VanitysFiend
Chieftain
So I'm posting this in general cause it's not really a thread about big mods, it's more about wanting to know about all the little changes you've made to improve the game for yourself, mainly via the xml.
So I'll start with a few of mine:
Moved lumbermills to machinery, gave them +1 from rep parts, removed the railroad bonus.
Added +1 to farms under serfdom.
Added +1 to farms under state prop. Removed +10% bonus.
Added a free Great Prophet to Divine right.
Added the option to build espionage.
Removed the road bonus from engineering. Added paved roads that do the same thing (1/3 move costs) using the roman roads graphic from the Charlamagne mod.
Factories no longer generate unhealthiness from oil and coal, but access to oil and coal adds +2 per city
Changed the industrial park into a health building. It's now +1 base and +1 each from oil and coal, one engineer slot.
Gave spies 2 moves!
That all I can think of now, anyone else got some tweaks they'd like to share?
So I'll start with a few of mine:
Moved lumbermills to machinery, gave them +1 from rep parts, removed the railroad bonus.
Added +1 to farms under serfdom.
Added +1 to farms under state prop. Removed +10% bonus.
Added a free Great Prophet to Divine right.
Added the option to build espionage.
Removed the road bonus from engineering. Added paved roads that do the same thing (1/3 move costs) using the roman roads graphic from the Charlamagne mod.
Factories no longer generate unhealthiness from oil and coal, but access to oil and coal adds +2 per city
Changed the industrial park into a health building. It's now +1 base and +1 each from oil and coal, one engineer slot.
Gave spies 2 moves!
That all I can think of now, anyone else got some tweaks they'd like to share?