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Unit-Mania for CivIII Conquests (C3C) 2017-May-03

Update to old CivII-ToT Unit-Mania for Civ III Conquests
Adds in a large number of extra units & Improvements/buildings, Governments, Specialists, Landmark terrain and so on.

See included Read-Me for further details.

Or thread in forum here : http://forums.civfanatics.com/showthread.php?t=567308

Idea of this mod is to have a smoother transition of unit upgrades from ancient to modern, not the big staccato leaps that seem to be a feature of Civ III (and were also a feature of Civ II). Otherwise same rules (as far as possible) as the original Civ3 Conquests game.

2016-May-15 Uploaded a new file containing fixes for bugs reported by Civinator.

2016-May-20 A few small bug fixes, 2 extra techs, 2 extra improvements, 3 extra units, an extra scenario.

2017-Jul-21 - Realised that the original Zip file was missing some files that would stop the Modpack from working. Here is the correct Zip file (2017-May-03) with all the pieces (tested on a fresh computer with a clean Civ3 conquests install) https://drive.google.com/open?id=0Byr32G1ecbngQWZod0xJWHVXUzg
Author
Kestrel18
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