Wow, the basic concept of this mod is good. However, there's a lot of weird changes you made. In diplomacy when you're at peace it shows at war and when you're at war it shows at mine. Contact the governor doesn't work instead you have to choose select a specialist. Zoom to the city is replaced...
I like your mod, it's a lot of fun. I do wish every King unit had an army. Three errors when you get to Future Tech: #1 PediaIcons.txt "WON_SPLASH_BLDG_Wall_Street #2 Art\wonder splash\Barracks.pcx #3 In Future Tech you can build railroads???
I just changed the w_FirePit.pcx to w_Fire_Pit.pcx and it worked fine in my game. Is the !Ruby Dragon! supposed to have a ranged attack? In my game it does not. Also, is it supposed to fly? The Ruby and the Emerald Dragons are just infantry units in my game. Thank you.
Playing as Vermont Republic you can win a lot of British cities early, but then you get severely hampered with no navy, and no cavalry. Is that the intent? I realize they didn't play a huge part in the revolution.
Hello, I found two errors. The first is in the PediaIcons text. WON_SPLASH_BLDG_Earth_Altar_Dark
The second is File not found, "Art\Units\Wyvern Red\..\SoundsOther\DragonWingFlap.wav"
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