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    Culture flip and influence formulas?

    It's not pathetic, it's just... Anyway, don't give up man, I'm really interested (seriously!) and I'm sure other people are too. The civ3 system was (or seemed at least) a lot simpler. I'm still puzzled by cultural influence in civ 4.
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    Inflation - the unnecessary fudge factor

    Exactly. Inflation isn't something that governments pay for anyway. It's simply an increase in value of stuff. That stuff can be the interest the government pays on its debt or salaries people have, thus increasing the government's revenue. In other words, governments don't pay for the inflation...
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    Quick Answers / 'Newbie' Questions

    It's a bug (I have it too). Very annoying. But (in case you don't know), if you hover the mouse over tiles it will give you the possible production in the bottom left corner.
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    Yield display only shows food

    Add one more bread only disappointed player... GeForce4 MX 440 64meg AMD Athlon 2600+, 512 megs @Wilhelm: stop telling people to buy a new graphic card please. It says right on the box that's it should work. I had the black terrain at first so I downloaded the latest drivers and now I can...
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    Quick Answers / 'Newbie' Questions

    This was asked before but since no one has answered the question (and I'm really interested in the answer) I'll repost it: 43) In the city view, how can I see the output of shields (hammers sorry!) and commerce each tile produces? I only see the food (bread) output and even then, I always see...
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    First Civ 4 Screenshots!

    To Warpstorm: you're right. And with two entire courses in projective geometry I should have known that... Anyway, that's a good point about they being essentially impassable up until the 20th century so forget that. I guess my main point is that I'd like the maps not to be rectangles. What...
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    First Civ 4 Screenshots!

    Huh, if you go to the north pole from Canada you end up in Siberia... Actually, on a more serious note, it would be great if the world was kind of round. I'm not sure how that would work I mean the game has to be flat locally but the idea of wrapping both east-west and north-south would be a...
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    What's the first civilization game you have ever played?

    Civ 1, back in late 1995. My girlfriend's father had that game, I tried it and got addicted. God, how much time have I lost to these games... Oh well, good memories anyway. Especially a period in the summer of 1997, after coming back from a trip and before starting my master's where I played...
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    Who hates Civ3's combat system?

    Hi all, I've said this before but it was a long time ago. I haven't played medieval war (or something like that) but I don't think that civ4 will have any sort of scaled down combat (like having armies have left, center right flanks), that's way too much micro-management (even for me!). I...
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    Civ3's random number generator

    Wow, never seen so many people in a thread I started before. Thanks guys. (TheNiceOne:) << Because I do think the randomness factor is a bit too high during the ancient age when there are very few units, and taking/loosing one city is much more important than later. During later ages the...
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    Civ3's random number generator

    I just read something about civ3 RNG (random number generator) in another thread and I think RNG's need a bit of defending. At the same time, I'll share some of my opinions about the RNG with you. First, here's how a RNG's work (briefly, I'm not an expert). Basically, it starts with a seed...
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    I just won my first Cultural game!!!

    Don't make fun of him! ;) I've never won by culture, diplomatic or spaceship (only conquest and domination so far). By the way, I've had the game since november 2001 (yes, over 1 year) and yes, I play all the time. I don't know what my problem is, maybe an inferiority complex but in every single...
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    When does the AI move? AI is tied with me for smiths trading

    Well I'm no expert in how civ3 is programmed but from my experience, it's more like: 1- human units/city management 2- ai's units and cities management Then, 3- player's cities production and science 4- ai's production and science So if you have 1 turn to go on a wonder and the...
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    Canadien Civ?

    Hi LesCanadiens, nice to see an anglo interested in french Canda (I'm from Quebec). For lower Canada of the 1800's, I don't think you should make them militaristic. True, there's been the patriots incident but it was more of a revolt (civil unrest) than a "real" war (conquest of a neighbour I...
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    Probability of success when stealing techs

    I recently started my first (non cheated) deity game. It's actually going quite well. However, the indians are pulling ahead in research. I wanted to beat them to the ToE but of course, they wouldn't sell me Sci. Method so I tried to steal it but it didn't work. Overall, I tried four steals in...
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    Naming Transports Simplifies Boarding Confusion

    I don't have PTW (yet anyway) but it sounds like this would also be useful for ship hopping. When, ship1 full arrives on top on ship2 empty and you want to transfer the units, you right click on the stack, activate your (land) units and then make them board a ship. Obviously, that ship has to be...
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    Mano el Computador match

    Just a quick thought here. There's a paramater in the editor called "distance between civs". With a huge map and this distance set very high, you should start far away from the other civ. I've never tried it though so you might want to run some tests first (like increase the setting, start...
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    PTW: The downfall of Civilization

    /* civ3 panders to the masses. it has been oversimplified to make it more acessable, and this is what frustrates me */ Right on. However, I don't share your pessimism about complex games. In fact, if you look at the evolution of games over the last 10-12 years, there's a steady increase in...
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    in ur opinion what is the worst historicaly incorrect thing in Civ3/PTW?

    There's been a lot of talk about the city names but come on, in terms of history, winning the game by culture or UN! (others have talked about the space ship already) I mean, we have the united nations already and I don't see world peace. And culture, let's not even go there... but hey, they...
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    The hidden penalty of the Swordsman Upgrade

    Yes, there should be more units (but the real problem of units and combat in general is that it's too simple, but that's not the point here). I think that you're all pretty much right. The real problem with what cracker is describing is that extra shields don't carry over. I mean, if a city is...
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