I think the main question now is whether or not the Shoshone will knock America out of its niche of a wide, land-hungry, scouting-focused civilization. How... oddly karmic. But nonetheless -- a free ring trumps cheaper land buying, +1 vision range doesn't compare to picking ancient ruin bonuses...
Not hoax, but early build. A lot of this stuff may still be due for a change -- I was in the original game beta, and still recall when the Iroquois got to treat ALL forests as road, for instance. (Or did that even last until a few patches post-release? I forget.) The Venetians and Shoshone's...
Not enough options -- the neutral one is going to overwhelm. Should've divided it into weakly approving and weakly disapproving. I fall into the former category.
Not gonna weigh in on the choice of civ, but from a purely mechanics viewpoint, I think I know who I'm going to be playing my first BNW game as. Seriously, scouts with a choice of ruin benefits? Even if it's just two or three, that could be brutal. Add in the Ethiopia-style defense bonus and the...
For this, or any sci-fi/fantasy civ, I would laugh, and laugh, and laugh,
WHILE (true)
{
print("and laugh, ")
}
But I get the strange feeling others would be mildly displeased by this turn of event.
Also, there's a lot of speculation about a NA civ that is in some way linked to the...
I'm also going to bet it's a NA civ, not Venice.
Now, as a former player of the Fall from Heaven mod for Civ IV, and thus no stranger to unusual mechanics turned into pure awesome, I'm really looking forward to seeing what Firaxis has up its sleeve.
That said, out-of-the-box ideas that...
Probably true. I just love the image of Firaxis employees staring at our forums in astounded bemusement.
...I wonder if they've got some kinda office betting pool going on about how few hints we can figure out a civ from.
"Uh, guys, we left Venice on in one of the screenshots... just in the minimap."
"Just post the thing anyways. It'd take some kinda, I dunno, fanatic or something to figure out it was Venice just off of a pair of colors."
All joking aside, while I wouldn't say Venice is "proven," if I was...
I would just like to note that, as discovered digging through files, the achievement for a victory as Brazil is officially "Pedro's Party People." Are you proud of yourselves?
If you want to use military might to defy the World Congress, it's very simple. As I recall from screenshots, votes can be traded like any other good on the trade screen. And by extension, threatened for. If you've got the military might you'd need in a real-world situation to defy the Congress...
As I've already mentioned before, they were in Civ II, and they had a city name list in that game. Although it is a bit... well, stereotypical sounding, which might lead the devs to make a new list for them.
That said, True_Candyman does make an excellent point against the inclusion of the...
But don't youy see, it's brilliant! There are few things more satisfying than griping about Firaxis' design choice of which civs to include or not include. At least, that's the impression I get from these forums some days.
...all joking aside, keep in mind Microprose did manage to assemble a...
What do I want? The Inuit would be awesome if they came with a suitably game-changing UA and/or UI to turn desolate tundra into awesome, but Nazca with a Nazca Lines UI for deserts could be a lot of fun as well. Part of the reasons I love the Polynesians is because stone heads everywhere. Now...
This looks about right. I'm not gonna call any of these as surprising as Brazil was, though I didn't really expect Morocco and they might end up picking something more surprising than the well-known Sioux for #7.
I'm hoping for something really out of left field for #9. Something that'll cause...
I am going to be toying with the new World Congress mechanics. On an archipelago. As Polynesia.
None of the new guys revealed have yet really grabbed my eye, but I'll probably try Brazil eventually to toy with the new tourism mechanics more.
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