Home
Forums
New posts
Search forums
What's new
New posts
New media
New media comments
New resources
New profile posts
Latest activity
Downloads
Latest reviews
Search resources
Civ6 - Downloads
Civ:BE - Downloads
Civ5 - Downloads
Civ4 - Downloads
Civ4: Col - Downloads
Civ3 - Downloads
Civ2 - Downloads
Civ1 - Downloads
Alpha Centauri - Downloads
Gallery
New media
New comments
Search media
Civ6 - Gallery
Civ:BE - Gallery
Civ5 - Gallery
Civ4 - Gallery
Civ4:Col - Gallery
Civ3 - Gallery
Civ2 - Gallery
Civ1 - Gallery
Old World - Gallery
Civ6
Civ5
Civ4
Civ3
Civ2
Civ1
Modiki
Follow Us
We are on Facebook!
We are on Instagram!
We are on reddit!
We are on Mastodon!
Podcasts
The Polycast
One More Turn
Members
Current visitors
New profile posts
Search profile posts
Donate - become a premium member
Staff members
Log in
Register
What's new
Search
Search
Everywhere
Threads
This forum
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Home
Forums
CIVILIZATION IV
Civ4 - Creation & Customization
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Civ4 - SDK/Python
Forum for C++/Python modding questions/topics.
Prev
1
…
Go to page
Go
31
32
33
34
35
…
Go to page
Go
64
Next
First
Prev
33 of 64
Go to page
Go
Next
Last
Filters
Show only:
Loading…
M
Problems with onModNetMessage?
mikeejimbo
Jan 29, 2010
Replies
16
Views
2K
Jan 31, 2010
mikeejimbo
M
Some Questions
Black Whole
Jan 11, 2010
Replies
4
Views
1K
Jan 31, 2010
Black Whole
Tying barbarian spawning to current turn
TC01
Jan 27, 2010
Replies
7
Views
1K
Jan 30, 2010
EmperorFool
Compiling options
killmeplease
Jan 19, 2010
Replies
15
Views
2K
Jan 30, 2010
killmeplease
getUnitCombatType
Duneflower
Jan 29, 2010
Replies
3
Views
1K
Jan 29, 2010
EmperorFool
M
Getting the X and Y coordinates of a plot
mikeejimbo
Jan 29, 2010
Replies
7
Views
2K
Jan 29, 2010
mikeejimbo
M
A
Can map script tell what trait a player has?
Astax
Jan 24, 2010
Replies
13
Views
1K
Jan 28, 2010
Astax
A
D
Adding resource to a city instead of a entire civ
DisAstro
Jan 28, 2010
Replies
2
Views
955
Jan 28, 2010
The_J
Barbarian Civ Mod Problem
strategyonly
Jan 28, 2010
Replies
1
Views
1K
Jan 28, 2010
The_J
D
How do you get the list of units at the start of the game?
DaddyHolby
Jan 28, 2010
Replies
2
Views
1K
Jan 28, 2010
DaddyHolby
D
M
Dynamically Changing the Yield of a Tile
mikeejimbo
Jan 27, 2010
Replies
5
Views
1K
Jan 27, 2010
mikeejimbo
M
P
Vanilla (no trait) option & UUs
P&nny
Jan 26, 2010
Replies
2
Views
1K
Jan 27, 2010
P&nny
P
What is "FAssertMsg"?
Kailric
Apr 13, 2008
Replies
16
Views
2K
Jan 26, 2010
EmperorFool
Is it possible to manually load and save the game.
General Tso
Jan 24, 2010
Replies
5
Views
1K
Jan 25, 2010
General Tso
A
changing the name of a mod
antaine
Jan 24, 2010
Replies
4
Views
1K
Jan 25, 2010
antaine
A
A
How to force number of teams?
Astax
Jan 24, 2010
Replies
1
Views
981
Jan 25, 2010
The_J
Need Help on adapting code
Castor_Troy
Jan 18, 2010
Replies
12
Views
2K
Jan 25, 2010
xienwolf
A
compiler issue
antaine
Jan 24, 2010
Replies
4
Views
1K
Jan 24, 2010
antaine
A
A
Need this snipet of code fixed for mapscript
Astax
Jan 24, 2010
Replies
4
Views
1K
Jan 24, 2010
Astax
A
Access violation error
Opera
Jan 23, 2010
Replies
10
Views
6K
Jan 24, 2010
xienwolf
A
How to determine a plot is a hill?
Astax
Jan 23, 2010
Replies
2
Views
1K
Jan 24, 2010
Astax
A
N
How to hide craphical only and unplayable features and civs?
NotSoGood
Jan 21, 2010
Replies
4
Views
1K
Jan 24, 2010
NotSoGood
N
A
Overwriting ome Normalizie functions
Astax
Jan 23, 2010
Replies
2
Views
1K
Jan 23, 2010
Astax
A
An easy way to access current player data?
DaveMcW
Jan 22, 2010
Replies
3
Views
1K
Jan 22, 2010
DaveMcW
Widget Issue
Opera
Jan 21, 2010
Replies
5
Views
1K
Jan 22, 2010
Opera
Is it possible to change the width of the help text area?
General Tso
Jan 18, 2010
Replies
11
Views
2K
Jan 21, 2010
xienwolf
Z
forest health+city limits
zoommooz
Jan 20, 2010
Replies
0
Views
1K
Jan 20, 2010
zoommooz
Z
combat mechanic for "slayer"?
davidlallen
Jan 17, 2010
Replies
9
Views
1K
Jan 20, 2010
Sephi
S
M
Random Numbers not working?
mikeejimbo
Jan 18, 2010
Replies
15
Views
2K
Jan 20, 2010
mikeejimbo
M
Limit to # of Bonuses in TGA GameFont & SDK
Afforess
Oct 26, 2009
2
Replies
37
Views
6K
Jan 20, 2010
Sephi
S
N
Assert failed, have never seen this, help
NotSoGood
Jan 8, 2010
2
Replies
29
Views
4K
Jan 19, 2010
EmperorFool
Does getNumUnitClassInfos include modular units?
Dancing Hoskuld
Jan 19, 2010
Replies
3
Views
1K
Jan 19, 2010
Dancing Hoskuld
Rearranging the order that appears in the city queue
Afforess
Nov 27, 2009
2
Replies
36
Views
3K
Jan 18, 2010
EmperorFool
Popups in the SDK
Afforess
Jan 15, 2010
Replies
6
Views
1K
Jan 17, 2010
Afforess
C
Modifying the amount of peaks generated
civcivv
Jan 15, 2010
Replies
5
Views
1K
Jan 17, 2010
davidlallen
Prev
1
…
Go to page
Go
31
32
33
34
35
…
Go to page
Go
64
Next
First
Prev
33 of 64
Go to page
Go
Next
Last
You must log in or register to post here.
Home
Forums
CIVILIZATION IV
Civ4 - Creation & Customization
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top
Bottom