Search results

  1. J

    Different built time for roads on different terrain

    Hi, don't know if anyone is still interested in this. However, it can be accomplished without Lua/dll. But one will have to Mod 3 different files/worksheets. 1. In [...\Expansion2\....\Units\Civ5Builds] there are 3 Tables. 2 are Pertinent. [<Table name="Builds">] & [<Table...
  2. J

    Iska's Nights (A Many Hundred Events Mod)

    How do we download this Mod?
  3. J

    Religions Founding Date - question.

    Dear Mr. Howard, thank you very much for your 2nd prompt reply and the heads up to resolving my problem via Lua. I would like to apologize for the tardiness of this reply, but I was otherwise distracted by life problems and away from my computer, for the last few days. As to the Lua solution, we...
  4. J

    Religions Founding Date - question.

    Thank you for the prompt reply. So we have no control when Religions 'kick in' after Pantheons?
  5. J

    Religions Founding Date - question.

    18/9/21 Hi everyone, a smallish request here. Does anyone know how to set a date for dating Religion Foundiing? In ...\Expansion2\Gameplay\XML\Religions\Religions.xml; the Schema looks like this: <Table name="Religions"> <Column name="ID" type="integer" primarykey="true"...
  6. J

    Update tag does not work for certain units in XML

    Never mind found them. Thanks.
  7. J

    The danger of 'less'

    Under that philosophy of 'less is more', the Model T Ford with an original Diesel engine 'that could burn' anything is the most efficient design for a car. Why then are you all running around buying the latest car full of electronic gizmos that do nothing for transporting you from A to B, but...
  8. J

    Common Checklist for playing mods

    Thank you for taking the trouble to answer me. But you see the folder you 're referring to, has many sub-folders below it, like Steam\steamapps\common\Sid Meier's Civilization V\Assets\DLC...\Expansion or \ Expansion2 or DLC7 or DLC6 or... DLC1 and MapScripts etc. Civ5 achieves an extreme level...
  9. J

    Common Checklist for playing mods

    Hi, please tell me, where does one paste the various components of a Mod in DLC? there are a number of major files in there. Expansion2, Expansion, etc. Also most importantly where does one include the actual Art files from the Mods? I mean the .fxsml, gr2, dds Atlases and Icons from Mods? not...
  10. J

    not-a-mod v0.9 for bnw

    Thanks for the reply. I'll have a look at EUI.
  11. J

    Config Ini

    From the language I used, I thought it was clear that I was remembering a functionality that Civ4 had, and I don't know if there is such a functionality in Civ5, and if there is where and how can one make use of it. I'm sorry if I was not clear enough in what I meant. Thanks.
  12. J

    Config Ini

    Hi everyone, I seem to remember in Civ4 that it was possible to enter the Advanced set up info. which laid out the Civs one played/preferred in one of the Ini files. When building and testing a mod, it is easier to do so with the same Civs in order to judge how the changes change the play...
  13. J

    Any Greek Speakers Out There?

    Are you still interested in this? Maybe I could help.
  14. J

    New Resource Model - Inconsistent Behavior

    ArtDefinesHeavy should be included in the XML for Rush Resources that need a higher number than 3 should fix the problem.
  15. J

    Please HELP an Old Newbie

    Thank you for the reply. TopHatPaladin replied to all my questions very adequately for now. Anyway thanksfor the heads up, I'll check them out.:thumbsup:
  16. J

    Please HELP an Old Newbie

    Thank you very much for the quick turn around reply. No, Copper does not need to have happiness. As for the other settings to make Copper a RUSH resource, I think... I can handle that. Thank you for the Fish Code and I will seriously rethink it's placement.
  17. J

    Please HELP an Old Newbie

    8th July 21 Hi everyone. After a long hiatus from gaming and modding, I was last here in 2012/3, I began to play Civ again due to lock downs. To my dismay I find that almost all my old skills (Civ4) have sort of disappeared except some Algorithmic thinking capability. I'll sound like a total...
  18. J

    Guide to Adding a New Resource with Custom Reskins

    Thank you for a most Thorough Tut. Especially as to how to mod the AssignStartingPositions.Lua for resources. 8 to 9000 lines of inflexible code!
  19. J

    not-a-mod v0.9 for bnw

    Thanks for Permission. Sorry for reply lateness, my computer was blocking certain entries and I had forgotten to unblock CiV messages. I just saw your reply and replied. You mentioned that you don't 'comment' because you use something to read your changes. How do you do that? Thanks for...
Top Bottom