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  1. TheMarshmallowBear

    [LP] Weird bug - all civics suddenly takes 1 turn

    It could still be overflow, this persists, but how you managed to get such a huge overflow is another question.
  2. TheMarshmallowBear

    First Impressions: I kind of hate playing Millennia.

    I think the game suffers from what everyother game I seem to get near enough to: Great Ideas Executed Poorly (G.I.E.P). I do like the divergent ages, the goods system, but everything else feels underbaked. The game does a horrible job at onboarding you on Ages, a player should not feel...
  3. TheMarshmallowBear

    Where is everyone?

    I look forward to the days where we analyze every pixel. I remember trying to figure out if Zulu were in PURELY ON COLOURS.. I was wrong it was a city state BUT IT WAS FUN.
  4. TheMarshmallowBear

    Developer Diary | After the Demo

    I am sorry, I was just passing by and saw an opportunity to get my hands on early on the game :mischief:
  5. TheMarshmallowBear

    Mod request: Multible governors in one city

    It is impossible - we have no DLL to do this.
  6. TheMarshmallowBear

    New Survey

    My favorite part is the debug messages left in, including: [4235734.241] [Localization]: In XMLSerializer while inserting row into table insert into BaseGameText('Tag', 'Text') with values (LOC_CLICKOUT_3_CAROUSEL_TOOLTIP, Wouldja just look at it!, ).
  7. TheMarshmallowBear

    Millennia - Steam Next Fest Demo | Live Now!

    The joys of Unity...
  8. TheMarshmallowBear

    Release Date! | Ages Part Two

    Join the club :lol:
  9. TheMarshmallowBear

    Millenia vs. Civ VI

    It's poorly explaine dbut regarding notifications: There is a notification panel, it's near the top right corner, it lists often the battles, as well as other things. You can set yourself reminders for items, all except integration, but you can set yourself reminders for imporovements, or...
  10. TheMarshmallowBear

    Release Date! | Ages Part Two

    I'm only purchasing because I am deeply enthralled by the divergent eras. At the worst, it'll proof a wonderful ground for.. "research".
  11. TheMarshmallowBear

    Millennia - Steam Next Fest Demo | Live Now!

    I will say this though: For all its flaws - I want another chance to play it.. so I look forward to either the release or next demo.
  12. TheMarshmallowBear

    Millennia - Steam Next Fest Demo | Live Now!

    Interesting mechanics I plan on fully stealing for my own game. I want to know more about the divergent ages, because it is by far the most interesting thing about this game. Everything else is just recycled concepts.
  13. TheMarshmallowBear

    Next Civilization game and it's competition

    I hope they do - but I hope they have a bigger influence on their AI behaviour, as well as more dynamic reaction. The fact that most of them don't scale based on the offset of you away from the target (say Qin, grants +2 for each Wonder he has over you and you lose -2 for each Wonder you have...
  14. TheMarshmallowBear

    Next Civilization game and it's competition

    Soft announced is the term I think What we know is : a game is in development. It got some media attention, then it died down (which I think is weird). And I think based on assumptions alone, it's easy to assume that a new game is approaching closer.
  15. TheMarshmallowBear

    Millennia - Steam Next Fest Demo | Live Now!

    So maybe it's time for my unwarranted opinion (that nobody asked for) I think Millenia does some things VERY well and some things very BADLY. UX/UI is one of the bad things, it is atrocious, confusing, and takes a really longer-than-it-should to get the hang of it, biggest culprit being the...
  16. TheMarshmallowBear

    Millennia - Steam Next Fest Demo | Live Now!

    I also think a lot of people may be on the fence - I think if the game manages to improve and fix some of the UI/UX aspects, people are on board, but to me, it's currently the one thing that is keeping me away from it.
  17. TheMarshmallowBear

    Millennia: First gameplay video on Monday January 29!

    I think one is the Age of Blood, the other is Blood Age Crisis. The Crisis is part of the name too, which serves as a reminder that its a Crisis era.
  18. TheMarshmallowBear

    CIV VI how old are the "new" victory conditions?

    I'm gonna go on a limb here (or whatever the phrase it) and say that he's sorta right. The move from 4 to 5 has SIGNIFCANTLY changed the rules for all but two victory type. Science, has, for the most part, remained unchanged, if anything, simpler. 3 and 4 required you to build Space ship...
  19. TheMarshmallowBear

    Do you like stacked bonuses?

    I think Civ 6 faultered on that specifically. Those minor designs are just not well thought-out or handled, and this is clear in the Trees. For one, Civics Tree is so damn small and has way too many dead-ends that you can skip, so you just shoot through the entire tree. Then there's the cost of...
  20. TheMarshmallowBear

    Things You Noticed Just Now

    Fairly sure Outbacks aren't a "real thing" per say and Devs came up in order to make Australia unique enough. I mean just look at the buildings in Civ 4 that were unique. A lot of them were just sybmolical (Mint for Mali).
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