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		<title><![CDATA[Civilization Fanatics' Forums]]></title>
		<link>http://forums.civfanatics.com/</link>
		<description><![CDATA[Fanatical coverage of Sid Meier's Civilization series.]]></description>
		<language>en</language>
		<lastBuildDate>Thu, 17 May 2012 04:57:06 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>30</ttl>
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			<title><![CDATA[Civilization Fanatics' Forums]]></title>
			<link>http://forums.civfanatics.com/</link>
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			<title>Do you build swordsman?</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461958&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 04:56:06 GMT</pubDate>
			<description><![CDATA[I find that in most of my games, I never build this thing. Maybe it's because I'll never self tech iron working, but by the time you can get swords they will most likely have axes, and that puts...]]></description>
			<content:encoded><![CDATA[<div>I find that in most of my games, I never build this thing. Maybe it's because I'll never self tech iron working, but by the time you can get swords they will most likely have axes, and that puts their City attack bonuses to waste. You'd have to support them with catapults, but if you do that, then the catapults are the one doing the work and I don't see a need to finish off weakened units with massive city attack bonuses. Maybe it saves catapults?<br />
<br />
Or axes are just too good in this game?</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=144">Civ4 - General Discussions</category>
			<dc:creator>Archon_Wing</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461958</guid>
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			<title>The Total Map Conversion Project</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461957&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 02:57:00 GMT</pubDate>
			<description>This is the official Total Map Conversion Project (TMCP) thread! 
The goal of the TMCP is to convert every unique and non-mod reliant map available for download for Civ 4 (although it would be cool...</description>
			<content:encoded><![CDATA[<div>This is the official Total Map Conversion Project (TMCP) thread!<br />
The goal of the TMCP is to convert every unique and non-mod reliant map available for download for Civ 4 (although it would be cool if those were included as well). This thread isn't to document maps for downloading, as there is already one for that (though it's been inactive for a while), but rather, for WorldBuilders to post the maps they wish to convert to C2C, and to discuss their map's specs when they're done.<br />
<br />
Rules of TMCP:<br />
1. Post in this thread saying what map you're converting (though it's probably better to post the map file somewhere else, but that's your call)<br />
2. Maps that have more than one copy of themselves are the exception to the project's main goal; only the most current version of all maps should be converted, for simplicity's sake.<br />
3. Don't forget to credit the creator<br />
4. Have Fun :crazyeye:<br />
<br />
List of already converted maps:<br />
&quot;Giant Earth Map&quot; converted by Acularius, original by Genghis_Kai<br />
&quot;Earth 18 Civs&quot; from the unmodded game, converted by GreatLordofPie, original by Rhye<br />
&quot;Standard Earth Pack (Beta)&quot;, converted by RidetheSpiral, original by ???<br />
&quot;Spain to Caspian&quot; (edited GEM), converted by Hanny, original by Genghis_Kai<br />
&quot;Atlantica&quot;, converted by GreatLordofPie, original by el_hidalgo (this map is actually the &quot;Europa Ultima&quot; and &quot;Eastern North America&quot;,maps combined, both by el_hidalgo, so both apply to rule 2)<br />
<br />
If I forgot anyone, I'm sorry.<br />
Happy WorldBuilding!</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=459"><![CDATA[Maps & Scenarios]]></category>
			<dc:creator>GreatLordofPie</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461957</guid>
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			<title><![CDATA[Will the Chu-Ko-Nu be affected by G&K]]></title>
			<link>http://forums.civfanatics.com/showthread.php?t=461956&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 02:56:53 GMT</pubDate>
			<description><![CDATA[In Civ V as China I would always conquer cities with the Chu-Ko-Nu. Will it's effectiveness decrease with the combat changes in G&K?]]></description>
			<content:encoded><![CDATA[<div>In Civ V as China I would always conquer cities with the Chu-Ko-Nu. Will it's effectiveness decrease with the combat changes in G&amp;K?</div>

]]></content:encoded>
			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=458"><![CDATA[Civ5 - Gods & Kings]]></category>
			<dc:creator>YouMust</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461956</guid>
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			<title>Immortal/Deity advantage?</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461955&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 02:20:49 GMT</pubDate>
			<description>So I have been moving up to immortal, and on a continents map I noticed that Egypt had a scout at my base by turn 4 on Marathon speed. Upon further scouting of Thebes by turn 29 Ramses had 2...</description>
			<content:encoded><![CDATA[<div>So I have been moving up to immortal, and on a continents map I noticed that Egypt had a scout at my base by turn 4 on Marathon speed. Upon further scouting of Thebes by turn 29 Ramses had 2 warriors, a spearman, a scout, and 2 workers. I am assuming this is normal, but how does someone overcome odds like those? <br />
<br />
btw he DOWs me by turn 50something 1 turn away from me completing GL<br />
<br />
I tried holding him off but decided to just give the city away to the only other civ on the continent (Ottomans) on the turn before Ramses took my Shanghai...<br />
<br />
should I just be turtling better until my tech overtakes theirs.. (pretty tough considering he has 4 cities by turn 62)</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=375">Civ5 - General Discussions</category>
			<dc:creator>Kokkomo</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461955</guid>
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			<title>Raids Arrest Suspected Cyberrasists</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461954&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 02:05:37 GMT</pubDate>
			<description>Le Beeb (http://www.bbc.co.uk/news/uk-scotland-glasgow-west-18087379) 
 
 
---Quote--- 
Five men and a 15-year-old youth have been arrested in East Renfrewshire and Glasgow after anti-Semitic remarks...</description>
			<content:encoded><![CDATA[<div><a href="http://www.bbc.co.uk/news/uk-scotland-glasgow-west-18087379" target="_blank">Le Beeb</a><br />
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				Five men and a 15-year-old youth have been arrested in East Renfrewshire and Glasgow after anti-Semitic remarks were posted on social network site Facebook.<br />
<br />
Almost 50 police officers raided seven addresses after complaints from members of the Jewish community in Giffnock.<br />
<br />
It followed a number of offensive posts on a page entitled: &quot;Welcome to Israel, only kidding you're in Giffnock.&quot;<br />
<br />
The six people arrested were charged with a breach of the peace with religious and racial aggravations.
			
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</div>I can sort of understand the arrests here, if the comments were bad enough, sort of. I can't really wrap my head around 50 pigs raiding homes over this.<br />
<br />
Then again, maybe it was one of those &quot;we'll raid and arrest you to show you how easily we could raid and arrest you over this&quot; debacles.</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=463">Off Topic - The Tavern</category>
			<dc:creator>Mr. Dictator</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461954</guid>
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			<title><![CDATA[[C3C] Very special civilization 3mod, whole world only this one!!!]]></title>
			<link>http://forums.civfanatics.com/showthread.php?t=461953&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 02:02:37 GMT</pubDate>
			<description>This is what I do on the Chinese and British War 
 
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			<content:encoded><![CDATA[<div>This is what I do on the Chinese and British War<br />
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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=15">Civ3 - General Discussions</category>
			<dc:creator>xiaoxiaoa</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461953</guid>
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			<title>Multiplayer Patch</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461952&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 01:37:49 GMT</pubDate>
			<description><![CDATA[I remember hearing about a patch that included, among other things, multiplayer unit animations. Is this patch scheduled to coincide with the release of G&K?]]></description>
			<content:encoded><![CDATA[<div>I remember hearing about a patch that included, among other things, multiplayer unit animations. Is this patch scheduled to coincide with the release of G&amp;K?</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=458"><![CDATA[Civ5 - Gods & Kings]]></category>
			<dc:creator>ferretbacon</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461952</guid>
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			<title><![CDATA['The Internet' World Project. This feels like such a noobish question...]]></title>
			<link>http://forums.civfanatics.com/showthread.php?t=461948&amp;goto=newpost</link>
			<pubDate>Thu, 17 May 2012 00:15:48 GMT</pubDate>
			<description><![CDATA[...but every wiki entry I find gives minimal information on this. 
 
It's a World Wonder? So, once someone builds it, everyone just 'downloads' all the techs known by at least two other Civs? Do they...]]></description>
			<content:encoded><![CDATA[<div>...but every wiki entry I find gives minimal information on this.<br />
<br />
It's a World Wonder? So, once someone builds it, everyone just 'downloads' all the techs known by at least two other Civs? Do they need Computers tech to access the Internet, or do isolated island tribes who haven't got Steam Engine yet suddenly get an uplink?</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=144">Civ4 - General Discussions</category>
			<dc:creator>lindsay40k</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461948</guid>
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			<title>Soren Johnson joins Zynga to work on a secret project</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461947&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 23:55:11 GMT</pubDate>
			<description><![CDATA[Image: http://forums.civfanatics.com/attachment.php?attachmentid=321385&stc=1&d=1337211371    +   Image: http://forums.civfanatics.com/attachment.php?attachmentid=321390&stc=1&d=1337212297  
 
An...]]></description>
			<content:encoded><![CDATA[<div><div align="center"><pre><img src="http://forums.civfanatics.com/attachment.php?attachmentid=321385&amp;stc=1&amp;d=1337211371" border="0" alt="" />   <font size="7">+</font>   <img src="http://forums.civfanatics.com/attachment.php?attachmentid=321390&amp;stc=1&amp;d=1337212297" border="0" alt="" /></pre></div><br />
An <a href="http://www.gamesindustry.biz/articles/2012-05-16-soren-johnson-why-ive-left-ea-for-zynga" target="_blank">article on GamesIndustry.biz</a> reveals that Soren Johnson, lead designer of Civilization 3 and 4, has left Electronic Arts, where he worked on Spore and Dragon Age before, to join Zynga to work on a secret project.<br />
Zynga is the company behind many Facebook games like Farmville, and while Soren Johnsons project seems to be a social game as well, it should, like he says himself, still be interesting for the civilization audience:<br />
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					Originally Posted by <strong>Soren Johnson</strong>
					
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				<div style="font-style:italic">I expect Civ fans will absolutely be interested in my current project at Zynga; in fact, I anticipate them to be among the first wave of players to try out the game.</div>
			
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</div>For the whole article please see <a href="http://www.gamesindustry.biz/articles/2012-05-16-soren-johnson-why-ive-left-ea-for-zynga" target="_blank">this link</a>, and for the related thread at CivFanatics please see <a href="http://forums.civfanatics.com/showthread.php?t=461928" target="_blank">here</a>.<br />
Thanks to Vael for bringing this topic to our attention :).<br />
<br />
<font size="1">Image of Soren Johnson by <a href="http://gadgets.boingboing.net/2007/08/24/interview-soren-john.html" target="_blank">boingboing.net</a>. The image is licensed under a <a href="http://creativecommons.org/licenses/by-nc-nd/1.0/" target="_blank">Creative Commons License</a> permitting non-commercial sharing with attribution.<br />
The Zynga image is from <a href="http://www.broowaha.com/articles/12022/facebooks-largest-maker-of-games-to-go-public" target="_blank">broowaha.com</a>, as well under the Creative Commons License.</font></div>


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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=208">News Updates</category>
			<dc:creator>The_J</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461947</guid>
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			<title>.......................</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461946&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 23:46:04 GMT</pubDate>
			<description>This is wrong</description>
			<content:encoded><![CDATA[<div>This is wrong</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=15">Civ3 - General Discussions</category>
			<dc:creator>xiaoxiaoa</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461946</guid>
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			<title>Late Game Food Shortages</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461945&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 23:24:05 GMT</pubDate>
			<description>Does anyone else experience this? I often find that as I have maxed out my cities (all railroads, farmlands, mines; all city improvements complete) I frequently run into food shortages and eventually...</description>
			<content:encoded><![CDATA[<div>Does anyone else experience this? I often find that as I have maxed out my cities (all railroads, farmlands, mines; all city improvements complete) I frequently run into food shortages and eventually will have a population loss (it takes a long time b/c of granaries, but by the end of the game it happens often enough). Is this a bug? Or is there a solution for this? <br />
<br />
Sorry if this has been discussed before. I looked for a similar title in the Civ2 threads but didn't see one. Thanks!</div>

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			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=11">Civ2 - General Discussions</category>
			<dc:creator>rsherm</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461945</guid>
		</item>
		<item>
			<title>City Nationality</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461944&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 23:00:57 GMT</pubDate>
			<description>How does this work exactly?</description>
			<content:encoded><![CDATA[<div>How does this work exactly?</div>

]]></content:encoded>
			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=144">Civ4 - General Discussions</category>
			<dc:creator>fdrpi</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461944</guid>
		</item>
		<item>
			<title>G-Minor XXIX</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461943&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 22:46:05 GMT</pubDate>
			<description>http://img811.imageshack.us/img811/170/hofgauntlet.jpgWhile the general Hall of Fame is an ongoing competition, we like to run time-definite competitions between updates that we call Gauntlets....</description>
			<content:encoded><![CDATA[<div>[img=right]http://img811.imageshack.us/img811/170/hofgauntlet.jpg[/img]While the general Hall of Fame is an ongoing competition, we like to run time-definite competitions between updates that we call Gauntlets. <b>Standard Hall of Fame rules (*)</b> still apply, but any games meeting the settings will be counted towards the Gauntlet.<br />
<br />
<div align="center"><font size="5">(*) Please read the <a href="http://hof.civfanatics.net/civ5/rules.php" target="_blank">&gt;&gt; HOF rules &lt;&lt; </a>BEFORE playing!</font></div><br />
Settings:<ul><li><b>Victory Condition</b>: Diplomacy (though all victory conditions must be enabled)</li>
<li><b>Difficulty:</b> King</li>
<li><b>Map Size:</b> Small</li>
<li><b>Map Type:</b> Any</li>
<li><b>Speed:</b> Epic</li>
<li><b>Leader:</b> Any</li>
<li><b>Opponents:</b> Any</li>
<li><b>Version:</b> SV8 (1.0.1.511)</li>
<li><b>Date:</b> 16th May to 1st June 2012</li>
</ul>The earliest finish date wins, with score as a tiebreaker.</div>

]]></content:encoded>
			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=412">Civ5 - Hall of Fame Discussion</category>
			<dc:creator>Denniz</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461943</guid>
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		<item>
			<title>HOF V Update</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461942&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 22:42:13 GMT</pubDate>
			<description>Image: http://hof.civfanatics.net/images/biglogo_five.jpg    
The Civilization V Hall of Fame has been updated. 63 games were accepted since the previous update.  
  
Congratulations to *FeiLing* for...</description>
			<content:encoded><![CDATA[<div><img src="http://hof.civfanatics.net/images/biglogo_five.jpg" border="0" alt="" />  <br />
The Civilization V Hall of Fame has been updated. 63 games were accepted since the previous update. <br />
 <br />
Congratulations to <b>FeiLing</b> for the highest Firaxis score of the update with a Settler, Time, Quick, Large, Inland Sea, France (Napoleon) game for 30087 points. <br />
 <br />
<b>ColinTH</b> was the most active player during this update, submitting 12 games. <br />
 <br />
Only 4 players were brave enough to take on Deity this update <blockquote><b>dribnairb</b> - 1934 AD, Turn 237, 2125 points, Deity, Culture, Quick, Duel, Archipelago, France (Napoleon) <br />
<b>dribnairb</b> - 1930 AD, Turn 235, 1271 points, Deity, Culture, Quick, Small, Tiny Islands, Egypt (Ramesses II) <br />
<b>dribnairb</b> - 1904 AD, Turn 222, 2023 points, Deity, Culture, Quick, Duel, Archipelago, Siam (Ramkhamhaeng) <br />
<b>dribnairb</b> - 1728 AD, Turn 759, 4530 points, Deity, Science, Marathon, Standard, Fractal, Rome (Augustus Caesar) <br />
<b>keg</b> - 1987 AD, Turn 267, 1538 points, Deity, Culture, Quick, Duel, Tiny Islands, China (Wu Zetian) <br />
<b>numaru7</b> - 1736 AD, Turn 378, 2406 points, Deity, Domination, Epic, Large, Tiny Islands, England (Elizabeth) <br />
<b>Tabarnak</b> - 445 AD, Turn 203, 1285 points, Deity, Domination, Epic, Large, Tiny Islands, England (Elizabeth)</blockquote><font color="Blue"><b>Gauntlet Results:</b></font><br />
<b><a href="http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&amp;gauntlet=44" target="_blank">G-Minor XXVIII</a> - Domination, Immortal, Tiny, Inland Sea, Marathon, Germany (Bismark) </b><br />
<img src="http://hof.civfanatics.net/civ5/images/gold.png" border="0" alt="" />1st <b>vexing</b> - 3070 BC T-62      <br />
<img src="http://hof.civfanatics.net/civ5/images/silver.png" border="0" alt="" />2nd <b>The Pilgrim</b> - 2860 BC T-76         <br />
<img src="http://hof.civfanatics.net/civ5/images/bronze.png" border="0" alt="" />3rd <b>pontias</b> - 2695 BC T-87<br />
<br />
<font size="3"><b><font color="Blue">** New Gauntlets Starting **</font></b></font><br />
<font color="Green">  <b><a href="http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&amp;gauntlet=46" target="_blank">G-Minor XXIX</a> - Diplomacy, King, Small, Any, Epic, Any</b></font><br />
<br />
&gt;&gt; <a href="http://hof.civfanatics.net/civ5/index.php" target="_blank">Civ V HOF</a><br />
&gt;&gt; <a href="http://forums.civfanatics.com/showthread.php?t=461942" target="_blank">Discussion Thread</a></div>

]]></content:encoded>
			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=208">News Updates</category>
			<dc:creator>Denniz</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461942</guid>
		</item>
		<item>
			<title>HOF V Update Discussion</title>
			<link>http://forums.civfanatics.com/showthread.php?t=461940&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 22:19:32 GMT</pubDate>
			<description>Image: http://hof.civfanatics.net/images/biglogo_five.jpg    
The Civilization V Hall of Fame has been updated. 63 games were accepted since the previous update.  
  
Congratulations to *FeiLing* for...</description>
			<content:encoded><![CDATA[<div><img src="http://hof.civfanatics.net/images/biglogo_five.jpg" border="0" alt="" />  <br />
The Civilization V Hall of Fame has been updated. 63 games were accepted since the previous update. <br />
 <br />
Congratulations to <b>FeiLing</b> for the highest Firaxis score of the update with a Settler, Time, Quick, Large, Inland Sea, France (Napoleon) game for 30087 points. <br />
 <br />
<b>ColinTH</b> was the most active player during this update, submitting 12 games. <br />
 <br />
Only 4 players were brave enough to take on Deity this update <blockquote><b>dribnairb</b> - 1934 AD, Turn 237, 2125 points, Deity, Culture, Quick, Duel, Archipelago, France (Napoleon) <br />
<b>dribnairb</b> - 1930 AD, Turn 235, 1271 points, Deity, Culture, Quick, Small, Tiny Islands, Egypt (Ramesses II) <br />
<b>dribnairb</b> - 1904 AD, Turn 222, 2023 points, Deity, Culture, Quick, Duel, Archipelago, Siam (Ramkhamhaeng) <br />
<b>dribnairb</b> - 1728 AD, Turn 759, 4530 points, Deity, Science, Marathon, Standard, Fractal, Rome (Augustus Caesar) <br />
<b>keg</b> - 1987 AD, Turn 267, 1538 points, Deity, Culture, Quick, Duel, Tiny Islands, China (Wu Zetian) <br />
<b>numaru7</b> - 1736 AD, Turn 378, 2406 points, Deity, Domination, Epic, Large, Tiny Islands, England (Elizabeth) <br />
<b>Tabarnak</b> - 445 AD, Turn 203, 1285 points, Deity, Domination, Epic, Large, Tiny Islands, England (Elizabeth)</blockquote><font color="Blue"><b>Gauntlet Results:</b></font><br />
<b><a href="http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&amp;gauntlet=44" target="_blank">G-Minor XXVIII</a> - Domination, Immortal, Tiny, Inland Sea, Marathon, Germany (Bismark) </b><br />
<img src="http://hof.civfanatics.net/civ5/images/gold.png" border="0" alt="" />1st <b>vexing</b> - 3070 BC T-62      <br />
<img src="http://hof.civfanatics.net/civ5/images/silver.png" border="0" alt="" />2nd <b>The Pilgrim</b> - 2860 BC T-76         <br />
<img src="http://hof.civfanatics.net/civ5/images/bronze.png" border="0" alt="" />3rd <b>pontias</b> - 2695 BC T-87<br />
<br />
<font size="3"><b><font color="Blue">** New Gauntlets Starting **</font></b></font><br />
<font color="Green">  <b><a href="http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&amp;gauntlet=46" target="_blank">G-Minor XXIX</a> - Diplomacy, King, Small, Any, Epic, Any</b></font></div>

]]></content:encoded>
			<category domain="http://forums.civfanatics.com/forumdisplay.php?f=412">Civ5 - Hall of Fame Discussion</category>
			<dc:creator>Denniz</dc:creator>
			<guid isPermaLink="true">http://forums.civfanatics.com/showthread.php?t=461940</guid>
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