I've read a lot of the suggestions posted here and I agree that many of them should be included in CIV4, and some of the them are down right necessary. I doubt however we'll get even reasonable number of them included in the same game, and I fear that while we may get some wanted new aspects in...
I like your suggestion of a cumulative effect in the context of creating strong bonds/loyalty through allied war efforts in the game.
..doesn't the "preferred/shunned government attitude" mostly relate to which goverments the AI controlled civs will chose for themselves rather than their...
I always missed the concept of loyalty in the game: if you U have fought a long and costly war side by side with a another civ that civ should stay gracious or friendly towards U for a longer period, and forgive U for one or two "unfortunate" dealings with a third nation. As it is your "friends"...
I would like to urge developers to keep concepts like pollution, rioting and the likes in the game - I don't see why these "game mechanics" should be labeled "unfun" as done in a recent newsletter from this forum.
Also It would be nice to have the CIV II (I believe it was) concept back of...
Thank U - the big Q is now: How do I avoid having the added units' icons show up on the science advisor screen? If U add a lot of units their icons completely mess up the appearence of that interface - I have tried to just give the new units the same icon (number), but it will then appear in the...
Is there a guide/thread that deals with this topic?
I keep gettin' an error message saying "missing entry in"text/PediaIcons.text": ANIMNAME_" when I try to build an added unit.. :confused:
..has it become more complicated rather than simpler with PTW as far as adding units is concerned...
To smoking mirror:
Your heavy artillery unit is so smooth and looks very good in the game - better than many of the original ones - and if arty units are so easy to make why not make more? :D .....heavy gun emplacements etc....
Don't think taste is really a relevant issue here - I mean if U think it is in good taste to include SS units and nuclear bombs in the game why not a "terrorist cruise unit"?
Instead of using subjective tastes to determine what type of mods that are prudent to be post here why not judge...
To: Moon
See U have included the Dreadnought (in additon to TVA22's Battle Waggon) in your units_32 - is it a completed unit now? If so where can I find it?
Thanx
:love: I just love this unit - one problem with the AV7units_32: every time I try to Copy/Cut and paste it into my game's units_32 the AV7units_32 turns orange???
Apart from maybe eletronics, the only area that the US really surpass all other nations in modern times in terms of military "UNITS" is in it's Super Carrier Fleet!!!
So if one of the very able guys here would make a big, nuclear powered, type aircraft carrier it would be great a UU for...
To Kinboat:
Here is an idea for you: why not make an early generic jet fighter of the Sabre type:
http://www.fabulousrocketeers.com/Photo_F86fligt.htm
This would be able to double as:
the Italian Reggiane Re 2007:
http://m2reviews.cnsi.net/reviews/axis/ity/wanta2007.htm
the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.