Kruelgor
Emperor
Latest Version: Version 5 (newer versions to be released later)
- Huge earth map. Accurately drawn with precision. (Europe, Africa, and Japan enlarged, Pacific Shrunken)
- There are no playable civilizations in the western hemisphere. There are numerous native tribes and an Aztec city state waiting for you there. Brazil city state is also there.
- Capital cities already established in their historical location. (don't forget to click load scenario)
- Realistic terrain placement based on real world terrain maps, modified somewhat for balancing purposes.
- Realistic resources meticulously placed based on real world trade export data and maps, modified somewhat for balancing purposes.
- Each civilization has been test played for playability and balancing purposes.
- I like my scenarios to be challenging. Raging barbarians are turned on. As a consequence starting year is 5000bc instead of 4000bc.
- All civilizations except for Greece, Siam, and Mongolia will begin with a warrior and worker. Russia and China begin with two warriors to help ward off Mongol horsemen.
- Greece is the only country that begins with no units because it enjoys the benefit of starting the game with two cities, Pella (the capital of Macedonia) and Athens.
- Siam begins with a settler and warrior, and a capital city of course.
- Pacific is full with lots of accurately located islands.
- Default settings set on Epic speed and Prince difficulty level.
- Minor nations: (traditional city states have been replaced)
Native Americans
Aztecs
Congo
Kazakhstan
Ethiopia
Spain
Ireland
Sweden
Finland
Poland
Israel
Tunisia
South Africa
Philippines
Australia
Indonesia
Brazil
Morocco
UPDATES LOG
Version 5:
- changed the world back to wrap-around.
- adjusted native american culture boundary so Europeans can colonize the edge of north america.
Version 4:
- Americans removed.
- Aztecs removed.
- 25 Native American tribes added as a massive "city state" region labeled as Native Americans.
- Aztec city state added.
- Mongols added (begins with animal husbandary & horseback riding technologies, and a horseman)
- Wrap-around has been removed. It is now just a flat earth. This makes it impossible for Japan/Asia to colonize America which is the effect I want.
- Extended cultural boundaries for some city states.
Version 3:
- Enlarged Japan
- Changed Aztec warrior into Jaguar. Gave Aztecs two Jaguars. Previously had just one warrior.
- Fixed strategic resources by increasing output from 1 to higher numbers.
- Added luxury resources to all city states, making them more worthy.
- Removed Siamese worker and replaced him with a settler.
- Created Taiwan as a city state.
Version 2:
- Fixed issue with non-participating city states mysteriously showing up on the map.
- Fixed issue where city states were randomly appearing.
You can download the files in the in-game Mod Browser or download the files attached to this post. You will have to unzip the folder (with files) into "..\< My Games>\Sid Meier's Civilization V\MODS" directory