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  1. Z

    Revised Civilization Mod

    Oddly enough, when you save for the night and re-load in the morning (or any re-load due to bug,mistake, etc.) it will destroy all your workers except 2.
  2. Z

    Is there any reason not to go down patronage in every game?

    Because if you want to abuse broken mechanics to beat the game it's faster and easier to go down the honour tree for a quick win.
  3. Z

    Modders Guide to Civilization V

    One of the big questions so far is what can be put into that type column? It's not quite obvious at all what to put there, if it's not a UI file.
  4. Z

    Revised Civilization Mod

    ok I just finished my first game last night, and I really like the feel of the mod. Research being decoupled from population removed a lot of the stress of continuous growth and happiness management. But I ended up with infantry in ~1000AD and no AI even had longswordsmen. I was playing...
  5. Z

    Revised Civilization Mod

    Just ran into a bug... don't know if it's your mod or just civ 5. I took over an enemy city that had an archer stationed in it, and it ended up leaving the archer there (inside the city) and I can't attack him but it can plink away at me.
  6. Z

    Revised Civilization Mod

    ok, thanks for the info. It is nice that you made everything separate. But I think this limit is crazy and I never had a problem with big slowdowns so I'll definitely be changing it. Was there any other reasons besides performance?
  7. Z

    So the AI doesn't cheat with gold, huh?

    The CPU players are definitely able to build/buy units in puppet states. I've seen it done frequently.
  8. Z

    The AI seems to intentionally set out to upset you

    Oddly enough, if you raze that city he will probably like you better in the end.
  9. Z

    Revised Civilization Mod

    Are you supposed to only be able to build 2 workers?
  10. Z

    Soldier Personalities

    This is a cool idea and I'd like to expand on it a bit with my own idea here: If you have a great general in the city it could greatly increase the likelyhood of getting one of these promotions, like the general is imprinting his personality on the troops. Maybe think you could even set it...
  11. Z

    Unique Balance

    First of all, I like this idea :) I have a couple of comments as far as balance goes: Is this accomplished by promotions? Because then it would carry forward and be very powerful. Good idea but I think Iroquois could use something a little more impactful. Seems hugely...
  12. Z

    I need help at changing HP in different units

    It's a LUA event. Check this thread out: http://forums.civfanatics.com/showthread.php?t=385612 And, read all the threads in the tutorials and LUA subforums to really understand what you're doing. Maybe someone will write a comprehensive tutorial at some point but right now you're kind...
  13. Z

    I need help at changing HP in different units

    You could hook into SerialEventOnUnitCreated or whatever it's called and set the HP manually.
  14. Z

    Basic Walkthrough Request

    I couldn't get separate LUA files to work either, so I ended up pasting my changes at the bottom of InGame.lua
  15. Z

    Sullla Discovers the Major Fault Behind Civ V: The Death of Civ?

    Here are the base problems as I see it, in order of decreasing importance. Sulla and others have touched on them all but here I'll list them. 1. Gold is far too useful. You can hold zero standing army and just respond to DoWs as they come in. You can buy a diplomatic victory. You can buy...
  16. Z

    Requested Mods

    You might want to take a look at my mod thread, I'm working on something similar to what you're talking about.. http://forums.civfanatics.com/showthread.php?t=391036
  17. Z

    Modders Guide to Civilization V

    I have a snippet of LUA (a function I want to add as an event handler). Right now it's in its own file but I don't know how to cause it to be executed. As I understand it, OnModActivated->UpdateDatabase won't work because it would need to replace an existing LUA file. Should I use a...
  18. Z

    Modders Guide to Civilization V

    The correct name is OnModActivated not OnModeActivated
  19. Z

    Captain Haddocks - Promotion Tweaks

    I think it would be more balanced if you could make it so that instead of being able to pick all of the following, you could only pick one : medic, blitz, extra range, indirect fire, heal after move, extra attack, etc.. basically the top level ones are way overpowered when you combine them.
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