city's chances of spawning Great Generals.
========
WHAT'S NEW?
* Corrected an error which kept artwork from loading.
========
RECOMMENDATIONS:
* Although it isn't strictly necessary, I recommend using WHoward69's mod "UI - National Wonders Splash Screens" along with this one.
========
REQUIREMENTS/BLOCKS:
* This mod requires the Gods and Kings expansion; it should also work normally with Brave New World. I have no plans to release a Vanilla edition.
========
ALTERNATE DOWNLOAD SITE:
http://forums.civfanatics.com/downloads.php?do=file&id=20319