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    reducing waiting between turns

    I also imagined it could be the processor because I read in another thread that the AI compute the actions sequentially and only utilizing one core with out respect as to how many cores you might have totally maybe I should go into overclocking to get some more power out of my system. off...
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    reducing waiting between turns

    Hi If the computer take very long time "computing" the AI turns, how could I reduce this waiting? Is it more memory or more cpu power? when it's my turn, everything's fine. I tend to play small/standard map with a lot of AIs for more war-action pc specs: Core 2 Duo E4500 2MB 2x2,20GHz...
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    Boardgame

    Hi I have had the same thougt - especially the hex and the "simple" gameplay gives it a computerized boardgame I am thinking of something like the Settlers of Catan, a german boardgame I think
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    recommended speed, size and map type

    I totally agree with you! On less you have a monster pc - I also would recommend to stick with the small map-types, and not above 10-15 civs. The waiting between turns get so annoying - currently I'm waiting several minutes between the turns. And I recently doubled my Ram to 4gb with a...
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    How do people run giant maps with 32+ civs?

    I totally know your problem, I also hold up with looong waiting time between turns - several minutes! very annoying. I've started playing games on my mobile phone while waiting for civ to get done with the AI and back to my turn. I also play 3.19/RoM 2.8 - And realising that the load on the...
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    Why do warlords pop instead of great general? Can it be avoided?

    Thanks for the info, os79 it seems I cant get rid of it in my current game: "However..... the placement of the mod is placed at the old location in Vincentz folder so the Warlords that came with 2.8 should be deleted and old savegames are not compatible...." (vincentz from the link you...
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    Why do warlords pop instead of great general? Can it be avoided?

    is there a way to disable warlords while i'm in my current game? or do i have to start over from scratch on a new game? B.
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    Why do warlords pop instead of great general? Can it be avoided?

    Hi Ive just installed 2.8 and started playing julius caesar - just like the praetorians soo much... (RoM pangea map - immortal.) However, could you explain how generating great generals/warlords has been changed? When I collect enough GP points - the first person I pop is a great general...
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    [BtS] Rise of Mankind 2

    Hi guys Where can I find an updated version of the techtree for RoM v2.8? cheers B.
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    No AI siege weapons

    You are right, when it comes to moving from your land towards the enemy city, inside their land: In my current game, the netherlands started using airships at my stack of riflemen/cannons. For the next rush at them I brought some machineguns (with anti-air) to counter (ok, airships arent a...
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    No AI siege weapons

    Oh, thats a decent AI you've got there :-) I play romans, marathon, the level below deity. I have also wondered why the AI didnt do much more with their siege weapons when attacking me. It's always around 3 or 4 catapults (and they never upgrade them either!!). Thats far to much to take a...
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    How many turns between techs is fine ?

    well, 4000+beakers is a lot... Im currently in the maceman-time, have just got engineering/pikemen, which took around 15-20 turns to pop. my top 3 cities gather around 25-30 beakers pr. turn. furthermore I use a lot the "build-research" where hammers are converted 100% to beakers. this gives...
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    How many turns between techs is fine ?

    In my current game, Immortal marathon, im teching at around 15-25 turns. what do you think about that?
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    Your Pc Specs

    Hi Dont know if this is the right place, but can you tell me if CIV can be run on ubuntu 7.04?
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    Deity Introduction Guide for Julius Ceasar

    So I decided to try (some of this: I'm on the 1.61 patch so the anarchy thing doesnt work.) strategy out last night, after I finished my first Immortal-quechua-rush the other day with a Domination Victory. But as it says I settled on spot and started to explore with my warrior. A handfull...
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    Convert production into research or gold for faster research rate?

    Ok, I seeem to understand that I should choose according to what buildings that are in the particular city, but what I dont get is that it also depends on the rest of cities - so why is that?
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    Virusmonster's optimal strategy at Deity difficulty for a huge map

    Just wanted to tell you that last night I managed to win a Domination Victory after using your Quechua-rush-strategy at beginning of the game. Year was mid-1600, the highscore was 42434... :cool:
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    Convert production into research or gold for faster research rate?

    Could you elaborate on this "25% bonus don't lead to rounding down", may be with an example?
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    Convert production into research or gold for faster research rate?

    But what if you have both a market and a library? Is the city's production converted first to commerce which is then turned into science/gold according to your %-levels, e.g 40% science/ 60% gold? If a city produces 20 hammer, which is converted to 10 beakers - are they added to the sum of...
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    Convert production into research or gold for faster research rate?

    Choosing to convert to science or gold can be useful in itself. It can be a priority to maximize e.g. your science output, in which converting can be helpful and rather effective. Do you know if the converted amount of gold/beakers is added before or after multiplier buildings? How is...
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