1/ Religion state works like that. You say Islam is your state religion, then all your cities with Islam receive the bonus.
Cities without islam get no bonus
2/ Try... ;)
I think it should work.
3/ no
I haven't tested honnestly...
I already think Civ 3 has too much religions...
hmm...
well if you change the entries of the Religion it should work normally.
Maybe you added an entry, and in this case the last entry is the one displayed in game.
And yes start a new game...
Saves keep a lot of infos...
For the change of a name, i have tested it... and it works...
glup :p
something I just figured ^^
the spread is increased if you increase the spread number :(
I have checked a bad file when I have written the precision....
So to have a buddhism that doesn't spread put a valor like 50
And if you want to increase spread of other religions...
I think I have figured how to do that in same time McBierle has posted the solution
For the background of the screen I guess this is graphic file that I can't read :(
There's a dds file about the civic screen but it appear to be an old screen...
Modifications: Python files
Files needed:
\Assets\Python\Screens\CvCivicsScreen.py
Purpose: Permit to add more than one set of civic options.
1/ The lines of code:
self.TEXT_MARGIN = 15
The size of text.
self.BUTTON_SIZE = 24
The siez of the small button.
self.BIG_BUTTON_SIZE =...
if someone succeed to understand quick the python it can be done...
I bet we will need a little time before we see people beginning to modify the python files.
I have checked myself... and closed it quickly :).
I have thinked the same when I have seen these problems (when I have played, when I have searched the editor etc...).
But after a short exploration in the files, it is really simple.
You can add a lot of things easily and can change things quickly.
For exemple at the moment for my personnal...
I just add one thing, cause it is true there's so much to say about this... I have even succeeded to limit the nuclear weapons to the civilizations that would build a national wonder "manhattan project". So ... so much we could say ;)....
Well the precision :p...
We must precise the fact...
The religion in civ4 should work like in Medieval Total war.
You should have an unrest due to the religion, and the religion should prosper or be eliminated from a city...
For colors:
Files needed:
\Assets\xml\interface\CIV4ColorVals.xml
\Assets\xml\interface\CIV4PlayerColorInfos.xml
\Assets\xml\civilizations\CIV4CivilizationInfos.xml
CIV4ColorVals.xml
here, you put your new color:
<ColorVal>
<Type>COLOR_PLAYER_BLUEGREEN</Type>...
i don't know for ddf
but i know for DDS ;)
To open it with photoshop use this plug in from Nvidia
http://developer.nvidia.com/object/photoshop_dds_plugins.html
I don't think for the moment
I test and redo my old mod f Govern and make war.
So I have added a lot, and things are really differents than the vanilla game.
For exemple the religions provide a lot of bonus in my changes, and some are really more usefull than other, but spread really bad...
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