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    SidGenius Gods & Kings Trainer 1.0.2.44 2016-10-05

    SidGenius V Gods & Kings Trainer 1.0.2.44 (Build date: 08.24.2013 at 0:49:15) ------------------------------------------------------------------- Trainer features: * Gold cheat * Golden Age Turns cheat * Culture cheat * Resources cheat * Luxury cheat * Free spent resource slots *...
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    Rules question

    When using the Civ Conquest editor and under "Difficulty Levels" you change the cost factor to something, will this also affect the cost of units? Because units are noted with absolute cost in this editor (despite what the help file says), the only thing that does not use absolute cost value is...
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    Respawn the AI

    vmxa, I won the game by space victory and clicked the "gimme one more turn". But if I eliminate all AI players (in addition to the space victory) will it give me "gimme one more turn" once again and respawn all players if there is room for them? And if I eliminate absolutely all of them, will...
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    Respawn the AI

    I have checked the option, sometimes the AI respawns, but sometimes AI players vanish forever and they won't respawn again. The game is pretty far now and few AI players are left, I want to see more AI players, can I apply a hack or a trick of some kind to get AI players back into my saved...
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    Artillery graphics

    I want to see a new/cooler graphics art for the artillery unit. Can you guide me to where to download new graphics/sound for the artillery piece? (Assuming such exist) :)
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    Fortress/barricade

    Fortress + barricade is an excellent way to store artillery pieces and provide cover for your territory. If the enemy can't get control of the fort+barricade, he can't get the artillery pieces either. I can't think of a better place to stock up than on top of a mountain :) (Assuming there is one...
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    Hotkeys wanted

    Things I want to learn (if possible) is how to set all cities to produce a specific type of unit by using a hotkey or by using any command that I am not aware of. I hate setting each individual cities to produce something if I change my mind and need to produce different units. I also want...
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    Fortress/barricade

    So I will not be wasting my time and resources to build a barricade on top of a large mountain? Are you absolutely sure that a barricade + mountain will add up to greater than 100%, since both provide 100%?
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    Fortress/barricade

    Something that bothers me, I don't know if a fortress/barricade will be better on top of a mountain vs on plain land. Civilopedia tells me that a barricade gives 100% (percent) better defense, but mountains alone also give 100% defensive, so the question becomes, will a barricade + mountain give...
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    Disable Nukes in Conquests

    I solved the problem, I had to run Conquest as administrator or else the changes will not be successfully read by the game. How can I prevent a unit from becoming obsolete. I want the artillery piece to stay available in the city build menu and prevent it from becoming obsolete by the Radar...
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    Disable Nukes in Conquests

    Wolfshade, yes I did. If I understand things correctly, any changes made to conquests.biq will affect any new game when I click "New Game". I will try again, maybe my changes were not specific enough to be noticed in the beginning of a new game. :)
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    Disable Nukes in Conquests

    I tried to change some settings by using the above rule setting window, but it doesn't seem to apply the changes to normal "New Game", do I have to play in Conquest mode for this to work?
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    Disable Nukes in Conquests

    Hi I would really like to disable nukes for the AI in Civilization III Conquests. I'd prefer to have them myself (will not use them, but just have them available to myself) I would also like to disable stealth bombers for the AI, but not to myself. :p Can you guide me to what files to edit?
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    Disabling specific units and technologies

    On the side of the point, if you come down to the point of modding, to extend the lifespan of a game, there is a lack of other things to do in life. If something is not fun anymore, what else could be. :)
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    Disabling specific units and technologies

    Nutty, I switched off these units by disabling the technologies that made these units possible and removing required dependencies to these tech's in other tech's. It worked very nicely, but I suppose removing the units in your way is a more elegant way to do it. I managed to completely remove...
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    Disabling specific units and technologies

    Is there a way to turn off specific units in single player games (Gods and Kings) without having to do scripting? I have managed to turn off nukes by setting AllowNukes to false in Civ5Projects.xml in assets/gameplay/XML/GameInfo I'd like to turn off these units: (Prevent AI from building them...
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    End of CivWorld

    I think Sid Meier cancelled Civ World because the designers portrayed Sid Meier with gray beard on the title box, this must have been a huge insult to a creative man like that.
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    SidFart V Gods & Kings Trainer 1.0.1.705 Beta9 2016-10-05

    SidFart V Gods & Kings Trainer 1.0.1.705 Beta9 (Build date: 02.22.2013 at 21:46:24) ------------------------------------------------------------------- Trainer features: * Gold cheat * Golden Age Turns cheat * Culture cheat * Resources cheat * Luxury cheat * Free spent resource...
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    Fallout on mountain

    Can I mount a worker on a helicopter gunship and transport him up there?
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    Fallout on mountain

    How do I get rid of fallout stuck on mountain tops, my workers can't get there ;) I want to get rid of it for the pleasure of my eye, it's eye straining to see the blinking yellowish poison flashing around.
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