Use a 3000x1550 pixel image for a 100x100 civ map. For any other dimensions you could just multiply 3000x1550 with a factor to get your desired size.
2 examples:
40x40 civ map: Use an image with size 1200x620 (3000x1550 multiplied with 0.4)
180x180 civ map: Use an image with size 5400x2790...
Unfortunately, the program doesn't resize images. You'll have to do that yourself in advance. For a 100x100 map you can e.g. use the dimension 3000x1550 pixels (remember to turn off the "maintain aspect ratio" option - which usually is turned on by default in most graphics programs). That way...
Here is an example map of Europe made with the program. First I used an image program to resize it without keeping its correct proportions in order for it to become 100x100.
Then i added the grid using Bitmap2BIQ.
(Remember that Civ3ConquestsEdit can show the coordinates of the grid if...
This program will apply a grid and coordinates to the image of a map. This will
help you find the exact location of terrain features such as coast line, mountains, rivers etc when creating Civ3 maps based on real world maps.
After you have created the image with a grid, open the image in an...
Originally Posted by Neptun1976 View Post
To the Civ5 team:
The reason I stick with Civ3 instead of Civ4 is that in Civ4, you don't realize you are under attach until - some times - several turns into the battle
Please let us know what the enemy is doing to us between turns in Civ5!
What I...
To the Civ5 team:
The reason I stick with Civ3 instead of Civ4 is that in Civ4, you don't realize you are under attach until - some times - several turns into the battle :(
Please let us know what the enemy is doing to us between turns in Civ5!
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