MosheLevi
Prince
Did anyone here play Heroes of Might and Magic V?
I am playing this game lately and I am enjoying the combat more than the combat in CIV 4.
In Heroes of Might and Magic V players also have a stack of units such as Knights, Archers, Peasants, and so on (similar to CIV 4).
However, the battle takes place on Chess like board.
The player can place his units anyway he wants on the first two lines and even divide his archers (as example) to occupy two or more spaces.
So the stack is divided to sub-stacks of unit types.
When the battle starts each sub-stack takes its turn.
Bigger sub-stacks will inflict more damage according to the number of units in the sub-stack.
Combat will then continue until resolution.
I find this type of combat much more strategic than the current combat of CIV 4 because each side chooses which units to attack.
In addition to that the actual movement of units inside the Chess board is much more strategic.
So I think that this formula can work well for CIV 5.
I am playing this game lately and I am enjoying the combat more than the combat in CIV 4.
In Heroes of Might and Magic V players also have a stack of units such as Knights, Archers, Peasants, and so on (similar to CIV 4).
However, the battle takes place on Chess like board.
The player can place his units anyway he wants on the first two lines and even divide his archers (as example) to occupy two or more spaces.
So the stack is divided to sub-stacks of unit types.
When the battle starts each sub-stack takes its turn.
Bigger sub-stacks will inflict more damage according to the number of units in the sub-stack.
Combat will then continue until resolution.
I find this type of combat much more strategic than the current combat of CIV 4 because each side chooses which units to attack.
In addition to that the actual movement of units inside the Chess board is much more strategic.
So I think that this formula can work well for CIV 5.