I think something akin to an openAI project would be usefull. No need to reinvent the wheel everytime.
Basic common sense rules could go a long way combined with a proper weighing of objectives.
As it is currently with AI and if you don't use scripting we have something akin to this in a...
Oh yeah ... I'd forgotten that explanation. You're right.
Well I do understand letting boxed copies determine release online as well. It was just the geographical difference I pondered. :)
After yet again having to answer the door wearing the towel and cutting my deliciously hot and environment unfriendly shower short.
I wish I could pick atheism and still build inquisitors. -..-
But thats ot. sorry.... The only thing I could think through the thread.
Soooo... I'm still a bit curious of why the staggered release these days?
Is it really a different version for us euros and others?
I would have thought it was one release multiple languages nowadays.
Or is it something like, not wanting the entire market downloading any lastminute...
To be fair... There still really isn't anything like good ai in strategy games like civ or total war.
But I'd settle for adequate AI's. Which means less idiotic mistakes and a little more surprises.
"I don't want to talk to you no more, you empty headed animal food trough wiper. I fart in your general direction. Your mother was a hamster and your father smelt of elderberries."
Still ... even given the onions you should be safe, but it's a matter of principle!
Something related to the V2, me262 or type xxi (and later designs)? Something showing the technological prowess displayed by the german scientists (under the pressure of the war).
Well, basically the same kind of "desperation" was apparent on both sides during ww2 or later in the cold war...
However most people are dumb... and can even then manage a challenge.
Shouldn't that count in favour of ai being able to perform better? :lol:
Right now, or allways actually, I rate AI in games from bad, over average, to somewhat adequate.
And a lot of places where they are...
*snicker*
Agreed...
Though in my case I kinda view the victory options not as "victory" per say, but more of a guaranteed survival for the forseeable future.
Being variations of getting everyone else to be like you (through force or inspiration) or simply being the only ones backed...
It's probably the most practical form, but wouldn't be the most realistic.
It might work out to be the best for keeping the WC a valid gameplay component, but then it's a bit of a crutch solution because other elements aren't realistic enough.
I guess it's gonna depend on how smart the ai will end up and how big a boon it will be to be in the congress/UN versus how much of a punishment it will end up.
A boon could also something like waging a sanctioned war that gives little to no diplomatic hit.
Well I don't know how it will...
Maybe let the AI team up a bit more if they're falling behind as well. I'm sorta neutral in a current test game and everyone else is picking on each other. There's like 2 friend declarations out of 22 civs constantly denouncing eachother for god knows what reason.
It would be nice to see the...
Hmm I can definately understand the immersion thing. I certainly have the same thing in other games, but those are "role playing" games.
IE. in mass effect I can only play as a dude.
But I don't really notice my supposed character in civ... Apart from the little historical mention at...
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