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		<title><![CDATA[Civilization Fanatics' Forums]]></title>
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			<title><![CDATA[Civilization Fanatics' Forums]]></title>
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			<title>The Gridless Gameplay Thread</title>
			<link>http://forums.civfanatics.com/showthread.php?t=342949&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 22:33:23 GMT</pubDate>
			<description><![CDATA[Disclaimer: This thread's exclusive purpose is to discuss ideas that would make Civilization possible to play without a grid. This is not the place to debate whether gridless is the best system or...]]></description>
			<content:encoded><![CDATA[<div>Disclaimer: This thread's exclusive purpose is to discuss ideas that would make Civilization possible to play without a grid. This is not the place to debate whether gridless is the best system or not.<br />
<br />
Just in case you're unfamiliar with what a gridless system entails, here are the defining characteristics:<ul><li>There is no grid. It is not the same as having a super-high-resolution grid.</li>
<li>Terrain types do not necessarily conform to a grid-like structure.</li>
<li>Culture borders definitely do not conform to a grid-like structure.</li>
<li>Units have a maximum move distance instead of movement points.</li>
<li>Land improvements (including cities) can be placed on any passable location, and will not necessarily be regularly sized. That's up for debate, though.</li>
</ul><br />
So, since I'm the starter of this topic, I guess I should kick this off by pitching an idea.<br />
<br />
When generating a gridless map, we won't have the luxury of simply assigning a set number of tiles to have such and such features. The easiest way to get around this problem, I believe, is to divide the map into oddly-shaped pieces, then fill each piece with a terrain type. After map generation, the computer remembers these pieces so it can identify where the terrain changes without testing each pixel. Each piece possesses base :food: :hammers: :commerce: values based on its terrain type and size.<br />
<br />
In this example, we determine the total :food: :hammers: :commerce: value of the land within the jurisdiction of Thebes.<br />
<br />
0.) Get the circle which represents the city radius.<br />
1.) Find which pieces intersect the circle.<br />
2.) For each piece entirely within the circle, add its yield to the city total.<br />
3.) For each piece lying partly outside the circle, determine the percentage within the circle, and add that percent of its yield to the city total.<br />
<br />
Voila, city yield calculated.<br />
<br />
Now, debate my idea or add your own.</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=119"><![CDATA[Civ - Ideas & Suggestions]]></category>
			<dc:creator>Ramesses</dc:creator>
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			<title>Civ IV Noble Washington Advice</title>
			<link>http://forums.civfanatics.com/showthread.php?t=342947&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 22:19:08 GMT</pubDate>
			<description>I am new to Civ IV but an old time Civ vet.  I am having trouble with Noble and I have never had a problem with any Civ before, beat them on Diety.  I just started a Continent, Huge Map and  I am the...</description>
			<content:encoded><![CDATA[<div>I am new to Civ IV but an old time Civ vet.  I am having trouble with Noble and I have never had a problem with any Civ before, beat them on Diety.  I just started a Continent, Huge Map and  I am the only one on the continent playing as Washington on Vanilla Civ IV.  I have a Coastal city(3rd one) with a great lighthouse, I built the Oracle, lost out on Pyramids due to resources being far away.  My question is, is this game winnable now?  Old school civs I would just expand, it's a great land mass and then wipe the other Civs.  Rapid expansion doesn't seem possible anymore.  What strategy would you use at this point.  Can I keep a city happy on another continent(Distance)? Or should I just go to trade for now?  What would an experience vet do?</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=144">Civ4 - General Discussions</category>
			<dc:creator>Thegratefulhead</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=342947</guid>
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			<title><![CDATA[[BTS] Other OCC question]]></title>
			<link>http://forums.civfanatics.com/showthread.php?t=342946&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 22:07:38 GMT</pubDate>
			<description>Is there a max civ border radius in OCC? Like maybe when you hit legendary culture?</description>
			<content:encoded><![CDATA[<div>Is there a max civ border radius in OCC? Like maybe when you hit legendary culture?</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=144">Civ4 - General Discussions</category>
			<dc:creator>wades</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=342946</guid>
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			<title>Some Attacks On Glenn Beck Going Too Far?</title>
			<link>http://forums.civfanatics.com/showthread.php?t=342945&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 21:55:36 GMT</pubDate>
			<description>Link to article...</description>
			<content:encoded><![CDATA[<div><a href="http://insidetv.aol.com/2009/11/17/is-it-time-to-stop-picking-on-glenn-beck/?icid=main|hp-desktop|dl1|link2|http%3A%2F%2Finsidetv.aol.com%2F2009%2F11%2F17%2Fis-it-time-to-stop-picking-on-glenn-beck%2F" target="_blank">Link to article</a><br />
<br />
So, what do you guys think? I do think some of these things have gone too far. I'm not really a huge Glenn Beck fan and I don't watch his show much, but seriously. Yes he will get criticism, but does he deserve criticism that is seemingly going too far? I would think many (Not everyone of course) would agree he doesn't deserve that.<br />
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				It's easy to make fun of Glenn Beck. We've done it here, and Beck even does it himself (as on the November cover of his Fusion magazine).<br />
<br />
But over the last couple of weeks, as Beck lay recuperating from appendicitis, he's been the target of numerous satirical skewerings, from such parodists as 'Saturday Night Live,' 'The Daily Show,' and 'South Park.' Some of these barbs have gone beyond mocking his on-air antics and have gotten viciously personal. Not that we want to be the Beck-lash police, but to paraphrase a well-known Britney Spears fan, is it time to leave Glenn Beck aloooone?<br />
<br />
Beck makes himself an easy target. There's his Vicks Vaporub-induced crying jags, his bizarre conspiracy theories, his distortions of fact (which he often does by quoting people out of context), his (literally) inflammatory rhetoric, the desertion of his show by 80 former advertisers (as a result of said inflammatory rhetoric), and his cult of personality/political movement. Not to mention his relentless self-promotion across multiple media, his hypocrisy (slamming labor union SEIU for alleged communist leanings until having to acknowledge that SEIU-member nurses cared for him during his recent hospitalization), and his creepy incest fantasy about his sister.<br />
<br />
Still, it's one thing to parody Beck's histrionic performance style, as 'SNL' did last week, or as Stephen Colbert did on 'The Colbert Report' last month (in what is probably the definitive Beck takedown to date). Or to lampoon his paranoid rantings, as 'South Park' did last week, in an episode where Cartman becomes the school announcer and starts baselessly demonizing student president Wendy Testaburger. Even Beck himself thought that was funny.<br />
<br />
But it's another thing to make fun of Beck's health woes, as Jon Stewart did. Stewart's lengthy segment was a funny spoof of Beck's emotional performance style, his complicated chalkboard conspiracy diagrams, and his quickness to play the Hitler/Stalin card, but it also seemed to be mocking him for enduring botched hemorrhoid surgery and then an appendectomy. Way to kick a guy when he's down (and anesthetized), Jon.<br />
<br />
Then there's Andy Cobb's Web series 'Drill Baby Drill,' in which conservative writers' texts about sex are acted out. Episode 1 takes on the passage from Beck's 2003 book 'The Real America: Messages from the Heart and Heartland' in which Beck writes an explicit, squirm-inducing love scene between himself and his sister. Cobb does not mention that Beck isn't describing an actual event but is making a queasy comparison between incest and gay marriage. Not that that makes the passage any less offensive, but taking it out of context like that is the sort of thing for which Beck's critics often berate him. It's no more fair when Cobb does it.<br />
<br />
The worst comes from the Onion, in a fake video news report headlined &quot;Victim in Fatal Car Accident Tragically Not Glenn Beck.&quot; Throughout the clip (which contains some NSFW language), fake reporters and fake interview subjects express repeated dismay that Beck has not met a gruesome and violent death.Sure, Beck himself has fantasized on air about murdering Michael Moore or waging bloody civil war against the Obama administration and whoever sides with it. But does the Onion really want to stoop to that level? It's hard to see how even the worst Beckophobe could find this in good fun. <br />
<br />
Surely, Beck barb-tossers, there are plenty of things about the Fox News host you can satirize without resorting to ad hominem attacks. Besides, the Beck Army will be monitoring you closely, and if Beck's not laughing at your spoof, they won't be either. You don't want that angry mob launching a flame war against you now, do you?
			
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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=18">Off-Topic</category>
			<dc:creator>french civ fan</dc:creator>
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			<title><![CDATA[[C3C] El-J 03 ~ Going Rogue, AoI Style]]></title>
			<link>http://forums.civfanatics.com/showthread.php?t=342944&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 21:29:03 GMT</pubDate>
			<description>welcome to the second installment of an *AoI Succession Game* :) it is a user created scenario/mod and covers the historical, political, scientific, cultural, and military evolutions (and...</description>
			<content:encoded><![CDATA[<div>welcome to the second installment of an <b>AoI Succession Game</b> :) it is a user created scenario/mod and covers the historical, political, scientific, cultural, and military evolutions (and devolutions!) of the late 19th and early 20th centuries.<br />
<br />
<i>i'm posting this thread in advance of the release of the newest version, 4.0</i><br />
<br />
click <a href="http://forums.civfanatics.com/showthread.php?t=203575" target="_blank">here</a> for the first installment.<br />
<br />
<b>Pre-Confirmed Roster:</b><br />
El Justo<br />
Whomp<br />
Klyden<br />
Adler17<br />
<br />
<b>Open Spots:</b> 4 or more depending upon interest; i would ideally like to have a larger roster to stretch out turn duties; open to suggestions too :)<br />
<br />
<b>Civ:</b> to be determined; lots to discuss on this point and we should probably make a decision once the roster is finalized<br />
<br />
<b>Scenario Info:</b><br />
<br />
<a href="http://forums.civfanatics.com/showpost.php?p=2059833&amp;postcount=1" target="_blank">Scenario Overview</a><br />
<br />
<a href="http://forums.civfanatics.com/showpost.php?p=2059840&amp;postcount=3" target="_blank">Civ Lineup</a><br />
<br />
<a href="http://forums.civfanatics.com/showpost.php?p=2059844&amp;postcount=4" target="_blank">The Best Damn Civilopedia Period!</a><br />
<br />
<a href="http://forums.civfanatics.com/showpost.php?p=2059849&amp;postcount=5" target="_blank">Advisors &amp; Tech Tree</a><br />
<br />
<a href="http://forums.civfanatics.com/showpost.php?p=2060168&amp;postcount=6" target="_blank">Units</a><br />
<br />
i will update this post as needed. in the meantime, <b>please do sign up</b>. launch date to be determined (within a few weeks as of 11/20/09).</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=67">Civ3 - Succession Games</category>
			<dc:creator>El Justo</dc:creator>
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			<title>Event System 2ndrev3</title>
			<link>http://forums.civfanatics.com/showthread.php?t=342943&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 21:26:00 GMT</pubDate>
			<description>thank you ScavengerType for all the help.  here is where wwe will discuss the modification of the events.</description>
			<content:encoded><![CDATA[<div>thank you ScavengerType for all the help.  here is where wwe will discuss the modification of the events.</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=216">Civ4 - The Second Revolution</category>
			<dc:creator>GarretSidzaka</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=342943</guid>
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			<title>How to Plan a War</title>
			<link>http://forums.civfanatics.com/showthread.php?t=342942&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 21:16:17 GMT</pubDate>
			<description>How do you plan a war? I have been wanting to ask but have not done so until now. The question sounds vague and I am sorry. However, this one is not too leaniant on a scenario, but it would help. Is...</description>
			<content:encoded><![CDATA[<div>How do you plan a war? I have been wanting to ask but have not done so until now. The question sounds vague and I am sorry. However, this one is not <i>too</i> leaniant on a scenario, but it would help. Is there a &quot;method&quot;, so to speak on how to plan a war. Not, objectives and exact things like &quot;Run slider at 10%&quot;. Rather, just suggestions and guidlines so that you could squeeze that information along your scenario-matched actual needs. If not, please share what you would do. The area of war is getting easier for me but I need more help yet still. Thank you very much for any and every reply. Civmonger</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=155"><![CDATA[Civ4 - Strategy & Tips]]></category>
			<dc:creator>CivIVMonger</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=342942</guid>
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			<title>Bat 2.1 OOS</title>
			<link>http://forums.civfanatics.com/showthread.php?t=342941&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 21:15:26 GMT</pubDate>
			<description>when me and my brother upgraded bat 2.0 to 2.1 we get OOS around 1000ad ish and it happens when i attack a unit or city. 
we never got out of sync in 2.0 
 
we play direct ip multiplayer 
 
can this...</description>
			<content:encoded><![CDATA[<div>when me and my brother upgraded bat 2.0 to 2.1 we get OOS around 1000ad ish and it happens when i attack a unit or city.<br />
we never got out of sync in 2.0<br />
<br />
we play direct ip multiplayer<br />
<br />
can this be fixed or do we need to rollback to bat2.0 ?</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=268">Civ4 - BTS Unaltered Gameplay</category>
			<dc:creator>Merkill</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=342941</guid>
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			<title>Beyond the Sword Not Loading</title>
			<link>http://forums.civfanatics.com/showthread.php?t=342940&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 21:08:21 GMT</pubDate>
			<description>I have been having trouble getting Beyond the Sword to load fully, and was hoping someone here might have some ideas.   
 
I purchased the Civilization IV Complete package from Stardock, and...</description>
			<content:encoded><![CDATA[<div>I have been having trouble getting Beyond the Sword to load fully, and was hoping someone here might have some ideas.  <br />
<br />
I purchased the Civilization IV Complete package from Stardock, and downloaded it with their &quot;Impulse&quot; program.  Civilization IV, Warlords and Colonization all work O.K.  “Beyond the Sword” however will not load.  When I go to start up Beyond the Sword it begins to load but when it gets to the “Init Engine” portion of the load sequence It produces an error message that reads “failed to initialize primary control theme”.  After closing that message I immediately receive a second error message reading “error loading shader libraries”.  When I close this message the game loading box also closes.  <br />
<br />
My operating system is Windows XP, and have directx 9c.  I have contacted Take 2 technical support, but they have so far been unresponsive (after about 10 days).  I would be grateful for any assistance that anyone can give me, and truly appreciate that people on this forum are willing to take the time and energy to help out others.<br />
<br />
All My Best,<br />
<br />
Jeff Sutro</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=159">Civ4 - Technical Support</category>
			<dc:creator>jeffsutro</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=342940</guid>
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			<title>Win7 blocks install?</title>
			<link>http://forums.civfanatics.com/showthread.php?t=342939&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 21:05:20 GMT</pubDate>
			<description>New pc with windows 7, when trying t install the update a pop-up message tells me that the software is not installed... Same with Warlords but it works fine with BtS... any idea why?</description>
			<content:encoded><![CDATA[<div>New pc with windows 7, when trying t install the update a pop-up message tells me that the software is not installed... Same with Warlords but it works fine with BtS... any idea why?</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=159">Civ4 - Technical Support</category>
			<dc:creator>Orel</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=342939</guid>
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			<title>52% of Republicans are bat-**** insane</title>
			<link>http://forums.civfanatics.com/showthread.php?t=342938&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 20:56:40 GMT</pubDate>
			<description>full data: 
http://www.publicpolicypolling.com/pdf/PPP_Release_National_1119.pdf 
 
blog: 
http://publicpolicypolling.blogspot.com/2009/11/acorn.html 
 
 
 
The majority of GOPers thinks ACORN stole...</description>
			<content:encoded><![CDATA[<div>full data:<br />
<a href="http://www.publicpolicypolling.com/pdf/PPP_Release_National_1119.pdf" target="_blank">http://www.publicpolicypolling.com/p...ional_1119.pdf</a><br />
<br />
blog:<br />
<a href="http://publicpolicypolling.blogspot.com/2009/11/acorn.html" target="_blank">http://publicpolicypolling.blogspot..../11/acorn.html</a><br />
<br />
<br />
<br />
The majority of GOPers thinks ACORN stole the election for Obama? OK, this goes a long way explaining why the Republicans are publicly self-destructing these days. I mean, this value is even higher than the support for the birther idiots, who 'only' get 42% agreement.<br />
<br />
Can anyone explain to me, please, how people can so strongly delude themselves? It must be intentional, the equivalent to sticking your fingers in your ears and yelling 'I can't hear you I can't hear you'.<br />
:eek::confused::crazyeye:<br />
<br />
MORE:<br />
<a href="http://scienceblogs.com/dispatches/2009/11/52_of_republicans_think_obama.php#more" target="_blank">http://scienceblogs.com/dispatches/2...obama.php#more</a><br />
<br />
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				Obama won the popular vote by about 9.5 million votes. ACORN registered somewhere between half a million and a million people leading up to last year's election. Even if every single one of them was a fake, and every single one of them showed up at the polls to cast an illegitimate vote for Obama, that still leaves them 8.5 million votes short.
			
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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=18">Off-Topic</category>
			<dc:creator>carlosMM</dc:creator>
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			<title>Need a bit of help w/ war</title>
			<link>http://forums.civfanatics.com/showthread.php?t=342937&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 20:26:27 GMT</pubDate>
			<description><![CDATA[So I've really made great strides in this game recently, which makes me very happy.  I know it's still low/sad for the people here who are pro's at this game, but I accomplished my goal of winning on...]]></description>
			<content:encoded><![CDATA[<div>So I've really made great strides in this game recently, which makes me very happy.  I know it's still low/sad for the people here who are pro's at this game, but I accomplished my goal of winning on every single victory type (some multiple times) on Chieftain and have now moved up to Warlord.  I have won a Cultural Victory on Warlord, which strangely for me seems to be the easiest way to win.  But of course this victory type doesn't necessarily require much fighting, if any at all.  My last game I had to withstand one war declaration from Montezuma, and that was it.  By the time I won my capital had over 100k culture.<br />
<br />
But anyway the problem I always have when it comes to battles is A) the timing, and B) I never seem to have enough units.  Is the key to this essentially to get open borders with whoever you want to invade, scout out their cities/armies so you know what you're up against, and build geared towards that?   How do you know they won't advance past what you're building towards in that situation rendering your army somewhat useless?  Is the &quot;early takeover&quot; of a neighboring Civ in a game like this pretty much mandatory?  <br />
<br />
I'm doing ok in other facets of the game; I just can't wrap my head around the timing/effectiveness of war.  It seems like no matter how much I think I've built up a big army that can do the job, I can't last through the long haul of the battle.</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=155"><![CDATA[Civ4 - Strategy & Tips]]></category>
			<dc:creator>mva5580</dc:creator>
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			<title>The Chinese Communist Party</title>
			<link>http://forums.civfanatics.com/showthread.php?t=342934&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 20:08:35 GMT</pubDate>
			<description><![CDATA[Why don't they change their name? Are their current policies communist in any way at all?  
 
Surely they realize it would improve relations with the U.S. and the rest of the western world...]]></description>
			<content:encoded><![CDATA[<div>Why don't they change their name? Are their current policies communist in any way at all? <br />
<br />
Surely they realize it would improve relations with the U.S. and the rest of the western world tremendously. <br />
<br />
Its seems like something very simple, that would make a dig difference in easing fears among the general populace that &quot;the commies are trying taking over the world.&quot; <br />
<br />
Do they not want to improve relations? Do they like being feared somewhat?<br />
<br />
Can our East Asian (and especially our Chinese) posters shed some light on this? :)</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=18">Off-Topic</category>
			<dc:creator>Theige</dc:creator>
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			<title><![CDATA[Dragon's Hoard]]></title>
			<link>http://forums.civfanatics.com/showthread.php?t=342933&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 20:00:03 GMT</pubDate>
			<description><![CDATA[I tired to search for an answer to this but didn't have much luck. So what exactly does the dragon's hoard do? Or better yet, how does one use it other than picking it up and putting it back down? I...]]></description>
			<content:encoded><![CDATA[<div>I tired to search for an answer to this but didn't have much luck. So what exactly does the dragon's hoard do? Or better yet, how does one use it other than picking it up and putting it back down? I have found it twice. First time, I killed Acheron and claimed it after I burned the city to the ground. The second time, another civ beat me to it and claimed the city. I conquered the city, but again burned it down due to the location and a mass horde coming at me (I was playing no settlers). I couldn't keep the hoard that time and the CPU left it so it was this huge pile on the screen that looked pretty cool. I later claimed it and took it back home, but could only drop it or pick it up. So how does it work or does the dragon's hoard only work on the city Acheron defends?</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=190">Civ4 - Fall from Heaven</category>
			<dc:creator>idahopotato</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=342933</guid>
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			<title><![CDATA["Gaywatch"]]></title>
			<link>http://forums.civfanatics.com/showthread.php?t=342930&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 19:38:32 GMT</pubDate>
			<description><![CDATA[---Quote--- 
Tonight. Two stories. One about an immature boy. One about a man. I'll let you decide which is which. 
---End Quote--- 
A fundamentalist Christian is fired from Brookstone after telling...]]></description>
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				Tonight. Two stories. One about an immature boy. One about a man. I'll let you decide which is which.
			
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</div>A fundamentalist Christian is fired from Brookstone after telling his lesbian boss that her lifestyle is offensive to him for religious reasons. And Faux News thinks it is 'newsworthy'...<br />
<br />
A 10-year-old boy is called a &quot;gaywad&quot; by his classmates because he refuses to say the pledge of allegience until gays and lesbians have equal rights, because it claims &quot;liberty and justice for all&quot;.<br />
<br />
<a href="http://www.thedailyshow.com/watch/thu-november-19-2009/gaywatch---peter-vadala---william-phillips" target="_blank">http://www.thedailyshow.com/watch/th...lliam-phillips</a><br />
<br />
My choice would be the same as Jon Stewart's...</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=18">Off-Topic</category>
			<dc:creator>Formaldehyde</dc:creator>
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