This is my first mod and feedback is more than welcome
http://forums.civfanatics.com/downloads.php?do=file&id=17309
http://forums.civfanatics.com/downloads.php?do=file&id=17309
catapults could be driven by oxen
so i think no horses should be required
Here are some of the changes:
-Siege and motor-driven units (tanks, catapults, etc) cannot enter jungle except the Giant Robot of Death
-Forest and jungle have increased movement cost since it was silly to drive movement 4+ units through a forest like it is a grassland.
-Roads can go through forest but not through jungle. Jungle roads are more like a goat path than actual roads. In order to build one in jungle tile, you have to remove it first
-Decreased movement of ancient siege units to 1 because stupid devs made them look like they were pushed by human labor not horse-dragged. I will also change this someday because it gets really on my nerves. So in the future, Catapults and such will require horse resource. It somehow has more logic than iron requirement.
-Catapults no longer require iron (maybe I am wrong here but this way it gives you a siege unit even when you are tricked by the game's stupid resource placement.
Not true at all. Un
Not really.
This is a road going through a jungle.
This is an incredibly stupid change but one that you're going to fix with the oxen so good job.
What about the trebuchet? Will cannons now require iron?
People go through jungle using machetes, what would tanks do? Eat the trees? Or fire? No, maybe the whole crew will step out and start making a road for a tank! With such a dense vegetation and mainly unpredictable terrain it would be ******ed to even try driving anything through it. Tanks can go through jungle only via road and period. Also roads CAN be built through jungle but you will need to remove it first in order to build a normal street or a highway. Also because I could not make in-game jungle impassable for motor vehicles without disabling a road-through-jungle build option. Trebuchet requires iron atm, cannons should also and the thing about siege weapons, my friend, is that they are SLOW, and cant move as good as the rest of the troops because they are pushing/pulling a big, bulky wooden beast that is made for destroying fortifications, not running into close combat with the enemy. So, if I have not reduced a movement speed of siege weapons then I should have to increase movement of all other weapons...
That is a next step and I will do itIf you're truly aiming for realism, you'd make it so that the early siege machines are built on the spot then.