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  1. Civ Fuehrer

    C2C - Galactic Era

    Just to clear up a bit of... confusion about the solar sails and magnetic sails - with my own thoughts on the subject. Solar sails are effectively electromagnetic despite their naming difference simply because of the radiation it absorbs. They would theoretically be made with metamaterial as a...
  2. Civ Fuehrer

    [Music] New titlesong

    I think he was talking to you since you've replied to all his posts with rebuttals. But I do enjoy the Inception-Time song.
  3. Civ Fuehrer

    [Music] New titlesong

    I like this one - Song is Kyne's Peace from Skyrim. http://www.youtube.com/watch?v=PrSnBKAGI1A&list=PL8CB7943AB56938F8 Also Sovngarde http://www.youtube.com/watch?v=cJ4xxQYPRlc&list=PL8CB7943AB56938F8
  4. Civ Fuehrer

    Adjusting 2gb Memory Limit for C2C

    No... I said it's standard on 64 bit machines - so if you have a 64 bit machine, you don't need it since you already (or should already) have it by default.
  5. Civ Fuehrer

    C2C - Space Terrain

    @Faust You're absolutely correct about Apollo. I was thinking that same thing. Although, I was also thinking of the 'Apollo Project' and 'Mars Colonization' type projects would be more of a token of your achievement - like a statue automatically built in your city to recognize that this city was...
  6. Civ Fuehrer

    Adjusting 2gb Memory Limit for C2C

    It's only standard on 64 bit machines. With 32 bit machines, the operating system only recognizes 3 gigabytes of RAM (1gb reserved for the OS itself) and so the game only utilizes 2 of it so the computer doesn't freak out. Fortunately computers don't freak out anymore with win 7 and later.
  7. Civ Fuehrer

    New capability (of GeoRealism): Water Body Recognition

    I suppose so - but I just find the borders a rather ugly aspect of the game... Ever since Civ 1.
  8. Civ Fuehrer

    New capability (of GeoRealism): Water Body Recognition

    Well if you get icewalking then you'll have to deal with the black border of the north and south edges.
  9. Civ Fuehrer

    Possible Future Direction (personal view)

    You've been added. https://sourceforge.net/p/c2cgamedev/discussion/
  10. Civ Fuehrer

    Prehistoric Era [BNW] - Total Conversion

    This looks rather promising - might I suggest for the city size limits to impose a growth threshold like in Caveman 2 Cosmos (Civ IV) instead of a hard-cap.
  11. Civ Fuehrer

    Possible Future Direction (personal view)

    I'll add you when I get home then.
  12. Civ Fuehrer

    New capability (of GeoRealism): Water Body Recognition

    Very nice and very promising results.
  13. Civ Fuehrer

    Today's Technologies: A look at the real Modern Era

    So I found a youtube channel that's pretty sweet and their vids are pretty addicting. The channel is Vsauce and they cover everything that's new, known or just discovered. I was watching a couple of Vsauce 2 vids, the latest here, and I thought that some of these technologies could be used for a...
  14. Civ Fuehrer

    The C2C Team - Checks and Balances

    Oh man, I feel forgotten. :lol: I guess to the new guys I'm just someone who occasionally voices my opinions and that's become rather true, but my roots go deep here. Between three mods (one whole and two partial, all of which integrated with either RoM, AND or C2C), I must say that my...
  15. Civ Fuehrer

    Possible Future Direction (personal view)

    Erm, I removed you from the project. You shouldn't be getting emails. And Chris? I removed you well before adding Ridethespiral (On SF his name is Chris). Otherwise I've no idea who Chris is.
  16. Civ Fuehrer

    Possible Future Direction (personal view)

    @Yudishtira added
  17. Civ Fuehrer

    C2C logo refreshed

    @Sparth I have to agree with StrategyOnly that the Cosmos font should be changed - it can be a bit difficult to read at first glance and I can only imagine how much more difficult it'll be on dyslexic people. Might I suggest this font? http://www.dafont.com/xirod.font?text=COSMOS&back=theme
  18. Civ Fuehrer

    Possible Future Direction (personal view)

    @Platyping You're missing my point - over your head and out the window. This is not the thread for this topic. Discussion is over.
  19. Civ Fuehrer

    Possible Future Direction (personal view)

    I'm talking more about warcraft. @Terradive added
  20. Civ Fuehrer

    Possible Future Direction (personal view)

    The thing about number swapping in XML is that it will always be unbalanced. It's inevitable. What I'm talking about is an overhaul on how the unbalanced things work so any number that buildings have will always be balanced. EDIT: Take Blizzard for example. They number swap for balance, yet no...
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