It's great to see your still working on this project @Sword_Of_Geddon ..bravo mate. Gonna give it another turn..tyvm for your continued efforts! :thumbsup::old:
Glad to see that you are still working on this map pack Seven05, one of my early first need to use mods..especially in the early dog days of civ6 modding. :goodjob:
You can also make a folder in your Civ6 Mods folder, call it Mouse Rise of Mankind.
Then you could 'extract here' to keep your mods folder clean. :thumbsup:
I think I was mis-understood. I would love for RI to continue as well...I still play Civ4 a bit and recently started firing up CIv3 again:old:..looking into those mods now.
:crazyeye:
I noticed this as well at times the setting is not exactly persistent. Usually I just 'unable' the setting in options and it seems to work. Though on a loading of the game, and some rare instances it will revert to quick movement again.:splat:
In short no. Since the tools have not yet been released, modding Civ6 currently is very basic. Most mods will go into your mods folder in Your Documents folder, others into your game 'base' folder. In some cases both are needed. It depends on the function of the mod.
As of now yes. The proper tools for the community have not been released yet. What you have now are creative ways to get things out, and once the tools are released modders can start working with their own models and such.
You have a point, but it may be hard for folks to track this down, especially if they are not familiar with forums here. None the less thank you for your works.
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