Here is the 4th and final beta of 1.24. Please try it out, especially the new corporation and syndicate mechanics.
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Changes since 3rd Beta
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Changes since 3rd Beta
- K-Mod: updated to 1.45
- K-Mod: Spies automatically wake when they reach their maximum fortification bonus
- Organizations: share trading and syndicates are now functional
- Civil War: nearby barbarian cities will now join a seceding civilization
- Civil War: barbarian culture in or around a seceding city will convert to the new owner
- Civil War: fixed duplicate leaders appearing when playing with the 'Unrestricted Leaders' option
- Dissent: further tuning
- Religion: lowered the volume of certain sounds
- Proselytism: free temples fixed
- Idolatry: increases cost of Wonders by 25%
- Palace: now grants +2 commerce
- World Wonders: culture level limits adjusted, tooltip added
- Workboat: implemented a fix to prevent the AI building more than it needs
- Resources: a few more new icons, some adjustments to random map placement
- A few minor tweaks and fixes
- Art is packed for faster loading