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  1. burleigh

    RIP Pieface?

    Got him (and The Seer and Boudicca) in my current game. He’s the governor of Roma. None of them have prevented me being whipped in my war with Persia. They blame my ‘rubbish play’ rather than shortcomings on their side.
  2. burleigh

    New 4X

    Having played for about 5 hours yesterday, it was…. Meh. Mainly clicking end of turn waiting for the next era. Not a lot seemed to be happening. Other factions were docile. Biggest military threat were nasty independent tribes, but they weren’t a major problem. Very slow moving. Old World, on...
  3. burleigh

    The Oldest Person in the World

    Had a Roman queen live to 92- reigned for 63 years. Then had 3 monarchs last about 3 years each.
  4. burleigh

    Humankind: impressive but not good (yet?)

    Pretty much agree with everything Snakeboy & Abegweit say. There’s a lot of rubber banding (I suffered from AI rubber banding one run thru’... even with reloads I was still beaten...which isn’t a bad thing), too much ‘I’ll build this because I can tho’ I don’t really know why’, and too many...
  5. burleigh

    Delay until August... but an opendev in April (probably)

    Buy the game. It’s looking more likely that there will be one soon under the name Victor (rather than Lucy) according to a discussion on Reddit
  6. burleigh

    Delay until August... but an opendev in April (probably)

    Thanks... but that’s why I used the word “probably” and the phrase “give or take”. From a PR perspective it would be a good idea to do this- ideally earlier. The studio has disappointed buyers with the announcement (reasons good, timing inept- too late. It’s good practice to manage...
  7. burleigh

    Delay until August... but an opendev in April (probably)

    As many people thought, they are delaying the launch until mid August. They’ve just said on a twitch broadcast that they are planning to run an opendev (or 2) and have said that the first will be round the original launch date (April 22nd give or take) Badly timed announcement (within a month of...
  8. burleigh

    New Official Version - October 7th (10-7)

    I haven’t had the sort of rebel spawning/unhappiness issues lately (but then again I don’t okay on deity!) but when I did, I found it odd that they seemed to spawn around the capital which was my only happy city. It would perhaps be more realistic if they spawned around the unhappiest city-...
  9. burleigh

    Favourite part of Vox Populi?

    The way the developers respond to suggestions... they often question the rationale behind them, think about it, and within a couple of releases start to address it (if it’s merited). They also have plenty of ideas of their own- their dedication to an unpaid project is staggering. The regular...
  10. burleigh

    New 4X

    Think Gazebo’s got it spot on. If the AI is rubbish, then the game is rubbish (which is why the Community Project is so fantastic. Excellent AI, but the dev team are constantly questioning their own work, getting feedback from others & experimenting to improve it further... all unpaid while they...
  11. burleigh

    Diplomacy AI Development

    Would it be possible when you get the instant requests e.g. for a declaration of friendship (or a war) to get a shortened breakdown of their relationships with that request? For example, I’ve just accepted a declaration of friendship with Greece and been slagged off by other friends who were-...
  12. burleigh

    New Beta Version - December 20th (12/20)

    Perfect timing- thanx! Now, have a fantastic relaxing break all of you!
  13. burleigh

    New Version - May 19th (5-19)

    I think in one early Civ there was a 50:50 chance of sinking if you finished in ocean which made it really chancy when trying to discover other continents (unless you accidentally reloaded after your ship sank, something that would never, ever happen) The current version looks good, tho' war...
  14. burleigh

    New Beta Version - September 25th (9-25)

    Liking the thinking behind the national to local idea (if it can be done easily, with the AI up to speed on it! G needs some sort of outside life when he's not Betamaxing). It might give more of a 'core-peripheral' feel to the empire as you try to integrate new cities into the empire, facing...
  15. burleigh

    New Beta Version - September 6th (9-6)

    I'm with these changes for cv.... managed to avoid defeat in one game because of the tremendous time lag to get to telecoms to sneak a diplo victory, but really I'd lost a long time before that. The two tier 3 tenets is also a goodie as it does at least mean that you have to invest heavily in an...
  16. burleigh

    About to Rage Quit: Your Go-to Strategies for such Situation

    Definitely this isn't a rage quit situation- 700+ gold per turn and a large army. Minor problem is 7 unhappiness- try to stop that getting into a big worry. (may need some different forms of specialisation in cities- most seem to be food maxing). Get the 2 remaining trade routes up and running...
  17. burleigh

    Science Issues with Tradition

    This is just embarrassing. Currently playing Askia with his fabled Mandekalus. Did OK in early fighting, capturing one city (that later revolted back). And that's on prince.(which probably explains WHY I'm just on Prince now I think about it
  18. burleigh

    New Beta Version (3-20b)

    A more graceful decline? The dips can sometimes be really fast- too fast? War weariness can kick in really quickly especially late game, which has a massive impact on supply. Similarly, happiness can dip 30 points in a couple of turns almost out of the blue. This does take a bit of fun out of...
  19. burleigh

    AI incompetence deliberate?

    Agreed! I was trying to think of a solution that wouldn't involve too many conditions, one that the poor sap writing the AI might be able to cope with.:shifty: The fightback ability you suggested would help. Just thought of another option.... Increase the settler cost by that of the latest...
  20. burleigh

    AI incompetence deliberate?

    After trying CiVI for a bit and being put off by the shocking AI (won't be buying the expansion until Fanatics tell me it's good!), I've reverted to CiV and the Community Patch Project. AI is a lot better, and turn times are acceptable- I think the brainiacs behind CPP unearthed a lot of...
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