skallben
Diplomat
The higher the difficulty, the faster the research. We breeze through the eras and it never feels like production is enough. It's been agreed upon that production is the most important commodity in Civ VI but what if the real problem is that the eras progress too fast?
The strongest case for an imbalance might be the hop from King to Emperor, suddenly every AI starts with two settlers. Industrial age start at 1000 AD. I can only imagine on Deity. I know this has been the case in previous games aswell, but it does not mean it's a good thing. First mod I get is usually one to balance out this flaw. What do you think?
The strongest case for an imbalance might be the hop from King to Emperor, suddenly every AI starts with two settlers. Industrial age start at 1000 AD. I can only imagine on Deity. I know this has been the case in previous games aswell, but it does not mean it's a good thing. First mod I get is usually one to balance out this flaw. What do you think?