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    [G&K] Understanding the Zone Of Control (vanilla)

    yes, indeed, I tested it rapidly with BNW. There are some curious "game features" like that, for ex. a city containing an archer unit can fire with two archers the turn you just finish to build a new archer unit in it ! (the game then moves automatically the stacked unit at the beginning of...
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    [NOT A BUG][G&K 1.0.2.21] cannot upgrade units although iron is available

    thank you for the replies. I'm sorry, I did not notice that I had no gold enough! ;-( But the upgrade button should tell what's the problem more accurately!
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    [NOT A BUG][G&K 1.0.2.21] cannot upgrade units although iron is available

    Bonjour, I'm at the beginning of a game, I have two iron mines (2x2 = 4 iron units) and the game pretends I cannot upgrade my warriors any more although I only upgraded one! The iron counter on the top is ok (3 remaining iron units) The warriors are in my territory. I tried to reload but...
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    [G&K] Understanding the Zone Of Control (vanilla)

    Bonjour, I reread the article to check if it is still valid for G&K. As the ZOC rule did not change, I changed only the following details in order for the article to be valid for G&K, too: - Fig. 5: changed caravel to Battleship (caravels have only 4MP in G&K !) - Trying to protect...
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    Since G&K, AI army ''dance'' in front of my cities

    bonsoir, Indeed! Yesterday, Rakham declared war on me (together with almost all other AIs!) as I was ahead in techs and aggressive, and his elephants danced a couple of turns in front of a well defended city (I already had some "mousquetaires"). It was quite funny. As you said, he...
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    [NOT A BUG][G&K]Great Scientist does not work when a Civ discovered a new tech

    merci, I should perhaps read the documentation :)
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    [BUG][G&K] wrong notification when upgrading a unit needing a resource

    bonjour, another little bug when upgrading a unit needing some resource (iron,horse) if you upgrade a swordsman for ex. and you're currently using all iron you have (remaining iron: 0 on the status bar) the game sends a misleading notification that you're using more iron than you have...
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    Missing Unit Icons

    bonjour, I had several times a similar problem with G&K, where the icon of a unit does not appear on the tile where it really stands. That is totally misleading! When I reload the game the unit then appears on the right tile, so it is not worth posting a saved game.
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    [NOT A BUG][G&K]Great Scientist does not work when a Civ discovered a new tech

    Bonjour, when a Civ just discovered a new tech and you try to use a Great Scientist to get a free tech (before choosing another research) , the Great Scientist does not work (no free tech icone appears on the right) so the free tech is lost! :(
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    [BUG][G&K][1.0.1.705] starvation is not reported properly while building a settler

    bonsoir, I lost 2 citizen in my capitole in a recent game because the UI is not reporting starvation properly when the city is on production focus and you're building a settler. The screenshots below show the issue. I think it's an "old bug" that is "reappearing" in G&K ;-( (NOTE...
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    Auto Unit Cycle = Off is not obeyed (after 1.0.1.705 only)

    Bonsoir, I confirm that auto cycle off does not work properly in CivV G&K rel. 1.0.1.705 and that it is very annoying!
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    [vanilla] Unit Movement in Civilization V (vanilla)

    a standard horseman has 4 MP, but a knight has only 3
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    [BUG][.511] CS proposes a resource that is not in its territory!

    merci for all the explanations. If I understand right, it's rather a game feature, not a bug ;)
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    [G&K] Understanding the Zone Of Control (vanilla)

    this is a key point: the spanish warrior is NOT adjacent to your Legion, so it can enter the ZOC (ZOC rule does NOT apply, yet) and then still move one tile within it, killing the archer! The spanish archer is blocked by the Legion's ZOC but it does not help :)
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    [BUG][.511] CS proposes a resource that is not in its territory!

    yes, and it seems that the CS neglects also land tile with coal for ex. I don't understand why a CS proposes things that are not in its territory. It is totally misleading.
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    [BUG][.511] CS proposes a resource that is not in its territory!

    Bonsoir, As shown in the figures below, we're in turn 142 (!) and Vienna still proposes whales although the CS never acquired the whales tile. I know that it may occur in the first game turns (a CS may need some time to expand) but the CS should first acquire ALL proposed resource tiles...
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    [vanilla] Unit Movement in Civilization V (vanilla)

    I tested a similar situation with the current CiV V release (see fig.) Indeed it is possible to order to the swordsman to attack the city (right click on the city tile) and although the game displays the right movement path, the swordsman stacks with the horseman and tries to attack (the...
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    Otoman - UU Sipahi(Lancer) - Can teleport after kill

    like KiffeLesBiffles, I think there are two Sipahis involved. The first one came from Izmir, attacked the catapult and curiously both units died (it should not be possible according to this article: http://forums.civfanatics.com/showthread.php?t=432238, but I already observed such cases) The...
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    Otoman - UU Sipahi(Lancer) - Can teleport after kill

    a nuke or a UFO ? in the middle age definitely a bug ! ;)
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