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    Perfect world 2/Erebus continents?

    @unit 666 :lol::lol: Didn´t want to discriminate...I´ll give mountaincoast a try... @FF team I see you added the scripts. Good!
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    Perfect world 2/Erebus continents?

    Hi, back to FF after some months. Keeps getting better... Installed FFH051 and played a quick game. What about the perfect world 2 and erebus continents mapscripts? Shouldn´t they be in?
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    Alignment

    Then why do you have civs with a mandatory/fixed starting alignment? Why not letting the player choose it at the beginning, and just use the set alignment for AI-controlled civs?
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    Economic meltdown via Inflation?

    Just make the option visible for those who don't want it. As for me, I find that it more or less does its job, even though it is indeed annoying. Mainly because it seems kinda poorly implemented and nothing can be done to influence it.
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    Gifting cities

    It should be possible for cities to die/be abandoned, then.
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    Forest Defence

    What Keyeth says.
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    Do you ever build workshops?

    More or less what Gekko says. The recent changes in FFH turned workshops into a fair deal.
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    Forest improvements

    I´m not a fan of FF lumbermills. With the industry civic they´re just too good, and mines get completely outclassed.
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    Stack Crowding

    Thanks Honor, made a very good point. I think micro gets often out of hand in FFH/FF/CivIV.
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    Stack Crowding

    I agree with Willgar and Iceciro. Better to stabilize/polish things. There´s so much stuff already in...
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    Courthouses

    Excellent addition guys. Thanks.
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    Shiem - PryeZombie Way too good?

    The spring idea is nice. Keep the effect down to 1 turn, though.
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    Shiem - PryeZombie Way too good?

    Without going through all arguments against of for a nerf to these guys and all possible strategies already discussed, I have a question. What is the original idea behiand PZs? It seems to me they´re amazing defenders and slow-moving but highly effective&cheap attackers - since they somehow...
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    Mountain yields

    @D-Rockz That's a problem of the Erebus mapscript... Keep peaks impassable but let them be workable for some real modest output (I´d say 1 hammer, perhaps one more hammer only for the dwarves), then give them a decent boost with Arete. This way you´d still ignore them unless you specifically...
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    The early religions

    1- What Nikis-Night says for Cartography/Writing/Open Borders. 2 - As many other pointed out, convince the AI not to adopt certain religions as light-heartedly as it does now, or in some extreme cases force them not to (though I see one might want to keep this possibility alive for variety´s...
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    Religions and Alignment

    Agree with emptiness&gekko.
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    Cottages: Gone gone gone

    A boost to lumbermills would require some kind of boost to mines too, or lumbermills would end up being too good. I think at the moment things are fine.
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    Obnoxious world spells and rituals

    I agree that a few worldspells have an obnoxious mechanics - stasis, arcane lacuna, rivers of blood. Rather than helping the caster directly they create a pain in the ass for the other players, and don't even cause a negative diplo modifier. At least for rivers of blood this would seem...
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    Scrooge AI

    I agree there are some problems with the diplo AI. It's not so much that they constantly bug you, it's rather that they do it with nonsense requests like "I give you corn for iron" even when you already have corn or "help me fight this guy" without offering anything in exchange, even if they...
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    FfH2 Bug Thread

    What's going on with lumbermills vs. mines, then?? Why would you bother building mines if they produce less that lumbermills and also kill the health bonus from the forests you cut down? Right, there's the chance to discover a resource, but I'd say mines should anyway produce more than mills, no?
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