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  1. A Golden Dragon

    Future of Orbis - Civ5 incarnation discussion

    well seems like the dll for civ V are finally coming our way :) modding for Civ V seems to have a future after all. Does this impact your choice in whether to continue on orbis 1 or start on 2? i would love to help with orbis 2 :) i'm studying to become a software engineer so i could do some...
  2. A Golden Dragon

    A list of things we CANNOT currently do via Modding

    Well, nothing special, but here it is
  3. A Golden Dragon

    A list of things we CANNOT currently do via Modding

    for moving across mountains you could always make a new promotion with the canMoveImpassable set to true. Works kinda good actually, i've been using it for a while now.
  4. A Golden Dragon

    IndieStone - Visual Tech Tree Editor

    getting an error whenever i try to export :S see the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Collections.Generic.KeyNotFoundException: The given key was not present in the...
  5. A Golden Dragon

    IndieStone D.U.C.K.S mod

    where did you hear february, i've seen no indication of a release what-so-ever though, before january is kinda hard now, happy new year ;)
  6. A Golden Dragon

    Modders Guide to Civilization V

    does anyone know how to make the techtree both vertically and horizontally scrollable?
  7. A Golden Dragon

    IndieStone - Visual Tech Tree Editor

    Here are the details, thanks for the quick reply :) See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object...
  8. A Golden Dragon

    IndieStone - Visual Tech Tree Editor

    i'm getting a error when i select a technology, see attachment since im here i thought i might just as well ask a question do you know if it is possible to make the techtree scrollable on the vertical axis? thanks :D amazing job so far, saves a lot of work :D
  9. A Golden Dragon

    Happiness based on gold produced

    allright :) just have to wait then :( c++ won't be a problem :)
  10. A Golden Dragon

    Happiness based on gold produced

    Hello everybody :) i have a little question, how would i make a building provide happiness based on the amount of gold produced in the city?
  11. A Golden Dragon

    Adding a building issue

    GameText.xml: </Row> ( assume this is not the complete file, and just a close of an above entry?) your buildings.xml is missing the <Buildings></buildings> this would probably be the issue <Description>TXT_KEY_BUILDING_MEMORIAL_DESC</Description>...
  12. A Golden Dragon

    Adding a building issue

    Kael's guide example, aswell as my own try, work fine. probably a typo somewhere, you could post your files here, so we can help you :)
  13. A Golden Dragon

    Balance & AI Training

    don't really agree on the palatinate being defensive, and i don't have the all swampy nature feeling with them either. Played over 4 games with them. I mainly used their raubritter units which combined with some trebuchet made for excellent mid game assaulting army, and when reïnforced with...
  14. A Golden Dragon

    Balance & AI Training

    You mean Jesemir ;) and i agree he could/should get some change
  15. A Golden Dragon

    Orbis 1.0 Bug Thread

    it was kinda short in comparison, and i didn't find it very challeging, some nice additions to some of the classes. Overall a nice expansion :)
  16. A Golden Dragon

    Orbis 1.0 Bug Thread

    i believe he uses the same animation as the amurite siege mage... which crashes aswell.
  17. A Golden Dragon

    Orbis 1.0 Bug Thread

    Have a CtD when an amurite siege mage attacks/bombards my city. save provided, siege mage attacks on start of the amurite turn
  18. A Golden Dragon

    Orbis 1.0 Bug Thread

    i do have the problem aswell, though not always
  19. A Golden Dragon

    Orbis 1.0 Bug Thread

    probably has to do with this: Forts Removed fort commander unit & all his special promotions Only melee & archery units can claim forts now Melee, archery & siege units get garrison promotion while in fort, enhancing defense & ranged attack
  20. A Golden Dragon

    Orbis 1.0 Bug Thread

    1.0 for me is less unstable then previous versions... nearly no crashes :O
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