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    Benefit of economic trait?

    wheres the creative love...
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    Cottages vs Representation Scientist

    Specialist cities can very easily double as production cities. Cottages can't. There is no comparison between running specialists vs running cottages in terms of straight economy... cottages are clearly superior. Basically, I split up my cities 50/50 between specialist cities (with one...
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    Do granaries matter that much anymore (save the health bonus)?

    The idea of having a happy cap once you get monarchy is confusing me... I rarely build granaries early game (pre calender/monarchy). I dont really whip in this early game either... maybe a library or barracks if there's a ton of food and I need to start running those scientists, but then I...
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    Give me your war tips!

    50 military units really isnt a "huge" number, I mean its big, but 30 - 50 stacks in middle ages are pretty standard in my games. You're probably being held back by not enough industrial cities... so less cottage spamming and more industrial spam.
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    Please comment on my game

    12 cities by 1 ad... Theres no way that's even close to optimal. Even on the lower difficulties thats probably pushing it. Granted I havnt played below Immortal in a while. Id go so far as to suggest to blitzkrieg that one of the primary things holding you back from higher levels is your...
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    Do granaries matter that much anymore (save the health bonus)?

    I usually dont really build granaries until post monarchy/enough happiness cap to grow past size 7. The health bonus alone makes them worth it... the fact that they double your city growth just makes them amazing. I honestly am confused how a good portion of people dont support granary building.
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    Please comment on my game

    9 cities is a pretty huge number at 5 bc, what difficulty are you playing on? You need at the very least 12 workers, id recommend even 14 or so... your territory seems very underdeveloped. Your next move all depends on the difficulty level... which Im guessing is around prince, any...
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    Soirana's Immortality: Unrestricted

    Love that starting location, I probably wouldve settled blind, but it looks like moving worked out nicely.
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    Bad war timing

    Get that one big industrial city with heroic epic and have it produce nonstop units. I tend to run a sort of hybrid cottage/specialist economy... the cities that run specialists in peacetime will have lots of food, so you can easily convert into a slavery whipping industrial city to build up...
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    Axemen rush in Immortal BTS?

    In emperor I nearly always rushed a neighbor with axemen/chariots with relative ease, but in Immortal I've found that it's simply too costly and I'll outright get beaten back a good portion of the time. Immortal is relatively easy for me at this point, but it wasn't really until I gave up this...
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    Getting the most out of specialist-enabling UBs

    So basically, these buildings give you a sort of caste system early. I tend to switch to caste system sometime around whenever I get guilds, the workshop bonus' and the growing size of my cities lends to the use of workshops as production rather than slavery. These buildings can be a...
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    Civ's you love to take out ASAP.

    The techers are easy to kill and can get dangerous late game.... Kill freakin mansa mansa asap, he more or less surrenders within 2 turns and can be a real pain trading away 2 billion techs to everyone. idiots like shaka and isabella are good to keep around. Use their anger productively...
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    Toku's economy

    Toku probably has the two weakest traits in the game, but for your economy, just sort of play it like you would any other game, with just a nice little hybrid economy that wont be anything overly impressive, but strong enough to keep up with the others. Id say that your economy didn't...
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    First real Axe-Rush on Emperor

    Meh, its not that awful reloading till you get a different style start you want. Tho I guess getting a grassland gem/stone/copper start is more or less a gaurenteed win in most cases, unless I wanted to go for a kick ass game I probably wouldve regenned. Axeman rushing like 4 different civs...
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    First real Axe-Rush on Emperor

    You've overexpanded to a pretty huge extent, tho as Financial/organized im not really sure if thats a bad thing, you definately have the perfect traits for the position your in. My advise, switch to Representation , run scientists in Athens and Orleans. Build Mao Statues in Paris. Keep...
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    Apeacement

    Everyone that has posted so far about never giving into ai demands should try playing Immortal or Diety. Lemme know how it works out for you.
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    How to get better Religious diversity

    Lately every single one of my games has been jewish. I honestly never see any religions after judaism that really take an effect, unless I oracle col and found/spread my own religion. I think there needs to be something added that makes it more favorable to convert to the latest religions...
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    Nobel Brick wall

    GP farms and production cities can technically be the same thing, just put workshops on all the plains and only work them when you need production (then add a library + university to help those scientists ull be running, and you can already run an engineer and spy :) ). Of course, you should...
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    Industrious v/s Philosophical

    Wonder spamming is for nubs :)
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    Early Religion Discussion

    You are overvaluing your happiness levels. Early on you really need to start running scientists and be expanding as quickly as possible. Happiness is helpful, but you really dont need to actually be growing your cities until all the land on that map has been taken up. (then again I play...
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