Search results

  1. A

    Share your thoughts on each Civ Unique strengths

    Babylon seems great. The bonus civ is really the only compelling reason to buy the digital deluxe edition, so it obviously must be great and/or broken. The UB is probably the Babs' weakest point.
  2. A

    Strongest Social Policies (Top 10)

    Free religion is without a doubt a wash IF and ONLY if you aren't going for a cultural victory. For a culture win, it completes a policy tree, so it is clearly the correct choice.
  3. A

    Strongest Social Policies (Top 10)

    I was talking about combat roading. A peaceful player (such as myself) would have no need for that aspect of the boni.
  4. A

    Early Thoughts on OCC/Culture games

    I'd say that (aside from the fact that beelining free speech = beelining constitution with an extra policy tacked on to the end - and the same for mandate & free religion [well, almost]) the only thing that path is missing is that if you use free religion to get constitution & free speech...
  5. A

    Diplomacy basics, please

    I just looked in the code (XML file GlobalDiplomacyAIDefines), and it DOES appear that there is a value somewhere that tracks your relationship with the AI. (Meaning that it is possible to become their friend, or at least less of an enemy.) That said, it also appears that the modifications to...
  6. A

    Strongest Social Policies (Top 10)

    Yes, but then again, because of that same fact (that workers improve faster than cities grow), you will, with said worker speed combo, probably have 3-4 workers for the entire game and, even with a REXing strategy (which is what going down the Liberty tree would suggest), be up to date on your...
  7. A

    Is anyone else annoyed by this?

    Ooh, didn't know that. Thanks! ;)
  8. A

    Strongest Social Policies (Top 10)

    Absolutely, 100% depends on the game. That said, I like citizenship (+25% construction rate of workers). What with the longer improvement times in ciV compared to cIV, AND how early it comes, it can be very effective when, say, combined with the Pyramids. 175 hammers + however much culture it...
  9. A

    Is anyone else annoyed by this?

    This is as good a place as any to discuss the other shortcomings of the civilopedia, so the thread's been renamed accordingly. (Oops, it hasn't. How is that done?) One thing that bugs me about the content is that the city-state entries don't tell you if they're Friendly, Irrational, Neutral, or...
  10. A

    Is anyone else annoyed by this?

    Well, I figured THAT out, but my question (aside from asking others if they feel the same way) is WHY? It's not like it would be hard to program or anything (unless the civilopedia actually was part of a live game, and even then it probably wouldn't take them more that a couple of hours). So why...
  11. A

    Is anyone else annoyed by this?

    In civ4 you could access the civilopedia from the main menu. In civ5, you can't. Anyone else bothered by this?
  12. A

    Wet Stonehenge (Wonders and buildings on Water)

    My guess is that they forgot to add in a check to a coastal city to make sure that stuff doesn't appear in the sea. It'll probably be fixed in the first or second patch.
  13. A

    Balance Concerns

    Well, you know, if this isn't what's supposed to happen when you play on Diety, then it must just be something that slipped through QA. Can't expect it to be perfect on release.
  14. A

    Hidden Steam Achievements

    According to the thoery that gave the acheivement its title, everyone should have the six degrees to Sid one within playing six multiplayer games :crazyeye:
  15. A

    hospitals, med labs oh my!

    Late-coming replacements for civ4's granaries.
  16. A

    Balance Concerns

    I suggest that you maybe step away from Diety for the time being, and the problem will fix itself most likely. :p
  17. A

    Hidden Steam Achievements

    I'm guessing that the Hundred Years' War one is for a VERY long war. Given the graphic shown on the page, Inconceivable! may have something to do with being wiped out, or it may be a Princess Bride reference (perhaps something to do with Sicily [which is a city state, right?]?). The rest I have...
  18. A

    RB1 - Let's get started

    It's possible to save policies?!?! :eek: Wow... must remember that for my next game. With that option opened up, and with your current gameplan, definitely save for Patronage or Commerce, probably Patronage.
  19. A

    RB1 - Let's get started

    This will be my first-ever lurking of a non-finished SG. I am a new member both here and at RB, and I look forward to lurking this! :) EDIT: Oh yeah, I forgot to ask, what social policies will you guys be going for? I know timski suggested Tradition, but he isn't playing, and so doesn't get...
Top Bottom