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    New 4x turn based Space Strategy: Aphelion

    That sounds good. Also want to add that TBS games are better for physically handicapped people and "elder" people. With the demographics we are having in many of the developed countries the percentage of elder people is rising - so there should be an increasing market for TBS games in the...
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    MoO1: How long does the amoeba stick around?

    Actually the time that both Space Amoeba and Space Crystal hover over a demolished planet varies. They tend to "watch" whether you are taking any preventive action against them on your other planets. You have to take into account they move on the galaxy screen with warp 1. So they may take some...
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    MOO1: Your kind of ships?

    The huge end-game monsters are kinda no-brainers. What I find harder is ship design in the early phases of the game. For instance very early on stabilizers don't fit into small and medium hulls. If I'm very restricted in what I can fit in I usually prefer higher manoeuver over stabilizers. I...
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    MOO1 tactical combat

    Almost the whole ship design fun of MOO1 gets spoiled if you use the auto function in tactical combat. Thinking about what your ships will do in tactical combat when designing them is one of the most interesting parts of the game. Just take the case where the AI attacks a planet of yours...
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    Search Engine Battle!

    Sorry for bumping this but I like the topic for another reason than those that have been mentioned. It's not just about the search itself. It's about abuse as well. One of the reasons why Google is the market leader is that the Google programmers still tend to keep the main search pages...
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    Roman Empire vs 12th century Europe

    Just did a search on the invention of the crossbow and came across some amazing facts. Crossbows were known much earlier than the middle ages. The Chinese invented them somewhere around 1500 or 2000 BC. Those crossbows were not as effective as later versions though (bronze trigger mechanism...
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    Why do people think terraforming other planets is a solution to problems on this one?

    @ azzaman_333: I like your post. Yes, that is exactly the point why I'm reluctant to start colonizing the Moon and Mars with our nowadays technology. We'd spoil what they might be good for in the future - when we have better tech. @ Darth_Pugwash: Yes, the Earth will become uninhabitable...
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    Why do people think terraforming other planets is a solution to problems on this one?

    Hello Peter Grimes, yeah - got some of the typos back. I edited twice - and on the second go my browser reloaded the typos from cache - so they were revived from the ashes. Have to clean out the cache when editing twice - forgot that. Anyways, while it is unrealistic to build artificial...
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    Civdos Version 3+ tactics

    Hello Guys, pretty much leaving this thread now because I finally managed to pick up version 474.01. I also saw that Apolyton has the civ.exe with version 474.05 for download. So supposedly I just need to change the civ.exe to change between versions 474.01 and versions 474.05? First...
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    Why do people think terraforming other planets is a solution to problems on this one?

    Let me share a few thoughts about mountains with you. I have long doubted that the Gulf Stream is the main agent causing the relatively mild and moderate climate in central Europe. Let's look at the mountains. Central Europe is shielded off from harsh climate influences on thress sides. In...
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    Why do people think terraforming other planets is a solution to problems on this one?

    It will be easier to create artificial "habitats" (hollow spheres that orbit the sun and serve as "planets") than transform a planet like Mars. Mars is much smaller than Earth and it has a much weaker gravitation. Furthermore we need technologies we have not discovered yet for both of these...
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    Civdos Version 3+ tactics

    Hello Whelkman, no this is nothing like version 474.01 - this definitively is a later version than 474.03. I cannot make an entertainer into a tax collector before a city has at least size 5. So this is at least 474.03+. But there are many indications that this version is actually newer than...
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    Civdos Version 3+ tactics

    Hello Whelkman, that's odd with the forum pages! The engine only gives me 3 pages on the main menu for Civ I. Could it be that members who registered after a certain date are excluded from older threads? Or do you need a certain number of posts to be allowed to access them? Btw. thanks...
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    Civdos Version 3+ tactics

    Hello Whelkman, I started pondering about this "VE" version of Civdos that I have as well. I do admit it is odd. I just happened to buy it - remembering it was dead cheap in a supermarket in Germany many many years ago. At that time I never knew there were different versions of Civdos. I had...
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    Civdos Version 3+ tactics

    Second post with something else now. Since I am playing on warlord level now I do have a question concerning the non-chieftain game levels. On warlord (and above) you start with zero shields in the treasury. This first lead to a problem that I did not have on chieftain level. I started my...
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    Civdos Version 3+ tactics

    Hello guys, back after another pause. First of all, great thanks to Urtica Dioica for the two links you gave. The shield-on-grassland-pattern-thread really explains a lot. The link for the difficulty chart also helps. For instance I did not know that the time limit of the game changes with...
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    Civdos Version 3+ tactics

    Hello guys, most of the problems I had were actually solved when I found Mark Lilback's pages on Civdos but I'm keeping the discussion alive for a bit longer just out of curiosity. I have already changed my play style dramatically and have moved up to warlord. Does not seem that much harder...
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    Civdos Version 3+ tactics

    Hi guys, back after a pause. Quite a lot of things to think about that you mentioned. First of all - I found something!! I finally tricked Google into giving me more Civdos stuff and I found Mark Lilback's pages for Civ I. These are amazing. They date back to the time before Civ II came...
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    Civdos Version 3+ tactics

    Hello guys, finally got round to playing Civdos. Had the game laying around on a budget CD many years but somehow never got to play it until now. Played a lot of other games instead. I did post in the MOO section of the forum some time ago (still playing MOO1 every now and then). But first...
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    Strange diplomatic events--MOO 1

    There is one thing about the AI considering your planets as theirs. If they have projected at one point in the game that a certain star system should be theirs they never really give up on it - even if you still own it 300 turns later. You owning that system is a constant cause of unhappiness...
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