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  1. Daft73

    Quot Capita: Majesty

    It's great to see your still working on this project @Sword_Of_Geddon ..bravo mate. Gonna give it another turn..tyvm for your continued efforts! :thumbsup::old:
  2. Daft73

    p0kiehl's Random Research

    Glad to hear your giving this another go. Good luck w/ the project. :goodjob:
  3. Daft73

    Enhanced User Interface

    A big TY to bc1 for this long standing must have. cheers! years and years of millage and still going:thumbsup:
  4. Daft73

    Detailed Worlds

    Thank you Seven05 for updating this. Cheers mate!
  5. Daft73

    Detailed Worlds

    Glad to see that you are still working on this map pack Seven05, one of my early first need to use mods..especially in the early dog days of civ6 modding. :goodjob:
  6. Daft73

    Art Assets in Civilization 6: A Modding Guide

    Your commitment to helping the community is fantastic Deliverator! Much appreciated.:thumbsup:
  7. Daft73

    Mouse's Rise of Mankind

    I have taken a break from Civ in general lately, going to give your mod a go. Will report any bugs I encounter. :scan:
  8. Daft73

    Mouse's Rise of Mankind

    You can also make a folder in your Civ6 Mods folder, call it Mouse Rise of Mankind. Then you could 'extract here' to keep your mods folder clean. :thumbsup:
  9. Daft73

    Realism Invictus

    I think I was mis-understood. I would love for RI to continue as well...I still play Civ4 a bit and recently started firing up CIv3 again:old:..looking into those mods now.
  10. Daft73

    Realism Invictus

    Well I mean that w/ all the best ...In terms of cycles yes. Torches are past legacies continue etc.. :beer:
  11. Daft73

    CQUI - A UI Overhaul (Now out on Steam Workshop!)

    Welcome to the forums @CyberFox :beer:
  12. Daft73

    Colour change. XML replacement.

    Thank you for this. :beer:
  13. Daft73

    Mods not working at all (help!)

    I have not really used this much, but that is not to say it does not work. Good to know.
  14. Daft73

    Quick AI Combat and Movement

    :crazyeye: I noticed this as well at times the setting is not exactly persistent. Usually I just 'unable' the setting in options and it seems to work. Though on a loading of the game, and some rare instances it will revert to quick movement again.:splat:
  15. Daft73

    Mods not working at all (help!)

    In short no. Since the tools have not yet been released, modding Civ6 currently is very basic. Most mods will go into your mods folder in Your Documents folder, others into your game 'base' folder. In some cases both are needed. It depends on the function of the mod.
  16. Daft73

    MOAR Units Mod

    As of now yes. The proper tools for the community have not been released yet. What you have now are creative ways to get things out, and once the tools are released modders can start working with their own models and such.
  17. Daft73

    Detailed Worlds

    You mean imnotbungus. :shifty::hide:
  18. Daft73

    Is there a way to edit what the last era can be?

    Here is the link that agonistes is referring to Gedemon's Slow Tech
  19. Daft73

    Civ VI Seed Pitter

    You have a point, but it may be hard for folks to track this down, especially if they are not familiar with forums here. None the less thank you for your works.
  20. Daft73

    anyone can make a mod to make army organize into groups and auto attack?

    I commend your efforts to keep creating these little mods/tweaks ect. :hatsoff:
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