Game: Civ5 GOTM 24
Date submitted: 2011-11-19
Reference number: 25211
Your name: tommynt
Game status: Science Victory
Game date: 1530AD
Turns played: 216
Base score: 665
Final score: 1546
Time played: 10:42:00
Submitted save: tommynt_GOTM24win.Civ5Save
Renamed file: tommynt_C502401.Civ5Save
Build Cap in Place
BO cap:
Scout Monument GL Granny HG Hagia
Poped writing in a turn 10 hut -swear on my 1. playtrough.
poped lots other huts (liek every1 I guess) - helped to start gl early and tech other importent techs
went for stoneworks and Calendar next then math
Buyed worker and stoneworks with ai cash. later few units
Stole england worker and killed LOADS of barbs for CS.
I was able to aly quite some CS with killing barbs - think I had allied 4-5 MS Cs overall which gifted me WAY too many units all game (after this game I think military CS are way to go for a deity dom game).
SP wise I waited to get leaglism till I got Philo with gl - got aristocracy and this shoot thing before
Fully filled tradition then --> few patronage --> rationalism -->freedom opener
My early tech jumped fast with getting GL HG and NC very fast up.
teched both CS and Theo to 1 turn to go before rushing for education.
this gave me time to sign classical RAs with 6 or 7 civs. In like turn 70 I went into medi age
Got PT up with HS engi just before 1. RA came in in like turn 90.
with 1. two Ras I went for compass - bulb astro with PT scientist and full gain with next 5 RAs.
Found arabia pretty late (didnt even expect to have a 9th civ ....) but when it found him he was cash loaded all game - him being freindly and kind of my bank helped a lot.
Tried to get lot of GA in medi age to boost my gold to finance RAs - not getting CI hurt me A LOT (just could not fit it in and then it was built way before I thoguht it d pre turn 120)
well rest pretty staightforward - tech clever to boost median, fiannce RA let cap grow ... started Apoolo in like turn 175 (bulbed with 2 scientists).
As I had totaly oversinged my RAs I could tech to nuclear power with helped me shave 1-2 turns. Went for a triple pop at the 600 mark (scientist, engi and artist) which gave me another 3 turns of GA and a 2nd manufactory And went to a big war with like everyone to get points for another general (another 3 turns of ga ....)
while building apoolo and parts my cap was using only prod tiles (hills manu) and engies and unemployed ones. Had like 170 shields in ga and with nuclear
burned 4 or 5 generals and 3 artists (2 from louvre) for golden ages overall and got 3 via happy.
If I had known that production is more limiting factor as teching (had 4or5 RAs not needed for main techs I d have bulbed apoolo tech few turns more early and might have shaved 3 turns same with getting nuclear more early. Well you can allways shave few turn here and there but overall i guess 216 is ok.