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  1. ExMachina

    [MOD] MagisterModmod

    It only seems to happen occasionally. I checked back to the beginning of the game, and only one city was founded by AI the entire game. All the civilizations somehow got locked up pretty early on. I just started a new game without advanced start, and this problem doesn't seem to exist at all...
  2. ExMachina

    [MOD] MagisterModmod

    I'm having a strange problem with the AI refusing to expand and build new cities. I'm playing on the latest version (with some minor xml tweaks), advanced start "classical era" on Monarch with Increasing Difficulty option. After a few decades in-game, I noticed the other civs were severely...
  3. ExMachina

    Fall from Heaven 0.33g

    Some of the other big modmods included the guilds in different ways, if you want to check them out for ideas. I know Rise from Erebus and Orbis have them, for starters.
  4. ExMachina

    Overwhelming power gets boring

    I prefer methods of allowing the weaker civs to catch up. Stuff like tech diffusion, revolts in empires that get too large, maybe some heroes that join up with the under-dogs, etc. Ways of keeping the game challenging and making it harder for one player to get too far ahead.
  5. ExMachina

    GPP control and RiFE

    I actually think this is a perfectly valid point. The city automation AI sucks, and there is no really satisfying solution in-game. It might be nice if somebody added a "no specialists here" button.
  6. ExMachina

    Habeas Laetissimum Duodequadragensimum Diem Natalem, Kael

    Happy belated birthday! Thanks for all the good times with this mod. :beer:
  7. ExMachina

    More than 5 FreeUnitClasses

    Download Notepad++. I've never heard of someone modding Civ4 with Excel.
  8. ExMachina

    Mahala's picture

    I think I found a good one: http://browse.deviantart.com/?q=cold%20warrior%20woman&order=9&offset=24#/d1uxit5
  9. ExMachina

    Base Unit Support Cost?

    Ah, I haven't visited the War Academy in quite some time. Brings back fond memories.
  10. ExMachina

    Doviello+

    Tundra never got 1 :hammers: in FF, and I don't recall it ever having it in RifE (it currently does not). Illians in RifE get +1 :hammers: on Tundra, but the Doviello do not. I tested out the Doviello getting +1 :hammers: on Tundra awhile back, and I think it's the right direction. They would...
  11. ExMachina

    Second Somnium Tournament

    I'm gonna go ahead and forfeit to landlubber. He gets to be the somnium champion, and the host of the next tournament.
  12. ExMachina

    Doviello Duel Mechanic

    You could tweak some of the numbers (increasing the odds of a tie, increasing the XP granted), but I think it should mostly be left alone. Damaging a unit is not really a penalty in peacetime, since they just heal up again.
  13. ExMachina

    Second Somnium Tournament

    I'm waiting on you, landlubber....
  14. ExMachina

    All right, I'm in the game.

    All right, I'm in the game.
  15. ExMachina

    Second Somnium Tournament

    All right, let's make it quick.
  16. ExMachina

    Second Somnium Tournament

    I think I had a lucky advantage, the computer gave me the first turn of every game. They were fun though.
  17. ExMachina

    Second Somnium Tournament

    I believe I have won.
  18. ExMachina

    Second Somnium Tournament

    Yeah, I had two really bad turns in a row. If DiamondEye agrees, I wouldn't mind having our match be single elimination. It's taking forever just to finish our first game, I don't want to stall the tournament to play another 1 or 2 games like this.
  19. ExMachina

    Large game crashes.

    Do you get an error message saying "memory allocation failure" or anything like that? It sounds to me like it may be related to the size of the game.
  20. ExMachina

    Second Somnium Tournament

    Your 4:14 am is my 7:14 pm. So yeah, it seems we're in very different timezones. Your turn.
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