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    Tech Tree Discussion

    I don't understand the purpose of the Soft-Hammer Percussion, Chopping, Piercing, and Scraping techs. Are they part of a specific project?
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    Existing Buildings Discussion

    I just realized that Steel Mill, which replaces Forge and Foundry, comes online at Steel. Steel only has Steam Power as a prereq. I still think that having a functioning Forge-->Foundry-->Steel Mill tree is useful during the Industrial Era. This tree allows you to slowly build up a newly conq'd...
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    Existing Buildings Discussion

    I have an issue with the buildings that require charcoal. Why should I have to import charcoal in the Industrial Era? Smokehouse, Forge, Armourer, and Foundry all require charcoal. Smokehouse obsoletes at Refrigeration, and Armourer obsoletes at Flintlock. Forge and Foundry never obsolete...
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    PolyCast Episode 143: "Don't Mistake Cause and Effect"

    Are the servers down? I can't seem to get the podcast or access the website. Is there a mirror?
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    PolyCast Episode 105: "Off-Kilter"

    good podcast, keep up the great work
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    Welcome New Members

    Hello world
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